source: trunk/source/visualization/management/include/G4VisCommandsSceneAdd.hh@ 1331

Last change on this file since 1331 was 1315, checked in by garnier, 15 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

  • Property svn:mime-type set to text/cpp
File size: 8.2 KB
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[531]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[1315]27// $Id: G4VisCommandsSceneAdd.hh,v 1.21 2010/06/03 10:17:44 allison Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
[531]29
30// /vis/scene commands - John Allison 9th August 1998
31
32#ifndef G4VISCOMMANDSSCENEADD_HH
33#define G4VISCOMMANDSSCENEADD_HH
34
35#include "G4VisCommandsScene.hh"
36
37class G4UIcmdWithoutParameter;
38class G4UIcmdWithAString;
39
40#include "G4Transform3D.hh"
41#include "G4VisAttributes.hh"
42
43class G4VisCommandSceneAddAxes: public G4VVisCommandScene {
44public:
45 G4VisCommandSceneAddAxes ();
46 virtual ~G4VisCommandSceneAddAxes ();
47 G4String GetCurrentValue (G4UIcommand* command);
48 void SetNewValue (G4UIcommand* command, G4String newValue);
49private:
50 G4VisCommandSceneAddAxes (const G4VisCommandSceneAddAxes&);
51 G4VisCommandSceneAddAxes& operator = (const G4VisCommandSceneAddAxes&);
52 G4UIcommand* fpCommand;
53};
54
[1288]55class G4VisCommandSceneAddDigis: public G4VVisCommandScene {
56public:
57 G4VisCommandSceneAddDigis ();
58 virtual ~G4VisCommandSceneAddDigis ();
59 G4String GetCurrentValue (G4UIcommand* command);
60 void SetNewValue (G4UIcommand* command, G4String newValue);
61private:
62 G4VisCommandSceneAddDigis (const G4VisCommandSceneAddDigis&);
63 G4VisCommandSceneAddDigis& operator = (const G4VisCommandSceneAddDigis&);
64 G4UIcmdWithoutParameter* fpCommand;
65};
66
[531]67class G4VisCommandSceneAddEventID: public G4VVisCommandScene {
68public:
69 G4VisCommandSceneAddEventID ();
70 virtual ~G4VisCommandSceneAddEventID ();
71 G4String GetCurrentValue (G4UIcommand* command);
72 void SetNewValue (G4UIcommand* command, G4String newValue);
73private:
74 G4VisCommandSceneAddEventID (const G4VisCommandSceneAddEventID&);
75 G4VisCommandSceneAddEventID& operator = (const G4VisCommandSceneAddEventID&);
76 struct EventID {
77 EventID(G4VisManager* vm, G4int size, G4double x, G4double y):
78 fpVisManager(vm), fSize(size), fX(x), fY(y) {}
79 void operator()(G4VGraphicsScene&, const G4Transform3D&);
80 G4VisManager* fpVisManager;
81 G4int fSize;
82 G4double fX, fY;
83 };
84 G4UIcommand* fpCommand;
85};
86
87class G4VisCommandSceneAddGhosts: public G4VVisCommandScene {
88public:
89 G4VisCommandSceneAddGhosts ();
90 virtual ~G4VisCommandSceneAddGhosts ();
91 G4String GetCurrentValue (G4UIcommand* command);
92 void SetNewValue (G4UIcommand* command, G4String newValue);
93private:
94 G4VisCommandSceneAddGhosts (const G4VisCommandSceneAddGhosts&);
95 G4VisCommandSceneAddGhosts& operator =
96 (const G4VisCommandSceneAddGhosts&);
97 G4UIcmdWithAString* fpCommand;
98};
99
100class G4VisCommandSceneAddHits: public G4VVisCommandScene {
101public:
102 G4VisCommandSceneAddHits ();
103 virtual ~G4VisCommandSceneAddHits ();
104 G4String GetCurrentValue (G4UIcommand* command);
105 void SetNewValue (G4UIcommand* command, G4String newValue);
106private:
107 G4VisCommandSceneAddHits (const G4VisCommandSceneAddHits&);
108 G4VisCommandSceneAddHits& operator = (const G4VisCommandSceneAddHits&);
109 G4UIcmdWithoutParameter* fpCommand;
110};
111
112class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene {
113public:
114 G4VisCommandSceneAddLogicalVolume ();
115 virtual ~G4VisCommandSceneAddLogicalVolume ();
116 G4String GetCurrentValue (G4UIcommand* command);
117 void SetNewValue (G4UIcommand* command, G4String newValue);
118private:
119 G4VisCommandSceneAddLogicalVolume (const G4VisCommandSceneAddLogicalVolume&);
120 G4VisCommandSceneAddLogicalVolume& operator =
121 (const G4VisCommandSceneAddLogicalVolume&);
122 G4UIcommand* fpCommand;
123};
124
125class G4VisCommandSceneAddLogo: public G4VVisCommandScene {
126public:
127 G4VisCommandSceneAddLogo ();
128 virtual ~G4VisCommandSceneAddLogo ();
129 G4String GetCurrentValue (G4UIcommand* command);
130 void SetNewValue (G4UIcommand* command, G4String newValue);
131private:
132 G4VisCommandSceneAddLogo (const G4VisCommandSceneAddLogo&);
133 G4VisCommandSceneAddLogo& operator = (const G4VisCommandSceneAddLogo&);
134 class G4Logo {
135 public:
136 G4Logo(G4double height, const G4VisAttributes&);
137 ~G4Logo();
138 void operator()(G4VGraphicsScene&, const G4Transform3D&);
139 private:
140 G4double fHeight;
141 G4VisAttributes fVisAtts;
142 G4Polyhedron *fpG, *fp4;
143 };
144 G4UIcommand* fpCommand;
145};
146
[1140]147class G4VisCommandSceneAddPSHits: public G4VVisCommandScene {
148public:
149 G4VisCommandSceneAddPSHits ();
150 virtual ~G4VisCommandSceneAddPSHits ();
151 G4String GetCurrentValue (G4UIcommand* command);
152 void SetNewValue (G4UIcommand* command, G4String newValue);
153private:
154 G4VisCommandSceneAddPSHits (const G4VisCommandSceneAddPSHits&);
155 G4VisCommandSceneAddPSHits& operator = (const G4VisCommandSceneAddPSHits&);
[1170]156 G4UIcmdWithAString* fpCommand;
[1140]157};
158
[531]159class G4VisCommandSceneAddScale: public G4VVisCommandScene {
160public:
161 G4VisCommandSceneAddScale ();
162 virtual ~G4VisCommandSceneAddScale ();
163 G4String GetCurrentValue (G4UIcommand* command);
164 void SetNewValue (G4UIcommand* command, G4String newValue);
165private:
166 G4VisCommandSceneAddScale (const G4VisCommandSceneAddScale&);
167 G4VisCommandSceneAddScale& operator = (const G4VisCommandSceneAddScale&);
168 G4UIcommand* fpCommand;
169};
170
171class G4VisCommandSceneAddText: public G4VVisCommandScene {
172public:
173 G4VisCommandSceneAddText ();
174 virtual ~G4VisCommandSceneAddText ();
175 G4String GetCurrentValue (G4UIcommand* command);
176 void SetNewValue (G4UIcommand* command, G4String newValue);
177private:
178 G4VisCommandSceneAddText (const G4VisCommandSceneAddText&);
179 G4VisCommandSceneAddText& operator = (const G4VisCommandSceneAddText&);
180 G4UIcommand* fpCommand;
181};
182
183class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene {
184public:
185 G4VisCommandSceneAddTrajectories ();
186 virtual ~G4VisCommandSceneAddTrajectories ();
187 G4String GetCurrentValue (G4UIcommand* command);
188 void SetNewValue (G4UIcommand* command, G4String newValue);
189private:
190 G4VisCommandSceneAddTrajectories (const G4VisCommandSceneAddTrajectories&);
191 G4VisCommandSceneAddTrajectories& operator =
192 (const G4VisCommandSceneAddTrajectories&);
193 G4UIcmdWithAString* fpCommand;
194};
195
196class G4VisCommandSceneAddUserAction: public G4VVisCommandScene {
197public:
198 G4VisCommandSceneAddUserAction ();
199 virtual ~G4VisCommandSceneAddUserAction ();
200 G4String GetCurrentValue (G4UIcommand* command);
201 void SetNewValue (G4UIcommand* command, G4String newValue);
202private:
203 G4VisCommandSceneAddUserAction (const G4VisCommandSceneAddUserAction&);
204 G4VisCommandSceneAddUserAction& operator = (const G4VisCommandSceneAddUserAction&);
205 G4UIcommand* fpCommand;
206};
207
208class G4VisCommandSceneAddVolume: public G4VVisCommandScene {
209public:
210 G4VisCommandSceneAddVolume ();
211 virtual ~G4VisCommandSceneAddVolume ();
212 G4String GetCurrentValue (G4UIcommand* command);
213 void SetNewValue (G4UIcommand* command, G4String newValue);
214private:
215 G4VisCommandSceneAddVolume (const G4VisCommandSceneAddVolume&);
216 G4VisCommandSceneAddVolume& operator = (const G4VisCommandSceneAddVolume&);
217 G4UIcommand* fpCommand;
218};
219
220#endif
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