source: trunk/source/visualization/OpenInventor/src/SoTubs.cc @ 1347

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26//
27//
28// $Id: SoTubs.cc,v 1.8 2006/06/29 21:23:07 gunter Exp $
29// GEANT4 tag $Name: geant4-09-04-ref-00 $
30//
31/*-----------------------------HEPVis---------------------------------------*/
32/*                                                                          */
33/* Node:             SoTubs                                                 */
34/* Description:      Represents the G4Tubs Geant Geometry entity            */
35/* Author:           Joe Boudreau Nov 11 1996                               */
36/*                                                                          */
37/*--------------------------------------------------------------------------*/
38
39#ifdef G4VIS_BUILD_OI_DRIVER
40
41// this :
42#include "HEPVis/nodes/SoTubs.h"
43
44#include <assert.h>
45#include <cmath>
46
47#include <Inventor/SbBox.h>
48#include <Inventor/actions/SoGLRenderAction.h>
49#include <Inventor/fields/SoSFFloat.h>
50#include <Inventor/misc/SoChildList.h>
51#include <Inventor/nodes/SoSeparator.h>
52#include <Inventor/nodes/SoIndexedFaceSet.h>
53#include <Inventor/nodes/SoNormal.h>
54#include <Inventor/nodes/SoCoordinate3.h>
55#include <Inventor/nodes/SoNormalBinding.h>
56#include <Inventor/SoPrimitiveVertex.h>
57#include <Inventor/elements/SoTextureCoordinateElement.h>
58
59#include "HEPVis/SbMath.h"
60
61// This statement is required
62SO_NODE_SOURCE(SoTubs)
63
64// Constructor
65SoTubs::SoTubs() {
66
67
68  // This statement is required
69  SO_NODE_CONSTRUCTOR(SoTubs);
70
71  // Data fields are initialized like this:
72  SO_NODE_ADD_FIELD(pRMin,               (0));
73  SO_NODE_ADD_FIELD(pRMax,               (1));
74  SO_NODE_ADD_FIELD(pDz,                 (10));
75  SO_NODE_ADD_FIELD(pSPhi,               (0));
76  SO_NODE_ADD_FIELD(pDPhi,               ((float)(2*M_PI)));
77  SO_NODE_ADD_FIELD(alternateRep,        (NULL));
78  children = new SoChildList(this);
79}
80
81// Destructor
82SoTubs::~SoTubs() {
83  delete children;
84}
85
86
87// initClass
88void SoTubs::initClass(){
89  // This statement is required.
90  SO_NODE_INIT_CLASS(SoTubs,SoShape,"Shape");
91}
92
93// generatePrimitives
94void SoTubs::generatePrimitives(SoAction *action) {
95  // This variable is used to store each vertex
96  SoPrimitiveVertex pv;
97
98  // Access the stat from the action
99  SoState *state = action->getState();
100
101  // See if we have to use a texture coordinate function,
102  // rather than generating explicit texture coordinates.
103  SbBool useTexFunction=
104    (SoTextureCoordinateElement::getType(state) ==
105     SoTextureCoordinateElement::FUNCTION);
106
107  // If we need to generate texture coordinates with a function,
108  // we'll need an SoGLTextureCoordinateElement.  Otherwise, we'll
109  // set up the coordinates directly.
110  const SoTextureCoordinateElement* tce = NULL;
111  SbVec4f texCoord;
112  if (useTexFunction) {
113    tce = SoTextureCoordinateElement::getInstance(state);
114  }
115  else {
116    texCoord[2] = 0.0;
117    texCoord[3] = 1.0;
118  }
119  SbVec3f point, normal;
120
121
122  ///////////////////////////////////////////////////////
123  //-----------------------------------------------------
124#define GEN_VERTEX(pv,x,y,z,s,t,nx,ny,nz)               \
125  point.setValue((float)(x),(float)(y),(float)(z));     \
126  normal.setValue((float)(nx),(float)(ny),(float)(nz)); \
127  if (useTexFunction) {                                 \
128    texCoord=tce->get(point,normal);                    \
129  } else {                                              \
130    texCoord[0]=(float)(s);                             \
131    texCoord[1]=(float)(t);                             \
132  }                                                     \
133  pv.setPoint(point);                                   \
134  pv.setNormal(normal);                                 \
135  pv.setTextureCoords(texCoord);                        \
136  shapeVertex(&pv);
137  //-----------------------------------------------------
138  ///////////////////////////////////////////////////////
139
140  int NPHI = (int)(2+22*std::fabs(pDPhi.getValue()/(2.0*M_PI)));
141  double deltaPhi = pDPhi.getValue()/NPHI, phi0 = pSPhi.getValue(),phi1=phi0+pDPhi.getValue();
142  double rMax=pRMax.getValue(),rMin=pRMin.getValue();
143  double zMax=pDz.getValue(),zMin=-zMax;
144  double cosPhi0=std::cos(phi0), sinPhi0=std::sin(phi0);
145  double cosPhi1=std::cos(phi1), sinPhi1=std::sin(phi1);
146  double cosDeltaPhi=std::cos(deltaPhi),sinDeltaPhi=std::sin(deltaPhi);
147  //
148  // The outer surface!
149  //
150  int i;
151  double sinPhi,cosPhi;
152  beginShape(action,TRIANGLE_STRIP);
153  sinPhi=sinPhi0;
154  cosPhi=cosPhi0;
155  for (i = 0; i<=NPHI; i++) {
156    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMax,0.0,0.0,cosPhi,sinPhi,0);   
157    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMin,1.0,1.0,cosPhi,sinPhi,0);   
158    inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
159  }
160  endShape();
161  //
162  // The inner surface!
163  //
164  if(rMin!=0.F) {
165    beginShape(action,TRIANGLE_STRIP);
166    sinPhi=sinPhi0;
167    cosPhi=cosPhi0;
168    for (i = 0; i<=NPHI; i++) {
169      GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMax,0.0,0.0,-cosPhi,-sinPhi,0);   
170      GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMin,1.0,1.0,-cosPhi,-sinPhi,0);   
171      inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
172    }
173    endShape();
174  }
175  if (std::fabs(deltaPhi)<2.0*M_PI) {
176    //
177    // The end
178    //
179    beginShape(action,TRIANGLE_STRIP);
180    sinPhi=sinPhi0;
181    cosPhi=cosPhi0;
182    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMax,0.0,0.0,sinPhi,-cosPhi,0);   
183    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMin,1.0,1.0,sinPhi,-cosPhi,0);   
184    GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMax,1.0,0.0,sinPhi,-cosPhi,0);   
185    GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMin,0.0,1.0,sinPhi,-cosPhi,0);   
186    endShape();
187    //
188    // The other end
189    //
190    beginShape(action,TRIANGLE_STRIP);
191    sinPhi=sinPhi1;
192    cosPhi=cosPhi1;
193    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi, zMax,0.0,0.0,-sinPhi,+cosPhi,0);   
194    GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi, zMin,1.0,1.0,-sinPhi,+cosPhi,0);   
195    GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi, zMax,1.0,0.0,-sinPhi,+cosPhi,0);   
196    GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi, zMin,0.0,1.0,-sinPhi,+cosPhi,0);   
197    endShape();
198  }
199  //
200  // The outer surface at z=+PDZ
201  //
202  if(rMin==0.F) {
203    beginShape(action,TRIANGLE_FAN);
204    sinPhi=sinPhi0;
205    cosPhi=cosPhi0;
206    GEN_VERTEX(pv,0,0,zMax,0.0,0.0,0,0,1);   
207    for (i = 0; i<=NPHI; i++) {
208      GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMax,1.0,1.0,0,0,1);   
209      inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
210    }
211    endShape();
212    //
213    // The outer surface at z=-PDZ
214    //
215    beginShape(action,TRIANGLE_FAN);
216    sinPhi=sinPhi0;
217    cosPhi=cosPhi0;
218    GEN_VERTEX(pv,0,0,zMin,0.0,0.0,0,0,-1);   
219    for (i = 0; i<=NPHI; i++) {
220      GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMin,1.0,1.0,0,0,-1);   
221      inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
222    }
223    endShape();
224  } else {
225    beginShape(action,TRIANGLE_STRIP);
226    sinPhi=sinPhi0;
227    cosPhi=cosPhi0;
228    for (i = 0; i<=NPHI; i++) {
229      GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMax,0.0,0.0,0,0,1);   
230      GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMax,1.0,1.0,0,0,1);   
231      inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
232    }
233    endShape();
234    //
235    // The outer surface at z=-PDZ
236    //
237    beginShape(action,TRIANGLE_STRIP);
238    sinPhi=sinPhi0;
239    cosPhi=cosPhi0;
240    for (i = 0; i<=NPHI; i++) {
241      GEN_VERTEX(pv,rMin*cosPhi,rMin*sinPhi,zMin,0.0,0.0,0,0,-1);   
242      GEN_VERTEX(pv,rMax*cosPhi,rMax*sinPhi,zMin,1.0,1.0,0,0,-1);   
243      inc(sinPhi, cosPhi, sinDeltaPhi, cosDeltaPhi);   
244    }
245    endShape();
246  }
247}
248
249// getChildren
250SoChildList *SoTubs::getChildren() const {
251  return children;
252}
253
254
255// computeBBox
256void SoTubs::computeBBox(SoAction *, SbBox3f &box, SbVec3f &center ){
257  SbVec3f vmin(-pRMax.getValue(),-pRMax.getValue(),-pDz.getValue()),
258          vmax( pRMax.getValue(), pRMax.getValue(), pDz.getValue());
259  center.setValue(0,0,0);
260  box.setBounds(vmin,vmax);
261}
262
263
264// updateChildren
265void SoTubs::updateChildren() {
266
267  // Redraw the G4Tubs....
268
269  assert(children->getLength()==1);
270  SoSeparator       *sep                = (SoSeparator *)  ( *children)[0];
271  SoCoordinate3     *theCoordinates     = (SoCoordinate3 *)      ( sep->getChild(0));
272  SoNormal          *theNormals         = (SoNormal *)           ( sep->getChild(1));
273  SoNormalBinding   *theNormalBinding   = (SoNormalBinding *)    ( sep->getChild(2));
274  SoIndexedFaceSet  *theFaceSet         = (SoIndexedFaceSet *)   ( sep->getChild(3));
275 
276 
277  const int NPHI=24, NPOINTS=2*(2*NPHI+2), NFACES=4*NPHI+2, NINDICES = NFACES*5;
278  float points[NPOINTS][3],normals[NFACES][3];
279#ifdef INVENTOR2_0
280  static long     indices[NINDICES];
281#else
282  static int32_t  indices[NINDICES];
283#endif
284   
285  static int init=0;
286  double phi, pp, DeltaPhi;
287   
288  // Indices need to be generated once! This is here to keep it close to the point
289  // generation, since otherwise it will be confusing.
290   
291  int i;
292  if (!init) {
293    init = 1;
294    // Outer face
295    for (i = 0; i< NPHI; i++) {
296      // 0 1 3 2;
297      indices[5*i+0] =  2*i+0;
298      indices[5*i+1] =  2*i+1;
299      indices[5*i+2] =  2*i+3;
300      indices[5*i+3] =  2*i+2;
301      indices[5*i+4] = SO_END_FACE_INDEX;
302    }
303    // the inner face
304    for (i=0;i<NPHI;i++) {
305      indices[5*1*NPHI + 5*i+0] = 2*NPHI+2 + 2*i+0; 
306      indices[5*1*NPHI + 5*i+1] = 2*NPHI+2 + 2*i+1;
307      indices[5*1*NPHI + 5*i+2] = 2*NPHI+2 + 2*i+3;
308      indices[5*1*NPHI + 5*i+3] = 2*NPHI+2 + 2*i+2;
309      indices[5*1*NPHI + 5*i+4] = SO_END_FACE_INDEX;
310    }
311    // the top side
312    for (i=0;i<NPHI;i++) {
313      indices[5*2*NPHI + 5*i+0] = 2*i+0;
314      indices[5*2*NPHI + 5*i+1] = 2*i+2;
315      indices[5*2*NPHI + 5*i+2] = NPOINTS - (2*i+4);
316      indices[5*2*NPHI + 5*i+3] = NPOINTS - (2*i+2);
317      indices[5*2*NPHI + 5*i+4] = SO_END_FACE_INDEX;
318    }
319    // the bottom side
320    for (i=0;i<NPHI;i++) {
321      indices[5*3*NPHI + 5*i+0] = 2*i+1;
322      indices[5*3*NPHI + 5*i+1] = NPOINTS - (2*i+1);
323      indices[5*3*NPHI + 5*i+2] = NPOINTS - (2*i+3);
324      indices[5*3*NPHI + 5*i+3] = 2*i+3;
325      indices[5*3*NPHI + 5*i+4] = SO_END_FACE_INDEX;
326    }
327    // the odd side
328    indices[5*4*NPHI +0] = 2*NPHI;
329    indices[5*4*NPHI +1] = 2*NPHI+1;
330    indices[5*4*NPHI +2] = 2*NPHI+3;
331    indices[5*4*NPHI +3] = 2*NPHI+2;
332    indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
333    // aother odd side
334    indices[5*4*NPHI +5 +0] = 0;
335    indices[5*4*NPHI +5 +1] = NPOINTS-2;
336    indices[5*4*NPHI +5 +2] = NPOINTS-1;
337    indices[5*4*NPHI +5 +3] = 1;
338    indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
339  }
340  // Points need to be generated each time:
341  if (pDPhi.getValue()<2*M_PI) {
342    // the odd side
343    indices[5*4*NPHI +0] = 2*NPHI;
344    indices[5*4*NPHI +1] = 2*NPHI+1;
345    indices[5*4*NPHI +2] = 2*NPHI+3;
346    indices[5*4*NPHI +3] = 2*NPHI+2;
347    indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
348    // aother odd side
349    indices[5*4*NPHI +5 +0] = 0;
350    indices[5*4*NPHI +5 +1] = NPOINTS-2;
351    indices[5*4*NPHI +5 +2] = NPOINTS-1;
352    indices[5*4*NPHI +5 +3] = 1;
353    indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
354  }
355  else {
356    // the odd side
357    indices[5*4*NPHI +0] = SO_END_FACE_INDEX;
358    indices[5*4*NPHI +1] = SO_END_FACE_INDEX;
359    indices[5*4*NPHI +2] = SO_END_FACE_INDEX;
360    indices[5*4*NPHI +3] = SO_END_FACE_INDEX;
361    indices[5*4*NPHI +4] = SO_END_FACE_INDEX;
362    // aother odd side
363    indices[5*4*NPHI +5 +0] = SO_END_FACE_INDEX;
364    indices[5*4*NPHI +5 +1] = SO_END_FACE_INDEX;
365    indices[5*4*NPHI +5 +2] = SO_END_FACE_INDEX;
366    indices[5*4*NPHI +5 +3] = SO_END_FACE_INDEX;
367    indices[5*4*NPHI +5 +4] = SO_END_FACE_INDEX;
368  }
369  // The outer surface
370  DeltaPhi = pDPhi.getValue()/NPHI, phi = pSPhi.getValue();
371  for (i = 0; i<=NPHI; i++) {
372    points[2*i+0][0] = pRMax.getValue()*FCOS(phi);
373    points[2*i+0][1]= pRMax.getValue()*FSIN(phi);
374    points[2*i+0][2] = +pDz.getValue();
375
376    points[2*i+1][0] = pRMax.getValue()*FCOS(phi);
377    points[2*i+1][1]= pRMax.getValue()*FSIN(phi);
378    points[2*i+1][2] = -pDz.getValue();
379
380    pp = phi+DeltaPhi/2.0;
381    if (i!=NPHI) {
382      normals[i][0] = FCOS(pp);
383      normals[i][1] = FSIN(pp);
384      normals[i][2] = 0;
385    }
386    phi+=DeltaPhi;
387  }
388  // The inner surface
389  phi = pSPhi.getValue() + pDPhi.getValue();
390  for (i = 0; i<=NPHI; i++) {
391    points[2*NPHI+2+2*i+0][0] = pRMin.getValue()*FCOS(phi);
392    points[2*NPHI+2+2*i+0][1] = pRMin.getValue()*FSIN(phi);
393    points[2*NPHI+2+2*i+0][2] = +pDz.getValue();
394    points[2*NPHI+2+2*i+1][0] = pRMin.getValue()*FCOS(phi);
395    points[2*NPHI+2+2*i+1][1] = pRMin.getValue()*FSIN(phi);
396    points[2*NPHI+2+2*i+1][2] = -pDz.getValue();
397    pp = phi-DeltaPhi/2.0;
398    if (i!=NPHI) {
399      normals[NPHI+i][0] = -FCOS(pp);
400      normals[NPHI+i][1] = -FSIN(pp);
401      normals[NPHI+i][2] = 0;
402    }
403    phi-=DeltaPhi;
404  }
405  // The top side
406  for (i=0;i<NPHI;i++) {
407    normals[2*NPHI+i][0]=normals[2*NPHI+i][1]=0;
408    normals[2*NPHI+i][2]=  1.0;
409  }
410  // The bottom side
411  for (i=0;i<NPHI;i++) {
412    normals[3*NPHI+i][0]=normals[3*NPHI+i][1]=0;
413    normals[3*NPHI+i][2]= -1.0;
414  }
415  // The odd side
416  phi = pSPhi.getValue();
417  normals[4*NPHI+0][0]=  FSIN(phi);
418  normals[4*NPHI+0][1]= -FCOS(phi);
419  normals[4*NPHI+0][2]=0;
420   
421    // Another odd side
422  phi = pSPhi.getValue()+pDPhi.getValue();
423  normals[4*NPHI+1][0]= -FSIN(phi);
424  normals[4*NPHI+1][1]= +FCOS(phi);
425  normals[4*NPHI+1][2]=0;
426   
427  for (int np=0;np<NPOINTS; np++) theCoordinates->point.set1Value(np,points[np][0],points[np][1],points[np][2]);
428  for (int ni=0;ni<NINDICES;ni++) theFaceSet->coordIndex.set1Value(ni,indices[ni]);
429  for (int nf=0;nf<NFACES;nf++) theNormals->vector.set1Value(nf,normals[nf][0],normals[nf][1],normals[nf][2]);
430  theNormalBinding->value=SoNormalBinding::PER_FACE;
431}
432
433// generateChildren
434void SoTubs::generateChildren() {
435
436  // This routines creates one SoSeparator, one SoCoordinate3, and
437  // one SoLineSet, and puts it in the child list.  This is done only
438  // once, whereas redrawing the position of the coordinates occurs each
439  // time an update is necessary, in the updateChildren routine.
440
441  assert(children->getLength() ==0);
442  SoSeparator      *sep              = new SoSeparator();
443  SoCoordinate3    *theCoordinates   = new SoCoordinate3();
444  SoNormal         *theNormals       = new SoNormal();
445  SoNormalBinding  *theNormalBinding = new SoNormalBinding();
446  SoIndexedFaceSet *theFaceSet       = new SoIndexedFaceSet();
447  //
448  // This line costs some in render quality! but gives speed.
449  //
450  sep->addChild(theCoordinates);
451  sep->addChild(theNormals);
452  sep->addChild(theNormalBinding);
453  sep->addChild(theFaceSet);
454  children->append(sep);
455}
456
457// generateAlternateRep
458void SoTubs::generateAlternateRep() {
459
460  // This routine sets the alternate representation to the child
461  // list of this mode. 
462
463  if (children->getLength() == 0) generateChildren();
464  updateChildren();
465  alternateRep.setValue((SoSeparator *)  ( *children)[0]);
466}
467
468// clearAlternateRep
469void SoTubs::clearAlternateRep() {
470  alternateRep.setValue(NULL);
471}
472
473#endif
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