source: trunk/source/visualization/VRML/src/G4VRML1SceneHandler.cc @ 1202

Last change on this file since 1202 was 944, checked in by garnier, 15 years ago

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26//
27// $Id: G4VRML1SceneHandler.cc,v 1.10 2006/06/29 21:26:01 gunter Exp $
28// GEANT4 tag $Name:  $
29//
30// G4VRML1SceneHandler.cc
31// Yasuhide Sawada and Satoshi Tanaka
32
33#ifndef WIN32
34
35//=================//
36#ifdef G4VIS_BUILD_VRML_DRIVER
37//=================//
38
39
40//#define DEBUG_FR_SCENE
41
42#include <unistd.h>
43#include <fstream>
44
45#include "globals.hh"
46#include "G4VPhysicalVolume.hh"
47#include "G4LogicalVolume.hh"
48#include "G4Point3D.hh"
49#include "G4Scene.hh"
50#include "G4VisAttributes.hh"
51#include "G4Polyhedron.hh"
52#include "G4Box.hh"
53#include "G4Cons.hh"
54#include "G4Polyline.hh"
55#include "G4Trd.hh"
56#include "G4Tubs.hh"
57#include "G4Trap.hh"
58#include "G4Para.hh"
59#include "G4Torus.hh"
60#include "G4Sphere.hh"
61#include "G4Text.hh"
62#include "G4Circle.hh"
63#include "G4Square.hh"
64
65#include "G4VRML1SceneHandler.hh"
66#include "G4VRML1Viewer.hh"
67#include "G4VRML1.hh"
68
69
70
71G4VRML1SceneHandler::G4VRML1SceneHandler(G4VRML1& system, const G4String& name) :
72        G4VSceneHandler(system, fSceneIdCount++, name),
73        fSystem(system),
74        fDest()
75{
76        fCurrentDEF = "";
77}
78
79
80G4VRML1SceneHandler::~G4VRML1SceneHandler()
81{
82#if defined DEBUG_FR_SCENE
83        G4cerr << "***** ~G4VRML1SceneHandler" << G4endl;
84#endif
85}
86
87
88
89#define  G4VRML1SCENEHANDLER  G4VRML1SceneHandler
90#define  IS_CONNECTED  fDest.isConnected()
91#include "G4VRML1SceneHandlerFunc.icc"
92#undef   IS_CONNECTED
93#undef   G4VRML1SCENEHANDLER
94
95
96void G4VRML1SceneHandler::connectPort(G4int max_trial)
97{
98        G4int trial = 0 ;
99        int port = fSystem.getPort();
100        for (trial = 0; !fDest.isConnected()&& trial < max_trial; trial++, port++ ) {
101                if (fDest.connect( (const char * )fSystem.getHostName(), port)) {
102                    // INET domain connection is established
103                        G4cerr << "*** GEANT4 is connected to port  ";
104                        G4cerr << fDest.getPort(); 
105                        G4cerr << " of server  " << fSystem.getHostName() << G4endl;
106                        break; 
107                } else { 
108                        // Connection failed. Try the next port.
109                        G4cerr << "*** GEANT4 incremented targeting port to ";
110                        G4cerr << port << G4endl;
111                }
112
113                sleep (1);
114
115        } // for
116
117        if (!fDest.isConnected()) {
118                G4cerr << "*** INET Connection failed. " << G4endl;
119                G4cerr << "    Maybe, you have not invoked viewer  g4vrmlview  yet, " << G4endl;
120                G4cerr << "    or too many viewers are already running in the " << G4endl;
121                G4cerr << "    server host(" << fSystem.getHostName() << "). " << G4endl;
122        }
123}
124
125void G4VRML1SceneHandler::closePort()
126{
127        fDest.close();
128        G4cerr << "*** INET Connection closed. " << G4endl;
129}
130
131
132G4int G4VRML1SceneHandler::fSceneIdCount = 0;
133
134#endif
135#endif
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