source: trunk/source/visualization/management/include/G4VisExecutive.icc @ 1051

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4VisExecutive.icc,v 1.21 2009/03/14 11:43:42 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// John Allison 24th January 1998.
32
33#ifndef G4VISEXECUTIVE_ICC
34#define G4VISEXECUTIVE_ICC
35
36// Supported drivers...
37
38// Not needing external packages or libraries...
39#include "G4ASCIITree.hh"
40#include "G4DAWNFILE.hh"
41#include "G4HepRep.hh"
42#include "G4HepRepFile.hh"
43#include "G4RayTracer.hh"
44#include "G4HitFilterFactories.hh"
45#include "G4TrajectoryFilterFactories.hh"
46#include "G4TrajectoryModelFactories.hh"
47#include "G4VRML1File.hh"
48#include "G4VRML2File.hh"
49
50// Needing external packages or libraries...
51
52#ifdef G4VIS_USE_DAWN
53#include "G4FukuiRenderer.hh"
54#endif
55
56#ifdef G4VIS_USE_OPENGLX
57#include "G4OpenGLImmediateX.hh"
58#include "G4OpenGLStoredX.hh"
59#endif
60
61#ifdef G4VIS_USE_OPENGLWIN32
62#include "G4OpenGLImmediateWin32.hh"
63#include "G4OpenGLStoredWin32.hh"
64#endif
65
66#ifdef G4VIS_USE_OPENGLXM
67#include "G4OpenGLImmediateXm.hh"
68#include "G4OpenGLStoredXm.hh"
69#endif
70
71#ifdef G4VIS_USE_OPENGLQT
72#include "G4OpenGLImmediateQt.hh"
73#include "G4OpenGLStoredQt.hh"
74#endif
75
76#ifdef G4VIS_USE_OIX
77#include "G4OpenInventorX.hh"
78#endif
79
80#ifdef G4VIS_USE_OIWIN32
81#include "G4OpenInventorWin32.hh"
82#endif
83
84#ifdef G4VIS_USE_RAYTRACERX
85#include "G4RayTracerX.hh"
86#endif
87
88#ifdef G4VIS_USE_VRML
89#include "G4VRML1.hh"
90#include "G4VRML2.hh"
91#endif
92
93// The inline keyword prevents the compiler making an external
94// reference even though they cannot actually be inlined since they
95// are virtual functions.  This prevents a "multiple definition" error
96// if it is included in more than one file.  However, as explained in
97// the class description in G4VisExecutive.hh, it should never be
98// necessary to #include "G4VisExecutive.hh" in more than one file
99// since after instantiation the object can be treated as a
100// G4VisManager.
101inline void
102G4VisExecutive::RegisterGraphicsSystems () {
103
104  // Graphics Systems not needing external packages or libraries...
105  RegisterGraphicsSystem (new G4ASCIITree);
106  RegisterGraphicsSystem (new G4DAWNFILE);
107  RegisterGraphicsSystem (new G4HepRep);
108  RegisterGraphicsSystem (new G4HepRepFile);
109  RegisterGraphicsSystem (new G4RayTracer);
110  RegisterGraphicsSystem (new G4VRML1File);
111  RegisterGraphicsSystem (new G4VRML2File);
112  // Graphics systems needing external packages or libraries...
113
114#ifdef G4VIS_USE_DAWN
115  RegisterGraphicsSystem (new G4FukuiRenderer);
116#endif
117
118#ifdef G4VIS_USE_OPENGLX
119  RegisterGraphicsSystem (new G4OpenGLImmediateX);
120  RegisterGraphicsSystem (new G4OpenGLStoredX);
121#endif
122
123#ifdef G4VIS_USE_OPENGLWIN32
124  RegisterGraphicsSystem (new G4OpenGLImmediateWin32);
125  RegisterGraphicsSystem (new G4OpenGLStoredWin32);
126#endif
127
128#ifdef G4VIS_USE_OPENGLXM
129  RegisterGraphicsSystem (new G4OpenGLImmediateXm);
130  RegisterGraphicsSystem (new G4OpenGLStoredXm);
131#endif
132
133#ifdef G4VIS_USE_OPENGLQT
134  RegisterGraphicsSystem (new G4OpenGLImmediateQt);
135  RegisterGraphicsSystem (new G4OpenGLStoredQt);
136#endif
137
138#ifdef G4VIS_USE_OIX
139  RegisterGraphicsSystem (new G4OpenInventorX);
140#endif
141
142#ifdef G4VIS_USE_OIWIN32
143  RegisterGraphicsSystem (new G4OpenInventorWin32);
144#endif
145
146#ifdef G4VIS_USE_RAYTRACERX
147  RegisterGraphicsSystem (new G4RayTracerX);
148#endif
149
150#ifdef G4VIS_USE_VRML
151  RegisterGraphicsSystem (new G4VRML1);
152  RegisterGraphicsSystem (new G4VRML2);
153#endif
154
155}
156
157// See comments about inlining above.
158inline void
159G4VisExecutive::RegisterModelFactories()
160{
161   // Trajectory draw models
162   RegisterModelFactory(new G4TrajectoryGenericDrawerFactory());       
163   RegisterModelFactory(new G4TrajectoryDrawByChargeFactory());
164   RegisterModelFactory(new G4TrajectoryDrawByParticleIDFactory());
165   RegisterModelFactory(new G4TrajectoryDrawByOriginVolumeFactory()); 
166   RegisterModelFactory(new G4TrajectoryDrawByAttributeFactory()); 
167
168   // Trajectory filter models
169   RegisterModelFactory(new G4TrajectoryChargeFilterFactory());
170   RegisterModelFactory(new G4TrajectoryParticleFilterFactory());
171   RegisterModelFactory(new G4TrajectoryOriginVolumeFilterFactory());
172   RegisterModelFactory(new G4TrajectoryAttributeFilterFactory());
173
174   // Hit filter models
175   RegisterModelFactory(new G4HitAttributeFilterFactory());
176}
177
178#endif
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