1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4OpenGL2PSAction.cc,v 1.3 2009/03/19 11:59:35 lgarnier Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | |
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32 | #ifdef G4VIS_BUILD_OPENGL_DRIVER |
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33 | #define G4VIS_BUILD_OPENGL_GL2PS |
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34 | #endif |
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35 | #ifdef G4VIS_BUILD_OI_DRIVER |
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36 | #define G4VIS_BUILD_OPENGL_GL2PS |
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37 | #endif |
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38 | |
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39 | #ifdef G4VIS_BUILD_OPENGL_GL2PS |
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40 | |
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41 | #include "G4OpenGL2PSAction.hh" |
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42 | #include "Geant4_gl2ps.h" |
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43 | |
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44 | |
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45 | G4OpenGL2PSAction::G4OpenGL2PSAction( |
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46 | ) |
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47 | ////////////////////////////////////////////////////////////////////////////// |
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48 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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49 | { |
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50 | fFileName = ""; |
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51 | fFile = 0; |
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52 | fViewport[0] = 0; |
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53 | fViewport[1] = 0; |
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54 | fViewport[2] = 0; |
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55 | fViewport[3] = 0; |
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56 | } |
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57 | |
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58 | ////////////////////////////////////////////////////////////////////////////// |
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59 | void G4OpenGL2PSAction::setLineWidth( |
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60 | int width |
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61 | ) |
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62 | ////////////////////////////////////////////////////////////////////////////// |
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63 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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64 | { |
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65 | gl2psLineWidth( width ); |
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66 | } |
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67 | |
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68 | ////////////////////////////////////////////////////////////////////////////// |
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69 | void G4OpenGL2PSAction::setPointSize( |
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70 | int size |
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71 | ) |
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72 | ////////////////////////////////////////////////////////////////////////////// |
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73 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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74 | { |
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75 | gl2psPointSize( size ); |
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76 | } |
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77 | |
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78 | ////////////////////////////////////////////////////////////////////////////// |
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79 | void G4OpenGL2PSAction::setFileName( |
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80 | const char* aFileName |
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81 | ) |
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82 | ////////////////////////////////////////////////////////////////////////////// |
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83 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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84 | { |
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85 | fFileName = aFileName; |
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86 | } |
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87 | ////////////////////////////////////////////////////////////////////////////// |
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88 | bool G4OpenGL2PSAction::enableFileWriting( |
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89 | ) |
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90 | ////////////////////////////////////////////////////////////////////////////// |
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91 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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92 | { |
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93 | fFile = ::fopen(fFileName,"w"); |
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94 | if(!fFile) { |
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95 | return false; |
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96 | } |
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97 | G4gl2psBegin(); |
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98 | return true; |
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99 | } |
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100 | ////////////////////////////////////////////////////////////////////////////// |
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101 | void G4OpenGL2PSAction::disableFileWriting( |
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102 | ) |
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103 | ////////////////////////////////////////////////////////////////////////////// |
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104 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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105 | { |
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106 | gl2psEndPage(); |
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107 | ::fclose(fFile); |
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108 | fFile = 0; |
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109 | } |
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110 | ////////////////////////////////////////////////////////////////////////////// |
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111 | bool G4OpenGL2PSAction::fileWritingEnabled( |
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112 | ) const |
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113 | ////////////////////////////////////////////////////////////////////////////// |
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114 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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115 | { |
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116 | return (fFile?true:false); |
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117 | } |
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118 | ////////////////////////////////////////////////////////////////////////////// |
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119 | void G4OpenGL2PSAction::G4gl2psBegin( |
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120 | ) |
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121 | ////////////////////////////////////////////////////////////////////////////// |
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122 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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123 | { |
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124 | if(!fFile) return; |
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125 | int options = GL2PS_OCCLUSION_CULL | |
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126 | GL2PS_BEST_ROOT | GL2PS_SILENT | GL2PS_DRAW_BACKGROUND; |
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127 | int sort = GL2PS_BSP_SORT; |
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128 | //int sort = GL2PS_SIMPLE_SORT; |
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129 | GLint buffsize = 0; |
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130 | buffsize += 1024*1024; |
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131 | |
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132 | glGetIntegerv(GL_VIEWPORT,fViewport); |
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133 | |
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134 | gl2psBeginPage("title","HEPVis::G4OpenGL2PSAction", |
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135 | fViewport, |
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136 | GL2PS_EPS, |
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137 | sort, |
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138 | options, |
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139 | GL_RGBA,0, NULL,0,0,0, |
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140 | buffsize, |
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141 | fFile,fFileName); |
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142 | } |
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143 | |
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144 | |
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145 | |
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146 | |
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147 | #endif |
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