| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4XXXFileSceneHandler.hh,v 1.4 2009/10/21 15:28:53 allison Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| 29 | //
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| 30 | //
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| 31 | // John Allison 7th March 2006
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| 32 | // A template for a file-writing graphics driver.
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| 33 | //?? Lines beginning like this require specialisation for your driver.
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| 34 |
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| 35 | #ifndef G4XXXFileSCENEHANDLER_HH
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| 36 | #define G4XXXFileSCENEHANDLER_HH
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| 37 |
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| 38 | #include "G4VSceneHandler.hh"
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| 39 |
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| 40 | class G4XXXFileSceneHandler: public G4VSceneHandler {
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| 41 |
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| 42 | friend class G4XXXFileViewer;
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| 43 |
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| 44 | public:
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| 45 | G4XXXFileSceneHandler(G4VGraphicsSystem& system,
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| 46 | const G4String& name);
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| 47 | virtual ~G4XXXFileSceneHandler();
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| 48 |
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| 49 | ////////////////////////////////////////////////////////////////
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| 50 | // Optional virtual functions...
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| 51 | void AddSolid(const G4Box&);
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| 52 | // Further optional AddSolid functions. Explicitly invoke base
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| 53 | // class methods if not otherwise defined to avoid warnings about
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| 54 | // hiding of base class methods.
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| 55 | void AddSolid(const G4Cons& cons)
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| 56 | {G4VSceneHandler::AddSolid(cons);}
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| 57 | void AddSolid(const G4Tubs& tubs)
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| 58 | {G4VSceneHandler::AddSolid(tubs);}
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| 59 | void AddSolid(const G4Trd& trd)
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| 60 | {G4VSceneHandler::AddSolid(trd);}
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| 61 | void AddSolid(const G4Trap& trap)
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| 62 | {G4VSceneHandler::AddSolid(trap);}
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| 63 | void AddSolid(const G4Sphere& sphere)
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| 64 | {G4VSceneHandler::AddSolid(sphere);}
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| 65 | void AddSolid(const G4Para& para)
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| 66 | {G4VSceneHandler::AddSolid(para);}
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| 67 | void AddSolid(const G4Torus& torus)
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| 68 | {G4VSceneHandler::AddSolid(torus);}
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| 69 | void AddSolid(const G4Polycone& polycone)
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| 70 | {G4VSceneHandler::AddSolid(polycone);}
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| 71 | void AddSolid(const G4Polyhedra& polyhedra)
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| 72 | {G4VSceneHandler::AddSolid(polyhedra);}
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| 73 | void AddSolid(const G4VSolid& solid)
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| 74 | {G4VSceneHandler::AddSolid(solid);}
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| 75 | // More optional functions...
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| 76 | // void AddCompound(const G4VTrajectory&);
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| 77 | // void AddCompound(const G4VHit&);
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| 78 | // void AddCompound(const G4THitsMap<G4double>&);
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| 79 | // void PreAddSolid(const G4Transform3D& objectTransformation,
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| 80 | // const G4VisAttributes&);
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| 81 | // void PostAddSolid();
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| 82 |
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| 83 | ////////////////////////////////////////////////////////////////
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| 84 | // Required implementation of pure virtual functions...
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| 85 |
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| 86 | void AddPrimitive(const G4Polyline&);
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| 87 | void AddPrimitive(const G4Text&);
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| 88 | void AddPrimitive(const G4Circle&);
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| 89 | void AddPrimitive(const G4Square&);
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| 90 | void AddPrimitive(const G4Polyhedron&);
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| 91 | void AddPrimitive(const G4NURBS&);
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| 92 | // Further optional AddPrimitive methods. Explicitly invoke base
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| 93 | // class methods if not otherwise defined to avoid warnings about
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| 94 | // hiding of base class methods.
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| 95 | void AddPrimitive(const G4Polymarker& polymarker)
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| 96 | {G4VSceneHandler::AddPrimitive (polymarker);}
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| 97 | void AddPrimitive(const G4Scale& scale)
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| 98 | {G4VSceneHandler::AddPrimitive (scale);}
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| 99 | // Further related optional virtual functions...
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| 100 | // void BeginPrimitives(const G4Transform3D& objectTransformation);
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| 101 | // void EndPrimitives();
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| 102 |
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| 103 | ////////////////////////////////////////////////////////////////
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| 104 | // Further optional virtual functions...
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| 105 |
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| 106 | // void BeginModeling();
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| 107 | // void EndModeling();
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| 108 |
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| 109 | //////////////////////////////////////////////////////////////
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| 110 | // Administration functions.
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| 111 |
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| 112 | // void ClearStore ();
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| 113 | // void ClearTransientStore ();
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| 114 |
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| 115 | protected:
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| 116 |
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| 117 | static G4int fSceneIdCount; // Counter for XXXFile scene handlers.
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| 118 |
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| 119 | private:
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| 120 |
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| 121 | #ifdef G4XXXFileDEBUG
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| 122 | void PrintThings();
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| 123 | #endif
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| 124 |
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| 125 | };
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| 126 |
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| 127 | #endif
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