source: trunk/source/visualization/management/src/G4VViewer.cc @ 806

Last change on this file since 806 was 772, checked in by garnier, 16 years ago

r781@wl-72126: garnier | 2008-04-17 11:28:25 +0200
mise à jour

  • Property svn:mime-type set to text/cpp
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27// $Id: G4VViewer.cc,v 1.24 2007/01/05 16:25:15 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// John Allison  27th March 1996
32// Abstract interface class for graphics views.
33
34#include "G4VViewer.hh"
35
36#include "G4ios.hh"
37#include <sstream>
38
39#include "G4VisManager.hh"
40#include "G4VGraphicsSystem.hh"
41#include "G4VSceneHandler.hh"
42#include "G4Scene.hh"
43#include "G4VPhysicalVolume.hh"
44#include "G4Transform3D.hh"
45
46G4VViewer::G4VViewer (G4VSceneHandler& sceneHandler,
47                      G4int id, const G4String& name):
48fSceneHandler (sceneHandler),
49fViewId (id),
50//fModified (true),
51fNeedKernelVisit (true)
52{
53  if (name == "") {
54    std::ostringstream ost;
55    ost << fSceneHandler.GetName () << '-' << fViewId;
56    fName = ost.str();
57  }
58  else {
59    fName = name;
60  }
61  fShortName = fName (0, fName.find (' '));
62  fShortName.strip ();
63
64  G4VisManager* pVisMan = G4VisManager::GetInstance();
65  G4int xHint, yHint;
66  pVisMan->GetWindowSizeHint(xHint, yHint);
67  const G4String& XGeometryString = pVisMan->GetXGeometryString();
68  fVP.SetWindowSizeHint(xHint,yHint);
69  fVP.SetXGeometryString(XGeometryString);
70  fDefaultVP.SetWindowSizeHint(xHint,yHint);
71  fDefaultVP.SetXGeometryString(XGeometryString);
72}
73
74G4VViewer::~G4VViewer () {}
75
76void G4VViewer::SetName (const G4String& name) {
77  fName = name;
78  fShortName = fName (0, fName.find (' '));
79  fShortName.strip ();
80}
81
82const G4VisAttributes* G4VViewer::GetApplicableVisAttributes
83(const G4VisAttributes* pVisAttribs) const {
84  // If pVisAttribs is zero, pick up the default vis attributes from
85  // the view parameters.
86  if (!pVisAttribs)
87    pVisAttribs = GetViewParameters ().GetDefaultVisAttributes ();
88  return pVisAttribs;
89}
90
91void G4VViewer::NeedKernelVisit () {
92
93  fNeedKernelVisit = true;
94
95  // At one time I thought we'd better notify all viewers.  But I guess
96  // each viewer can take care of itself, so the following code is
97  // redundant (but keep it commented out for now).   (John Allison)
98  // Notify all viewers that a kernel visit is required.
99  // const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
100  // G4ViewerListConstIterator i;
101  // for (i = viewerList.begin(); i != viewerList.end(); i++) {
102  //   (*i) -> SetNeedKernelVisit ();
103  // }
104  // ??...but, there's a problem in OpenGL Stored which seems to
105  // require *all* viewers to revisit the kernel, so...
106  /*
107  const G4ViewerList& viewerList = fSceneHandler.GetViewerList ();
108  G4ViewerListConstIterator i;
109  for (i = viewerList.begin(); i != viewerList.end(); i++) {
110    (*i) -> SetNeedKernelVisit (true);
111  }
112  */
113  // Feb 2005 - commented out.  Let's fix OpenGL if necessary.
114}
115
116void G4VViewer::FinishView () {}
117
118void G4VViewer::ShowView () {}
119
120void G4VViewer::ProcessView ()
121{
122  // If ClearStore has been requested, e.g., if the scene has changed,
123  // or if the concrete viewer has decided that it necessary to visit
124  // the kernel, perhaps because the view parameters have changed
125  // significantly (this should be done in the concrete viewer's
126  // DrawView)...
127  if (fNeedKernelVisit) {
128    // Reset flag.  This must be done before ProcessScene to prevent
129    // recursive calls when recomputing transients...
130    fNeedKernelVisit = false;
131    fSceneHandler.ProcessScene (*this);
132  }
133}
134
135void G4VViewer::SetViewParameters (const G4ViewParameters& vp) {
136  fVP = vp;
137}
138
139std::ostream& operator << (std::ostream& os, const G4VViewer& v) {
140  os << "View " << v.fName << ":\n";
141  os << v.fVP;
142  return os;
143}
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