source: trunk/source/visualization/management/include/G4VisCommandsSceneAdd.hh@ 1311

Last change on this file since 1311 was 1288, checked in by garnier, 15 years ago

update from CVS

  • Property svn:mime-type set to text/cpp
File size: 8.3 KB
RevLine 
[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[1288]27// $Id: G4VisCommandsSceneAdd.hh,v 1.20 2010/05/30 11:30:49 allison Exp $
[954]28// GEANT4 tag $Name: $
[531]29
30// /vis/scene commands - John Allison 9th August 1998
31
32#ifndef G4VISCOMMANDSSCENEADD_HH
33#define G4VISCOMMANDSSCENEADD_HH
34
35#include "G4VisCommandsScene.hh"
36
37class G4UIcmdWithoutParameter;
38class G4UIcmdWithAString;
39
40#include "G4Transform3D.hh"
41#include "G4VisAttributes.hh"
42
43class G4VisCommandSceneAddAxes: public G4VVisCommandScene {
44public:
45 G4VisCommandSceneAddAxes ();
46 virtual ~G4VisCommandSceneAddAxes ();
47 G4String GetCurrentValue (G4UIcommand* command);
48 void SetNewValue (G4UIcommand* command, G4String newValue);
49private:
50 G4VisCommandSceneAddAxes (const G4VisCommandSceneAddAxes&);
51 G4VisCommandSceneAddAxes& operator = (const G4VisCommandSceneAddAxes&);
52 G4UIcommand* fpCommand;
53};
54
[1288]55class G4VisCommandSceneAddDigis: public G4VVisCommandScene {
56public:
57 G4VisCommandSceneAddDigis ();
58 virtual ~G4VisCommandSceneAddDigis ();
59 G4String GetCurrentValue (G4UIcommand* command);
60 void SetNewValue (G4UIcommand* command, G4String newValue);
61private:
62 G4VisCommandSceneAddDigis (const G4VisCommandSceneAddDigis&);
63 G4VisCommandSceneAddDigis& operator = (const G4VisCommandSceneAddDigis&);
64 G4UIcmdWithoutParameter* fpCommand;
65 G4UIcmdWithoutParameter* fpCommandUS;
66};
67
[531]68class G4VisCommandSceneAddEventID: public G4VVisCommandScene {
69public:
70 G4VisCommandSceneAddEventID ();
71 virtual ~G4VisCommandSceneAddEventID ();
72 G4String GetCurrentValue (G4UIcommand* command);
73 void SetNewValue (G4UIcommand* command, G4String newValue);
74private:
75 G4VisCommandSceneAddEventID (const G4VisCommandSceneAddEventID&);
76 G4VisCommandSceneAddEventID& operator = (const G4VisCommandSceneAddEventID&);
77 struct EventID {
78 EventID(G4VisManager* vm, G4int size, G4double x, G4double y):
79 fpVisManager(vm), fSize(size), fX(x), fY(y) {}
80 void operator()(G4VGraphicsScene&, const G4Transform3D&);
81 G4VisManager* fpVisManager;
82 G4int fSize;
83 G4double fX, fY;
84 };
85 G4UIcommand* fpCommand;
86};
87
88class G4VisCommandSceneAddGhosts: public G4VVisCommandScene {
89public:
90 G4VisCommandSceneAddGhosts ();
91 virtual ~G4VisCommandSceneAddGhosts ();
92 G4String GetCurrentValue (G4UIcommand* command);
93 void SetNewValue (G4UIcommand* command, G4String newValue);
94private:
95 G4VisCommandSceneAddGhosts (const G4VisCommandSceneAddGhosts&);
96 G4VisCommandSceneAddGhosts& operator =
97 (const G4VisCommandSceneAddGhosts&);
98 G4UIcmdWithAString* fpCommand;
99};
100
101class G4VisCommandSceneAddHits: public G4VVisCommandScene {
102public:
103 G4VisCommandSceneAddHits ();
104 virtual ~G4VisCommandSceneAddHits ();
105 G4String GetCurrentValue (G4UIcommand* command);
106 void SetNewValue (G4UIcommand* command, G4String newValue);
107private:
108 G4VisCommandSceneAddHits (const G4VisCommandSceneAddHits&);
109 G4VisCommandSceneAddHits& operator = (const G4VisCommandSceneAddHits&);
110 G4UIcmdWithoutParameter* fpCommand;
111};
112
113class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene {
114public:
115 G4VisCommandSceneAddLogicalVolume ();
116 virtual ~G4VisCommandSceneAddLogicalVolume ();
117 G4String GetCurrentValue (G4UIcommand* command);
118 void SetNewValue (G4UIcommand* command, G4String newValue);
119private:
120 G4VisCommandSceneAddLogicalVolume (const G4VisCommandSceneAddLogicalVolume&);
121 G4VisCommandSceneAddLogicalVolume& operator =
122 (const G4VisCommandSceneAddLogicalVolume&);
123 G4UIcommand* fpCommand;
124};
125
126class G4VisCommandSceneAddLogo: public G4VVisCommandScene {
127public:
128 G4VisCommandSceneAddLogo ();
129 virtual ~G4VisCommandSceneAddLogo ();
130 G4String GetCurrentValue (G4UIcommand* command);
131 void SetNewValue (G4UIcommand* command, G4String newValue);
132private:
133 G4VisCommandSceneAddLogo (const G4VisCommandSceneAddLogo&);
134 G4VisCommandSceneAddLogo& operator = (const G4VisCommandSceneAddLogo&);
135 class G4Logo {
136 public:
137 G4Logo(G4double height, const G4VisAttributes&);
138 ~G4Logo();
139 void operator()(G4VGraphicsScene&, const G4Transform3D&);
140 private:
141 G4double fHeight;
142 G4VisAttributes fVisAtts;
143 G4Polyhedron *fpG, *fp4;
144 };
145 G4UIcommand* fpCommand;
146};
147
[1140]148class G4VisCommandSceneAddPSHits: public G4VVisCommandScene {
149public:
150 G4VisCommandSceneAddPSHits ();
151 virtual ~G4VisCommandSceneAddPSHits ();
152 G4String GetCurrentValue (G4UIcommand* command);
153 void SetNewValue (G4UIcommand* command, G4String newValue);
154private:
155 G4VisCommandSceneAddPSHits (const G4VisCommandSceneAddPSHits&);
156 G4VisCommandSceneAddPSHits& operator = (const G4VisCommandSceneAddPSHits&);
[1170]157 G4UIcmdWithAString* fpCommand;
[1140]158};
159
[531]160class G4VisCommandSceneAddScale: public G4VVisCommandScene {
161public:
162 G4VisCommandSceneAddScale ();
163 virtual ~G4VisCommandSceneAddScale ();
164 G4String GetCurrentValue (G4UIcommand* command);
165 void SetNewValue (G4UIcommand* command, G4String newValue);
166private:
167 G4VisCommandSceneAddScale (const G4VisCommandSceneAddScale&);
168 G4VisCommandSceneAddScale& operator = (const G4VisCommandSceneAddScale&);
169 G4UIcommand* fpCommand;
170};
171
172class G4VisCommandSceneAddText: public G4VVisCommandScene {
173public:
174 G4VisCommandSceneAddText ();
175 virtual ~G4VisCommandSceneAddText ();
176 G4String GetCurrentValue (G4UIcommand* command);
177 void SetNewValue (G4UIcommand* command, G4String newValue);
178private:
179 G4VisCommandSceneAddText (const G4VisCommandSceneAddText&);
180 G4VisCommandSceneAddText& operator = (const G4VisCommandSceneAddText&);
181 G4UIcommand* fpCommand;
182};
183
184class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene {
185public:
186 G4VisCommandSceneAddTrajectories ();
187 virtual ~G4VisCommandSceneAddTrajectories ();
188 G4String GetCurrentValue (G4UIcommand* command);
189 void SetNewValue (G4UIcommand* command, G4String newValue);
190private:
191 G4VisCommandSceneAddTrajectories (const G4VisCommandSceneAddTrajectories&);
192 G4VisCommandSceneAddTrajectories& operator =
193 (const G4VisCommandSceneAddTrajectories&);
194 G4UIcmdWithAString* fpCommand;
195};
196
197class G4VisCommandSceneAddUserAction: public G4VVisCommandScene {
198public:
199 G4VisCommandSceneAddUserAction ();
200 virtual ~G4VisCommandSceneAddUserAction ();
201 G4String GetCurrentValue (G4UIcommand* command);
202 void SetNewValue (G4UIcommand* command, G4String newValue);
203private:
204 G4VisCommandSceneAddUserAction (const G4VisCommandSceneAddUserAction&);
205 G4VisCommandSceneAddUserAction& operator = (const G4VisCommandSceneAddUserAction&);
206 G4UIcommand* fpCommand;
207};
208
209class G4VisCommandSceneAddVolume: public G4VVisCommandScene {
210public:
211 G4VisCommandSceneAddVolume ();
212 virtual ~G4VisCommandSceneAddVolume ();
213 G4String GetCurrentValue (G4UIcommand* command);
214 void SetNewValue (G4UIcommand* command, G4String newValue);
215private:
216 G4VisCommandSceneAddVolume (const G4VisCommandSceneAddVolume&);
217 G4VisCommandSceneAddVolume& operator = (const G4VisCommandSceneAddVolume&);
218 G4UIcommand* fpCommand;
219};
220
221#endif
Note: See TracBrowser for help on using the repository browser.