// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VGraphicsSystem.icc,v 1.8 2010/05/20 07:55:47 allison Exp $ // GEANT4 tag $Name: $ // // // John Allison 27th March 1996 // Abstract interface class for graphics systems. inline const G4String& G4VGraphicsSystem::GetName () const { return fName; } inline const G4String& G4VGraphicsSystem::GetNickname () const { return fNickname; } inline const G4String& G4VGraphicsSystem::GetDescription () const { return fDescription; } inline G4VGraphicsSystem::Functionality G4VGraphicsSystem::GetFunctionality () const { return fFunctionality; } inline void G4VGraphicsSystem::SetName (const G4String& name) { fName = name; } inline void G4VGraphicsSystem::SetNickName (const G4String& nickname) { fNickname = nickname; } inline void G4VGraphicsSystem::SetDescription (const G4String& description) { fDescription = description; } inline void G4VGraphicsSystem::SetFunctionality (Functionality f) { fFunctionality = f; }