| [834] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4RayTrajectoryPoint.hh,v 1.9 2006/06/29 21:23:47 gunter Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | //
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| 31 |
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| 32 | // class description:
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| 33 | //
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| 34 | // This is a concrete class of G4VTrajectoryPoint which represents a point where
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| 35 | // a ray crosses upon a surface of a volume regardless of its visibility. Objects
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| 36 | // of this class are created by G4RayTrajectory class object.
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| 37 | //
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| 38 |
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| 39 | /////////////////////////
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| 40 | //G4RayTrajectoryPoint.hh
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| 41 | /////////////////////////
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| 42 |
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| 43 | #ifndef G4RayTrajectoryPoint_h
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| 44 | #define G4RayTrajectoryPoint_h 1
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| 45 |
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| 46 | class G4VisAttributes;
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| 47 | #include "globals.hh"
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| 48 | #include "G4VTrajectoryPoint.hh"
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| 49 | #include "G4Allocator.hh"
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| 50 | #include "G4ThreeVector.hh"
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| 51 |
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| 52 | class G4RayTrajectoryPoint :public G4VTrajectoryPoint
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| 53 | {
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| 54 | public:
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| 55 | G4RayTrajectoryPoint();
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| 56 | virtual ~G4RayTrajectoryPoint();
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| 57 |
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| 58 | inline void *operator new(size_t);
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| 59 | inline void operator delete(void *aTrajectoryPoint);
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| 60 | // inline int operator==(const G4RayTrajectoryPoint& right) const
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| 61 | // { return (this==&right); };
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| 62 |
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| 63 | private:
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| 64 | const G4VisAttributes* preStepAtt;
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| 65 | const G4VisAttributes* postStepAtt;
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| 66 | G4ThreeVector surfaceNormal;
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| 67 | G4double stepLength;
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| 68 |
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| 69 | public:
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| 70 | inline void SetPreStepAtt(const G4VisAttributes* val) { preStepAtt = val; }
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| 71 | inline const G4VisAttributes* GetPreStepAtt() const { return preStepAtt; }
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| 72 | inline void SetPostStepAtt(const G4VisAttributes* val) { postStepAtt = val; }
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| 73 | inline const G4VisAttributes* GetPostStepAtt() const { return postStepAtt; }
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| 74 | inline void SetSurfaceNormal(G4ThreeVector val) { surfaceNormal = val; }
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| 75 | inline G4ThreeVector GetSurfaceNormal() const { return surfaceNormal; }
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| 76 | inline void SetStepLength(G4double val) { stepLength = val; }
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| 77 | inline G4double GetStepLength() const { return stepLength; }
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| 78 |
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| 79 | inline const G4ThreeVector GetPosition() const { return G4ThreeVector();}
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| 80 | // Dummy function (not used) to satisfy base class pure virtual function.
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| 81 | };
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| 82 |
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| 83 | #if defined G4VIS_ALLOC_EXPORT
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| 84 | extern G4DLLEXPORT G4Allocator<G4RayTrajectoryPoint> G4RayTrajectoryPointAllocator;
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| 85 | #else
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| 86 | extern G4DLLIMPORT G4Allocator<G4RayTrajectoryPoint> G4RayTrajectoryPointAllocator;
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| 87 | #endif
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| 88 |
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| 89 | inline void* G4RayTrajectoryPoint::operator new(size_t)
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| 90 | {
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| 91 | void *aTrajectoryPoint;
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| 92 | aTrajectoryPoint = (void *) G4RayTrajectoryPointAllocator.MallocSingle();
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| 93 | return aTrajectoryPoint;
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| 94 | }
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| 95 |
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| 96 | inline void G4RayTrajectoryPoint::operator delete(void *aTrajectoryPoint)
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| 97 | {
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| 98 | G4RayTrajectoryPointAllocator.FreeSingle((G4RayTrajectoryPoint *) aTrajectoryPoint);
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| 99 | }
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| 100 |
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| 101 | #endif
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| 102 |
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