source: trunk/source/visualization/VRML/include/G4VRML1.hh @ 834

Last change on this file since 834 was 834, checked in by garnier, 16 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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19// * technical work of the GEANT4 collaboration.                      *
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24// ********************************************************************
25//
26//
27// $Id: G4VRML1.hh,v 1.10 2006/06/29 21:25:23 gunter Exp $
28// GEANT4 tag $Name:  $
29//
30// G4VRML1.hh
31// Yasuhide Sawada and Satoshi Tanaka
32
33#ifndef WIN32
34
35#if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
36
37#ifndef G4VRML1_HH
38#define G4VRML1_HH
39
40#include "G4VGraphicsSystem.hh"
41#include "FRClient.h"
42
43class G4VSceneHandler;
44
45//#define FR_VRML_DEFAULT_PORT  40801
46//#define FR_VRML_PORT_ENV      "FR_VRML_PORT"
47//#define FR_VRML_HOST_NAME_ENV "FR_VRML_HOST_NAME"
48
49#include "G4VRMLNetConfig.hh"
50
51class G4VRML1: public G4VGraphicsSystem {
52public:
53        G4VRML1(); 
54        virtual ~G4VRML1();
55        G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
56        G4VViewer*  CreateViewer(G4VSceneHandler&, const G4String& name = "");
57
58public:
59        const G4String& getHostName() { return fHostName; }
60        G4int getPort() { return fPort; }
61
62private:
63        G4String        fHostName;
64        G4int           fPort;
65
66};
67
68#endif //G4VRML1_HH
69#endif //G4VIS_BUILD_VRML_DRIVER
70#endif //WIN32
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