1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4RayTrajectoryPoint.hh,v 1.9 2006/06/29 21:23:47 gunter Exp $ |
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28 | // GEANT4 tag $Name: HEAD $ |
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29 | // |
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30 | // |
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31 | |
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32 | // class description: |
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33 | // |
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34 | // This is a concrete class of G4VTrajectoryPoint which represents a point where |
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35 | // a ray crosses upon a surface of a volume regardless of its visibility. Objects |
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36 | // of this class are created by G4RayTrajectory class object. |
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37 | // |
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38 | |
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39 | ///////////////////////// |
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40 | //G4RayTrajectoryPoint.hh |
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41 | ///////////////////////// |
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42 | |
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43 | #ifndef G4RayTrajectoryPoint_h |
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44 | #define G4RayTrajectoryPoint_h 1 |
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45 | |
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46 | class G4VisAttributes; |
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47 | #include "globals.hh" |
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48 | #include "G4VTrajectoryPoint.hh" |
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49 | #include "G4Allocator.hh" |
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50 | #include "G4ThreeVector.hh" |
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51 | |
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52 | class G4RayTrajectoryPoint :public G4VTrajectoryPoint |
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53 | { |
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54 | public: |
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55 | G4RayTrajectoryPoint(); |
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56 | virtual ~G4RayTrajectoryPoint(); |
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57 | |
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58 | inline void *operator new(size_t); |
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59 | inline void operator delete(void *aTrajectoryPoint); |
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60 | // inline int operator==(const G4RayTrajectoryPoint& right) const |
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61 | // { return (this==&right); }; |
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62 | |
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63 | private: |
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64 | const G4VisAttributes* preStepAtt; |
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65 | const G4VisAttributes* postStepAtt; |
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66 | G4ThreeVector surfaceNormal; |
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67 | G4double stepLength; |
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68 | |
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69 | public: |
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70 | inline void SetPreStepAtt(const G4VisAttributes* val) { preStepAtt = val; } |
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71 | inline const G4VisAttributes* GetPreStepAtt() const { return preStepAtt; } |
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72 | inline void SetPostStepAtt(const G4VisAttributes* val) { postStepAtt = val; } |
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73 | inline const G4VisAttributes* GetPostStepAtt() const { return postStepAtt; } |
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74 | inline void SetSurfaceNormal(G4ThreeVector val) { surfaceNormal = val; } |
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75 | inline G4ThreeVector GetSurfaceNormal() const { return surfaceNormal; } |
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76 | inline void SetStepLength(G4double val) { stepLength = val; } |
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77 | inline G4double GetStepLength() const { return stepLength; } |
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78 | |
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79 | inline const G4ThreeVector GetPosition() const { return G4ThreeVector();} |
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80 | // Dummy function (not used) to satisfy base class pure virtual function. |
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81 | }; |
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82 | |
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83 | #if defined G4VIS_ALLOC_EXPORT |
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84 | extern G4DLLEXPORT G4Allocator<G4RayTrajectoryPoint> G4RayTrajectoryPointAllocator; |
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85 | #else |
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86 | extern G4DLLIMPORT G4Allocator<G4RayTrajectoryPoint> G4RayTrajectoryPointAllocator; |
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87 | #endif |
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88 | |
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89 | inline void* G4RayTrajectoryPoint::operator new(size_t) |
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90 | { |
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91 | void *aTrajectoryPoint; |
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92 | aTrajectoryPoint = (void *) G4RayTrajectoryPointAllocator.MallocSingle(); |
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93 | return aTrajectoryPoint; |
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94 | } |
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95 | |
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96 | inline void G4RayTrajectoryPoint::operator delete(void *aTrajectoryPoint) |
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97 | { |
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98 | G4RayTrajectoryPointAllocator.FreeSingle((G4RayTrajectoryPoint *) aTrajectoryPoint); |
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99 | } |
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100 | |
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101 | #endif |
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102 | |
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