[531] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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[1348] | 27 | // $Id: G4VisCommandsSceneAdd.cc,v 1.85 2010/12/11 16:50:10 allison Exp $ |
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[1346] | 28 | // GEANT4 tag $Name: $ |
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[531] | 29 | // /vis/scene commands - John Allison 9th August 1998 |
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| 30 | |
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| 31 | #include "G4VisCommandsSceneAdd.hh" |
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| 32 | |
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| 33 | #include "G4TransportationManager.hh" |
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| 34 | #include "G4LogicalVolumeStore.hh" |
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| 35 | #include "G4PhysicalVolumeModel.hh" |
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| 36 | #include "G4LogicalVolumeModel.hh" |
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| 37 | #include "G4ModelingParameters.hh" |
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| 38 | #include "G4HitsModel.hh" |
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[1288] | 39 | #include "G4DigiModel.hh" |
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[1140] | 40 | #include "G4PSHitsModel.hh" |
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[531] | 41 | #include "G4TrajectoriesModel.hh" |
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| 42 | #include "G4ScaleModel.hh" |
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| 43 | #include "G4TextModel.hh" |
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| 44 | #include "G4AxesModel.hh" |
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| 45 | #include "G4PhysicalVolumeSearchScene.hh" |
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| 46 | #include "G4VGlobalFastSimulationManager.hh" |
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| 47 | #include "G4ParticleTable.hh" |
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| 48 | #include "G4ParticleDefinition.hh" |
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| 49 | #include "G4FlavoredParallelWorldModel.hh" |
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| 50 | #include "G4ApplicationState.hh" |
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| 51 | #include "G4VUserVisAction.hh" |
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| 52 | #include "G4CallbackModel.hh" |
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| 53 | #include "G4UnionSolid.hh" |
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| 54 | #include "G4SubtractionSolid.hh" |
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| 55 | #include "G4Polyhedron.hh" |
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| 56 | #include "G4UImanager.hh" |
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| 57 | #include "G4UIcommand.hh" |
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| 58 | #include "G4UIcmdWithAString.hh" |
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| 59 | #include "G4UIcmdWithoutParameter.hh" |
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| 60 | #include "G4Tokenizer.hh" |
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| 61 | #include "G4RunManager.hh" |
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| 62 | #include "G4StateManager.hh" |
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| 63 | #include "G4Run.hh" |
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| 64 | #include "G4Event.hh" |
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| 65 | #include "G4IdentityTrajectoryFilter.hh" |
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| 66 | #include "G4TransportationManager.hh" |
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| 67 | #include "G4PropagatorInField.hh" |
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[1348] | 68 | #include "G4Trajectory.hh" |
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| 69 | #include "G4TrajectoryPoint.hh" |
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[531] | 70 | #include "G4RichTrajectory.hh" |
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[1228] | 71 | #include "G4RichTrajectoryPoint.hh" |
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[1348] | 72 | #include "G4SmoothTrajectory.hh" |
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| 73 | #include "G4SmoothTrajectoryPoint.hh" |
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[531] | 74 | #include "G4AttDef.hh" |
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| 75 | #include "G4ios.hh" |
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| 76 | #include <sstream> |
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| 77 | |
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| 78 | // Local function with some frequently used error printing... |
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| 79 | static void G4VisCommandsSceneAddUnsuccessful |
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| 80 | (G4VisManager::Verbosity verbosity) { |
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| 81 | if (verbosity >= G4VisManager::warnings) { |
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| 82 | G4cout << |
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| 83 | "WARNING: For some reason, possibly mentioned above, it has not been" |
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| 84 | "\n possible to add to the scene." |
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| 85 | << G4endl; |
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| 86 | } |
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| 87 | } |
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| 88 | |
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| 89 | ////////////// /vis/scene/add/axes ////////////////////////////////// |
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| 90 | |
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| 91 | G4VisCommandSceneAddAxes::G4VisCommandSceneAddAxes () { |
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| 92 | G4bool omitable; |
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| 93 | fpCommand = new G4UIcommand ("/vis/scene/add/axes", this); |
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| 94 | fpCommand -> SetGuidance ("Add axes."); |
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| 95 | fpCommand -> SetGuidance |
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| 96 | ("Draws axes at (x0, y0, z0) of given length."); |
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| 97 | G4UIparameter* parameter; |
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| 98 | parameter = new G4UIparameter ("x0", 'd', omitable = true); |
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| 99 | parameter->SetDefaultValue (0.); |
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| 100 | fpCommand->SetParameter (parameter); |
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| 101 | parameter = new G4UIparameter ("y0", 'd', omitable = true); |
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| 102 | parameter->SetDefaultValue (0.); |
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| 103 | fpCommand->SetParameter (parameter); |
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| 104 | parameter = new G4UIparameter ("z0", 'd', omitable = true); |
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| 105 | parameter->SetDefaultValue (0.); |
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| 106 | fpCommand->SetParameter (parameter); |
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| 107 | parameter = new G4UIparameter ("length", 'd', omitable = true); |
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| 108 | parameter->SetDefaultValue (1.); |
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| 109 | fpCommand->SetParameter (parameter); |
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| 110 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
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| 111 | parameter->SetDefaultValue ("m"); |
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| 112 | fpCommand->SetParameter (parameter); |
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| 113 | } |
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| 114 | |
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| 115 | G4VisCommandSceneAddAxes::~G4VisCommandSceneAddAxes () { |
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| 116 | delete fpCommand; |
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| 117 | } |
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| 118 | |
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| 119 | G4String G4VisCommandSceneAddAxes::GetCurrentValue (G4UIcommand*) { |
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| 120 | return ""; |
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| 121 | } |
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| 122 | |
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| 123 | void G4VisCommandSceneAddAxes::SetNewValue (G4UIcommand*, G4String newValue) { |
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| 124 | |
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| 125 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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| 126 | G4bool warn(verbosity >= G4VisManager::warnings); |
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| 127 | |
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| 128 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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| 129 | if (!pScene) { |
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| 130 | if (verbosity >= G4VisManager::errors) { |
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| 131 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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| 132 | } |
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| 133 | return; |
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| 134 | } |
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| 135 | |
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| 136 | G4String unitString; |
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| 137 | G4double x0, y0, z0, length; |
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| 138 | std::istringstream is (newValue); |
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| 139 | is >> x0 >> y0 >> z0 >> length >> unitString; |
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| 140 | |
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| 141 | G4double unit = G4UIcommand::ValueOf(unitString); |
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| 142 | x0 *= unit; y0 *= unit; z0 *= unit; length *= unit; |
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| 143 | |
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| 144 | G4VModel* model = new G4AxesModel(x0, y0, z0, length); |
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| 145 | |
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| 146 | model->SetExtent(G4VisExtent(x0 - length, x0 + length, |
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| 147 | y0 - length, y0 + length, |
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| 148 | z0 - length, z0 + length)); |
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| 149 | // This extent gets "added" to existing scene extent in |
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| 150 | // AddRunDurationModel below. |
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| 151 | |
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| 152 | const G4String& currentSceneName = pScene -> GetName (); |
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| 153 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
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| 154 | if (successful) { |
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| 155 | if (verbosity >= G4VisManager::confirmations) { |
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| 156 | G4cout << "Axes have been added to scene \"" << currentSceneName << "\"." |
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| 157 | << G4endl; |
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| 158 | } |
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| 159 | } |
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| 160 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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| 161 | UpdateVisManagerScene (currentSceneName); |
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| 162 | } |
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| 163 | |
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| 164 | |
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[1288] | 165 | ////////////// /vis/scene/add/digis /////////////////////////////////////// |
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| 166 | |
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| 167 | G4VisCommandSceneAddDigis::G4VisCommandSceneAddDigis () { |
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[1315] | 168 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/digis", this); |
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[1288] | 169 | fpCommand -> SetGuidance ("Adds digis to current scene."); |
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| 170 | fpCommand -> SetGuidance |
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| 171 | ("Digis are drawn at end of event when the scene in which" |
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| 172 | "\nthey are added is current."); |
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| 173 | } |
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| 174 | |
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| 175 | G4VisCommandSceneAddDigis::~G4VisCommandSceneAddDigis () { |
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| 176 | delete fpCommand; |
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| 177 | } |
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| 178 | |
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| 179 | G4String G4VisCommandSceneAddDigis::GetCurrentValue (G4UIcommand*) { |
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| 180 | return ""; |
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| 181 | } |
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| 182 | |
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| 183 | void G4VisCommandSceneAddDigis::SetNewValue (G4UIcommand*, G4String) { |
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| 184 | |
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| 185 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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| 186 | G4bool warn(verbosity >= G4VisManager::warnings); |
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| 187 | |
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| 188 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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| 189 | if (!pScene) { |
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| 190 | if (verbosity >= G4VisManager::errors) { |
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| 191 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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| 192 | } |
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| 193 | return; |
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| 194 | } |
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| 195 | |
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| 196 | G4DigiModel* model = new G4DigiModel; |
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| 197 | const G4String& currentSceneName = pScene -> GetName (); |
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| 198 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
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| 199 | if (successful) { |
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| 200 | if (verbosity >= G4VisManager::confirmations) { |
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| 201 | G4cout << "Digis will be drawn in scene \"" |
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| 202 | << currentSceneName << "\"." |
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| 203 | << G4endl; |
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| 204 | } |
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| 205 | } |
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| 206 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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| 207 | UpdateVisManagerScene (currentSceneName); |
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| 208 | } |
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| 209 | |
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[531] | 210 | ////////////// /vis/scene/add/eventID /////////////////////////////////////// |
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| 211 | |
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| 212 | G4VisCommandSceneAddEventID::G4VisCommandSceneAddEventID () { |
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| 213 | G4bool omitable; |
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| 214 | fpCommand = new G4UIcommand ("/vis/scene/add/eventID", this); |
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| 215 | fpCommand -> SetGuidance ("Adds eventID to current scene."); |
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| 216 | fpCommand -> SetGuidance |
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| 217 | ("Run and event numbers are drawn at end of event or run when" |
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| 218 | "\n the scene in which they are added is current."); |
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| 219 | G4UIparameter* parameter; |
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| 220 | parameter = new G4UIparameter ("size", 'i', omitable = true); |
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| 221 | parameter -> SetGuidance ("Screen size of text in pixels."); |
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| 222 | parameter -> SetDefaultValue (18); |
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| 223 | fpCommand -> SetParameter (parameter); |
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| 224 | parameter = new G4UIparameter ("x-position", 'd', omitable = true); |
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| 225 | parameter -> SetGuidance ("x screen position in range -1 < x < 1."); |
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| 226 | parameter -> SetDefaultValue (-0.95); |
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| 227 | fpCommand -> SetParameter (parameter); |
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| 228 | parameter = new G4UIparameter ("y-position", 'd', omitable = true); |
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| 229 | parameter -> SetGuidance ("y screen position in range -1 < y < 1."); |
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| 230 | parameter -> SetDefaultValue (0.9); |
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| 231 | fpCommand -> SetParameter (parameter); |
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| 232 | } |
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| 233 | |
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| 234 | G4VisCommandSceneAddEventID::~G4VisCommandSceneAddEventID () { |
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| 235 | delete fpCommand; |
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| 236 | } |
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| 237 | |
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| 238 | G4String G4VisCommandSceneAddEventID::GetCurrentValue (G4UIcommand*) { |
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| 239 | return ""; |
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| 240 | } |
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| 241 | |
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| 242 | void G4VisCommandSceneAddEventID::SetNewValue (G4UIcommand*, G4String newValue) |
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| 243 | { |
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| 244 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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| 245 | G4bool warn(verbosity >= G4VisManager::warnings); |
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| 246 | |
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| 247 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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| 248 | if (!pScene) { |
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| 249 | if (verbosity >= G4VisManager::errors) { |
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| 250 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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| 251 | } |
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| 252 | return; |
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| 253 | } |
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| 254 | |
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| 255 | G4int size; |
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| 256 | G4double x, y; |
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| 257 | std::istringstream is(newValue); |
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| 258 | is >> size >> x >> y; |
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| 259 | |
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| 260 | EventID* eventID = new EventID(fpVisManager, size, x, y); |
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| 261 | G4VModel* model = |
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| 262 | new G4CallbackModel<G4VisCommandSceneAddEventID::EventID>(eventID); |
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| 263 | model->SetGlobalDescription("EventID"); |
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| 264 | model->SetGlobalTag("EventID"); |
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| 265 | const G4String& currentSceneName = pScene -> GetName (); |
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| 266 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
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| 267 | if (successful) { |
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| 268 | if (verbosity >= G4VisManager::confirmations) { |
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| 269 | G4cout << "EventID will be drawn in scene \"" |
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| 270 | << currentSceneName << "\"." |
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| 271 | << G4endl; |
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| 272 | } |
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| 273 | } |
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| 274 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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| 275 | UpdateVisManagerScene (currentSceneName); |
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| 276 | } |
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| 277 | |
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| 278 | void G4VisCommandSceneAddEventID::EventID::operator() |
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| 279 | (G4VGraphicsScene& sceneHandler, const G4Transform3D&) |
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| 280 | { |
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| 281 | const G4Run* currentRun = 0; |
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| 282 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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[1140] | 283 | if (runManager) currentRun = runManager->GetCurrentRun(); |
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[531] | 284 | |
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| 285 | G4VModel* model = fpVisManager->GetCurrentSceneHandler()->GetModel(); |
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[1140] | 286 | const G4ModelingParameters* mp = 0; |
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| 287 | const G4Event* currentEvent = 0; |
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[1087] | 288 | if (model) { |
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| 289 | mp = model->GetModelingParameters(); |
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| 290 | currentEvent = mp->GetEvent(); |
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| 291 | } else { |
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| 292 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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| 293 | if (verbosity >= G4VisManager::errors) { |
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[1140] | 294 | G4cout << "ERROR: No model defined for this SceneHandler : " |
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| 295 | << fpVisManager->GetCurrentSceneHandler()->GetName() |
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| 296 | << G4endl; |
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[1087] | 297 | } |
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| 298 | } |
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[531] | 299 | if (currentRun && currentEvent) { |
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| 300 | G4int runID = currentRun->GetRunID(); |
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| 301 | G4int eventID = currentEvent->GetEventID(); |
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| 302 | std::ostringstream oss; |
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| 303 | if (fpVisManager->GetCurrentScene()->GetRefreshAtEndOfEvent()) { |
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| 304 | oss << "Run " << runID << " Event " << eventID; |
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| 305 | } else { |
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| 306 | G4int nEvents = 0; |
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| 307 | G4StateManager* stateManager = G4StateManager::GetStateManager(); |
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| 308 | G4ApplicationState state = stateManager->GetCurrentState(); |
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| 309 | if (state == G4State_EventProc) { |
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| 310 | nEvents = currentRun->GetNumberOfEventToBeProcessed(); |
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| 311 | } else { |
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| 312 | const std::vector<const G4Event*>* events = |
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[1346] | 313 | currentRun->GetEventVector(); |
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[531] | 314 | if (events) nEvents = events->size(); |
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| 315 | } |
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| 316 | if (eventID < nEvents - 1) return; // Not last event. |
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| 317 | else { |
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| 318 | oss << "Run " << runID << " (" << nEvents << " accumulated events)"; |
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| 319 | } |
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| 320 | } |
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| 321 | G4Text text(oss.str(), G4Point3D(fX, fY, 0.)); |
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| 322 | text.SetScreenSize(fSize); |
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| 323 | G4VisAttributes textAtts(G4Colour(0.,1.,1)); |
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| 324 | text.SetVisAttributes(textAtts); |
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| 325 | sceneHandler.BeginPrimitives2D(); |
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| 326 | sceneHandler.AddPrimitive(text); |
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| 327 | sceneHandler.EndPrimitives2D(); |
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| 328 | } |
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| 329 | } |
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| 330 | |
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| 331 | ////////////// /vis/scene/add/ghosts /////////////////////////////////////// |
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| 332 | |
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| 333 | G4VisCommandSceneAddGhosts::G4VisCommandSceneAddGhosts () { |
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| 334 | G4bool omitable; |
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| 335 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/ghosts", this); |
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| 336 | fpCommand -> SetGuidance |
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| 337 | ("Adds ghost volumes (G4FlavoredParallelWorld) to the current scene."); |
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| 338 | fpCommand -> SetGuidance ("Selects by particle."); |
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| 339 | fpCommand -> SetParameterName ("particle", omitable = true); |
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| 340 | fpCommand -> SetDefaultValue ("all"); |
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| 341 | } |
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| 342 | |
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| 343 | G4VisCommandSceneAddGhosts::~G4VisCommandSceneAddGhosts () { |
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| 344 | delete fpCommand; |
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| 345 | } |
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| 346 | |
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| 347 | G4String G4VisCommandSceneAddGhosts::GetCurrentValue (G4UIcommand*) { |
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| 348 | return ""; |
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| 349 | } |
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| 350 | |
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| 351 | void G4VisCommandSceneAddGhosts::SetNewValue(G4UIcommand*, G4String newValue) { |
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| 352 | |
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| 353 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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| 354 | G4bool warn(verbosity >= G4VisManager::warnings); |
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| 355 | |
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| 356 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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| 357 | if (!pScene) { |
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| 358 | if (verbosity >= G4VisManager::errors) { |
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| 359 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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| 360 | } |
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| 361 | return; |
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| 362 | } |
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| 363 | const G4String& currentSceneName = pScene -> GetName (); |
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| 364 | |
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| 365 | // Gets the G4GlobalFastSimulationManager pointer if any. |
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| 366 | G4VGlobalFastSimulationManager* theGlobalFastSimulationManager; |
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| 367 | if(!(theGlobalFastSimulationManager = |
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| 368 | G4VGlobalFastSimulationManager::GetConcreteInstance ())){ |
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| 369 | if (verbosity >= G4VisManager::errors) { |
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| 370 | G4cout << "ERROR: no G4GlobalFastSimulationManager" << G4endl; |
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| 371 | } |
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| 372 | return; |
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| 373 | } |
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| 374 | |
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| 375 | // Gets the G4ParticleTable pointer. |
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| 376 | G4ParticleTable* theParticleTable=G4ParticleTable::GetParticleTable(); |
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| 377 | |
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| 378 | // If "all" (the default) loops on all known particles |
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| 379 | if(newValue=="all") |
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| 380 | { |
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| 381 | G4VFlavoredParallelWorld* CurrentFlavoredWorld = 0; |
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| 382 | G4bool successful = false; |
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| 383 | for (G4int iParticle=0; iParticle<theParticleTable->entries(); |
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| 384 | iParticle++) |
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| 385 | { |
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| 386 | CurrentFlavoredWorld = theGlobalFastSimulationManager-> |
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| 387 | GetFlavoredWorldForThis(theParticleTable->GetParticle(iParticle)); |
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| 388 | |
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| 389 | if(CurrentFlavoredWorld) |
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| 390 | successful = successful || pScene -> |
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| 391 | AddRunDurationModel(new G4FlavoredParallelWorldModel |
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| 392 | (CurrentFlavoredWorld), warn); |
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| 393 | } |
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| 394 | if (successful) |
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| 395 | { |
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| 396 | if (verbosity >= G4VisManager::confirmations) |
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| 397 | G4cout << "Ghosts have been added to scene \"" |
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| 398 | << currentSceneName << "\"." |
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| 399 | << G4endl; |
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| 400 | UpdateVisManagerScene (currentSceneName); |
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| 401 | } |
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| 402 | else |
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| 403 | { |
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| 404 | G4cout << "ERROR: There are no ghosts."<<G4endl; |
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| 405 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
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| 406 | } |
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| 407 | return; |
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| 408 | } |
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| 409 | |
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| 410 | // Given a particle name looks just for the concerned Ghosts, if any. |
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| 411 | G4ParticleDefinition* currentParticle = |
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| 412 | theParticleTable->FindParticle(newValue); |
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| 413 | |
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| 414 | if (currentParticle == NULL) |
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| 415 | { |
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| 416 | if (verbosity >= G4VisManager::errors) |
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| 417 | G4cout << "ERROR: \"" << newValue |
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| 418 | << "\": not found this particle name!" << G4endl; |
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| 419 | return; |
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| 420 | } |
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| 421 | |
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| 422 | G4VFlavoredParallelWorld* worldForThis = |
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| 423 | theGlobalFastSimulationManager->GetFlavoredWorldForThis(currentParticle); |
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| 424 | if(worldForThis) |
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| 425 | { |
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| 426 | G4bool successful = pScene -> AddRunDurationModel |
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| 427 | (new G4FlavoredParallelWorldModel (worldForThis), warn); |
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| 428 | if (successful) { |
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| 429 | if (verbosity >= G4VisManager::confirmations) |
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| 430 | G4cout << "Ghosts have been added to scene \"" |
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| 431 | << currentSceneName << "\"." |
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| 432 | << G4endl; |
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| 433 | UpdateVisManagerScene (currentSceneName); |
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| 434 | } |
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| 435 | } |
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| 436 | else |
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| 437 | if (verbosity >= G4VisManager::errors) |
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| 438 | { |
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| 439 | G4cout << "ERROR: There are no ghosts for \""<<newValue<<"\""<<G4endl; |
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| 440 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 441 | } |
---|
| 442 | } |
---|
| 443 | |
---|
| 444 | |
---|
| 445 | ////////////// /vis/scene/add/hits /////////////////////////////////////// |
---|
| 446 | |
---|
| 447 | G4VisCommandSceneAddHits::G4VisCommandSceneAddHits () { |
---|
| 448 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/hits", this); |
---|
| 449 | fpCommand -> SetGuidance ("Adds hits to current scene."); |
---|
| 450 | fpCommand -> SetGuidance |
---|
| 451 | ("Hits are drawn at end of event when the scene in which" |
---|
| 452 | "\nthey are added is current."); |
---|
| 453 | } |
---|
| 454 | |
---|
| 455 | G4VisCommandSceneAddHits::~G4VisCommandSceneAddHits () { |
---|
| 456 | delete fpCommand; |
---|
| 457 | } |
---|
| 458 | |
---|
| 459 | G4String G4VisCommandSceneAddHits::GetCurrentValue (G4UIcommand*) { |
---|
| 460 | return ""; |
---|
| 461 | } |
---|
| 462 | |
---|
| 463 | void G4VisCommandSceneAddHits::SetNewValue (G4UIcommand*, G4String) { |
---|
| 464 | |
---|
| 465 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 466 | G4bool warn(verbosity >= G4VisManager::warnings); |
---|
| 467 | |
---|
| 468 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 469 | if (!pScene) { |
---|
| 470 | if (verbosity >= G4VisManager::errors) { |
---|
| 471 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 472 | } |
---|
| 473 | return; |
---|
| 474 | } |
---|
| 475 | |
---|
| 476 | G4HitsModel* model = new G4HitsModel; |
---|
| 477 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 478 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
---|
| 479 | if (successful) { |
---|
| 480 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 481 | G4cout << "Hits will be drawn in scene \"" |
---|
| 482 | << currentSceneName << "\"." |
---|
| 483 | << G4endl; |
---|
| 484 | } |
---|
| 485 | } |
---|
| 486 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 487 | UpdateVisManagerScene (currentSceneName); |
---|
| 488 | } |
---|
| 489 | |
---|
| 490 | ////////////// /vis/scene/add/logicalVolume ////////////////////////////////// |
---|
| 491 | |
---|
| 492 | G4VisCommandSceneAddLogicalVolume::G4VisCommandSceneAddLogicalVolume () { |
---|
| 493 | G4bool omitable; |
---|
| 494 | fpCommand = new G4UIcommand ("/vis/scene/add/logicalVolume", this); |
---|
| 495 | fpCommand -> SetGuidance ("Adds a logical volume to the current scene,"); |
---|
| 496 | fpCommand -> SetGuidance |
---|
| 497 | ("Shows boolean components (if any), voxels (if any) and readout geometry" |
---|
| 498 | "\n(if any). Note: voxels are not constructed until start of run -" |
---|
| 499 | "\n \"/run/beamOn\"."); |
---|
| 500 | G4UIparameter* parameter; |
---|
| 501 | parameter = new G4UIparameter ("logical-volume-name", 's', omitable = false); |
---|
| 502 | fpCommand -> SetParameter (parameter); |
---|
| 503 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true); |
---|
| 504 | parameter -> SetGuidance ("Depth of descent of geometry hierarchy."); |
---|
| 505 | parameter -> SetDefaultValue (1); |
---|
| 506 | fpCommand -> SetParameter (parameter); |
---|
| 507 | parameter = new G4UIparameter ("booleans-flag", 'b', omitable = true); |
---|
| 508 | parameter -> SetDefaultValue (true); |
---|
| 509 | fpCommand -> SetParameter (parameter); |
---|
| 510 | parameter = new G4UIparameter ("voxels-flag", 'b', omitable = true); |
---|
| 511 | parameter -> SetDefaultValue (true); |
---|
| 512 | fpCommand -> SetParameter (parameter); |
---|
| 513 | parameter = new G4UIparameter ("readout-flag", 'b', omitable = true); |
---|
| 514 | parameter -> SetDefaultValue (true); |
---|
| 515 | fpCommand -> SetParameter (parameter); |
---|
| 516 | } |
---|
| 517 | |
---|
| 518 | G4VisCommandSceneAddLogicalVolume::~G4VisCommandSceneAddLogicalVolume () { |
---|
| 519 | delete fpCommand; |
---|
| 520 | } |
---|
| 521 | |
---|
| 522 | G4String G4VisCommandSceneAddLogicalVolume::GetCurrentValue (G4UIcommand*) { |
---|
| 523 | return ""; |
---|
| 524 | } |
---|
| 525 | |
---|
| 526 | void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand*, |
---|
| 527 | G4String newValue) { |
---|
| 528 | |
---|
| 529 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 530 | G4bool warn(verbosity >= G4VisManager::warnings); |
---|
| 531 | |
---|
| 532 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 533 | if (!pScene) { |
---|
| 534 | if (verbosity >= G4VisManager::errors) { |
---|
| 535 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 536 | } |
---|
| 537 | return; |
---|
| 538 | } |
---|
| 539 | |
---|
| 540 | G4String name; |
---|
| 541 | G4int requestedDepthOfDescent; |
---|
| 542 | G4String booleansString, voxelsString, readoutString; |
---|
| 543 | std::istringstream is (newValue); |
---|
| 544 | is >> name >> requestedDepthOfDescent |
---|
| 545 | >> booleansString >> voxelsString >> readoutString; |
---|
| 546 | G4bool booleans = G4UIcommand::ConvertToBool(booleansString); |
---|
| 547 | G4bool voxels = G4UIcommand::ConvertToBool(voxelsString); |
---|
| 548 | G4bool readout = G4UIcommand::ConvertToBool(readoutString); |
---|
| 549 | |
---|
| 550 | G4LogicalVolumeStore *pLVStore = G4LogicalVolumeStore::GetInstance(); |
---|
| 551 | int nLV = pLVStore -> size (); |
---|
| 552 | int iLV; |
---|
| 553 | G4LogicalVolume* pLV = 0; |
---|
| 554 | for (iLV = 0; iLV < nLV; iLV++ ) { |
---|
| 555 | pLV = (*pLVStore) [iLV]; |
---|
| 556 | if (pLV -> GetName () == name) break; |
---|
| 557 | } |
---|
| 558 | if (iLV == nLV) { |
---|
| 559 | if (verbosity >= G4VisManager::errors) { |
---|
| 560 | G4cout << "ERROR: Logical volume " << name |
---|
| 561 | << " not found in logical volume store." << G4endl; |
---|
| 562 | } |
---|
| 563 | return; |
---|
| 564 | } |
---|
| 565 | |
---|
| 566 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList(); |
---|
| 567 | std::vector<G4VModel*>::const_iterator i; |
---|
| 568 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) { |
---|
| 569 | if ((*i) -> GetGlobalDescription().find("Volume") != std::string::npos) break; |
---|
| 570 | } |
---|
| 571 | if (i != rdModelList.end()) { |
---|
| 572 | if (verbosity >= G4VisManager::errors) { |
---|
| 573 | G4cout << "There is already a volume, \"" |
---|
| 574 | << (*i) -> GetGlobalDescription() |
---|
| 575 | << "\",\n in the run-duration model list of scene \"" |
---|
| 576 | << pScene -> GetName() |
---|
| 577 | << "\".\n Your logical volume must be the only volume in the scene." |
---|
| 578 | << "\n Create a new scene and try again:" |
---|
| 579 | << "\n /vis/specify " << name |
---|
| 580 | << "\n or" |
---|
| 581 | << "\n /vis/scene/create" |
---|
| 582 | << "\n /vis/scene/add/logicalVolume " << name |
---|
| 583 | << "\n /vis/sceneHandler/attach" |
---|
| 584 | << "\n (and also, if necessary, /vis/viewer/flush)" |
---|
| 585 | << G4endl; |
---|
| 586 | } |
---|
| 587 | } |
---|
| 588 | |
---|
| 589 | G4VModel* model = new G4LogicalVolumeModel |
---|
| 590 | (pLV, requestedDepthOfDescent, booleans, voxels, readout); |
---|
| 591 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 592 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
| 593 | if (successful) { |
---|
| 594 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 595 | G4cout << "Logical volume \"" << pLV -> GetName () |
---|
| 596 | << " with requested depth of descent " |
---|
| 597 | << requestedDepthOfDescent |
---|
| 598 | << ",\n with"; |
---|
| 599 | if (!booleans) G4cout << "out"; |
---|
| 600 | G4cout << " boolean components, with"; |
---|
| 601 | if (!voxels) G4cout << "out"; |
---|
| 602 | G4cout << " voxels and with"; |
---|
| 603 | if (!readout) G4cout << "out"; |
---|
| 604 | G4cout << " readout geometry," |
---|
| 605 | << "\n has been added to scene \"" << currentSceneName << "\"." |
---|
| 606 | << G4endl; |
---|
| 607 | } |
---|
| 608 | } |
---|
| 609 | else { |
---|
| 610 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 611 | return; |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | UpdateVisManagerScene (currentSceneName); |
---|
| 615 | } |
---|
| 616 | |
---|
| 617 | |
---|
| 618 | ////////////// /vis/scene/add/logo ////////////////////////////////// |
---|
| 619 | |
---|
| 620 | G4VisCommandSceneAddLogo::G4VisCommandSceneAddLogo () { |
---|
| 621 | G4bool omitable; |
---|
| 622 | fpCommand = new G4UIcommand ("/vis/scene/add/logo", this); |
---|
| 623 | fpCommand -> SetGuidance |
---|
| 624 | ("Adds a G4 logo to the current scene."); |
---|
| 625 | fpCommand -> SetGuidance |
---|
| 626 | ("The placement, if automatic, is similar to that of scale -" |
---|
| 627 | "\n\"help /vis/scene/add/scale\" for more information."); |
---|
| 628 | G4UIparameter* parameter; |
---|
| 629 | parameter = new G4UIparameter ("height", 'd', omitable = true); |
---|
| 630 | parameter->SetDefaultValue (1.); |
---|
| 631 | fpCommand->SetParameter (parameter); |
---|
| 632 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 633 | parameter->SetDefaultValue ("m"); |
---|
| 634 | fpCommand->SetParameter (parameter); |
---|
| 635 | parameter = new G4UIparameter ("direction", 's', omitable = true); |
---|
| 636 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'."); |
---|
| 637 | parameter->SetDefaultValue ("x"); |
---|
| 638 | fpCommand->SetParameter (parameter); |
---|
| 639 | parameter = new G4UIparameter ("red", 'd', omitable = true); |
---|
| 640 | parameter->SetDefaultValue (0.); |
---|
| 641 | fpCommand->SetParameter (parameter); |
---|
| 642 | parameter = new G4UIparameter ("green", 'd', omitable = true); |
---|
| 643 | parameter->SetDefaultValue (1.); |
---|
| 644 | fpCommand->SetParameter (parameter); |
---|
| 645 | parameter = new G4UIparameter ("blue", 'd', omitable = true); |
---|
| 646 | parameter->SetDefaultValue (0.); |
---|
| 647 | fpCommand->SetParameter (parameter); |
---|
| 648 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true); |
---|
| 649 | parameter->SetGuidance |
---|
| 650 | ("Automatic placement or manual placement at (xmid,ymid,zmid)."); |
---|
| 651 | parameter -> SetParameterCandidates("auto manual"); |
---|
| 652 | parameter->SetDefaultValue ("auto"); |
---|
| 653 | fpCommand->SetParameter (parameter); |
---|
| 654 | parameter = new G4UIparameter ("xmid", 'd', omitable = true); |
---|
| 655 | parameter->SetDefaultValue (0.); |
---|
| 656 | fpCommand->SetParameter (parameter); |
---|
| 657 | parameter = new G4UIparameter ("ymid", 'd', omitable = true); |
---|
| 658 | parameter->SetDefaultValue (0.); |
---|
| 659 | fpCommand->SetParameter (parameter); |
---|
| 660 | parameter = new G4UIparameter ("zmid", 'd', omitable = true); |
---|
| 661 | parameter->SetDefaultValue (0.); |
---|
| 662 | fpCommand->SetParameter (parameter); |
---|
| 663 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 664 | parameter->SetDefaultValue ("m"); |
---|
| 665 | fpCommand->SetParameter (parameter); |
---|
| 666 | } |
---|
| 667 | |
---|
| 668 | G4VisCommandSceneAddLogo::~G4VisCommandSceneAddLogo () { |
---|
| 669 | delete fpCommand; |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | G4String G4VisCommandSceneAddLogo::GetCurrentValue (G4UIcommand*) { |
---|
| 673 | return ""; |
---|
| 674 | } |
---|
| 675 | |
---|
| 676 | void G4VisCommandSceneAddLogo::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
| 677 | |
---|
| 678 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 679 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 680 | |
---|
| 681 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 682 | if (!pScene) { |
---|
| 683 | if (verbosity >= G4VisManager::errors) { |
---|
| 684 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 685 | } |
---|
| 686 | return; |
---|
| 687 | } |
---|
| 688 | |
---|
| 689 | G4double userHeight, red, green, blue, xmid, ymid, zmid; |
---|
| 690 | G4String userHeightUnit, direction, auto_manual, positionUnit; |
---|
| 691 | std::istringstream is (newValue); |
---|
| 692 | is >> userHeight >> userHeightUnit >> direction |
---|
| 693 | >> red >> green >> blue |
---|
| 694 | >> auto_manual |
---|
| 695 | >> xmid >> ymid >> zmid >> positionUnit; |
---|
| 696 | |
---|
| 697 | G4double height = userHeight * G4UIcommand::ValueOf(userHeightUnit); |
---|
| 698 | G4double unit = G4UIcommand::ValueOf(positionUnit); |
---|
| 699 | xmid *= unit; ymid *= unit; zmid *= unit; |
---|
| 700 | |
---|
| 701 | G4Scale::Direction logoDirection (G4Scale::x); |
---|
| 702 | if (direction(0) == 'y') logoDirection = G4Scale::y; |
---|
| 703 | if (direction(0) == 'z') logoDirection = G4Scale::z; |
---|
| 704 | |
---|
| 705 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true; |
---|
| 706 | // Parameters read and interpreted. |
---|
| 707 | |
---|
| 708 | // Useful constants, etc... |
---|
| 709 | const G4double halfHeight(height / 2.); |
---|
| 710 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better. |
---|
| 711 | const G4double onePlusComfort(1. + comfort); |
---|
| 712 | const G4double freeHeightFraction (1. + 2. * comfort); |
---|
| 713 | |
---|
| 714 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent. |
---|
| 715 | const G4double xmin = sceneExtent.GetXmin(); |
---|
| 716 | const G4double xmax = sceneExtent.GetXmax(); |
---|
| 717 | const G4double ymin = sceneExtent.GetYmin(); |
---|
| 718 | const G4double ymax = sceneExtent.GetYmax(); |
---|
| 719 | const G4double zmin = sceneExtent.GetZmin(); |
---|
| 720 | const G4double zmax = sceneExtent.GetZmax(); |
---|
| 721 | |
---|
| 722 | // Test existing extent and issue warnings... |
---|
| 723 | G4bool worried = false; |
---|
| 724 | if (sceneExtent.GetExtentRadius() == 0) { |
---|
| 725 | worried = true; |
---|
| 726 | if (verbosity >= G4VisManager::warnings) { |
---|
| 727 | G4cout << |
---|
| 728 | "WARNING: Existing scene does not yet have any extent." |
---|
| 729 | "\n Maybe you have not yet added any geometrical object." |
---|
| 730 | << G4endl; |
---|
| 731 | } |
---|
| 732 | } |
---|
| 733 | // Test existing scene for room... |
---|
| 734 | G4bool room = true; |
---|
| 735 | switch (logoDirection) { |
---|
| 736 | case G4Scale::x: |
---|
| 737 | if (freeHeightFraction * (xmax - xmin) < height) room = false; break; |
---|
| 738 | case G4Scale::y: |
---|
| 739 | if (freeHeightFraction * (ymax - ymin) < height) room = false; break; |
---|
| 740 | case G4Scale::z: |
---|
| 741 | if (freeHeightFraction * (zmax - zmin) < height) room = false; break; |
---|
| 742 | } |
---|
| 743 | if (!room) { |
---|
| 744 | worried = true; |
---|
| 745 | if (verbosity >= G4VisManager::warnings) { |
---|
| 746 | G4cout << |
---|
| 747 | "WARNING: Not enough room in existing scene. Maybe logo is too large." |
---|
| 748 | << G4endl; |
---|
| 749 | } |
---|
| 750 | } |
---|
| 751 | if (worried) { |
---|
| 752 | if (verbosity >= G4VisManager::warnings) { |
---|
| 753 | G4cout << |
---|
| 754 | "WARNING: The logo you have asked for is bigger than the existing" |
---|
| 755 | "\n scene. Maybe you have added it too soon. It is recommended that" |
---|
| 756 | "\n you add the logo last so that it can be correctly auto-positioned" |
---|
| 757 | "\n so as not to be obscured by any existing object and so that the" |
---|
| 758 | "\n view parameters can be correctly recalculated." |
---|
| 759 | << G4endl; |
---|
| 760 | } |
---|
| 761 | } |
---|
| 762 | |
---|
| 763 | // Now figure out the extent... |
---|
| 764 | // |
---|
| 765 | // From the G4Scale.hh: |
---|
| 766 | // |
---|
| 767 | // This creates a representation of annotated line in the specified |
---|
| 768 | // direction with tick marks at the end. If autoPlacing is true it |
---|
| 769 | // is required to be centred at the front, right, bottom corner of |
---|
| 770 | // the world space, comfortably outside the existing bounding |
---|
| 771 | // box/sphere so that existing objects do not obscure it. Otherwise |
---|
| 772 | // it is required to be drawn with mid-point at (xmid, ymid, zmid). |
---|
| 773 | // |
---|
| 774 | // The auto placing algorithm might be: |
---|
| 775 | // x = xmin + (1 + comfort) * (xmax - xmin) |
---|
| 776 | // y = ymin - comfort * (ymax - ymin) |
---|
| 777 | // z = zmin + (1 + comfort) * (zmax - zmin) |
---|
| 778 | // if direction == x then (x - length,y,z) to (x,y,z) |
---|
| 779 | // if direction == y then (x,y,z) to (x,y + length,z) |
---|
| 780 | // if direction == z then (x,y,z - length) to (x,y,z) |
---|
| 781 | // |
---|
| 782 | // End of clip from G4Scale.hh: |
---|
| 783 | |
---|
| 784 | G4double sxmid(xmid), symid(ymid), szmid(zmid); |
---|
| 785 | if (autoPlacing) { |
---|
| 786 | sxmid = xmin + onePlusComfort * (xmax - xmin); |
---|
| 787 | symid = ymin - comfort * (ymax - ymin); |
---|
| 788 | szmid = zmin + onePlusComfort * (zmax - zmin); |
---|
| 789 | switch (logoDirection) { |
---|
| 790 | case G4Scale::x: |
---|
| 791 | sxmid -= halfHeight; |
---|
| 792 | break; |
---|
| 793 | case G4Scale::y: |
---|
| 794 | symid += halfHeight; |
---|
| 795 | break; |
---|
| 796 | case G4Scale::z: |
---|
| 797 | szmid -= halfHeight; |
---|
| 798 | break; |
---|
| 799 | } |
---|
| 800 | } |
---|
| 801 | G4double sxmin(sxmid), sxmax(sxmid); |
---|
| 802 | G4double symin(symid), symax(symid); |
---|
| 803 | G4double szmin(szmid), szmax(szmid); |
---|
| 804 | G4Transform3D transform; |
---|
| 805 | switch (logoDirection) { |
---|
| 806 | case G4Scale::x: |
---|
| 807 | sxmin = sxmid - halfHeight; |
---|
| 808 | sxmax = sxmid + halfHeight; |
---|
| 809 | break; |
---|
| 810 | case G4Scale::y: |
---|
| 811 | symin = symid - halfHeight; |
---|
| 812 | symax = symid + halfHeight; |
---|
| 813 | transform = G4RotateZ3D(halfpi); |
---|
| 814 | break; |
---|
| 815 | case G4Scale::z: |
---|
| 816 | szmin = szmid - halfHeight; |
---|
| 817 | szmax = szmid + halfHeight; |
---|
| 818 | transform = G4RotateY3D(halfpi); |
---|
| 819 | break; |
---|
| 820 | } |
---|
| 821 | transform = G4Translate3D(sxmid,symid,szmid) * transform; |
---|
| 822 | |
---|
| 823 | G4VisAttributes visAtts(G4Colour(red, green, blue)); |
---|
| 824 | visAtts.SetForceSolid(true); // Always solid. |
---|
| 825 | |
---|
| 826 | G4Logo* logo = new G4Logo(height,visAtts); |
---|
| 827 | G4VModel* model = |
---|
| 828 | new G4CallbackModel<G4VisCommandSceneAddLogo::G4Logo>(logo); |
---|
| 829 | model->SetGlobalDescription("G4Logo"); |
---|
| 830 | model->SetGlobalTag("G4Logo"); |
---|
| 831 | model->SetTransformation(transform); |
---|
| 832 | // Note: it is the responsibility of the model to act upon this, but |
---|
| 833 | // the extent is in local coordinates... |
---|
| 834 | G4double& h = height; |
---|
| 835 | G4double h2 = h/2.; |
---|
| 836 | G4VisExtent extent(-h,h,-h2,h2,-h2,h2); |
---|
| 837 | model->SetExtent(extent); |
---|
| 838 | // This extent gets "added" to existing scene extent in |
---|
| 839 | // AddRunDurationModel below. |
---|
| 840 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 841 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
| 842 | if (successful) { |
---|
| 843 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 844 | G4cout << "G4 Logo of height " << userHeight << ' ' << userHeightUnit |
---|
| 845 | << ", "; |
---|
| 846 | switch (logoDirection) { |
---|
| 847 | case G4Scale::x: |
---|
| 848 | G4cout << 'x'; |
---|
| 849 | break; |
---|
| 850 | case G4Scale::y: |
---|
| 851 | G4cout << 'y'; |
---|
| 852 | break; |
---|
| 853 | case G4Scale::z: |
---|
| 854 | G4cout << 'z'; |
---|
| 855 | break; |
---|
| 856 | } |
---|
| 857 | G4cout << "-direction, added to scene \"" << currentSceneName << "\""; |
---|
| 858 | if (verbosity >= G4VisManager::parameters) { |
---|
| 859 | G4cout << "\n with extent " << extent |
---|
| 860 | << "\n at " << transform.getRotation() |
---|
| 861 | << transform.getTranslation(); |
---|
| 862 | } |
---|
| 863 | G4cout << G4endl; |
---|
| 864 | } |
---|
| 865 | } |
---|
| 866 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 867 | UpdateVisManagerScene (currentSceneName); |
---|
| 868 | } |
---|
| 869 | |
---|
| 870 | G4VisCommandSceneAddLogo::G4Logo::G4Logo |
---|
| 871 | (G4double height, const G4VisAttributes& visAtts): |
---|
| 872 | fHeight(height), |
---|
| 873 | fVisAtts(visAtts) |
---|
| 874 | { |
---|
| 875 | const G4double& h = height; |
---|
| 876 | const G4double h2 = 0.5 * h; // Half height. |
---|
| 877 | const G4double ri = 0.25 * h; // Inner radius. |
---|
| 878 | const G4double ro = 0.5 * h; // Outer radius. |
---|
| 879 | const G4double ro2 = 0.5 * ro; // Half outer radius. |
---|
| 880 | const G4double w = ro - ri; // Width. |
---|
| 881 | const G4double w2 = 0.5 * w; // Half width. |
---|
| 882 | const G4double d2 = 0.2 * h; // Half depth. |
---|
| 883 | const G4double f1 = 0.05 * h; // left edge of stem of "4". |
---|
| 884 | const G4double f2 = -0.3 * h; // bottom edge of cross of "4". |
---|
| 885 | const G4double e = 1.e-4 * h; // epsilon. |
---|
| 886 | const G4double xt = f1, yt = h2; // Top of slope. |
---|
| 887 | const G4double xb = -h2, yb = f2 + w; // Bottom of slope. |
---|
| 888 | const G4double dx = xt - xb, dy = yt - yb; |
---|
| 889 | const G4double angle = std::atan2(dy,dx); |
---|
| 890 | G4RotationMatrix rm; |
---|
| 891 | rm.rotateZ(angle*rad); |
---|
| 892 | const G4double d = std::sqrt(dx * dx + dy * dy); |
---|
| 893 | const G4double s = h; // Half height of square subtractor |
---|
| 894 | const G4double y8 = s; // Choose y of subtractor for outer slope. |
---|
| 895 | const G4double x8 = ((-s * d - dx * (yt - y8)) / dy) + xt; |
---|
| 896 | G4double y9 = s; // Choose y of subtractor for inner slope. |
---|
| 897 | G4double x9 = ((-(s - w) * d - dx * (yt - y8)) / dy) + xt; |
---|
| 898 | // But to get inner, we make a triangle translated by... |
---|
| 899 | const G4double xtr = s - f1, ytr = -s - f2 -w; |
---|
| 900 | x9 += xtr; y9 += ytr; |
---|
| 901 | |
---|
| 902 | // G... |
---|
| 903 | G4Tubs tG("tG",ri,ro,d2,0.15*pi,1.85*pi); |
---|
| 904 | G4Box bG("bG",w2,ro2,d2); |
---|
| 905 | G4UnionSolid logoG("logoG",&tG,&bG,G4Translate3D(ri+w2,-ro2,0.)); |
---|
| 906 | fpG = logoG.CreatePolyhedron(); |
---|
| 907 | fpG->SetVisAttributes(&fVisAtts); |
---|
| 908 | fpG->Transform(G4Translate3D(-0.55*h,0.,0.)); |
---|
| 909 | |
---|
| 910 | // 4... |
---|
| 911 | G4Box b1("b1",h2,h2,d2); |
---|
| 912 | G4Box bS("bS",s,s,d2+e); // Subtractor. |
---|
| 913 | G4Box bS2("bS2",s,s,d2+2.*e); // 2nd Subtractor. |
---|
| 914 | G4SubtractionSolid s1("s1",&b1,&bS,G4Translate3D(f1-s,f2-s,0.)); |
---|
| 915 | G4SubtractionSolid s2("s2",&s1,&bS,G4Translate3D(f1+s+w,f2-s,0.)); |
---|
| 916 | G4SubtractionSolid s3("s3",&s2,&bS,G4Translate3D(f1+s+w,f2+s+w,0.)); |
---|
| 917 | G4SubtractionSolid s4 |
---|
| 918 | ("s4",&s3,&bS,G4Transform3D(rm,G4ThreeVector(x8,y8,0.))); |
---|
| 919 | G4SubtractionSolid s5 // Triangular hole. |
---|
| 920 | ("s5",&bS,&bS2,G4Transform3D(rm,G4ThreeVector(x9,y9,0.))); |
---|
| 921 | G4SubtractionSolid logo4("logo4",&s4,&s5,G4Translate3D(-xtr,-ytr,0.)); |
---|
| 922 | fp4 = logo4.CreatePolyhedron(); |
---|
| 923 | /* Experiment with creating own polyhedron... |
---|
| 924 | int nNodes = 4; |
---|
| 925 | int nFaces = 4; |
---|
| 926 | double xyz[][3] = {{0,0,0},{1*m,0,0},{0,1*m,0},{0,0,1*m}}; |
---|
| 927 | int faces[][4] = {{1,3,2,0},{1,2,4,0},{1,4,3,0},{2,3,4,0}}; |
---|
| 928 | fp4 = new G4Polyhedron(); |
---|
| 929 | fp4->createPolyhedron(nNodes,nFaces,xyz,faces); |
---|
| 930 | */ |
---|
| 931 | fp4->SetVisAttributes(&fVisAtts); |
---|
| 932 | fp4->Transform(G4Translate3D(0.55*h,0.,0.)); |
---|
| 933 | } |
---|
| 934 | |
---|
| 935 | G4VisCommandSceneAddLogo::G4Logo::~G4Logo() { |
---|
| 936 | delete fpG; |
---|
| 937 | delete fp4; |
---|
| 938 | } |
---|
| 939 | |
---|
| 940 | void G4VisCommandSceneAddLogo::G4Logo::operator() |
---|
| 941 | (G4VGraphicsScene& sceneHandler, const G4Transform3D& transform) { |
---|
| 942 | sceneHandler.BeginPrimitives(transform); |
---|
| 943 | sceneHandler.AddPrimitive(*fpG); |
---|
| 944 | sceneHandler.AddPrimitive(*fp4); |
---|
| 945 | sceneHandler.EndPrimitives(); |
---|
| 946 | } |
---|
| 947 | |
---|
[1140] | 948 | ////////////// /vis/scene/add/psHits /////////////////////////////////////// |
---|
| 949 | |
---|
| 950 | G4VisCommandSceneAddPSHits::G4VisCommandSceneAddPSHits () { |
---|
[1170] | 951 | G4bool omitable; |
---|
| 952 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/psHits", this); |
---|
[1140] | 953 | fpCommand -> SetGuidance |
---|
| 954 | ("Adds Primitive Scorer Hits (PSHits) to current scene."); |
---|
| 955 | fpCommand -> SetGuidance |
---|
| 956 | ("PSHits are drawn at end of run when the scene in which" |
---|
| 957 | "\nthey are added is current."); |
---|
[1170] | 958 | fpCommand -> SetGuidance |
---|
| 959 | ("Optional parameter specifies name of scoring map. By default all" |
---|
| 960 | "\nscoring maps registered with the G4ScoringManager are drawn."); |
---|
| 961 | fpCommand -> SetParameterName ("mapname", omitable = true); |
---|
| 962 | fpCommand -> SetDefaultValue ("all"); |
---|
[1140] | 963 | } |
---|
| 964 | |
---|
| 965 | G4VisCommandSceneAddPSHits::~G4VisCommandSceneAddPSHits () { |
---|
| 966 | delete fpCommand; |
---|
| 967 | } |
---|
| 968 | |
---|
| 969 | G4String G4VisCommandSceneAddPSHits::GetCurrentValue (G4UIcommand*) { |
---|
| 970 | return ""; |
---|
| 971 | } |
---|
| 972 | |
---|
[1170] | 973 | void G4VisCommandSceneAddPSHits::SetNewValue |
---|
| 974 | (G4UIcommand*, G4String newValue) |
---|
| 975 | { |
---|
[1140] | 976 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 977 | G4bool warn(verbosity >= G4VisManager::warnings); |
---|
| 978 | |
---|
| 979 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 980 | if (!pScene) { |
---|
| 981 | if (verbosity >= G4VisManager::errors) { |
---|
| 982 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 983 | } |
---|
| 984 | return; |
---|
| 985 | } |
---|
| 986 | |
---|
[1170] | 987 | G4PSHitsModel* model = new G4PSHitsModel(newValue); |
---|
[1140] | 988 | const G4String& currentSceneName = pScene -> GetName (); |
---|
[1170] | 989 | G4bool successful = pScene -> AddEndOfRunModel (model, warn); |
---|
[1140] | 990 | if (successful) { |
---|
| 991 | if (verbosity >= G4VisManager::confirmations) { |
---|
[1170] | 992 | if (newValue == "all") { |
---|
| 993 | G4cout << "All Primitive Scorer hits"; |
---|
| 994 | } else { |
---|
| 995 | G4cout << "Hits of Primitive Scorer \"" << newValue << '"'; |
---|
| 996 | } |
---|
| 997 | G4cout << " will be drawn at end of run in scene \"" |
---|
[1140] | 998 | << currentSceneName << "\"." |
---|
| 999 | << G4endl; |
---|
| 1000 | } |
---|
| 1001 | } |
---|
| 1002 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 1003 | UpdateVisManagerScene (currentSceneName); |
---|
| 1004 | } |
---|
| 1005 | |
---|
[531] | 1006 | ////////////// /vis/scene/add/scale ////////////////////////////////// |
---|
| 1007 | |
---|
| 1008 | G4VisCommandSceneAddScale::G4VisCommandSceneAddScale () { |
---|
| 1009 | G4bool omitable; |
---|
| 1010 | fpCommand = new G4UIcommand ("/vis/scene/add/scale", this); |
---|
| 1011 | fpCommand -> SetGuidance |
---|
| 1012 | ("Adds an annotated scale line to the current scene."); |
---|
| 1013 | fpCommand -> SetGuidance (G4Scale::GetGuidanceString()); |
---|
| 1014 | G4UIparameter* parameter; |
---|
| 1015 | parameter = new G4UIparameter ("length", 'd', omitable = true); |
---|
| 1016 | parameter->SetDefaultValue (1.); |
---|
| 1017 | fpCommand->SetParameter (parameter); |
---|
| 1018 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 1019 | parameter->SetDefaultValue ("m"); |
---|
| 1020 | fpCommand->SetParameter (parameter); |
---|
| 1021 | parameter = new G4UIparameter ("direction", 's', omitable = true); |
---|
| 1022 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'."); |
---|
| 1023 | parameter->SetDefaultValue ("x"); |
---|
| 1024 | fpCommand->SetParameter (parameter); |
---|
| 1025 | parameter = new G4UIparameter ("red", 'd', omitable = true); |
---|
| 1026 | parameter->SetDefaultValue (1.); |
---|
| 1027 | fpCommand->SetParameter (parameter); |
---|
| 1028 | parameter = new G4UIparameter ("green", 'd', omitable = true); |
---|
| 1029 | parameter->SetDefaultValue (0.); |
---|
| 1030 | fpCommand->SetParameter (parameter); |
---|
| 1031 | parameter = new G4UIparameter ("blue", 'd', omitable = true); |
---|
| 1032 | parameter->SetDefaultValue (0.); |
---|
| 1033 | fpCommand->SetParameter (parameter); |
---|
| 1034 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true); |
---|
| 1035 | parameter->SetGuidance |
---|
| 1036 | ("Automatic placement or manual placement at (xmid,ymid,zmid)."); |
---|
| 1037 | parameter -> SetParameterCandidates("auto manual"); |
---|
| 1038 | parameter->SetDefaultValue ("auto"); |
---|
| 1039 | fpCommand->SetParameter (parameter); |
---|
| 1040 | parameter = new G4UIparameter ("xmid", 'd', omitable = true); |
---|
| 1041 | parameter->SetDefaultValue (0.); |
---|
| 1042 | fpCommand->SetParameter (parameter); |
---|
| 1043 | parameter = new G4UIparameter ("ymid", 'd', omitable = true); |
---|
| 1044 | parameter->SetDefaultValue (0.); |
---|
| 1045 | fpCommand->SetParameter (parameter); |
---|
| 1046 | parameter = new G4UIparameter ("zmid", 'd', omitable = true); |
---|
| 1047 | parameter->SetDefaultValue (0.); |
---|
| 1048 | fpCommand->SetParameter (parameter); |
---|
| 1049 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 1050 | parameter->SetDefaultValue ("m"); |
---|
| 1051 | fpCommand->SetParameter (parameter); |
---|
| 1052 | } |
---|
| 1053 | |
---|
| 1054 | G4VisCommandSceneAddScale::~G4VisCommandSceneAddScale () { |
---|
| 1055 | delete fpCommand; |
---|
| 1056 | } |
---|
| 1057 | |
---|
| 1058 | G4String G4VisCommandSceneAddScale::GetCurrentValue (G4UIcommand*) { |
---|
| 1059 | return ""; |
---|
| 1060 | } |
---|
| 1061 | |
---|
| 1062 | void G4VisCommandSceneAddScale::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
| 1063 | |
---|
| 1064 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 1065 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 1066 | |
---|
| 1067 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 1068 | if (!pScene) { |
---|
| 1069 | if (verbosity >= G4VisManager::errors) { |
---|
| 1070 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 1071 | } |
---|
| 1072 | return; |
---|
| 1073 | } |
---|
| 1074 | |
---|
| 1075 | G4double userLength, red, green, blue, xmid, ymid, zmid; |
---|
| 1076 | G4String userLengthUnit, direction, auto_manual, positionUnit; |
---|
| 1077 | std::istringstream is (newValue); |
---|
| 1078 | is >> userLength >> userLengthUnit >> direction |
---|
| 1079 | >> red >> green >> blue |
---|
| 1080 | >> auto_manual |
---|
| 1081 | >> xmid >> ymid >> zmid >> positionUnit; |
---|
| 1082 | |
---|
| 1083 | G4double length = userLength * G4UIcommand::ValueOf(userLengthUnit); |
---|
| 1084 | G4double unit = G4UIcommand::ValueOf(positionUnit); |
---|
| 1085 | xmid *= unit; ymid *= unit; zmid *= unit; |
---|
| 1086 | |
---|
| 1087 | std::ostringstream oss; |
---|
| 1088 | oss << userLength << ' ' << userLengthUnit; |
---|
| 1089 | G4String annotation(oss.str()); |
---|
| 1090 | |
---|
| 1091 | G4Scale::Direction scaleDirection (G4Scale::x); |
---|
| 1092 | if (direction(0) == 'y') scaleDirection = G4Scale::y; |
---|
| 1093 | if (direction(0) == 'z') scaleDirection = G4Scale::z; |
---|
| 1094 | |
---|
| 1095 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true; |
---|
| 1096 | // Parameters read and interpreted. |
---|
| 1097 | |
---|
| 1098 | // Useful constants, etc... |
---|
| 1099 | const G4double halfLength(length / 2.); |
---|
| 1100 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better. |
---|
| 1101 | const G4double onePlusComfort(1. + comfort); |
---|
| 1102 | const G4double freeLengthFraction (1. + 2. * comfort); |
---|
| 1103 | |
---|
| 1104 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent. |
---|
| 1105 | const G4double xmin = sceneExtent.GetXmin(); |
---|
| 1106 | const G4double xmax = sceneExtent.GetXmax(); |
---|
| 1107 | const G4double ymin = sceneExtent.GetYmin(); |
---|
| 1108 | const G4double ymax = sceneExtent.GetYmax(); |
---|
| 1109 | const G4double zmin = sceneExtent.GetZmin(); |
---|
| 1110 | const G4double zmax = sceneExtent.GetZmax(); |
---|
| 1111 | |
---|
| 1112 | // Test existing extent and issue warnings... |
---|
| 1113 | G4bool worried = false; |
---|
| 1114 | if (sceneExtent.GetExtentRadius() == 0) { |
---|
| 1115 | worried = true; |
---|
| 1116 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1117 | G4cout << |
---|
| 1118 | "WARNING: Existing scene does not yet have any extent." |
---|
| 1119 | "\n Maybe you have not yet added any geometrical object." |
---|
| 1120 | << G4endl; |
---|
| 1121 | } |
---|
| 1122 | } |
---|
| 1123 | // Test existing scene for room... |
---|
| 1124 | G4bool room = true; |
---|
| 1125 | switch (scaleDirection) { |
---|
| 1126 | case G4Scale::x: |
---|
| 1127 | if (freeLengthFraction * (xmax - xmin) < length) room = false; break; |
---|
| 1128 | case G4Scale::y: |
---|
| 1129 | if (freeLengthFraction * (ymax - ymin) < length) room = false; break; |
---|
| 1130 | case G4Scale::z: |
---|
| 1131 | if (freeLengthFraction * (zmax - zmin) < length) room = false; break; |
---|
| 1132 | } |
---|
| 1133 | if (!room) { |
---|
| 1134 | worried = true; |
---|
| 1135 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1136 | G4cout << |
---|
| 1137 | "WARNING: Not enough room in existing scene. Maybe scale is too long." |
---|
| 1138 | << G4endl; |
---|
| 1139 | } |
---|
| 1140 | } |
---|
| 1141 | if (worried) { |
---|
| 1142 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1143 | G4cout << |
---|
| 1144 | "WARNING: The scale you have asked for is bigger than the existing" |
---|
| 1145 | "\n scene. Maybe you have added it too soon. It is recommended that" |
---|
| 1146 | "\n you add the scale last so that it can be correctly auto-positioned" |
---|
| 1147 | "\n so as not to be obscured by any existing object and so that the" |
---|
| 1148 | "\n view parameters can be correctly recalculated." |
---|
| 1149 | << G4endl; |
---|
| 1150 | } |
---|
| 1151 | } |
---|
| 1152 | |
---|
| 1153 | // Let's go ahead a construct a scale and a scale model. Since the |
---|
| 1154 | // placing is done here, this G4Scale is *not* auto-placed... |
---|
| 1155 | G4Scale scale(length, annotation, scaleDirection, |
---|
| 1156 | false, xmid, ymid, zmid); |
---|
| 1157 | G4VisAttributes* pVisAttr = new G4VisAttributes(G4Colour(red, green, blue)); |
---|
| 1158 | // Created of the heap because it needs a long lifetime. This is a |
---|
| 1159 | // mess. The model determines the life but the vis atttributes are |
---|
| 1160 | // associated with the scale. There's no way of knowing when to |
---|
| 1161 | // delete the vis atttributes!!! |
---|
| 1162 | scale.SetVisAttributes(pVisAttr); |
---|
| 1163 | G4VModel* model = new G4ScaleModel(scale); |
---|
| 1164 | |
---|
| 1165 | // Now figure out the extent... |
---|
| 1166 | // |
---|
| 1167 | // From the G4Scale.hh: |
---|
| 1168 | // |
---|
| 1169 | // This creates a representation of annotated line in the specified |
---|
| 1170 | // direction with tick marks at the end. If autoPlacing is true it |
---|
| 1171 | // is required to be centred at the front, right, bottom corner of |
---|
| 1172 | // the world space, comfortably outside the existing bounding |
---|
| 1173 | // box/sphere so that existing objects do not obscure it. Otherwise |
---|
| 1174 | // it is required to be drawn with mid-point at (xmid, ymid, zmid). |
---|
| 1175 | // |
---|
| 1176 | // The auto placing algorithm might be: |
---|
| 1177 | // x = xmin + (1 + comfort) * (xmax - xmin) |
---|
| 1178 | // y = ymin - comfort * (ymax - ymin) |
---|
| 1179 | // z = zmin + (1 + comfort) * (zmax - zmin) |
---|
| 1180 | // if direction == x then (x - length,y,z) to (x,y,z) |
---|
| 1181 | // if direction == y then (x,y,z) to (x,y + length,z) |
---|
| 1182 | // if direction == z then (x,y,z - length) to (x,y,z) |
---|
| 1183 | // |
---|
| 1184 | // End of clip from G4Scale.hh: |
---|
| 1185 | // |
---|
| 1186 | // Implement this in two parts. Here, use the scale's extent to |
---|
| 1187 | // "expand" the scene's extent. Then rendering - in |
---|
| 1188 | // G4VSceneHandler::AddPrimitive(const G4Scale&) - simply has to |
---|
| 1189 | // ensure it's within the new extent. |
---|
| 1190 | // |
---|
| 1191 | |
---|
| 1192 | G4double sxmid(xmid), symid(ymid), szmid(zmid); |
---|
| 1193 | if (autoPlacing) { |
---|
| 1194 | sxmid = xmin + onePlusComfort * (xmax - xmin); |
---|
| 1195 | symid = ymin - comfort * (ymax - ymin); |
---|
| 1196 | szmid = zmin + onePlusComfort * (zmax - zmin); |
---|
| 1197 | switch (scaleDirection) { |
---|
| 1198 | case G4Scale::x: |
---|
| 1199 | sxmid -= halfLength; |
---|
| 1200 | break; |
---|
| 1201 | case G4Scale::y: |
---|
| 1202 | symid += halfLength; |
---|
| 1203 | break; |
---|
| 1204 | case G4Scale::z: |
---|
| 1205 | szmid -= halfLength; |
---|
| 1206 | break; |
---|
| 1207 | } |
---|
| 1208 | } |
---|
| 1209 | G4double sxmin(sxmid), sxmax(sxmid); |
---|
| 1210 | G4double symin(symid), symax(symid); |
---|
| 1211 | G4double szmin(szmid), szmax(szmid); |
---|
| 1212 | G4Transform3D transform; |
---|
| 1213 | G4VisExtent scaleExtent; |
---|
| 1214 | switch (scaleDirection) { |
---|
| 1215 | case G4Scale::x: |
---|
| 1216 | sxmin = sxmid - halfLength; |
---|
| 1217 | sxmax = sxmid + halfLength; |
---|
| 1218 | scaleExtent = G4VisExtent(-halfLength,halfLength,0,0,0,0); |
---|
| 1219 | break; |
---|
| 1220 | case G4Scale::y: |
---|
| 1221 | symin = symid - halfLength; |
---|
| 1222 | symax = symid + halfLength; |
---|
| 1223 | transform = G4RotateZ3D(halfpi); |
---|
| 1224 | scaleExtent = G4VisExtent(0,0,-halfLength,halfLength,0,0); |
---|
| 1225 | break; |
---|
| 1226 | case G4Scale::z: |
---|
| 1227 | szmin = szmid - halfLength; |
---|
| 1228 | szmax = szmid + halfLength; |
---|
| 1229 | transform = G4RotateY3D(halfpi); |
---|
| 1230 | scaleExtent = G4VisExtent(0,0,0,0,-halfLength,halfLength); |
---|
| 1231 | break; |
---|
| 1232 | } |
---|
| 1233 | transform = G4Translate3D(sxmid,symid,szmid) * transform; |
---|
| 1234 | ////////// G4VisExtent scaleExtent(sxmin, sxmax, symin, symax, szmin, szmax); |
---|
| 1235 | |
---|
| 1236 | |
---|
| 1237 | model->SetTransformation(transform); |
---|
| 1238 | // Note: it is the responsibility of the model to act upon this, but |
---|
| 1239 | // the extent is in local coordinates... |
---|
| 1240 | model->SetExtent(scaleExtent); |
---|
| 1241 | // This extent gets "added" to existing scene extent in |
---|
| 1242 | // AddRunDurationModel below. |
---|
| 1243 | |
---|
| 1244 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 1245 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
| 1246 | if (successful) { |
---|
| 1247 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 1248 | G4cout << "Scale of " << annotation |
---|
| 1249 | << " added to scene \"" << currentSceneName << "\"."; |
---|
| 1250 | if (verbosity >= G4VisManager::parameters) { |
---|
| 1251 | G4cout << "\n with extent " << scaleExtent |
---|
| 1252 | << "\n at " << transform.getRotation() |
---|
| 1253 | << transform.getTranslation(); |
---|
| 1254 | } |
---|
| 1255 | G4cout << G4endl; |
---|
| 1256 | } |
---|
| 1257 | } |
---|
| 1258 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 1259 | UpdateVisManagerScene (currentSceneName); |
---|
| 1260 | } |
---|
| 1261 | |
---|
| 1262 | |
---|
| 1263 | ////////////// /vis/scene/add/text ////////////////////////////////// |
---|
| 1264 | |
---|
| 1265 | G4VisCommandSceneAddText::G4VisCommandSceneAddText () { |
---|
| 1266 | G4bool omitable; |
---|
| 1267 | fpCommand = new G4UIcommand ("/vis/scene/add/text", this); |
---|
| 1268 | fpCommand -> SetGuidance |
---|
| 1269 | ("Adds text to current scene."); |
---|
| 1270 | G4UIparameter* parameter; |
---|
| 1271 | parameter = new G4UIparameter ("x", 'd', omitable = true); |
---|
| 1272 | parameter->SetDefaultValue (0); |
---|
| 1273 | parameter->SetGuidance ("x"); |
---|
| 1274 | fpCommand->SetParameter (parameter); |
---|
| 1275 | parameter = new G4UIparameter ("y", 'd', omitable = true); |
---|
| 1276 | parameter->SetDefaultValue (0); |
---|
| 1277 | parameter->SetGuidance ("y"); |
---|
| 1278 | fpCommand->SetParameter (parameter); |
---|
| 1279 | parameter = new G4UIparameter ("z", 'd', omitable = true); |
---|
| 1280 | parameter->SetDefaultValue (0); |
---|
| 1281 | parameter->SetGuidance ("z"); |
---|
| 1282 | fpCommand->SetParameter (parameter); |
---|
| 1283 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 1284 | parameter->SetDefaultValue ("m"); |
---|
| 1285 | fpCommand->SetParameter (parameter); |
---|
| 1286 | parameter = new G4UIparameter ("font_size", 'd', omitable = true); |
---|
| 1287 | parameter->SetDefaultValue (12); |
---|
| 1288 | parameter->SetGuidance ("pixels"); |
---|
| 1289 | fpCommand->SetParameter (parameter); |
---|
| 1290 | parameter = new G4UIparameter ("x_offset", 'd', omitable = true); |
---|
| 1291 | parameter->SetDefaultValue (0); |
---|
| 1292 | parameter->SetGuidance ("pixels"); |
---|
| 1293 | fpCommand->SetParameter (parameter); |
---|
| 1294 | parameter = new G4UIparameter ("y_offset", 'd', omitable = true); |
---|
| 1295 | parameter->SetDefaultValue (0); |
---|
| 1296 | parameter->SetGuidance ("pixels"); |
---|
| 1297 | fpCommand->SetParameter (parameter); |
---|
| 1298 | parameter = new G4UIparameter ("text", 's', omitable = true); |
---|
| 1299 | parameter->SetGuidance ("The rest of the line is text."); |
---|
| 1300 | parameter->SetDefaultValue ("Hello G4"); |
---|
| 1301 | fpCommand->SetParameter (parameter); |
---|
| 1302 | } |
---|
| 1303 | |
---|
| 1304 | G4VisCommandSceneAddText::~G4VisCommandSceneAddText () { |
---|
| 1305 | delete fpCommand; |
---|
| 1306 | } |
---|
| 1307 | |
---|
| 1308 | G4String G4VisCommandSceneAddText::GetCurrentValue (G4UIcommand*) { |
---|
| 1309 | return ""; |
---|
| 1310 | } |
---|
| 1311 | |
---|
| 1312 | void G4VisCommandSceneAddText::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
| 1313 | |
---|
| 1314 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 1315 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 1316 | |
---|
| 1317 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 1318 | if (!pScene) { |
---|
| 1319 | if (verbosity >= G4VisManager::errors) { |
---|
| 1320 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 1321 | } |
---|
| 1322 | return; |
---|
| 1323 | } |
---|
| 1324 | |
---|
| 1325 | G4Tokenizer next(newValue); |
---|
| 1326 | G4double x = StoD(next()); |
---|
| 1327 | G4double y = StoD(next()); |
---|
| 1328 | G4double z = StoD(next()); |
---|
| 1329 | G4String unitString = next(); |
---|
| 1330 | G4double font_size = StoD(next()); |
---|
| 1331 | G4double x_offset = StoD(next()); |
---|
| 1332 | G4double y_offset = StoD(next()); |
---|
| 1333 | G4String text = next("\n"); |
---|
| 1334 | |
---|
| 1335 | G4double unit = G4UIcommand::ValueOf(unitString); |
---|
| 1336 | x *= unit; y *= unit; z *= unit; |
---|
| 1337 | |
---|
| 1338 | G4Text g4text(text, G4Point3D(x,y,z)); |
---|
| 1339 | g4text.SetScreenSize(font_size); |
---|
| 1340 | g4text.SetOffset(x_offset,y_offset); |
---|
| 1341 | G4VModel* model = new G4TextModel(g4text); |
---|
| 1342 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 1343 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
| 1344 | if (successful) { |
---|
| 1345 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 1346 | G4cout << "Text \"" << text |
---|
| 1347 | << "\" has been added to scene \"" << currentSceneName << "\"." |
---|
| 1348 | << G4endl; |
---|
| 1349 | } |
---|
| 1350 | } |
---|
| 1351 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 1352 | UpdateVisManagerScene (currentSceneName); |
---|
| 1353 | } |
---|
| 1354 | |
---|
| 1355 | |
---|
| 1356 | ////////////// /vis/scene/add/trajectories /////////////////////////////////// |
---|
| 1357 | |
---|
| 1358 | G4VisCommandSceneAddTrajectories::G4VisCommandSceneAddTrajectories () { |
---|
| 1359 | G4bool omitable; |
---|
| 1360 | fpCommand = new G4UIcmdWithAString |
---|
| 1361 | ("/vis/scene/add/trajectories", this); |
---|
| 1362 | fpCommand -> SetGuidance |
---|
| 1363 | ("Adds trajectories to current scene."); |
---|
| 1364 | fpCommand -> SetGuidance |
---|
| 1365 | ("Causes trajectories, if any, to be drawn at the end of processing an" |
---|
| 1366 | "\nevent. Switches on trajectory storing and sets the" |
---|
| 1367 | "\ndefault trajectory type."); |
---|
| 1368 | fpCommand -> SetGuidance |
---|
| 1369 | ("The command line parameter list determines the default trajectory type." |
---|
| 1370 | "\nIf it contains the string \"smooth\", auxiliary inter-step points will" |
---|
| 1371 | "\nbe inserted to improve the smoothness of the drawing of a curved" |
---|
| 1372 | "\ntrajectory." |
---|
| 1373 | "\nIf it contains the string \"rich\", significant extra information will" |
---|
| 1374 | "\nbe stored in the trajectory (G4RichTrajectory) amenable to modeling" |
---|
| 1375 | "\nand filtering with \"/vis/modeling/trajectories/create/drawByAttribute\"" |
---|
| 1376 | "\nand \"/vis/filtering/trajectories/create/attributeFilter\" commands." |
---|
| 1377 | "\nIt may contain both strings in any order."); |
---|
| 1378 | fpCommand -> SetGuidance |
---|
| 1379 | ("\nTo switch off trajectory storing: \"/tracking/storeTrajectory 0\"." |
---|
| 1380 | "\nSee also \"/vis/scene/endOfEventAction\"."); |
---|
| 1381 | fpCommand -> SetGuidance |
---|
| 1382 | ("Note: This only sets the default. Independently of the result of this" |
---|
| 1383 | "\ncommand, a user may instantiate a trajectory that overrides this default" |
---|
| 1384 | "\nin PreUserTrackingAction."); |
---|
| 1385 | fpCommand -> SetParameterName ("default-trajectory-type", omitable = true); |
---|
| 1386 | fpCommand -> SetDefaultValue (""); |
---|
| 1387 | } |
---|
| 1388 | |
---|
| 1389 | G4VisCommandSceneAddTrajectories::~G4VisCommandSceneAddTrajectories () { |
---|
| 1390 | delete fpCommand; |
---|
| 1391 | } |
---|
| 1392 | |
---|
| 1393 | G4String G4VisCommandSceneAddTrajectories::GetCurrentValue (G4UIcommand*) { |
---|
| 1394 | return ""; |
---|
| 1395 | } |
---|
| 1396 | |
---|
| 1397 | void G4VisCommandSceneAddTrajectories::SetNewValue (G4UIcommand*, |
---|
| 1398 | G4String newValue) { |
---|
| 1399 | |
---|
| 1400 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 1401 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 1402 | |
---|
| 1403 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 1404 | if (!pScene) { |
---|
| 1405 | if (verbosity >= G4VisManager::errors) { |
---|
| 1406 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 1407 | } |
---|
| 1408 | return; |
---|
| 1409 | } |
---|
| 1410 | |
---|
| 1411 | G4bool smooth = false, rich = false; |
---|
| 1412 | if (newValue.find("smooth") != std::string::npos) smooth = true; |
---|
| 1413 | if (newValue.find("rich") != std::string::npos) rich = true; |
---|
| 1414 | |
---|
| 1415 | G4UImanager* UImanager = G4UImanager::GetUIpointer(); |
---|
| 1416 | G4int keepVerbose = UImanager->GetVerboseLevel(); |
---|
| 1417 | G4int newVerbose = 2; |
---|
| 1418 | UImanager->SetVerboseLevel(newVerbose); |
---|
| 1419 | G4PropagatorInField* propagatorInField = |
---|
| 1420 | G4TransportationManager::GetTransportationManager()-> |
---|
| 1421 | GetPropagatorInField(); |
---|
| 1422 | propagatorInField->SetTrajectoryFilter(0); // Switch off smooth trajectories. |
---|
| 1423 | static G4IdentityTrajectoryFilter auxiliaryPointsFilter; |
---|
| 1424 | G4String defaultTrajectoryType; |
---|
[1258] | 1425 | G4bool i_mode_found = false; |
---|
[531] | 1426 | G4int i_mode = 0; |
---|
| 1427 | if (smooth && rich) { |
---|
| 1428 | UImanager->ApplyCommand("/tracking/storeTrajectory 3"); |
---|
| 1429 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter); |
---|
| 1430 | defaultTrajectoryType = "G4RichTrajectory configured for smooth steps"; |
---|
| 1431 | } else if (smooth) { |
---|
| 1432 | UImanager->ApplyCommand("/tracking/storeTrajectory 2"); |
---|
| 1433 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter); |
---|
| 1434 | defaultTrajectoryType = "G4SmoothTrajectory"; |
---|
| 1435 | } else if (rich) { |
---|
| 1436 | UImanager->ApplyCommand("/tracking/storeTrajectory 3"); |
---|
| 1437 | defaultTrajectoryType = "G4RichTrajectory"; |
---|
| 1438 | } else { |
---|
| 1439 | if (!newValue.empty()) { |
---|
| 1440 | std::istringstream iss(newValue); |
---|
| 1441 | iss >> i_mode; |
---|
| 1442 | if (iss) { |
---|
[1258] | 1443 | i_mode_found = true; |
---|
[531] | 1444 | if (verbosity >= G4VisManager::warnings) { |
---|
[1258] | 1445 | G4cout << |
---|
| 1446 | "WARNING: Integer parameter " << i_mode << " found." |
---|
| 1447 | "\n DEPRECATED - its use in this command will be removed at a future major" |
---|
| 1448 | "\n release. Use \"/vis/modeling/trajectories\" commands." |
---|
[531] | 1449 | << G4endl; |
---|
| 1450 | } |
---|
| 1451 | } else { |
---|
| 1452 | if (verbosity >= G4VisManager::errors) { |
---|
| 1453 | G4cout << "ERROR: Unrecognised parameter \"" << newValue << "\"" |
---|
| 1454 | "\n No action taken." |
---|
| 1455 | << G4endl; |
---|
| 1456 | } |
---|
| 1457 | return; |
---|
| 1458 | } |
---|
| 1459 | } |
---|
| 1460 | UImanager->ApplyCommand("/tracking/storeTrajectory 1"); |
---|
| 1461 | defaultTrajectoryType = "G4Trajectory"; |
---|
| 1462 | } |
---|
| 1463 | UImanager->SetVerboseLevel(keepVerbose); |
---|
| 1464 | |
---|
[1348] | 1465 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1466 | G4cout << |
---|
| 1467 | "Attributes available for modeling and filtering with" |
---|
| 1468 | "\n\"/vis/modeling/trajectories/create/drawByAttribute\" and" |
---|
| 1469 | "\n\"/vis/filtering/trajectories/create/attributeFilter\" commands:" |
---|
| 1470 | << G4endl; |
---|
| 1471 | if (rich) { |
---|
| 1472 | G4cout << G4RichTrajectory().GetAttDefs() |
---|
[1228] | 1473 | << G4RichTrajectoryPoint().GetAttDefs(); |
---|
[1348] | 1474 | } else if (smooth) { |
---|
| 1475 | G4cout << G4SmoothTrajectory().GetAttDefs() |
---|
| 1476 | << G4SmoothTrajectoryPoint().GetAttDefs(); |
---|
| 1477 | } else { |
---|
| 1478 | G4cout << G4Trajectory().GetAttDefs() |
---|
| 1479 | << G4TrajectoryPoint().GetAttDefs(); |
---|
[531] | 1480 | } |
---|
| 1481 | } |
---|
| 1482 | |
---|
[1258] | 1483 | G4TrajectoriesModel* model = 0; |
---|
| 1484 | if (i_mode_found) { |
---|
| 1485 | model = new G4TrajectoriesModel(i_mode); |
---|
| 1486 | } else { |
---|
| 1487 | model = new G4TrajectoriesModel(); |
---|
| 1488 | } |
---|
[531] | 1489 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 1490 | pScene -> AddEndOfEventModel (model, warn); |
---|
| 1491 | |
---|
| 1492 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 1493 | G4cout << "Default trajectory type " << defaultTrajectoryType |
---|
| 1494 | << "\n will be used to store trajectories for scene \"" |
---|
| 1495 | << currentSceneName << "\"." |
---|
| 1496 | << G4endl; |
---|
| 1497 | } |
---|
| 1498 | |
---|
| 1499 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1500 | G4cout << |
---|
| 1501 | "WARNING: Trajectory storing has been requested. This action may be" |
---|
| 1502 | "\n reversed with \"/tracking/storeTrajectory 0\"." |
---|
| 1503 | << G4endl; |
---|
| 1504 | } |
---|
| 1505 | UpdateVisManagerScene (currentSceneName); |
---|
| 1506 | } |
---|
| 1507 | |
---|
| 1508 | ////////////// /vis/scene/add/userAction /////////////////////////////////// |
---|
| 1509 | |
---|
| 1510 | G4VisCommandSceneAddUserAction::G4VisCommandSceneAddUserAction () { |
---|
| 1511 | G4bool omitable; |
---|
| 1512 | fpCommand = new G4UIcommand("/vis/scene/add/userAction",this); |
---|
| 1513 | fpCommand -> SetGuidance |
---|
| 1514 | ("Add Vis User Action, if any, to current scene."); |
---|
| 1515 | fpCommand -> SetGuidance |
---|
| 1516 | ("Optional arguments define the extent of the callback drawing. You may" |
---|
| 1517 | "\nnot need this if the extent has been defined in the original" |
---|
| 1518 | "\nSetUserAction or is defined by other components of the scene. But if" |
---|
| 1519 | "\nthe user action is the only component of the scene, you will certainly" |
---|
| 1520 | "\nneed to set the extent either in SetUserAction or here. A scene must" |
---|
| 1521 | "\nhave an extent one way or another so that the viewer can calculate" |
---|
| 1522 | "\nhow to point the camera."); |
---|
| 1523 | G4UIparameter* parameter; |
---|
| 1524 | parameter = new G4UIparameter ("xmin", 'd', omitable = true); |
---|
| 1525 | parameter->SetDefaultValue (0.); |
---|
| 1526 | fpCommand->SetParameter (parameter); |
---|
| 1527 | parameter = new G4UIparameter ("xmax", 'd', omitable = true); |
---|
| 1528 | parameter->SetDefaultValue (0.); |
---|
| 1529 | fpCommand->SetParameter (parameter); |
---|
| 1530 | parameter = new G4UIparameter ("ymin", 'd', omitable = true); |
---|
| 1531 | parameter->SetDefaultValue (0.); |
---|
| 1532 | fpCommand->SetParameter (parameter); |
---|
| 1533 | parameter = new G4UIparameter ("ymax", 'd', omitable = true); |
---|
| 1534 | parameter->SetDefaultValue (0.); |
---|
| 1535 | fpCommand->SetParameter (parameter); |
---|
| 1536 | parameter = new G4UIparameter ("zmin", 'd', omitable = true); |
---|
| 1537 | parameter->SetDefaultValue (0.); |
---|
| 1538 | fpCommand->SetParameter (parameter); |
---|
| 1539 | parameter = new G4UIparameter ("zmax", 'd', omitable = true); |
---|
| 1540 | parameter->SetDefaultValue (0.); |
---|
| 1541 | fpCommand->SetParameter (parameter); |
---|
| 1542 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
| 1543 | parameter->SetDefaultValue ("cm"); |
---|
| 1544 | fpCommand->SetParameter (parameter); |
---|
| 1545 | } |
---|
| 1546 | |
---|
| 1547 | G4VisCommandSceneAddUserAction::~G4VisCommandSceneAddUserAction () { |
---|
| 1548 | delete fpCommand; |
---|
| 1549 | } |
---|
| 1550 | |
---|
| 1551 | G4String G4VisCommandSceneAddUserAction::GetCurrentValue (G4UIcommand*) { |
---|
| 1552 | return ""; |
---|
| 1553 | } |
---|
| 1554 | |
---|
| 1555 | void G4VisCommandSceneAddUserAction::SetNewValue (G4UIcommand*, |
---|
| 1556 | G4String newValue) { |
---|
| 1557 | |
---|
| 1558 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 1559 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 1560 | |
---|
| 1561 | G4VUserVisAction* visAction = fpVisManager->GetUserAction(); |
---|
| 1562 | if (!visAction) { |
---|
| 1563 | if (warn) { |
---|
| 1564 | G4cout << "WARNING: No User Vis Action registered." << G4endl; |
---|
| 1565 | } |
---|
| 1566 | return; |
---|
| 1567 | } |
---|
| 1568 | |
---|
| 1569 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 1570 | if (!pScene) { |
---|
| 1571 | if (verbosity >= G4VisManager::errors) { |
---|
| 1572 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 1573 | } |
---|
| 1574 | return; |
---|
| 1575 | } |
---|
| 1576 | |
---|
| 1577 | G4String unitString; |
---|
| 1578 | G4double xmin, xmax, ymin, ymax, zmin, zmax; |
---|
| 1579 | std::istringstream is (newValue); |
---|
| 1580 | is >> xmin >> xmax >> ymin >> ymax >> zmin >> zmax >> unitString; |
---|
| 1581 | G4double unit = G4UIcommand::ValueOf(unitString); |
---|
| 1582 | xmin *= unit; xmax *= unit; |
---|
| 1583 | ymin *= unit; ymax *= unit; |
---|
| 1584 | zmin *= unit; zmax *= unit; |
---|
| 1585 | G4VisExtent commandExtent(xmin,xmax,ymin,ymax,zmin,zmax); |
---|
| 1586 | |
---|
| 1587 | G4VisExtent extent; |
---|
| 1588 | if (commandExtent.GetExtentRadius() > 0.) { |
---|
| 1589 | extent = commandExtent; |
---|
| 1590 | } else if (fpVisManager->GetUserActionExtent().GetExtentRadius() > 0.) { |
---|
| 1591 | extent = fpVisManager->GetUserActionExtent(); |
---|
| 1592 | } else { |
---|
| 1593 | if (warn) { |
---|
| 1594 | G4cout << "WARNING: User Vis Action extent is null." << G4endl; |
---|
| 1595 | } |
---|
| 1596 | } |
---|
| 1597 | |
---|
| 1598 | G4VModel* model = new G4CallbackModel<G4VUserVisAction>(visAction); |
---|
| 1599 | model->SetGlobalDescription("Vis User Action"); |
---|
| 1600 | model->SetGlobalTag("Vis User Action"); |
---|
| 1601 | model->SetExtent(extent); |
---|
| 1602 | const G4String& currentSceneName = pScene -> GetName (); |
---|
[1346] | 1603 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
| 1604 | if (successful && verbosity >= G4VisManager::confirmations) { |
---|
[531] | 1605 | G4cout << "User Vis Action added to scene \"" |
---|
| 1606 | << currentSceneName << "\""; |
---|
| 1607 | if (verbosity >= G4VisManager::parameters) { |
---|
| 1608 | G4cout << "\n with extent " << extent; |
---|
| 1609 | } |
---|
| 1610 | G4cout << G4endl; |
---|
| 1611 | } |
---|
| 1612 | UpdateVisManagerScene (currentSceneName); |
---|
| 1613 | } |
---|
| 1614 | |
---|
| 1615 | ////////////// /vis/scene/add/volume /////////////////////////////////////// |
---|
| 1616 | |
---|
| 1617 | G4VisCommandSceneAddVolume::G4VisCommandSceneAddVolume () { |
---|
| 1618 | G4bool omitable; |
---|
| 1619 | fpCommand = new G4UIcommand ("/vis/scene/add/volume", this); |
---|
| 1620 | fpCommand -> SetGuidance |
---|
| 1621 | ("Adds a physical volume to current scene, with optional clipping volume."); |
---|
| 1622 | fpCommand -> SetGuidance |
---|
| 1623 | ("If physical-volume-name is \"world\" (the default), the top of the" |
---|
| 1624 | "\nmain geometry tree (material world) is added. If \"worlds\", the" |
---|
| 1625 | "\ntop of all worlds - material world and parallel worlds, if any - are" |
---|
| 1626 | "\nadded. Otherwise a search of all worlds is made, taking the first" |
---|
| 1627 | "\nmatching occurence only. To see a representation of the geometry" |
---|
| 1628 | "\nhierarchy of the worlds, try \"/vis/drawTree [worlds]\" or one of the" |
---|
[631] | 1629 | "\ndriver/browser combinations that have the required functionality, e.g., HepRep."); |
---|
[531] | 1630 | fpCommand -> SetGuidance |
---|
| 1631 | ("If clip-volume-type is specified, the subsequent parameters are used to" |
---|
| 1632 | "\nto define a clipping volume. For example," |
---|
| 1633 | "\n\"vis/scene/add/volume ! ! ! -box km 0 1 0 1 0 1\" will draw the world" |
---|
| 1634 | "\nwith the positive octant cut away."); |
---|
| 1635 | fpCommand -> SetGuidance |
---|
| 1636 | ("If clip-volume-type is prepended with '-', the clip-volume is subtracted" |
---|
| 1637 | "\n(cutaway). (This is the default if there is no prepended character.)" |
---|
| 1638 | "\nIf '*' is prepended, the intersection of the physical-volume and the" |
---|
| 1639 | "\nclip-volume is made. (You can make a section/DCUT with a thin box, for" |
---|
| 1640 | "\nexample)."); |
---|
| 1641 | fpCommand -> SetGuidance |
---|
| 1642 | ("For \"box\", the parameters are xmin,xmax,ymin,ymax,zmin,zmax." |
---|
| 1643 | "\nOnly \"box\" is programmed at present."); |
---|
| 1644 | G4UIparameter* parameter; |
---|
| 1645 | parameter = new G4UIparameter ("physical-volume-name", 's', omitable = true); |
---|
| 1646 | parameter -> SetDefaultValue ("world"); |
---|
| 1647 | fpCommand -> SetParameter (parameter); |
---|
| 1648 | parameter = new G4UIparameter ("copy-no", 'i', omitable = true); |
---|
| 1649 | parameter -> SetGuidance |
---|
| 1650 | ("If negative, matches any copy no. First name match is taken."); |
---|
| 1651 | parameter -> SetDefaultValue (-1); |
---|
| 1652 | fpCommand -> SetParameter (parameter); |
---|
| 1653 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true); |
---|
| 1654 | parameter -> SetGuidance |
---|
| 1655 | ("Depth of descent of geometry hierarchy. Default = unlimited depth."); |
---|
| 1656 | parameter -> SetDefaultValue (G4Scene::UNLIMITED); |
---|
| 1657 | fpCommand -> SetParameter (parameter); |
---|
| 1658 | parameter = new G4UIparameter ("clip-volume-type", 's', omitable = true); |
---|
| 1659 | parameter -> SetParameterCandidates("none box -box *box"); |
---|
| 1660 | parameter -> SetDefaultValue ("none"); |
---|
| 1661 | parameter -> SetGuidance("[-|*]type. See general guidance."); |
---|
| 1662 | fpCommand -> SetParameter (parameter); |
---|
| 1663 | parameter = new G4UIparameter ("parameter-unit", 's', omitable = true); |
---|
| 1664 | parameter -> SetDefaultValue ("m"); |
---|
| 1665 | fpCommand -> SetParameter (parameter); |
---|
| 1666 | parameter = new G4UIparameter ("parameter-1", 'd', omitable = true); |
---|
| 1667 | parameter -> SetDefaultValue (0.); |
---|
| 1668 | fpCommand -> SetParameter (parameter); |
---|
| 1669 | parameter = new G4UIparameter ("parameter-2", 'd', omitable = true); |
---|
| 1670 | parameter -> SetDefaultValue (0.); |
---|
| 1671 | fpCommand -> SetParameter (parameter); |
---|
| 1672 | parameter = new G4UIparameter ("parameter-3", 'd', omitable = true); |
---|
| 1673 | parameter -> SetDefaultValue (0.); |
---|
| 1674 | fpCommand -> SetParameter (parameter); |
---|
| 1675 | parameter = new G4UIparameter ("parameter-4", 'd', omitable = true); |
---|
| 1676 | parameter -> SetDefaultValue (0.); |
---|
| 1677 | fpCommand -> SetParameter (parameter); |
---|
| 1678 | parameter = new G4UIparameter ("parameter-5", 'd', omitable = true); |
---|
| 1679 | parameter -> SetDefaultValue (0.); |
---|
| 1680 | fpCommand -> SetParameter (parameter); |
---|
| 1681 | parameter = new G4UIparameter ("parameter-6", 'd', omitable = true); |
---|
| 1682 | parameter -> SetDefaultValue (0.); |
---|
| 1683 | fpCommand -> SetParameter (parameter); |
---|
| 1684 | } |
---|
| 1685 | |
---|
| 1686 | G4VisCommandSceneAddVolume::~G4VisCommandSceneAddVolume () { |
---|
| 1687 | delete fpCommand; |
---|
| 1688 | } |
---|
| 1689 | |
---|
| 1690 | G4String G4VisCommandSceneAddVolume::GetCurrentValue (G4UIcommand*) { |
---|
| 1691 | return "world 0 -1"; |
---|
| 1692 | } |
---|
| 1693 | |
---|
| 1694 | void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand*, |
---|
| 1695 | G4String newValue) { |
---|
| 1696 | |
---|
| 1697 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
| 1698 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
| 1699 | |
---|
| 1700 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
| 1701 | if (!pScene) { |
---|
| 1702 | if (verbosity >= G4VisManager::errors) { |
---|
| 1703 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
| 1704 | } |
---|
| 1705 | return; |
---|
| 1706 | } |
---|
| 1707 | |
---|
| 1708 | G4String name, clipVolumeType, parameterUnit; |
---|
| 1709 | G4int copyNo, requestedDepthOfDescent; |
---|
| 1710 | G4double param1, param2, param3, param4, param5, param6; |
---|
| 1711 | std::istringstream is (newValue); |
---|
| 1712 | is >> name >> copyNo >> requestedDepthOfDescent |
---|
| 1713 | >> clipVolumeType >> parameterUnit |
---|
| 1714 | >> param1 >> param2 >> param3 >> param4 >> param5 >> param6; |
---|
| 1715 | G4PhysicalVolumeModel::ClippingMode clippingMode = |
---|
| 1716 | G4PhysicalVolumeModel::subtraction; // Default subtraction mode. |
---|
| 1717 | if (clipVolumeType[size_t(0)] == '-') { |
---|
| 1718 | clipVolumeType = clipVolumeType.substr(1); // Remove first character. |
---|
| 1719 | } else if (clipVolumeType[size_t(0)] == '*') { |
---|
| 1720 | clippingMode = G4PhysicalVolumeModel::intersection; |
---|
| 1721 | clipVolumeType = clipVolumeType.substr(1); |
---|
| 1722 | } |
---|
| 1723 | G4double unit = G4UIcommand::ValueOf(parameterUnit); |
---|
| 1724 | param1 *= unit; param2 *= unit; param3 *= unit; |
---|
| 1725 | param4 *= unit; param5 *= unit; param6 *= unit; |
---|
| 1726 | |
---|
| 1727 | G4TransportationManager* transportationManager = |
---|
| 1728 | G4TransportationManager::GetTransportationManager (); |
---|
| 1729 | |
---|
| 1730 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
| 1731 | if (nWorlds > 1) { // Parallel worlds in operation... |
---|
| 1732 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1733 | static G4bool warned = false; |
---|
| 1734 | if (!warned && name != "worlds") { |
---|
| 1735 | G4cout << |
---|
| 1736 | "WARNING: Parallel worlds in operation. To visualise, specify" |
---|
| 1737 | "\n \"worlds\" or the parallel world volume or sub-volume name" |
---|
| 1738 | "\n and control visibility with /vis/geometry." |
---|
| 1739 | << G4endl; |
---|
| 1740 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
| 1741 | transportationManager->GetWorldsIterator(); |
---|
| 1742 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
| 1743 | G4cout << " World " << i << ": " << (*iterWorld)->GetName() |
---|
| 1744 | << G4endl; |
---|
| 1745 | warned = true; |
---|
| 1746 | } |
---|
| 1747 | } |
---|
| 1748 | } |
---|
| 1749 | } |
---|
| 1750 | |
---|
| 1751 | G4VPhysicalVolume* world = *(transportationManager->GetWorldsIterator()); |
---|
| 1752 | |
---|
| 1753 | if (!world) { |
---|
| 1754 | if (verbosity >= G4VisManager::errors) { |
---|
| 1755 | G4cout << |
---|
| 1756 | "ERROR: G4VisCommandSceneAddVolume::SetNewValue:" |
---|
| 1757 | "\n No world. Maybe the geometry has not yet been defined." |
---|
| 1758 | "\n Try \"/run/initialize\"" |
---|
| 1759 | << G4endl; |
---|
| 1760 | } |
---|
| 1761 | return; |
---|
| 1762 | } |
---|
| 1763 | |
---|
| 1764 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList(); |
---|
| 1765 | std::vector<G4VModel*>::const_iterator i; |
---|
| 1766 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) { |
---|
| 1767 | if ((*i) -> GetGlobalDescription().find("G4PhysicalVolumeModel") |
---|
| 1768 | != std::string::npos) { |
---|
| 1769 | if (((G4PhysicalVolumeModel*)(*i)) -> GetTopPhysicalVolume () == world) break; |
---|
| 1770 | } |
---|
| 1771 | } |
---|
| 1772 | if (i != rdModelList.end()) { |
---|
| 1773 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1774 | G4cout << "WARNING: There is already a volume, \"" |
---|
| 1775 | << (*i) -> GetGlobalDescription() |
---|
| 1776 | << "\",\n in the run-duration model list of scene \"" |
---|
| 1777 | << pScene -> GetName() |
---|
| 1778 | << "\".\n To get a clean scene:" |
---|
| 1779 | << "\n /vis/drawVolume " << name |
---|
| 1780 | << "\n or" |
---|
| 1781 | << "\n /vis/scene/create" |
---|
| 1782 | << "\n /vis/scene/add/volume " << name |
---|
| 1783 | << "\n /vis/sceneHandler/attach" |
---|
| 1784 | << "\n (and also, if necessary, /vis/viewer/flush)" |
---|
| 1785 | << G4endl; |
---|
| 1786 | } |
---|
| 1787 | return; |
---|
| 1788 | } |
---|
| 1789 | |
---|
| 1790 | std::vector<G4PhysicalVolumeModel*> models; |
---|
| 1791 | std::vector<G4VPhysicalVolume*> foundVolumes; |
---|
| 1792 | G4VPhysicalVolume* foundWorld = 0; |
---|
| 1793 | std::vector<G4int> foundDepths; |
---|
| 1794 | std::vector<G4Transform3D> transformations; |
---|
| 1795 | |
---|
| 1796 | if (name == "world") { |
---|
| 1797 | |
---|
| 1798 | models.push_back |
---|
| 1799 | (new G4PhysicalVolumeModel (world, requestedDepthOfDescent)); |
---|
| 1800 | foundVolumes.push_back(world); |
---|
| 1801 | foundDepths.push_back(0); |
---|
| 1802 | transformations.push_back(G4Transform3D()); |
---|
| 1803 | |
---|
| 1804 | } else if (name == "worlds") { |
---|
| 1805 | |
---|
| 1806 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
| 1807 | if (nWorlds == 0) { |
---|
| 1808 | if (verbosity >= G4VisManager::warnings) { |
---|
| 1809 | G4cout << |
---|
| 1810 | "WARNING: G4VisCommandSceneAddVolume::SetNewValue:" |
---|
| 1811 | "\n Parallel worlds requested but none exist." |
---|
| 1812 | "\n Just adding material world." |
---|
| 1813 | << G4endl; |
---|
| 1814 | } |
---|
| 1815 | } |
---|
| 1816 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
| 1817 | transportationManager->GetWorldsIterator(); |
---|
| 1818 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
| 1819 | models.push_back |
---|
| 1820 | (new G4PhysicalVolumeModel (*iterWorld, requestedDepthOfDescent)); |
---|
| 1821 | foundVolumes.push_back(*iterWorld); |
---|
| 1822 | foundDepths.push_back(0); |
---|
| 1823 | transformations.push_back(G4Transform3D()); |
---|
| 1824 | } |
---|
| 1825 | |
---|
| 1826 | } else { // Search all worlds... |
---|
| 1827 | |
---|
| 1828 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
| 1829 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
| 1830 | transportationManager->GetWorldsIterator(); |
---|
| 1831 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
| 1832 | G4PhysicalVolumeModel searchModel (*iterWorld); // Unlimited depth. |
---|
| 1833 | G4ModelingParameters mp; // Default - no culling. |
---|
| 1834 | searchModel.SetModelingParameters (&mp); |
---|
| 1835 | G4PhysicalVolumeSearchScene searchScene (&searchModel, name, copyNo); |
---|
| 1836 | searchModel.DescribeYourselfTo (searchScene); // Initiate search. |
---|
| 1837 | G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume (); |
---|
| 1838 | if (foundVolume) { |
---|
| 1839 | foundWorld = *iterWorld; |
---|
| 1840 | foundVolumes.push_back(foundVolume); |
---|
| 1841 | foundDepths.push_back(searchScene.GetFoundDepth()); |
---|
| 1842 | transformations.push_back(searchScene.GetFoundTransformation()); |
---|
| 1843 | break; |
---|
| 1844 | } |
---|
| 1845 | } |
---|
| 1846 | |
---|
| 1847 | if (foundVolumes.size()) { |
---|
| 1848 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
| 1849 | models.push_back |
---|
| 1850 | (new G4PhysicalVolumeModel |
---|
| 1851 | (foundVolumes[i], requestedDepthOfDescent, transformations[i])); |
---|
| 1852 | } |
---|
| 1853 | } else { |
---|
| 1854 | if (verbosity >= G4VisManager::errors) { |
---|
| 1855 | G4cout << "ERROR: Volume \"" << name << "\""; |
---|
| 1856 | if (copyNo >= 0) { |
---|
| 1857 | G4cout << ", copy no. " << copyNo << ","; |
---|
| 1858 | } |
---|
| 1859 | G4cout << " not found." << G4endl; |
---|
| 1860 | } |
---|
| 1861 | return; |
---|
| 1862 | } |
---|
| 1863 | } |
---|
| 1864 | |
---|
| 1865 | if (clipVolumeType == "box") { |
---|
| 1866 | const G4double dX = (param2 - param1) / 2.; |
---|
| 1867 | const G4double dY = (param4 - param3) / 2.; |
---|
| 1868 | const G4double dZ = (param6 - param5) / 2.; |
---|
| 1869 | const G4double x0 = (param2 + param1) / 2.; |
---|
| 1870 | const G4double y0 = (param4 + param3) / 2.; |
---|
| 1871 | const G4double z0 = (param6 + param5) / 2.; |
---|
[1258] | 1872 | G4VSolid* clippingSolid = |
---|
| 1873 | new G4DisplacedSolid |
---|
| 1874 | ("_displaced_clipping_box", |
---|
| 1875 | new G4Box("_clipping_box",dX,dY,dZ), |
---|
| 1876 | G4Translate3D(x0,y0,z0)); |
---|
[531] | 1877 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
[1258] | 1878 | models[i]->SetClippingSolid(clippingSolid); |
---|
[531] | 1879 | models[i]->SetClippingMode(clippingMode); |
---|
| 1880 | } |
---|
| 1881 | } // If any other shape consider NumberOfRotationSides!!!!!!!!!!! |
---|
| 1882 | |
---|
| 1883 | const G4String& currentSceneName = pScene -> GetName (); |
---|
| 1884 | G4bool failure = true; |
---|
| 1885 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
| 1886 | G4bool successful = pScene -> AddRunDurationModel (models[i], warn); |
---|
| 1887 | if (successful) { |
---|
| 1888 | failure = false; |
---|
| 1889 | if (verbosity >= G4VisManager::confirmations) { |
---|
| 1890 | G4cout << "First occurrence of \"" |
---|
| 1891 | << foundVolumes[i] -> GetName () |
---|
| 1892 | << "\""; |
---|
| 1893 | if (copyNo >= 0) { |
---|
| 1894 | G4cout << ", copy no. " << copyNo << ","; |
---|
| 1895 | } |
---|
| 1896 | G4cout << "\n found "; |
---|
| 1897 | if (foundWorld) |
---|
| 1898 | G4cout << "in world \"" << foundWorld->GetName() << "\" "; |
---|
| 1899 | G4cout << "at depth " << foundDepths[i] |
---|
| 1900 | << ",\n with a requested depth of further descent of "; |
---|
| 1901 | if (requestedDepthOfDescent < 0) { |
---|
| 1902 | G4cout << "<0 (unlimited)"; |
---|
| 1903 | } |
---|
| 1904 | else { |
---|
| 1905 | G4cout << requestedDepthOfDescent; |
---|
| 1906 | } |
---|
| 1907 | G4cout << ",\n has been added to scene \"" << currentSceneName << "\"." |
---|
| 1908 | << G4endl; |
---|
| 1909 | } |
---|
| 1910 | } |
---|
| 1911 | } |
---|
| 1912 | |
---|
| 1913 | if (failure) { |
---|
| 1914 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
| 1915 | return; |
---|
| 1916 | } |
---|
| 1917 | |
---|
| 1918 | UpdateVisManagerScene (currentSceneName); |
---|
| 1919 | } |
---|