[531] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4VUserVisAction.hh,v 1.8 2006/06/29 21:28:12 gunter Exp $ |
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[954] | 28 | // GEANT4 tag $Name: $ |
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[531] | 29 | // |
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| 30 | // |
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| 31 | |
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| 32 | // Class Description: |
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| 33 | // |
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| 34 | // G4VUserVisAction is added to the scene by the command |
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| 35 | // /vis/scene/add/userAction, which instantiates a G4CallbackModel to |
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| 36 | // add to the RunDurationModels. Thus the pure virtual Draw() method |
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| 37 | // is invoked whenever the viewer needs to "visit the kernel", e.g., |
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| 38 | // to remake its graphical database, if any, or simply to refresh the |
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| 39 | // screen. operator() is defined to satisfy the template |
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| 40 | // G4CallbackModel<G4VUserVisAction>. |
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| 41 | // |
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| 42 | // See the User Guide for Application Developers, Section 8.8.7 and 8.8.8. |
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| 43 | |
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| 44 | |
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| 45 | #ifndef G4VUSERVISACTION_HH |
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| 46 | #define G4VUSERVISACTION_HH |
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| 47 | |
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| 48 | #include "G4Transform3D.hh" |
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| 49 | |
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| 50 | class G4VGraphicsScene; |
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| 51 | |
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| 52 | class G4VUserVisAction |
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| 53 | { |
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| 54 | public: // With description |
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| 55 | G4VUserVisAction() {} |
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| 56 | virtual ~G4VUserVisAction() {} |
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| 57 | virtual void Draw() = 0; |
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| 58 | void operator()(G4VGraphicsScene&, const G4Transform3D&) { |
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| 59 | Draw(); |
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| 60 | } |
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| 61 | }; |
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| 62 | |
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| 63 | #endif |
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