source: trunk/source/visualization/VRML/include/G4VRML1.hh@ 1310

Last change on this file since 1310 was 944, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VRML1.hh,v 1.10 2006/06/29 21:25:23 gunter Exp $
28// GEANT4 tag $Name: $
29//
30// G4VRML1.hh
31// Yasuhide Sawada and Satoshi Tanaka
32
33#ifndef WIN32
34
35#if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
36
37#ifndef G4VRML1_HH
38#define G4VRML1_HH
39
40#include "G4VGraphicsSystem.hh"
41#include "FRClient.h"
42
43class G4VSceneHandler;
44
45//#define FR_VRML_DEFAULT_PORT 40801
46//#define FR_VRML_PORT_ENV "FR_VRML_PORT"
47//#define FR_VRML_HOST_NAME_ENV "FR_VRML_HOST_NAME"
48
49#include "G4VRMLNetConfig.hh"
50
51class G4VRML1: public G4VGraphicsSystem {
52public:
53 G4VRML1();
54 virtual ~G4VRML1();
55 G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
56 G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
57
58public:
59 const G4String& getHostName() { return fHostName; }
60 G4int getPort() { return fPort; }
61
62private:
63 G4String fHostName;
64 G4int fPort;
65
66};
67
68#endif //G4VRML1_HH
69#endif //G4VIS_BUILD_VRML_DRIVER
70#endif //WIN32
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