source: trunk/source/visualization/management/include/G4Scene.icc

Last change on this file was 1346, checked in by garnier, 14 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4Scene.icc,v 1.15 2009/11/04 12:49:16 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Scene data  John Allison  19th July 1996.
32
33inline G4bool G4Scene::operator == (const G4Scene& s) const {
34  return !(G4Scene::operator != (s));
35}
36
37inline const G4String& G4Scene::GetName () const {
38  return fName;
39}
40
41inline G4bool G4Scene::IsEmpty () const {
42  return fRunDurationModelList.size () == 0;
43}
44
45inline const std::vector<G4VModel*>&
46G4Scene::GetRunDurationModelList () const {
47  return fRunDurationModelList;
48}
49
50inline const std::vector<G4VModel*>&
51G4Scene::GetEndOfEventModelList () const {
52  return fEndOfEventModelList;
53}
54
55inline const std::vector<G4VModel*>&
56G4Scene::GetEndOfRunModelList () const {
57  return fEndOfRunModelList;
58}
59
60inline const G4VisExtent& G4Scene::GetExtent () const {
61  return fExtent;
62}
63
64inline const G4Point3D& G4Scene::GetStandardTargetPoint () const {
65  return fStandardTargetPoint;
66}
67
68inline G4bool G4Scene::GetRefreshAtEndOfEvent () const {
69  return fRefreshAtEndOfEvent;
70}
71
72inline G4int G4Scene::GetMaxNumberOfKeptEvents() const {
73  return fMaxNumberOfKeptEvents;
74}
75
76inline G4bool G4Scene::GetRefreshAtEndOfRun () const {
77  return fRefreshAtEndOfRun;
78}
79
80inline std::vector<G4VModel*>& G4Scene::SetRunDurationModelList ()
81{
82  return fRunDurationModelList;
83}
84
85inline std::vector<G4VModel*>& G4Scene::SetEndOfEventModelList ()
86{
87  return fEndOfEventModelList;
88}
89
90inline std::vector<G4VModel*>& G4Scene::SetEndOfRunModelList ()
91{
92  return fEndOfRunModelList;
93}
94
95inline void G4Scene::SetRefreshAtEndOfEvent(G4bool refresh) {
96  fRefreshAtEndOfEvent = refresh;
97}
98
99inline void G4Scene::SetMaxNumberOfKeptEvents(G4int max) {
100  fMaxNumberOfKeptEvents = max;
101}
102
103inline void G4Scene::SetRefreshAtEndOfRun(G4bool refresh) {
104  fRefreshAtEndOfRun = refresh;
105}
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