1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4RayTrajectory.hh,v 1.16 2010/05/29 21:09:40 allison Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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29 | // |
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30 | // |
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31 | |
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32 | // class description: |
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33 | // |
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34 | // This is a concrete class of G4VTrajectory which represents a trajectory of a ray. |
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35 | // This class is used by G4RayTracer. Objects of this class are created by G4RTTrackingAction. |
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36 | // This class does not have concrete implementations of draw and print methods but |
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37 | // information stored in this class is used by determining a colour of a pixel of the picture. |
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38 | // |
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39 | |
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40 | /////////////////// |
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41 | //G4RayTrajectory.hh |
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42 | /////////////////// |
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43 | |
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44 | #ifndef G4RayTrajectory_h |
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45 | #define G4RayTrajectory_h 1 |
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46 | |
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47 | class G4Step; |
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48 | |
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49 | #include "G4VTrajectory.hh" |
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50 | #include "G4Allocator.hh" |
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51 | #include <stdlib.h> |
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52 | #include <vector> |
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53 | #include "globals.hh" |
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54 | #include "G4Track.hh" |
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55 | #include "G4RayTrajectoryPoint.hh" |
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56 | |
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57 | |
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58 | class G4RayTrajectory : public G4VTrajectory |
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59 | { |
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60 | public: |
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61 | |
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62 | G4RayTrajectory(); |
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63 | G4RayTrajectory(G4RayTrajectory & right); |
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64 | virtual ~G4RayTrajectory(); |
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65 | |
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66 | inline void* operator new(size_t); |
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67 | inline void operator delete(void*); |
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68 | // inline int operator == (const G4RayTrajectory& right){return (this==&right);} |
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69 | |
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70 | virtual void AppendStep(const G4Step*); |
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71 | virtual void ShowTrajectory(std::ostream&) const; |
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72 | virtual void DrawTrajectory() const {;} |
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73 | virtual void DrawTrajectory(G4int) const {;} |
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74 | virtual int GetPointEntries() const {return positionRecord->size();} |
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75 | virtual G4VTrajectoryPoint* GetPoint(G4int i) const |
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76 | { return (*positionRecord)[i]; } |
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77 | G4RayTrajectoryPoint* GetPointC(G4int i) const |
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78 | { return (*positionRecord)[i]; } |
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79 | virtual void MergeTrajectory(G4VTrajectory* secondTrajectory); |
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80 | |
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81 | // Get/Set functions to satisfy pure virtual functions of base class. |
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82 | inline G4int GetTrackID() const { return 0; } |
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83 | inline G4int GetParentID() const { return 0; } |
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84 | inline G4String GetParticleName() const { return ""; } |
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85 | inline G4double GetCharge() const { return 0.; } |
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86 | inline G4int GetPDGEncoding() const { return 0; } |
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87 | inline G4ThreeVector GetInitialMomentum() const { return G4ThreeVector(); } |
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88 | |
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89 | private: |
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90 | |
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91 | std::vector<G4RayTrajectoryPoint*>* positionRecord; |
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92 | }; |
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93 | |
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94 | #if defined G4VIS_ALLOC_EXPORT |
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95 | extern G4DLLEXPORT G4Allocator<G4RayTrajectory> G4RayTrajectoryAllocator; |
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96 | #else |
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97 | extern G4DLLIMPORT G4Allocator<G4RayTrajectory> G4RayTrajectoryAllocator; |
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98 | #endif |
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99 | |
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100 | inline void* G4RayTrajectory::operator new(size_t) |
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101 | { |
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102 | void* aTrajectory; |
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103 | aTrajectory = (void*)G4RayTrajectoryAllocator.MallocSingle(); |
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104 | return aTrajectory; |
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105 | } |
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106 | |
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107 | inline void G4RayTrajectory::operator delete(void* aTrajectory) |
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108 | { |
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109 | G4RayTrajectoryAllocator.FreeSingle((G4RayTrajectory*)aTrajectory); |
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110 | } |
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111 | |
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112 | |
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113 | #endif |
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114 | |
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