// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4ASCIITree.cc,v 1.12 2007/01/05 16:59:43 allison Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // // // John Allison 5th April 2001 // A graphics system to dump geometry hierarchy. #include "G4ASCIITree.hh" #include "G4ASCIITreeSceneHandler.hh" #include "G4ASCIITreeViewer.hh" #include "G4ASCIITreeMessenger.hh" G4ASCIITree::G4ASCIITree (): G4VTree ("ASCIITree", "ATree", "A graphics system to dump geometry hierarchy" "\n to standard output as an ASCII stream.", G4VGraphicsSystem::nonEuclidian), fVerbosity(0), fOutFileName ("G4cout") { fpMessenger = new G4ASCIITreeMessenger(this); } G4ASCIITree::~G4ASCIITree () { delete fpMessenger; } G4VSceneHandler* G4ASCIITree::CreateSceneHandler (const G4String& name) { G4VSceneHandler* pScene = new G4ASCIITreeSceneHandler (*this, name); return pScene; } G4VViewer* G4ASCIITree::CreateViewer (G4VSceneHandler& scene, const G4String& name) { G4VViewer* pView = new G4ASCIITreeViewer ((G4ASCIITreeSceneHandler&) scene, name); if (pView) { if (pView -> GetViewId () < 0) { G4cout << "G4ASCIITree::CreateViewer: ERROR flagged by negative" " view id in G4ASCIITreeViewer creation." "\n Destroying view and returning null pointer." << G4endl; delete pView; pView = 0; } } else { G4cout << "G4ASCIITree::CreateViewer: ERROR: null pointer on" " new G4ASCIITreeViewer." << G4endl; } return pView; }