1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VGraphicsSystem.hh,v 1.11 2006/06/29 21:28:04 gunter Exp $ |
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28 | // GEANT4 tag $Name: HEAD $ |
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29 | // |
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30 | // |
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31 | // John Allison 27th March 1996 |
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32 | // |
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33 | // Class description |
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34 | // |
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35 | // Abstract interface class for graphics systems. |
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36 | |
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37 | #ifndef G4VGRAPHICSSYSTEM_HH |
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38 | #define G4VGRAPHICSSYSTEM_HH |
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39 | |
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40 | #include "globals.hh" |
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41 | |
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42 | class G4VSceneHandler; |
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43 | class G4VViewer; |
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44 | |
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45 | class G4VGraphicsSystem { |
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46 | |
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47 | public: // With description |
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48 | |
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49 | enum Functionality { |
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50 | noFunctionality, |
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51 | nonEuclidian, // e.g., tree representation of geometry hierarchy. |
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52 | twoD, // Simple 2D, e.g., X (no stored structures). |
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53 | twoDStore, // 2D with stored structures. |
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54 | threeD, // Passive 3D (with stored structures). |
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55 | threeDInteractive, // 3D with "pick" functionality. |
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56 | virtualReality // Virtual Reality functionality. |
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57 | }; |
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58 | |
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59 | G4VGraphicsSystem (const G4String& name, |
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60 | Functionality f); |
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61 | |
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62 | G4VGraphicsSystem (const G4String& name, |
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63 | const G4String& nickname, |
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64 | Functionality f); |
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65 | |
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66 | G4VGraphicsSystem (const G4String& name, |
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67 | const G4String& nickname, |
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68 | const G4String& description, |
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69 | Functionality f); |
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70 | |
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71 | virtual ~G4VGraphicsSystem (); |
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72 | |
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73 | virtual G4VSceneHandler* CreateSceneHandler (const G4String& name) = 0; |
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74 | |
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75 | virtual G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name) = 0; |
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76 | |
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77 | // Access functions. |
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78 | const G4String& GetName () const; |
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79 | const G4String& GetNickname () const; |
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80 | const G4String& GetDescription () const; |
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81 | Functionality GetFunctionality () const; |
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82 | |
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83 | protected: |
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84 | const G4String fName; |
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85 | const G4String fNickname; |
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86 | const G4String fDescription; |
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87 | Functionality fFunctionality; |
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88 | }; |
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89 | |
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90 | std::ostream& operator << (std::ostream& os, const G4VGraphicsSystem& gs); |
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91 | |
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92 | #include "G4VGraphicsSystem.icc" |
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93 | |
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94 | #endif |
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