[531] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
[1258] | 27 | // $Id: G4VSceneHandler.cc,v 1.92 2010/05/11 10:55:07 allison Exp $ |
---|
[931] | 28 | // GEANT4 tag $Name: $ |
---|
[531] | 29 | // |
---|
| 30 | // |
---|
| 31 | // John Allison 19th July 1996 |
---|
| 32 | // Abstract interface class for graphics scenes. |
---|
| 33 | |
---|
| 34 | #include "G4VSceneHandler.hh" |
---|
| 35 | |
---|
| 36 | #include "G4ios.hh" |
---|
| 37 | #include <sstream> |
---|
| 38 | |
---|
| 39 | #include "G4VisManager.hh" |
---|
| 40 | #include "G4VGraphicsSystem.hh" |
---|
| 41 | #include "G4VViewer.hh" |
---|
| 42 | #include "G4VSolid.hh" |
---|
| 43 | #include "G4RotationMatrix.hh" |
---|
| 44 | #include "G4ThreeVector.hh" |
---|
| 45 | #include "G4VPhysicalVolume.hh" |
---|
| 46 | #include "G4Material.hh" |
---|
| 47 | #include "G4Polyline.hh" |
---|
| 48 | #include "G4Scale.hh" |
---|
| 49 | #include "G4Text.hh" |
---|
| 50 | #include "G4Circle.hh" |
---|
| 51 | #include "G4Square.hh" |
---|
| 52 | #include "G4Polymarker.hh" |
---|
| 53 | #include "G4Polyhedron.hh" |
---|
| 54 | #include "G4NURBS.hh" |
---|
| 55 | #include "G4Visible.hh" |
---|
| 56 | #include "G4VisAttributes.hh" |
---|
| 57 | #include "G4VModel.hh" |
---|
| 58 | #include "G4TrajectoriesModel.hh" |
---|
| 59 | #include "G4Box.hh" |
---|
| 60 | #include "G4Cons.hh" |
---|
| 61 | #include "G4Tubs.hh" |
---|
| 62 | #include "G4Trd.hh" |
---|
| 63 | #include "G4Trap.hh" |
---|
| 64 | #include "G4Sphere.hh" |
---|
| 65 | #include "G4Para.hh" |
---|
| 66 | #include "G4Torus.hh" |
---|
| 67 | #include "G4Polycone.hh" |
---|
| 68 | #include "G4Polyhedra.hh" |
---|
[1258] | 69 | #include "G4DisplacedSolid.hh" |
---|
[531] | 70 | #include "G4LogicalVolume.hh" |
---|
| 71 | #include "G4PhysicalVolumeModel.hh" |
---|
| 72 | #include "G4ModelingParameters.hh" |
---|
| 73 | #include "G4VTrajectory.hh" |
---|
[593] | 74 | #include "G4VTrajectoryPoint.hh" |
---|
| 75 | #include "G4HitsModel.hh" |
---|
[531] | 76 | #include "G4VHit.hh" |
---|
[1168] | 77 | #include "G4ScoringManager.hh" |
---|
| 78 | #include "G4DefaultLinearColorMap.hh" |
---|
[531] | 79 | #include "Randomize.hh" |
---|
| 80 | #include "G4StateManager.hh" |
---|
| 81 | #include "G4RunManager.hh" |
---|
| 82 | #include "G4Run.hh" |
---|
| 83 | #include "G4Transform3D.hh" |
---|
[593] | 84 | #include "G4AttHolder.hh" |
---|
| 85 | #include "G4AttDef.hh" |
---|
[531] | 86 | |
---|
| 87 | G4VSceneHandler::G4VSceneHandler (G4VGraphicsSystem& system, G4int id, const G4String& name): |
---|
| 88 | fSystem (system), |
---|
| 89 | fSceneHandlerId (id), |
---|
| 90 | fViewCount (0), |
---|
| 91 | fpViewer (0), |
---|
| 92 | fpScene (0), |
---|
| 93 | fMarkForClearingTransientStore (true), // Ready for first |
---|
| 94 | // ClearTransientStoreIfMarked(), |
---|
| 95 | // e.g., at end of run (see |
---|
| 96 | // G4VisManager.cc). |
---|
| 97 | fReadyForTransients (true), // Only false while processing scene. |
---|
| 98 | fProcessingSolid (false), |
---|
| 99 | fSecondPassRequested (false), |
---|
| 100 | fSecondPass (false), |
---|
| 101 | fpModel (0), |
---|
| 102 | fpObjectTransformation (0), |
---|
| 103 | fNestingDepth (0), |
---|
[593] | 104 | fpVisAttribs (0) |
---|
[531] | 105 | { |
---|
| 106 | G4VisManager* pVMan = G4VisManager::GetInstance (); |
---|
| 107 | fpScene = pVMan -> GetCurrentScene (); |
---|
| 108 | if (name == "") { |
---|
| 109 | std::ostringstream ost; |
---|
| 110 | ost << fSystem.GetName () << '-' << fSceneHandlerId; |
---|
| 111 | fName = ost.str(); |
---|
| 112 | } |
---|
| 113 | else { |
---|
| 114 | fName = name; |
---|
| 115 | } |
---|
| 116 | fTransientsDrawnThisEvent = pVMan->GetTransientsDrawnThisEvent(); |
---|
| 117 | fTransientsDrawnThisRun = pVMan->GetTransientsDrawnThisRun(); |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | G4VSceneHandler::~G4VSceneHandler () { |
---|
[1168] | 121 | G4VViewer* last; |
---|
| 122 | while( ! fViewerList.empty() ) { |
---|
| 123 | last = fViewerList.back(); |
---|
| 124 | fViewerList.pop_back(); |
---|
| 125 | delete last; |
---|
[531] | 126 | } |
---|
| 127 | } |
---|
| 128 | |
---|
| 129 | void G4VSceneHandler::PreAddSolid (const G4Transform3D& objectTransformation, |
---|
| 130 | const G4VisAttributes& visAttribs) { |
---|
| 131 | fpObjectTransformation = &objectTransformation; |
---|
| 132 | fpVisAttribs = &visAttribs; |
---|
| 133 | fProcessingSolid = true; |
---|
| 134 | } |
---|
| 135 | |
---|
| 136 | void G4VSceneHandler::PostAddSolid () { |
---|
| 137 | fpObjectTransformation = 0; |
---|
| 138 | fpVisAttribs = 0; |
---|
| 139 | fProcessingSolid = false; |
---|
| 140 | if (fReadyForTransients) { |
---|
| 141 | fTransientsDrawnThisEvent = true; |
---|
| 142 | fTransientsDrawnThisRun = true; |
---|
| 143 | } |
---|
| 144 | } |
---|
| 145 | |
---|
| 146 | void G4VSceneHandler::BeginPrimitives |
---|
| 147 | (const G4Transform3D& objectTransformation) { |
---|
| 148 | fNestingDepth++; |
---|
| 149 | if (fNestingDepth > 1) |
---|
| 150 | G4Exception("G4VSceneHandler::BeginPrimitives: Nesting detected." |
---|
| 151 | "\n It is illegal to nest Begin/EndPrimitives."); |
---|
| 152 | fpObjectTransformation = &objectTransformation; |
---|
| 153 | } |
---|
| 154 | |
---|
| 155 | void G4VSceneHandler::EndPrimitives () { |
---|
| 156 | if (fNestingDepth <= 0) |
---|
| 157 | G4Exception("G4VSceneHandler::EndPrimitives: Nesting error"); |
---|
| 158 | fNestingDepth--; |
---|
| 159 | fpObjectTransformation = 0; |
---|
| 160 | if (fReadyForTransients) { |
---|
| 161 | fTransientsDrawnThisEvent = true; |
---|
| 162 | fTransientsDrawnThisRun = true; |
---|
| 163 | } |
---|
| 164 | } |
---|
| 165 | |
---|
[688] | 166 | void G4VSceneHandler::BeginPrimitives2D |
---|
| 167 | (const G4Transform3D& objectTransformation) { |
---|
[531] | 168 | fNestingDepth++; |
---|
| 169 | if (fNestingDepth > 1) |
---|
| 170 | G4Exception("G4VSceneHandler::BeginPrimitives2D: Nesting detected." |
---|
| 171 | "\n It is illegal to nest Begin/EndPrimitives."); |
---|
[688] | 172 | fpObjectTransformation = &objectTransformation; |
---|
[531] | 173 | } |
---|
| 174 | |
---|
| 175 | void G4VSceneHandler::EndPrimitives2D () { |
---|
| 176 | if (fNestingDepth <= 0) |
---|
| 177 | G4Exception("G4VSceneHandler::EndPrimitives2D: Nesting error"); |
---|
| 178 | fNestingDepth--; |
---|
| 179 | fpObjectTransformation = 0; |
---|
| 180 | if (fReadyForTransients) { |
---|
| 181 | fTransientsDrawnThisEvent = true; |
---|
| 182 | fTransientsDrawnThisRun = true; |
---|
| 183 | } |
---|
| 184 | } |
---|
| 185 | |
---|
| 186 | void G4VSceneHandler::BeginModeling () { |
---|
| 187 | } |
---|
| 188 | |
---|
| 189 | void G4VSceneHandler::EndModeling () |
---|
| 190 | { |
---|
| 191 | fpModel = 0; |
---|
| 192 | } |
---|
| 193 | |
---|
| 194 | void G4VSceneHandler::ClearStore () { |
---|
| 195 | // if (fpViewer) fpViewer -> NeedKernelVisit (true); |
---|
| 196 | // ?? Viewer is supposed to be smart enough to know when to visit |
---|
| 197 | // kernel, but a problem in OpenGL Stored seems to require a forced |
---|
| 198 | // kernel visit triggered by the above code. John Allison Aug 2001 |
---|
| 199 | // Feb 2005 - commented out. Let's fix OpenGL if necessary. |
---|
| 200 | } |
---|
| 201 | |
---|
| 202 | void G4VSceneHandler::ClearTransientStore () { |
---|
| 203 | } |
---|
| 204 | |
---|
| 205 | void G4VSceneHandler::AddSolid (const G4Box& box) { |
---|
| 206 | RequestPrimitives (box); |
---|
| 207 | // If your graphics system is sophisticated enough to handle a |
---|
| 208 | // particular solid shape as a primitive, in your derived class write a |
---|
| 209 | // function to override this. (Note: some compilers warn that your |
---|
| 210 | // function "hides" this one. That's OK.) |
---|
| 211 | // Your function might look like this... |
---|
| 212 | // void G4MyScene::AddSolid (const G4Box& box) { |
---|
| 213 | // Get parameters of appropriate object, e.g.: |
---|
| 214 | // G4double dx = box.GetXHalfLength (); |
---|
| 215 | // G4double dy = box.GetYHalfLength (); |
---|
| 216 | // G4double dz = box.GetZHalfLength (); |
---|
| 217 | // and Draw or Store in your display List. |
---|
| 218 | } |
---|
| 219 | |
---|
| 220 | void G4VSceneHandler::AddSolid (const G4Tubs& tubs) { |
---|
| 221 | RequestPrimitives (tubs); |
---|
| 222 | } |
---|
| 223 | |
---|
| 224 | void G4VSceneHandler::AddSolid (const G4Cons& cons) { |
---|
| 225 | RequestPrimitives (cons); |
---|
| 226 | } |
---|
| 227 | |
---|
| 228 | void G4VSceneHandler::AddSolid (const G4Trd& trd) { |
---|
| 229 | RequestPrimitives (trd); |
---|
| 230 | } |
---|
| 231 | |
---|
| 232 | void G4VSceneHandler::AddSolid (const G4Trap& trap) { |
---|
| 233 | RequestPrimitives (trap); |
---|
| 234 | } |
---|
| 235 | |
---|
| 236 | void G4VSceneHandler::AddSolid (const G4Sphere& sphere) { |
---|
| 237 | RequestPrimitives (sphere ); |
---|
| 238 | } |
---|
| 239 | |
---|
| 240 | void G4VSceneHandler::AddSolid (const G4Para& para) { |
---|
| 241 | RequestPrimitives (para); |
---|
| 242 | } |
---|
| 243 | |
---|
| 244 | void G4VSceneHandler::AddSolid (const G4Torus& torus) { |
---|
| 245 | RequestPrimitives (torus); |
---|
| 246 | } |
---|
| 247 | |
---|
| 248 | void G4VSceneHandler::AddSolid (const G4Polycone& polycone) { |
---|
| 249 | RequestPrimitives (polycone); |
---|
| 250 | } |
---|
| 251 | |
---|
| 252 | void G4VSceneHandler::AddSolid (const G4Polyhedra& polyhedra) { |
---|
| 253 | RequestPrimitives (polyhedra); |
---|
| 254 | } |
---|
| 255 | |
---|
| 256 | void G4VSceneHandler::AddSolid (const G4VSolid& solid) { |
---|
| 257 | RequestPrimitives (solid); |
---|
| 258 | } |
---|
| 259 | |
---|
| 260 | void G4VSceneHandler::AddCompound (const G4VTrajectory& traj) { |
---|
[1258] | 261 | G4TrajectoriesModel* trajectoriesModel = |
---|
[531] | 262 | dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
[1258] | 263 | if (!trajectoriesModel) G4Exception |
---|
[531] | 264 | ("G4VSceneHandler::AddCompound(const G4VTrajectory&): Not a G4TrajectoriesModel."); |
---|
[1258] | 265 | G4VVisManager::IsDefaultDrawTrajectory = false; |
---|
| 266 | if (trajectoriesModel->IsDrawingModeSet()) { |
---|
| 267 | traj.DrawTrajectory(trajectoriesModel->GetDrawingMode()); |
---|
| 268 | } else { |
---|
| 269 | traj.DrawTrajectory(); |
---|
| 270 | } |
---|
| 271 | if (!G4VVisManager::IsDefaultDrawTrajectory) { |
---|
| 272 | static G4bool warnedAboutIMode = false; |
---|
| 273 | if (!warnedAboutIMode) { |
---|
| 274 | G4Exception |
---|
| 275 | ("G4VSceneHandler::AddCompound(const G4VTrajectory&)", |
---|
| 276 | "", |
---|
| 277 | JustWarning, |
---|
| 278 | "WARNING: DEPRECATED: The use of the i_mode argument in DrawTrajectory" |
---|
| 279 | "\n is deprecated and will be removed in a future major release."); |
---|
| 280 | warnedAboutIMode = true; |
---|
| 281 | } |
---|
| 282 | } |
---|
[531] | 283 | } |
---|
| 284 | |
---|
| 285 | void G4VSceneHandler::AddCompound (const G4VHit& hit) { |
---|
[1168] | 286 | // Cast away const because Draw is non-const!!!! |
---|
| 287 | const_cast<G4VHit&>(hit).Draw(); |
---|
[531] | 288 | } |
---|
| 289 | |
---|
[1140] | 290 | void G4VSceneHandler::AddCompound (const G4THitsMap<G4double>& hits) { |
---|
[1168] | 291 | //G4cout << "AddCompound: hits: " << &hits << G4endl; |
---|
| 292 | G4bool scoreMapHits = false; |
---|
| 293 | G4ScoringManager* scoringManager = G4ScoringManager::GetScoringManagerIfExist(); |
---|
| 294 | if (scoringManager) { |
---|
| 295 | size_t nMeshes = scoringManager->GetNumberOfMesh(); |
---|
| 296 | for (size_t i = 0; i < nMeshes; ++i) { |
---|
| 297 | G4VScoringMesh* mesh = scoringManager->GetMesh(i); |
---|
| 298 | if (mesh && mesh->IsActive()) { |
---|
| 299 | MeshScoreMap scoreMap = mesh->GetScoreMap(); |
---|
| 300 | for(MeshScoreMap::const_iterator i = scoreMap.begin(); |
---|
| 301 | i != scoreMap.end(); ++i) { |
---|
| 302 | const G4String& scoreMapName = i->first; |
---|
| 303 | const G4THitsMap<G4double>* foundHits = i->second; |
---|
| 304 | if (foundHits == &hits) { |
---|
| 305 | G4DefaultLinearColorMap colorMap("G4VSceneHandlerColorMap"); |
---|
| 306 | scoreMapHits = true; |
---|
| 307 | mesh->DrawMesh(scoreMapName, &colorMap); |
---|
| 308 | } |
---|
| 309 | } |
---|
| 310 | } |
---|
| 311 | } |
---|
| 312 | } |
---|
| 313 | if (scoreMapHits) { |
---|
| 314 | static G4bool first = true; |
---|
| 315 | if (first) { |
---|
| 316 | first = false; |
---|
| 317 | G4cout << |
---|
| 318 | "Scoring map drawn with default parameters." |
---|
| 319 | "\n To get gMocren file for gMocren browser:" |
---|
| 320 | "\n /vis/open gMocrenFile" |
---|
| 321 | "\n /vis/viewer/flush" |
---|
| 322 | "\n Many other options available with /score/draw... commands." |
---|
| 323 | "\n You might want to \"/vis/viewer/set/autoRefresh false\"." |
---|
| 324 | << G4endl; |
---|
| 325 | } |
---|
| 326 | } else { // Not score map hits. Just call DrawAllHits. |
---|
| 327 | // Cast away const because DrawAllHits is non-const!!!! |
---|
| 328 | const_cast<G4THitsMap<G4double>&>(hits).DrawAllHits(); |
---|
| 329 | } |
---|
[1140] | 330 | } |
---|
| 331 | |
---|
[531] | 332 | void G4VSceneHandler::AddViewerToList (G4VViewer* pViewer) { |
---|
| 333 | fViewerList.push_back (pViewer); |
---|
| 334 | } |
---|
| 335 | |
---|
| 336 | void G4VSceneHandler::AddPrimitive (const G4Scale& scale) { |
---|
| 337 | |
---|
| 338 | const G4double margin(0.01); |
---|
| 339 | // Fractional margin - ensures scale is comfortably inside viewing |
---|
| 340 | // volume. |
---|
| 341 | const G4double oneMinusMargin (1. - margin); |
---|
| 342 | |
---|
| 343 | const G4VisExtent& sceneExtent = fpScene->GetExtent(); |
---|
| 344 | |
---|
| 345 | // Useful constants... |
---|
| 346 | const G4double length(scale.GetLength()); |
---|
| 347 | const G4double halfLength(length / 2.); |
---|
| 348 | const G4double tickLength(length / 20.); |
---|
| 349 | const G4double piBy2(halfpi); |
---|
| 350 | |
---|
| 351 | // Get size of scene... |
---|
| 352 | const G4double xmin = sceneExtent.GetXmin(); |
---|
| 353 | const G4double xmax = sceneExtent.GetXmax(); |
---|
| 354 | const G4double ymin = sceneExtent.GetYmin(); |
---|
| 355 | const G4double ymax = sceneExtent.GetYmax(); |
---|
| 356 | const G4double zmin = sceneExtent.GetZmin(); |
---|
| 357 | const G4double zmax = sceneExtent.GetZmax(); |
---|
| 358 | |
---|
| 359 | // Create (empty) polylines having the same vis attributes... |
---|
| 360 | G4Polyline scaleLine, tick11, tick12, tick21, tick22; |
---|
| 361 | G4VisAttributes visAtts(*scale.GetVisAttributes()); // Long enough life. |
---|
| 362 | scaleLine.SetVisAttributes(&visAtts); |
---|
| 363 | tick11.SetVisAttributes(&visAtts); |
---|
| 364 | tick12.SetVisAttributes(&visAtts); |
---|
| 365 | tick21.SetVisAttributes(&visAtts); |
---|
| 366 | tick22.SetVisAttributes(&visAtts); |
---|
| 367 | |
---|
| 368 | // Add points to the polylines to represent an scale parallel to the |
---|
| 369 | // x-axis centred on the origin... |
---|
| 370 | G4Point3D r1(G4Point3D(-halfLength, 0., 0.)); |
---|
| 371 | G4Point3D r2(G4Point3D( halfLength, 0., 0.)); |
---|
| 372 | scaleLine.push_back(r1); |
---|
| 373 | scaleLine.push_back(r2); |
---|
| 374 | G4Point3D ticky(0., tickLength, 0.); |
---|
| 375 | G4Point3D tickz(0., 0., tickLength); |
---|
| 376 | tick11.push_back(r1 + ticky); |
---|
| 377 | tick11.push_back(r1 - ticky); |
---|
| 378 | tick12.push_back(r1 + tickz); |
---|
| 379 | tick12.push_back(r1 - tickz); |
---|
| 380 | tick21.push_back(r2 + ticky); |
---|
| 381 | tick21.push_back(r2 - ticky); |
---|
| 382 | tick22.push_back(r2 + tickz); |
---|
| 383 | tick22.push_back(r2 - tickz); |
---|
| 384 | G4Point3D textPosition(0., tickLength, 0.); |
---|
| 385 | |
---|
| 386 | // Transform appropriately... |
---|
| 387 | |
---|
| 388 | G4Transform3D transformation; |
---|
| 389 | if (scale.GetAutoPlacing()) { |
---|
| 390 | G4Transform3D rotation; |
---|
| 391 | switch (scale.GetDirection()) { |
---|
| 392 | case G4Scale::x: |
---|
| 393 | break; |
---|
| 394 | case G4Scale::y: |
---|
| 395 | rotation = G4RotateZ3D(piBy2); |
---|
| 396 | break; |
---|
| 397 | case G4Scale::z: |
---|
| 398 | rotation = G4RotateY3D(piBy2); |
---|
| 399 | break; |
---|
| 400 | } |
---|
| 401 | G4double sxmid(scale.GetXmid()); |
---|
| 402 | G4double symid(scale.GetYmid()); |
---|
| 403 | G4double szmid(scale.GetZmid()); |
---|
| 404 | sxmid = xmin + oneMinusMargin * (xmax - xmin); |
---|
| 405 | symid = ymin + margin * (ymax - ymin); |
---|
| 406 | szmid = zmin + oneMinusMargin * (zmax - zmin); |
---|
| 407 | switch (scale.GetDirection()) { |
---|
| 408 | case G4Scale::x: |
---|
| 409 | sxmid -= halfLength; |
---|
| 410 | break; |
---|
| 411 | case G4Scale::y: |
---|
| 412 | symid += halfLength; |
---|
| 413 | break; |
---|
| 414 | case G4Scale::z: |
---|
| 415 | szmid -= halfLength; |
---|
| 416 | break; |
---|
| 417 | } |
---|
| 418 | G4Translate3D translation(sxmid, symid, szmid); |
---|
| 419 | transformation = translation * rotation; |
---|
| 420 | } else { |
---|
| 421 | if (fpModel) transformation = fpModel->GetTransformation(); |
---|
| 422 | } |
---|
| 423 | |
---|
| 424 | // Draw... |
---|
| 425 | // We would like to call BeginPrimitives(transformation) here but |
---|
| 426 | // calling BeginPrimitives from within an AddPrimitive is not |
---|
| 427 | // allowed! So we have to do our own transformation... |
---|
| 428 | AddPrimitive(scaleLine.transform(transformation)); |
---|
| 429 | AddPrimitive(tick11.transform(transformation)); |
---|
| 430 | AddPrimitive(tick12.transform(transformation)); |
---|
| 431 | AddPrimitive(tick21.transform(transformation)); |
---|
| 432 | AddPrimitive(tick22.transform(transformation)); |
---|
| 433 | G4Text text(scale.GetAnnotation(),textPosition.transform(transformation)); |
---|
| 434 | text.SetScreenSize(12.); |
---|
| 435 | AddPrimitive(text); |
---|
| 436 | } |
---|
| 437 | |
---|
| 438 | void G4VSceneHandler::AddPrimitive (const G4Polymarker& polymarker) { |
---|
| 439 | switch (polymarker.GetMarkerType()) { |
---|
| 440 | default: |
---|
| 441 | case G4Polymarker::dots: |
---|
| 442 | { |
---|
| 443 | for (size_t iPoint = 0; iPoint < polymarker.size (); iPoint++) { |
---|
| 444 | G4Circle dot (polymarker); |
---|
| 445 | dot.SetPosition (polymarker[iPoint]); |
---|
| 446 | dot.SetWorldSize (0.); |
---|
| 447 | dot.SetScreenSize (0.1); // Very small circle. |
---|
| 448 | AddPrimitive (dot); |
---|
| 449 | } |
---|
| 450 | } |
---|
| 451 | break; |
---|
| 452 | case G4Polymarker::circles: |
---|
| 453 | { |
---|
| 454 | for (size_t iPoint = 0; iPoint < polymarker.size (); iPoint++) { |
---|
| 455 | G4Circle circle (polymarker); |
---|
| 456 | circle.SetPosition (polymarker[iPoint]); |
---|
| 457 | AddPrimitive (circle); |
---|
| 458 | } |
---|
| 459 | } |
---|
| 460 | break; |
---|
| 461 | case G4Polymarker::squares: |
---|
| 462 | { |
---|
| 463 | for (size_t iPoint = 0; iPoint < polymarker.size (); iPoint++) { |
---|
| 464 | G4Square square (polymarker); |
---|
| 465 | square.SetPosition (polymarker[iPoint]); |
---|
| 466 | AddPrimitive (square); |
---|
| 467 | } |
---|
| 468 | } |
---|
| 469 | break; |
---|
| 470 | } |
---|
| 471 | } |
---|
| 472 | |
---|
| 473 | void G4VSceneHandler::RemoveViewerFromList (G4VViewer* pViewer) { |
---|
| 474 | fViewerList.remove(pViewer); |
---|
| 475 | } |
---|
| 476 | |
---|
| 477 | void G4VSceneHandler::SetScene (G4Scene* pScene) { |
---|
| 478 | fpScene = pScene; |
---|
| 479 | // Notify all viewers that a kernel visit is required. |
---|
| 480 | G4ViewerListIterator i; |
---|
| 481 | for (i = fViewerList.begin(); i != fViewerList.end(); i++) { |
---|
| 482 | (*i) -> SetNeedKernelVisit (true); |
---|
| 483 | } |
---|
| 484 | } |
---|
| 485 | |
---|
| 486 | void G4VSceneHandler::RequestPrimitives (const G4VSolid& solid) { |
---|
| 487 | BeginPrimitives (*fpObjectTransformation); |
---|
| 488 | G4NURBS* pNURBS = 0; |
---|
| 489 | G4Polyhedron* pPolyhedron = 0; |
---|
| 490 | switch (fpViewer -> GetViewParameters () . GetRepStyle ()) { |
---|
| 491 | case G4ViewParameters::nurbs: |
---|
| 492 | pNURBS = solid.CreateNURBS (); |
---|
| 493 | if (pNURBS) { |
---|
[593] | 494 | pNURBS -> SetVisAttributes (fpVisAttribs); |
---|
[531] | 495 | AddPrimitive (*pNURBS); |
---|
| 496 | delete pNURBS; |
---|
| 497 | break; |
---|
| 498 | } |
---|
| 499 | else { |
---|
| 500 | G4VisManager::Verbosity verbosity = |
---|
| 501 | G4VisManager::GetInstance()->GetVerbosity(); |
---|
| 502 | if (verbosity >= G4VisManager::errors) { |
---|
| 503 | G4cout << |
---|
| 504 | "ERROR: G4VSceneHandler::RequestPrimitives" |
---|
| 505 | "\n NURBS not available for " |
---|
| 506 | << solid.GetName () << G4endl; |
---|
| 507 | G4cout << "Trying polyhedron." << G4endl; |
---|
| 508 | } |
---|
| 509 | } |
---|
| 510 | // Dropping through to polyhedron... |
---|
| 511 | case G4ViewParameters::polyhedron: |
---|
| 512 | default: |
---|
[593] | 513 | G4Polyhedron::SetNumberOfRotationSteps (GetNoOfSides (fpVisAttribs)); |
---|
[531] | 514 | pPolyhedron = solid.GetPolyhedron (); |
---|
| 515 | G4Polyhedron::ResetNumberOfRotationSteps (); |
---|
| 516 | if (pPolyhedron) { |
---|
[593] | 517 | pPolyhedron -> SetVisAttributes (fpVisAttribs); |
---|
[531] | 518 | AddPrimitive (*pPolyhedron); |
---|
| 519 | } |
---|
| 520 | else { |
---|
| 521 | G4VisManager::Verbosity verbosity = |
---|
| 522 | G4VisManager::GetInstance()->GetVerbosity(); |
---|
| 523 | if (verbosity >= G4VisManager::errors) { |
---|
| 524 | G4cout << |
---|
| 525 | "ERROR: G4VSceneHandler::RequestPrimitives" |
---|
| 526 | "\n Polyhedron not available for " << solid.GetName () << |
---|
| 527 | ".\n This means it cannot be visualized on most systems." |
---|
| 528 | "\n Contact the Visualization Coordinator." << G4endl; |
---|
| 529 | } |
---|
| 530 | } |
---|
| 531 | break; |
---|
| 532 | } |
---|
| 533 | EndPrimitives (); |
---|
| 534 | } |
---|
| 535 | |
---|
| 536 | void G4VSceneHandler::ProcessScene (G4VViewer&) { |
---|
[959] | 537 | |
---|
[531] | 538 | if (!fpScene) return; |
---|
| 539 | |
---|
| 540 | G4VisManager* visManager = G4VisManager::GetInstance(); |
---|
| 541 | |
---|
| 542 | if (!visManager->GetConcreteInstance()) return; |
---|
| 543 | |
---|
| 544 | G4VisManager::Verbosity verbosity = visManager->GetVerbosity(); |
---|
| 545 | |
---|
| 546 | fReadyForTransients = false; |
---|
| 547 | |
---|
| 548 | // Clear stored scene, if any, i.e., display lists, scene graphs. |
---|
| 549 | ClearStore (); |
---|
| 550 | |
---|
| 551 | // Reset fMarkForClearingTransientStore. No need to clear transient |
---|
| 552 | // store since it has just been cleared above. (Leaving |
---|
| 553 | // fMarkForClearingTransientStore true causes problems with |
---|
| 554 | // recomputing transients below.) Restore it again at end... |
---|
| 555 | G4bool tmpMarkForClearingTransientStore = fMarkForClearingTransientStore; |
---|
| 556 | fMarkForClearingTransientStore = false; |
---|
| 557 | |
---|
| 558 | // Traverse geometry tree and send drawing primitives to window(s). |
---|
| 559 | |
---|
| 560 | const std::vector<G4VModel*>& runDurationModelList = |
---|
| 561 | fpScene -> GetRunDurationModelList (); |
---|
| 562 | |
---|
| 563 | if (runDurationModelList.size ()) { |
---|
| 564 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 565 | G4cout << "Traversing scene data..." << G4endl; |
---|
| 566 | } |
---|
| 567 | |
---|
| 568 | BeginModeling (); |
---|
| 569 | |
---|
| 570 | // Create modeling parameters from view parameters... |
---|
| 571 | G4ModelingParameters* pMP = CreateModelingParameters (); |
---|
| 572 | |
---|
| 573 | for (size_t i = 0; i < runDurationModelList.size (); i++) { |
---|
| 574 | G4VModel* pModel = runDurationModelList[i]; |
---|
| 575 | // Note: this is not the place to take action on |
---|
| 576 | // pModel->GetTransformation(). The model must take care of |
---|
| 577 | // this in pModel->DescribeYourselfTo(*this). See, for example, |
---|
| 578 | // G4PhysicalVolumeModel and /vis/scene/add/logo. |
---|
| 579 | pModel -> SetModelingParameters (pMP); |
---|
| 580 | SetModel (pModel); // Store for use by derived class. |
---|
| 581 | pModel -> DescribeYourselfTo (*this); |
---|
| 582 | pModel -> SetModelingParameters (0); |
---|
| 583 | } |
---|
| 584 | |
---|
| 585 | // Repeat if required... |
---|
| 586 | if (fSecondPassRequested) { |
---|
| 587 | fSecondPass = true; |
---|
| 588 | for (size_t i = 0; i < runDurationModelList.size (); i++) { |
---|
| 589 | G4VModel* pModel = runDurationModelList[i]; |
---|
| 590 | pModel -> SetModelingParameters (pMP); |
---|
| 591 | SetModel (pModel); // Store for use by derived class. |
---|
| 592 | pModel -> DescribeYourselfTo (*this); |
---|
| 593 | pModel -> SetModelingParameters (0); |
---|
| 594 | } |
---|
| 595 | fSecondPass = false; |
---|
| 596 | fSecondPassRequested = false; |
---|
| 597 | } |
---|
| 598 | |
---|
| 599 | delete pMP; |
---|
| 600 | EndModeling (); |
---|
| 601 | |
---|
| 602 | } |
---|
| 603 | |
---|
| 604 | fpViewer->FinishView(); // Flush streams and/or swap buffers. |
---|
| 605 | |
---|
| 606 | fReadyForTransients = true; |
---|
| 607 | |
---|
[1140] | 608 | // Refresh event from end-of-event model list. |
---|
| 609 | // Allow only in Idle or GeomClosed state... |
---|
[531] | 610 | G4StateManager* stateManager = G4StateManager::GetStateManager(); |
---|
| 611 | G4ApplicationState state = stateManager->GetCurrentState(); |
---|
[1140] | 612 | if (state == G4State_Idle || state == G4State_GeomClosed) { |
---|
[531] | 613 | |
---|
| 614 | visManager->SetEventRefreshing(true); |
---|
| 615 | |
---|
[593] | 616 | if (visManager->GetRequestedEvent()) { |
---|
| 617 | DrawEvent(visManager->GetRequestedEvent()); |
---|
[531] | 618 | |
---|
| 619 | } else { |
---|
| 620 | |
---|
| 621 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
---|
| 622 | if (runManager) { |
---|
[593] | 623 | const G4Run* run = runManager->GetCurrentRun(); |
---|
| 624 | const std::vector<const G4Event*>* events = |
---|
| 625 | run? run->GetEventVector(): 0; |
---|
| 626 | size_t nKeptEvents = 0; |
---|
| 627 | if (events) nKeptEvents = events->size(); |
---|
| 628 | if (nKeptEvents) { |
---|
[531] | 629 | |
---|
[593] | 630 | if (fpScene->GetRefreshAtEndOfEvent()) { |
---|
[531] | 631 | |
---|
[593] | 632 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 633 | G4cout << "Refreshing event..." << G4endl; |
---|
| 634 | } |
---|
| 635 | const G4Event* event = 0; |
---|
| 636 | if (events && events->size()) event = events->back(); |
---|
[561] | 637 | if (event) DrawEvent(event); |
---|
[531] | 638 | |
---|
[593] | 639 | } else { // Accumulating events. |
---|
| 640 | |
---|
| 641 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 642 | G4cout << "Refreshing events in run..." << G4endl; |
---|
[561] | 643 | } |
---|
[593] | 644 | for (size_t i = 0; i < nKeptEvents; ++i) { |
---|
| 645 | const G4Event* event = (*events)[i]; |
---|
| 646 | if (event) DrawEvent(event); |
---|
| 647 | } |
---|
| 648 | |
---|
| 649 | if (!fpScene->GetRefreshAtEndOfRun()) { |
---|
| 650 | if (verbosity >= G4VisManager::warnings) { |
---|
| 651 | G4cout << |
---|
| 652 | "WARNING: Cannot refresh events accumulated over more" |
---|
| 653 | "\n than one runs. Refreshed just the last run." |
---|
| 654 | << G4endl; |
---|
| 655 | } |
---|
| 656 | } |
---|
[561] | 657 | } |
---|
[531] | 658 | } |
---|
| 659 | } |
---|
[593] | 660 | } |
---|
| 661 | visManager->SetEventRefreshing(false); |
---|
| 662 | } |
---|
[531] | 663 | |
---|
[1168] | 664 | // Refresh end-of-run model list. |
---|
| 665 | // Allow only in Idle or GeomClosed state... |
---|
| 666 | if (state == G4State_Idle || state == G4State_GeomClosed) { |
---|
| 667 | DrawEndOfRunModels(); |
---|
| 668 | } |
---|
| 669 | |
---|
[531] | 670 | fMarkForClearingTransientStore = tmpMarkForClearingTransientStore; |
---|
| 671 | } |
---|
| 672 | |
---|
| 673 | void G4VSceneHandler::DrawEvent(const G4Event* event) |
---|
| 674 | { |
---|
| 675 | const std::vector<G4VModel*>& EOEModelList = |
---|
| 676 | fpScene -> GetEndOfEventModelList (); |
---|
| 677 | size_t nModels = EOEModelList.size(); |
---|
| 678 | if (nModels) { |
---|
| 679 | G4ModelingParameters* pMP = CreateModelingParameters(); |
---|
| 680 | pMP->SetEvent(event); |
---|
| 681 | for (size_t i = 0; i < nModels; i++) { |
---|
| 682 | G4VModel* pModel = EOEModelList [i]; |
---|
| 683 | pModel -> SetModelingParameters(pMP); |
---|
| 684 | SetModel (pModel); |
---|
| 685 | pModel -> DescribeYourselfTo (*this); |
---|
| 686 | pModel -> SetModelingParameters(0); |
---|
| 687 | } |
---|
| 688 | delete pMP; |
---|
| 689 | SetModel (0); |
---|
| 690 | } |
---|
| 691 | } |
---|
| 692 | |
---|
[1168] | 693 | void G4VSceneHandler::DrawEndOfRunModels() |
---|
| 694 | { |
---|
| 695 | const std::vector<G4VModel*>& EORModelList = |
---|
| 696 | fpScene -> GetEndOfRunModelList (); |
---|
| 697 | size_t nModels = EORModelList.size(); |
---|
| 698 | if (nModels) { |
---|
| 699 | G4ModelingParameters* pMP = CreateModelingParameters(); |
---|
| 700 | pMP->SetEvent(0); |
---|
| 701 | for (size_t i = 0; i < nModels; i++) { |
---|
| 702 | G4VModel* pModel = EORModelList [i]; |
---|
| 703 | pModel -> SetModelingParameters(pMP); |
---|
| 704 | SetModel (pModel); |
---|
| 705 | pModel -> DescribeYourselfTo (*this); |
---|
| 706 | pModel -> SetModelingParameters(0); |
---|
| 707 | } |
---|
| 708 | delete pMP; |
---|
| 709 | SetModel (0); |
---|
| 710 | } |
---|
| 711 | } |
---|
| 712 | |
---|
[531] | 713 | G4ModelingParameters* G4VSceneHandler::CreateModelingParameters () |
---|
| 714 | { |
---|
| 715 | // Create modeling parameters from View Parameters... |
---|
| 716 | const G4ViewParameters& vp = fpViewer -> GetViewParameters (); |
---|
| 717 | |
---|
| 718 | // Convert drawing styles... |
---|
| 719 | G4ModelingParameters::DrawingStyle modelDrawingStyle = |
---|
| 720 | G4ModelingParameters::wf; |
---|
| 721 | switch (vp.GetDrawingStyle ()) { |
---|
| 722 | default: |
---|
| 723 | case G4ViewParameters::wireframe: |
---|
| 724 | modelDrawingStyle = G4ModelingParameters::wf; |
---|
| 725 | break; |
---|
| 726 | case G4ViewParameters::hlr: |
---|
| 727 | modelDrawingStyle = G4ModelingParameters::hlr; |
---|
| 728 | break; |
---|
| 729 | case G4ViewParameters::hsr: |
---|
| 730 | modelDrawingStyle = G4ModelingParameters::hsr; |
---|
| 731 | break; |
---|
| 732 | case G4ViewParameters::hlhsr: |
---|
| 733 | modelDrawingStyle = G4ModelingParameters::hlhsr; |
---|
| 734 | break; |
---|
| 735 | } |
---|
| 736 | |
---|
| 737 | // Decide if covered daughters are really to be culled... |
---|
| 738 | G4bool reallyCullCovered = |
---|
| 739 | vp.IsCullingCovered() // Culling daughters depends also on... |
---|
| 740 | && !vp.IsSection () // Sections (DCUT) not requested. |
---|
| 741 | && !vp.IsCutaway () // Cutaways not requested. |
---|
| 742 | ; |
---|
| 743 | |
---|
| 744 | G4ModelingParameters* pModelingParams = new G4ModelingParameters |
---|
| 745 | (vp.GetDefaultVisAttributes (), |
---|
| 746 | modelDrawingStyle, |
---|
| 747 | vp.IsCulling (), |
---|
| 748 | vp.IsCullingInvisible (), |
---|
| 749 | vp.IsDensityCulling (), |
---|
| 750 | vp.GetVisibleDensity (), |
---|
| 751 | reallyCullCovered, |
---|
| 752 | vp.GetNoOfSides () |
---|
| 753 | ); |
---|
| 754 | |
---|
| 755 | pModelingParams->SetWarning |
---|
| 756 | (G4VisManager::GetInstance()->GetVerbosity() >= G4VisManager::warnings); |
---|
| 757 | |
---|
| 758 | pModelingParams->SetExplodeFactor(vp.GetExplodeFactor()); |
---|
| 759 | pModelingParams->SetExplodeCentre(vp.GetExplodeCentre()); |
---|
| 760 | |
---|
[1258] | 761 | pModelingParams->SetSectionSolid(CreateSectionSolid()); |
---|
| 762 | pModelingParams->SetCutawaySolid(CreateCutawaySolid()); |
---|
[531] | 763 | // The polyhedron objects are deleted in the modeling parameters destructor. |
---|
| 764 | |
---|
| 765 | return pModelingParams; |
---|
| 766 | } |
---|
| 767 | |
---|
[1258] | 768 | G4VSolid* G4VSceneHandler::CreateSectionSolid() |
---|
[531] | 769 | { |
---|
[1258] | 770 | G4VSolid* sectioner = 0; |
---|
[531] | 771 | const G4ViewParameters& vp = fpViewer->GetViewParameters(); |
---|
| 772 | if (vp.IsSection () ) { |
---|
| 773 | G4double radius = fpScene->GetExtent().GetExtentRadius(); |
---|
| 774 | G4double safe = radius + fpScene->GetExtent().GetExtentCentre().mag(); |
---|
[1258] | 775 | G4VSolid* sectionBox = |
---|
| 776 | new G4Box("_sectioner", safe, safe, 1.e-5 * radius); // Thin in z-plane. |
---|
[531] | 777 | const G4Plane3D& s = vp.GetSectionPlane (); |
---|
| 778 | G4double a = s.a(); |
---|
| 779 | G4double b = s.b(); |
---|
| 780 | G4double c = s.c(); |
---|
| 781 | G4double d = s.d(); |
---|
| 782 | G4Transform3D transform = G4TranslateZ3D(-d); |
---|
| 783 | const G4Normal3D normal(a,b,c); |
---|
| 784 | if (normal != G4Normal3D(0,0,1)) { |
---|
| 785 | const G4double angle = std::acos(normal.dot(G4Normal3D(0,0,1))); |
---|
| 786 | const G4Vector3D axis = G4Normal3D(0,0,1).cross(normal); |
---|
| 787 | transform = G4Rotate3D(angle, axis) * transform; |
---|
| 788 | } |
---|
[1258] | 789 | sectioner = new G4DisplacedSolid |
---|
| 790 | ("_displaced_sectioning_box", sectionBox, transform); |
---|
[531] | 791 | } |
---|
[1258] | 792 | return sectioner; |
---|
[531] | 793 | } |
---|
| 794 | |
---|
[1258] | 795 | G4VSolid* G4VSceneHandler::CreateCutawaySolid() |
---|
[531] | 796 | { |
---|
| 797 | return 0; |
---|
| 798 | } |
---|
| 799 | |
---|
[593] | 800 | void G4VSceneHandler::LoadAtts(const G4Visible& visible, G4AttHolder* holder) |
---|
| 801 | { |
---|
| 802 | // Load G4Atts from G4VisAttributes, if any... |
---|
| 803 | const G4VisAttributes* va = visible.GetVisAttributes(); |
---|
| 804 | if (va) { |
---|
| 805 | const std::map<G4String,G4AttDef>* vaDefs = |
---|
| 806 | va->GetAttDefs(); |
---|
| 807 | if (vaDefs) { |
---|
| 808 | holder->AddAtts(visible.GetVisAttributes()->CreateAttValues(), vaDefs); |
---|
| 809 | } |
---|
| 810 | } |
---|
| 811 | |
---|
| 812 | G4PhysicalVolumeModel* pPVModel = |
---|
| 813 | dynamic_cast<G4PhysicalVolumeModel*>(fpModel); |
---|
| 814 | if (pPVModel) { |
---|
| 815 | // Load G4Atts from G4PhysicalVolumeModel... |
---|
| 816 | const std::map<G4String,G4AttDef>* defs = pPVModel->GetAttDefs(); |
---|
| 817 | if (defs) { |
---|
| 818 | holder->AddAtts(pPVModel->CreateCurrentAttValues(), defs); |
---|
| 819 | } |
---|
| 820 | } |
---|
| 821 | |
---|
| 822 | G4TrajectoriesModel* trajModel = dynamic_cast<G4TrajectoriesModel*>(fpModel); |
---|
| 823 | if (trajModel) { |
---|
| 824 | // Load G4Atts from trajectory... |
---|
| 825 | const G4VTrajectory* traj = trajModel->GetCurrentTrajectory(); |
---|
| 826 | const std::map<G4String,G4AttDef>* defs = traj->GetAttDefs(); |
---|
| 827 | if (defs) { |
---|
| 828 | holder->AddAtts(traj->CreateAttValues(), defs); |
---|
| 829 | } |
---|
| 830 | G4int nPoints = traj->GetPointEntries(); |
---|
| 831 | for (G4int i = 0; i < nPoints; ++i) { |
---|
| 832 | G4VTrajectoryPoint* trajPoint = traj->GetPoint(i); |
---|
| 833 | const std::map<G4String,G4AttDef>* defs = trajPoint->GetAttDefs(); |
---|
| 834 | if (defs) { |
---|
| 835 | holder->AddAtts(trajPoint->CreateAttValues(), defs); |
---|
| 836 | } |
---|
| 837 | } |
---|
| 838 | } |
---|
| 839 | |
---|
| 840 | G4HitsModel* hitsModel = dynamic_cast<G4HitsModel*>(fpModel); |
---|
| 841 | if (hitsModel) { |
---|
| 842 | // Load G4Atts from hit... |
---|
| 843 | const G4VHit* hit = hitsModel->GetCurrentHit(); |
---|
| 844 | const std::map<G4String,G4AttDef>* defs = hit->GetAttDefs(); |
---|
| 845 | if (defs) { |
---|
| 846 | holder->AddAtts(hit->CreateAttValues(), defs); |
---|
| 847 | } |
---|
| 848 | } |
---|
| 849 | } |
---|
| 850 | |
---|
[531] | 851 | const G4Colour& G4VSceneHandler::GetColour (const G4Visible& visible) { |
---|
| 852 | // Colour is determined by the applicable vis attributes. |
---|
| 853 | const G4Colour& colour = fpViewer -> |
---|
| 854 | GetApplicableVisAttributes (visible.GetVisAttributes ()) -> GetColour (); |
---|
| 855 | return colour; |
---|
| 856 | } |
---|
| 857 | |
---|
| 858 | const G4Colour& G4VSceneHandler::GetTextColour (const G4Text& text) { |
---|
| 859 | const G4VisAttributes* pVA = text.GetVisAttributes (); |
---|
| 860 | if (!pVA) { |
---|
| 861 | pVA = fpViewer -> GetViewParameters (). GetDefaultTextVisAttributes (); |
---|
| 862 | } |
---|
| 863 | const G4Colour& colour = pVA -> GetColour (); |
---|
| 864 | return colour; |
---|
| 865 | } |
---|
| 866 | |
---|
[593] | 867 | G4double G4VSceneHandler::GetLineWidth(const G4VisAttributes* pVisAttribs) |
---|
[531] | 868 | { |
---|
[593] | 869 | G4double lineWidth = pVisAttribs->GetLineWidth(); |
---|
[531] | 870 | if (lineWidth < 1.) lineWidth = 1.; |
---|
| 871 | lineWidth *= fpViewer -> GetViewParameters().GetGlobalLineWidthScale(); |
---|
| 872 | if (lineWidth < 1.) lineWidth = 1.; |
---|
| 873 | return lineWidth; |
---|
| 874 | } |
---|
| 875 | |
---|
| 876 | G4ViewParameters::DrawingStyle G4VSceneHandler::GetDrawingStyle |
---|
| 877 | (const G4VisAttributes* pVisAttribs) { |
---|
| 878 | // Drawing style is normally determined by the view parameters, but |
---|
| 879 | // it can be overriddden by the ForceDrawingStyle flag in the vis |
---|
| 880 | // attributes. |
---|
[593] | 881 | G4ViewParameters::DrawingStyle style = |
---|
[531] | 882 | fpViewer->GetViewParameters().GetDrawingStyle(); |
---|
| 883 | if (pVisAttribs -> IsForceDrawingStyle ()) { |
---|
| 884 | G4VisAttributes::ForcedDrawingStyle forcedStyle = |
---|
| 885 | pVisAttribs -> GetForcedDrawingStyle (); |
---|
| 886 | // This is complicated because if hidden line and surface removal |
---|
| 887 | // has been requested we wish to preserve this sometimes. |
---|
| 888 | switch (forcedStyle) { |
---|
| 889 | case (G4VisAttributes::solid): |
---|
| 890 | switch (style) { |
---|
| 891 | case (G4ViewParameters::hlr): |
---|
| 892 | style = G4ViewParameters::hlhsr; |
---|
| 893 | break; |
---|
| 894 | case (G4ViewParameters::wireframe): |
---|
| 895 | style = G4ViewParameters::hsr; |
---|
| 896 | break; |
---|
| 897 | case (G4ViewParameters::hlhsr): |
---|
| 898 | case (G4ViewParameters::hsr): |
---|
| 899 | default: |
---|
| 900 | break; |
---|
| 901 | } |
---|
| 902 | break; |
---|
| 903 | case (G4VisAttributes::wireframe): |
---|
| 904 | default: |
---|
| 905 | // But if forced style is wireframe, do it, because one of its |
---|
| 906 | // main uses is in displaying the consituent solids of a Boolean |
---|
| 907 | // solid and their surfaces overlap with the resulting Booean |
---|
| 908 | // solid, making a mess if hlr is specified. |
---|
| 909 | style = G4ViewParameters::wireframe; |
---|
| 910 | break; |
---|
| 911 | } |
---|
| 912 | } |
---|
| 913 | return style; |
---|
| 914 | } |
---|
| 915 | |
---|
| 916 | G4bool G4VSceneHandler::GetAuxEdgeVisible (const G4VisAttributes* pVisAttribs) { |
---|
| 917 | G4bool isAuxEdgeVisible = fpViewer->GetViewParameters().IsAuxEdgeVisible (); |
---|
| 918 | if (pVisAttribs -> IsForceAuxEdgeVisible()) isAuxEdgeVisible = true; |
---|
| 919 | return isAuxEdgeVisible; |
---|
| 920 | } |
---|
| 921 | |
---|
| 922 | G4double G4VSceneHandler::GetMarkerSize |
---|
| 923 | (const G4VMarker& marker, |
---|
| 924 | G4VSceneHandler::MarkerSizeType& markerSizeType) |
---|
| 925 | { |
---|
| 926 | G4bool userSpecified = marker.GetWorldSize() || marker.GetScreenSize(); |
---|
| 927 | const G4VMarker& defaultMarker = |
---|
| 928 | fpViewer -> GetViewParameters().GetDefaultMarker(); |
---|
| 929 | G4double size = userSpecified ? |
---|
| 930 | marker.GetWorldSize() : defaultMarker.GetWorldSize(); |
---|
| 931 | if (size) { |
---|
| 932 | // Draw in world coordinates. |
---|
| 933 | markerSizeType = world; |
---|
| 934 | } |
---|
| 935 | else { |
---|
| 936 | size = userSpecified ? |
---|
| 937 | marker.GetScreenSize() : defaultMarker.GetScreenSize(); |
---|
| 938 | // Draw in screen coordinates. |
---|
| 939 | markerSizeType = screen; |
---|
| 940 | } |
---|
| 941 | if (size <= 1.) size = 1.; |
---|
| 942 | size *= fpViewer -> GetViewParameters().GetGlobalMarkerScale(); |
---|
| 943 | if (size <= 1.) size = 1.; |
---|
| 944 | return size; |
---|
| 945 | } |
---|
| 946 | |
---|
| 947 | G4int G4VSceneHandler::GetNoOfSides(const G4VisAttributes* pVisAttribs) |
---|
| 948 | { |
---|
| 949 | // No. of sides (lines segments per circle) is normally determined |
---|
| 950 | // by the view parameters, but it can be overriddden by the |
---|
| 951 | // ForceLineSegmentsPerCircle in the vis attributes. |
---|
| 952 | G4int lineSegmentsPerCircle = fpViewer->GetViewParameters().GetNoOfSides(); |
---|
[593] | 953 | if (pVisAttribs) { |
---|
| 954 | if (pVisAttribs->IsForceLineSegmentsPerCircle()) |
---|
| 955 | lineSegmentsPerCircle = pVisAttribs->GetForcedLineSegmentsPerCircle(); |
---|
| 956 | const G4int nSegmentsMin = 12; |
---|
| 957 | if (lineSegmentsPerCircle < nSegmentsMin) { |
---|
| 958 | lineSegmentsPerCircle = nSegmentsMin; |
---|
| 959 | G4cout << |
---|
| 960 | "G4VSceneHandler::GetNoOfSides: attempt to set the" |
---|
| 961 | "\nnumber of line segements per circle < " << nSegmentsMin |
---|
| 962 | << "; forced to " << lineSegmentsPerCircle << G4endl; |
---|
| 963 | } |
---|
[531] | 964 | } |
---|
| 965 | return lineSegmentsPerCircle; |
---|
| 966 | } |
---|
| 967 | |
---|
| 968 | std::ostream& operator << (std::ostream& os, const G4VSceneHandler& s) { |
---|
| 969 | |
---|
| 970 | os << "Scene handler " << s.fName << " has " |
---|
| 971 | << s.fViewerList.size () << " viewer(s):"; |
---|
| 972 | for (size_t i = 0; i < s.fViewerList.size (); i++) { |
---|
| 973 | os << "\n " << *(s.fViewerList [i]); |
---|
| 974 | } |
---|
| 975 | |
---|
| 976 | if (s.fpScene) { |
---|
| 977 | os << "\n " << *s.fpScene; |
---|
| 978 | } |
---|
| 979 | else { |
---|
| 980 | os << "\n This scene handler currently has no scene."; |
---|
| 981 | } |
---|
| 982 | |
---|
| 983 | return os; |
---|
| 984 | } |
---|