| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4VGraphicsSystem.hh,v 1.12 2010/05/20 07:55:47 allison Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | //
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| 31 | // John Allison 27th March 1996
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| 32 | //
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| 33 | // Class description
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| 34 | //
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| 35 | // Abstract interface class for graphics systems.
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| 36 |
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| 37 | #ifndef G4VGRAPHICSSYSTEM_HH
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| 38 | #define G4VGRAPHICSSYSTEM_HH
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| 39 |
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| 40 | #include "globals.hh"
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| 41 |
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| 42 | class G4VSceneHandler;
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| 43 | class G4VViewer;
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| 44 |
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| 45 | class G4VGraphicsSystem {
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| 46 |
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| 47 | public: // With description
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| 48 |
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| 49 | enum Functionality {
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| 50 | noFunctionality,
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| 51 | nonEuclidian, // e.g., tree representation of geometry hierarchy.
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| 52 | twoD, // Simple 2D, e.g., X (no stored structures).
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| 53 | twoDStore, // 2D with stored structures.
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| 54 | threeD, // Passive 3D (with stored structures).
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| 55 | threeDInteractive, // 3D with "pick" functionality.
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| 56 | virtualReality // Virtual Reality functionality.
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| 57 | };
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| 58 |
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| 59 | G4VGraphicsSystem (const G4String& name,
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| 60 | Functionality f);
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| 61 |
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| 62 | G4VGraphicsSystem (const G4String& name,
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| 63 | const G4String& nickname,
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| 64 | Functionality f);
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| 65 |
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| 66 | G4VGraphicsSystem (const G4String& name,
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| 67 | const G4String& nickname,
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| 68 | const G4String& description,
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| 69 | Functionality f);
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| 70 |
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| 71 | virtual ~G4VGraphicsSystem ();
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| 72 |
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| 73 | virtual G4VSceneHandler* CreateSceneHandler (const G4String& name) = 0;
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| 74 |
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| 75 | virtual G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name) = 0;
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| 76 |
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| 77 | // Access functions.
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| 78 | const G4String& GetName () const;
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| 79 | const G4String& GetNickname () const;
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| 80 | const G4String& GetDescription () const;
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| 81 | Functionality GetFunctionality () const;
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| 82 | void SetName (const G4String&);
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| 83 | void SetNickName (const G4String&);
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| 84 | void SetDescription (const G4String&);
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| 85 | void SetFunctionality (Functionality);
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| 86 |
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| 87 | protected:
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| 88 | G4String fName;
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| 89 | G4String fNickname;
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| 90 | G4String fDescription;
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| 91 | Functionality fFunctionality;
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| 92 | };
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| 93 |
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| 94 | std::ostream& operator << (std::ostream& os, const G4VGraphicsSystem& gs);
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| 95 |
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| 96 | #include "G4VGraphicsSystem.icc"
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| 97 |
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| 98 | #endif
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