| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4VisCommandsSceneAdd.cc,v 1.81 2010/06/01 16:08:15 allison Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | // /vis/scene commands - John Allison 9th August 1998
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| 30 |
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| 31 | #include "G4VisCommandsSceneAdd.hh"
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| 32 |
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| 33 | #include "G4TransportationManager.hh"
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| 34 | #include "G4LogicalVolumeStore.hh"
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| 35 | #include "G4PhysicalVolumeModel.hh"
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| 36 | #include "G4LogicalVolumeModel.hh"
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| 37 | #include "G4ModelingParameters.hh"
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| 38 | #include "G4HitsModel.hh"
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| 39 | #include "G4DigiModel.hh"
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| 40 | #include "G4PSHitsModel.hh"
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| 41 | #include "G4TrajectoriesModel.hh"
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| 42 | #include "G4ScaleModel.hh"
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| 43 | #include "G4TextModel.hh"
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| 44 | #include "G4AxesModel.hh"
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| 45 | #include "G4PhysicalVolumeSearchScene.hh"
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| 46 | #include "G4VGlobalFastSimulationManager.hh"
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| 47 | #include "G4ParticleTable.hh"
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| 48 | #include "G4ParticleDefinition.hh"
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| 49 | #include "G4FlavoredParallelWorldModel.hh"
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| 50 | #include "G4ApplicationState.hh"
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| 51 | #include "G4VUserVisAction.hh"
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| 52 | #include "G4CallbackModel.hh"
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| 53 | #include "G4UnionSolid.hh"
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| 54 | #include "G4SubtractionSolid.hh"
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| 55 | #include "G4Polyhedron.hh"
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| 56 | #include "G4UImanager.hh"
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| 57 | #include "G4UIcommand.hh"
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| 58 | #include "G4UIcmdWithAString.hh"
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| 59 | #include "G4UIcmdWithoutParameter.hh"
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| 60 | #include "G4Tokenizer.hh"
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| 61 | #include "G4RunManager.hh"
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| 62 | #include "G4StateManager.hh"
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| 63 | #include "G4Run.hh"
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| 64 | #include "G4Event.hh"
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| 65 | #include "G4IdentityTrajectoryFilter.hh"
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| 66 | #include "G4TransportationManager.hh"
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| 67 | #include "G4PropagatorInField.hh"
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| 68 | #include "G4RichTrajectory.hh"
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| 69 | #include "G4RichTrajectoryPoint.hh"
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| 70 | #include "G4AttDef.hh"
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| 71 | #include "G4ios.hh"
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| 72 | #include <sstream>
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| 73 |
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| 74 | // Local function with some frequently used error printing...
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| 75 | static void G4VisCommandsSceneAddUnsuccessful
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| 76 | (G4VisManager::Verbosity verbosity) {
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| 77 | if (verbosity >= G4VisManager::warnings) {
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| 78 | G4cout <<
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| 79 | "WARNING: For some reason, possibly mentioned above, it has not been"
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| 80 | "\n possible to add to the scene."
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| 81 | << G4endl;
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| 82 | }
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| 83 | }
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| 84 |
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| 85 | ////////////// /vis/scene/add/axes //////////////////////////////////
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| 86 |
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| 87 | G4VisCommandSceneAddAxes::G4VisCommandSceneAddAxes () {
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| 88 | G4bool omitable;
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| 89 | fpCommand = new G4UIcommand ("/vis/scene/add/axes", this);
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| 90 | fpCommand -> SetGuidance ("Add axes.");
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| 91 | fpCommand -> SetGuidance
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| 92 | ("Draws axes at (x0, y0, z0) of given length.");
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| 93 | G4UIparameter* parameter;
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| 94 | parameter = new G4UIparameter ("x0", 'd', omitable = true);
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| 95 | parameter->SetDefaultValue (0.);
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| 96 | fpCommand->SetParameter (parameter);
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| 97 | parameter = new G4UIparameter ("y0", 'd', omitable = true);
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| 98 | parameter->SetDefaultValue (0.);
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| 99 | fpCommand->SetParameter (parameter);
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| 100 | parameter = new G4UIparameter ("z0", 'd', omitable = true);
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| 101 | parameter->SetDefaultValue (0.);
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| 102 | fpCommand->SetParameter (parameter);
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| 103 | parameter = new G4UIparameter ("length", 'd', omitable = true);
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| 104 | parameter->SetDefaultValue (1.);
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| 105 | fpCommand->SetParameter (parameter);
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| 106 | parameter = new G4UIparameter ("unit", 's', omitable = true);
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| 107 | parameter->SetDefaultValue ("m");
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| 108 | fpCommand->SetParameter (parameter);
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| 109 | }
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| 110 |
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| 111 | G4VisCommandSceneAddAxes::~G4VisCommandSceneAddAxes () {
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| 112 | delete fpCommand;
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| 113 | }
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| 114 |
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| 115 | G4String G4VisCommandSceneAddAxes::GetCurrentValue (G4UIcommand*) {
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| 116 | return "";
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| 117 | }
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| 118 |
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| 119 | void G4VisCommandSceneAddAxes::SetNewValue (G4UIcommand*, G4String newValue) {
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| 120 |
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| 121 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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| 122 | G4bool warn(verbosity >= G4VisManager::warnings);
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| 123 |
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| 124 | G4Scene* pScene = fpVisManager->GetCurrentScene();
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| 125 | if (!pScene) {
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| 126 | if (verbosity >= G4VisManager::errors) {
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| 127 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
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| 128 | }
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| 129 | return;
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| 130 | }
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| 131 |
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| 132 | G4String unitString;
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| 133 | G4double x0, y0, z0, length;
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| 134 | std::istringstream is (newValue);
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| 135 | is >> x0 >> y0 >> z0 >> length >> unitString;
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| 136 |
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| 137 | G4double unit = G4UIcommand::ValueOf(unitString);
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| 138 | x0 *= unit; y0 *= unit; z0 *= unit; length *= unit;
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| 139 |
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| 140 | G4VModel* model = new G4AxesModel(x0, y0, z0, length);
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| 141 |
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| 142 | model->SetExtent(G4VisExtent(x0 - length, x0 + length,
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| 143 | y0 - length, y0 + length,
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| 144 | z0 - length, z0 + length));
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| 145 | // This extent gets "added" to existing scene extent in
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| 146 | // AddRunDurationModel below.
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| 147 |
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| 148 | const G4String& currentSceneName = pScene -> GetName ();
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| 149 | G4bool successful = pScene -> AddRunDurationModel (model, warn);
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| 150 | if (successful) {
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| 151 | if (verbosity >= G4VisManager::confirmations) {
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| 152 | G4cout << "Axes have been added to scene \"" << currentSceneName << "\"."
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| 153 | << G4endl;
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| 154 | }
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| 155 | }
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| 156 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
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| 157 | UpdateVisManagerScene (currentSceneName);
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| 158 | }
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| 159 |
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| 160 |
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| 161 | ////////////// /vis/scene/add/digis ///////////////////////////////////////
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| 162 |
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| 163 | G4VisCommandSceneAddDigis::G4VisCommandSceneAddDigis () {
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| 164 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/digitisations", this);
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| 165 | fpCommand -> SetGuidance ("Adds digis to current scene.");
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| 166 | fpCommand -> SetGuidance
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| 167 | ("Digis are drawn at end of event when the scene in which"
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| 168 | "\nthey are added is current.");
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| 169 |
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| 170 | fpCommandUS = new G4UIcmdWithoutParameter ("/vis/scene/add/digitizations", this);
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| 171 | fpCommandUS -> SetGuidance ("Adds digis to current scene.");
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| 172 | fpCommandUS -> SetGuidance
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| 173 | ("Digis are drawn at end of event when the scene in which"
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| 174 | "\nthey are added is current.");
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| 175 | }
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| 176 |
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| 177 | G4VisCommandSceneAddDigis::~G4VisCommandSceneAddDigis () {
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| 178 | delete fpCommandUS;
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| 179 | delete fpCommand;
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| 180 | }
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| 181 |
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| 182 | G4String G4VisCommandSceneAddDigis::GetCurrentValue (G4UIcommand*) {
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| 183 | return "";
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| 184 | }
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| 185 |
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| 186 | void G4VisCommandSceneAddDigis::SetNewValue (G4UIcommand*, G4String) {
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| 187 |
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| 188 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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| 189 | G4bool warn(verbosity >= G4VisManager::warnings);
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| 190 |
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| 191 | G4Scene* pScene = fpVisManager->GetCurrentScene();
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| 192 | if (!pScene) {
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| 193 | if (verbosity >= G4VisManager::errors) {
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| 194 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
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| 195 | }
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| 196 | return;
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| 197 | }
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| 198 |
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| 199 | G4DigiModel* model = new G4DigiModel;
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| 200 | const G4String& currentSceneName = pScene -> GetName ();
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| 201 | G4bool successful = pScene -> AddEndOfEventModel (model, warn);
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| 202 | if (successful) {
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| 203 | if (verbosity >= G4VisManager::confirmations) {
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| 204 | G4cout << "Digis will be drawn in scene \""
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| 205 | << currentSceneName << "\"."
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| 206 | << G4endl;
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| 207 | }
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| 208 | }
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| 209 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
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| 210 | UpdateVisManagerScene (currentSceneName);
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| 211 | }
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| 212 |
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| 213 | ////////////// /vis/scene/add/eventID ///////////////////////////////////////
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| 214 |
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| 215 | G4VisCommandSceneAddEventID::G4VisCommandSceneAddEventID () {
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| 216 | G4bool omitable;
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| 217 | fpCommand = new G4UIcommand ("/vis/scene/add/eventID", this);
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| 218 | fpCommand -> SetGuidance ("Adds eventID to current scene.");
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| 219 | fpCommand -> SetGuidance
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| 220 | ("Run and event numbers are drawn at end of event or run when"
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| 221 | "\n the scene in which they are added is current.");
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| 222 | G4UIparameter* parameter;
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| 223 | parameter = new G4UIparameter ("size", 'i', omitable = true);
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| 224 | parameter -> SetGuidance ("Screen size of text in pixels.");
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| 225 | parameter -> SetDefaultValue (18);
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| 226 | fpCommand -> SetParameter (parameter);
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| 227 | parameter = new G4UIparameter ("x-position", 'd', omitable = true);
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| 228 | parameter -> SetGuidance ("x screen position in range -1 < x < 1.");
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| 229 | parameter -> SetDefaultValue (-0.95);
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| 230 | fpCommand -> SetParameter (parameter);
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| 231 | parameter = new G4UIparameter ("y-position", 'd', omitable = true);
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| 232 | parameter -> SetGuidance ("y screen position in range -1 < y < 1.");
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| 233 | parameter -> SetDefaultValue (0.9);
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| 234 | fpCommand -> SetParameter (parameter);
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| 235 | }
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| 236 |
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| 237 | G4VisCommandSceneAddEventID::~G4VisCommandSceneAddEventID () {
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| 238 | delete fpCommand;
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| 239 | }
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| 240 |
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| 241 | G4String G4VisCommandSceneAddEventID::GetCurrentValue (G4UIcommand*) {
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| 242 | return "";
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| 243 | }
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| 244 |
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| 245 | void G4VisCommandSceneAddEventID::SetNewValue (G4UIcommand*, G4String newValue)
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| 246 | {
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| 247 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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| 248 | G4bool warn(verbosity >= G4VisManager::warnings);
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| 249 |
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| 250 | G4Scene* pScene = fpVisManager->GetCurrentScene();
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| 251 | if (!pScene) {
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| 252 | if (verbosity >= G4VisManager::errors) {
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| 253 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
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| 254 | }
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| 255 | return;
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| 256 | }
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| 257 |
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| 258 | G4int size;
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| 259 | G4double x, y;
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| 260 | std::istringstream is(newValue);
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| 261 | is >> size >> x >> y;
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| 262 |
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| 263 | EventID* eventID = new EventID(fpVisManager, size, x, y);
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| 264 | G4VModel* model =
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| 265 | new G4CallbackModel<G4VisCommandSceneAddEventID::EventID>(eventID);
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| 266 | model->SetGlobalDescription("EventID");
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| 267 | model->SetGlobalTag("EventID");
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| 268 | const G4String& currentSceneName = pScene -> GetName ();
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| 269 | G4bool successful = pScene -> AddEndOfEventModel (model, warn);
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| 270 | if (successful) {
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| 271 | if (verbosity >= G4VisManager::confirmations) {
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| 272 | G4cout << "EventID will be drawn in scene \""
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| 273 | << currentSceneName << "\"."
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| 274 | << G4endl;
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| 275 | }
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| 276 | }
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| 277 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
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| 278 | UpdateVisManagerScene (currentSceneName);
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| 279 | }
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| 280 |
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| 281 | void G4VisCommandSceneAddEventID::EventID::operator()
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| 282 | (G4VGraphicsScene& sceneHandler, const G4Transform3D&)
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| 283 | {
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| 284 | const G4Run* currentRun = 0;
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| 285 | G4RunManager* runManager = G4RunManager::GetRunManager();
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| 286 | if (runManager) currentRun = runManager->GetCurrentRun();
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| 287 |
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| 288 | G4VModel* model = fpVisManager->GetCurrentSceneHandler()->GetModel();
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| 289 | const G4ModelingParameters* mp = 0;
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| 290 | const G4Event* currentEvent = 0;
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| 291 | if (model) {
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| 292 | mp = model->GetModelingParameters();
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| 293 | currentEvent = mp->GetEvent();
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| 294 | } else {
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| 295 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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| 296 | if (verbosity >= G4VisManager::errors) {
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| 297 | G4cout << "ERROR: No model defined for this SceneHandler : "
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| 298 | << fpVisManager->GetCurrentSceneHandler()->GetName()
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| 299 | << G4endl;
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| 300 | }
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| 301 | }
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| 302 | if (currentRun && currentEvent) {
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| 303 | G4int runID = currentRun->GetRunID();
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| 304 | G4int eventID = currentEvent->GetEventID();
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| 305 | std::ostringstream oss;
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| 306 | if (fpVisManager->GetCurrentScene()->GetRefreshAtEndOfEvent()) {
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| 307 | oss << "Run " << runID << " Event " << eventID;
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| 308 | } else {
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| 309 | G4int nEvents = 0;
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| 310 | G4StateManager* stateManager = G4StateManager::GetStateManager();
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| 311 | G4ApplicationState state = stateManager->GetCurrentState();
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| 312 | if (state == G4State_EventProc) {
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| 313 | nEvents = currentRun->GetNumberOfEventToBeProcessed();
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| 314 | } else {
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| 315 | const std::vector<const G4Event*>* events =
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| 316 | currentRun? currentRun->GetEventVector(): 0;
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| 317 | if (events) nEvents = events->size();
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| 318 | }
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| 319 | if (eventID < nEvents - 1) return; // Not last event.
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| 320 | else {
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| 321 | oss << "Run " << runID << " (" << nEvents << " accumulated events)";
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| 322 | }
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| 323 | }
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| 324 | G4Text text(oss.str(), G4Point3D(fX, fY, 0.));
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| 325 | text.SetScreenSize(fSize);
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| 326 | G4VisAttributes textAtts(G4Colour(0.,1.,1));
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| 327 | text.SetVisAttributes(textAtts);
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| 328 | sceneHandler.BeginPrimitives2D();
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| 329 | sceneHandler.AddPrimitive(text);
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| 330 | sceneHandler.EndPrimitives2D();
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| 331 | }
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| 332 | }
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| 333 |
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| 334 | ////////////// /vis/scene/add/ghosts ///////////////////////////////////////
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| 335 |
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| 336 | G4VisCommandSceneAddGhosts::G4VisCommandSceneAddGhosts () {
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| 337 | G4bool omitable;
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| 338 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/ghosts", this);
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| 339 | fpCommand -> SetGuidance
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| 340 | ("Adds ghost volumes (G4FlavoredParallelWorld) to the current scene.");
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| 341 | fpCommand -> SetGuidance ("Selects by particle.");
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| 342 | fpCommand -> SetParameterName ("particle", omitable = true);
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| 343 | fpCommand -> SetDefaultValue ("all");
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| 344 | }
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| 345 |
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| 346 | G4VisCommandSceneAddGhosts::~G4VisCommandSceneAddGhosts () {
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| 347 | delete fpCommand;
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| 348 | }
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| 349 |
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| 350 | G4String G4VisCommandSceneAddGhosts::GetCurrentValue (G4UIcommand*) {
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| 351 | return "";
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| 352 | }
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| 353 |
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| 354 | void G4VisCommandSceneAddGhosts::SetNewValue(G4UIcommand*, G4String newValue) {
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| 355 |
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| 356 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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| 357 | G4bool warn(verbosity >= G4VisManager::warnings);
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| 358 |
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| 359 | G4Scene* pScene = fpVisManager->GetCurrentScene();
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| 360 | if (!pScene) {
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| 361 | if (verbosity >= G4VisManager::errors) {
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| 362 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
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| 363 | }
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| 364 | return;
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| 365 | }
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| 366 | const G4String& currentSceneName = pScene -> GetName ();
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| 367 |
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| 368 | // Gets the G4GlobalFastSimulationManager pointer if any.
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| 369 | G4VGlobalFastSimulationManager* theGlobalFastSimulationManager;
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| 370 | if(!(theGlobalFastSimulationManager =
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| 371 | G4VGlobalFastSimulationManager::GetConcreteInstance ())){
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| 372 | if (verbosity >= G4VisManager::errors) {
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| 373 | G4cout << "ERROR: no G4GlobalFastSimulationManager" << G4endl;
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| 374 | }
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| 375 | return;
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| 376 | }
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| 377 |
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| 378 | // Gets the G4ParticleTable pointer.
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| 379 | G4ParticleTable* theParticleTable=G4ParticleTable::GetParticleTable();
|
|---|
| 380 |
|
|---|
| 381 | // If "all" (the default) loops on all known particles
|
|---|
| 382 | if(newValue=="all")
|
|---|
| 383 | {
|
|---|
| 384 | G4VFlavoredParallelWorld* CurrentFlavoredWorld = 0;
|
|---|
| 385 | G4bool successful = false;
|
|---|
| 386 | for (G4int iParticle=0; iParticle<theParticleTable->entries();
|
|---|
| 387 | iParticle++)
|
|---|
| 388 | {
|
|---|
| 389 | CurrentFlavoredWorld = theGlobalFastSimulationManager->
|
|---|
| 390 | GetFlavoredWorldForThis(theParticleTable->GetParticle(iParticle));
|
|---|
| 391 |
|
|---|
| 392 | if(CurrentFlavoredWorld)
|
|---|
| 393 | successful = successful || pScene ->
|
|---|
| 394 | AddRunDurationModel(new G4FlavoredParallelWorldModel
|
|---|
| 395 | (CurrentFlavoredWorld), warn);
|
|---|
| 396 | }
|
|---|
| 397 | if (successful)
|
|---|
| 398 | {
|
|---|
| 399 | if (verbosity >= G4VisManager::confirmations)
|
|---|
| 400 | G4cout << "Ghosts have been added to scene \""
|
|---|
| 401 | << currentSceneName << "\"."
|
|---|
| 402 | << G4endl;
|
|---|
| 403 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 404 | }
|
|---|
| 405 | else
|
|---|
| 406 | {
|
|---|
| 407 | G4cout << "ERROR: There are no ghosts."<<G4endl;
|
|---|
| 408 | G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 409 | }
|
|---|
| 410 | return;
|
|---|
| 411 | }
|
|---|
| 412 |
|
|---|
| 413 | // Given a particle name looks just for the concerned Ghosts, if any.
|
|---|
| 414 | G4ParticleDefinition* currentParticle =
|
|---|
| 415 | theParticleTable->FindParticle(newValue);
|
|---|
| 416 |
|
|---|
| 417 | if (currentParticle == NULL)
|
|---|
| 418 | {
|
|---|
| 419 | if (verbosity >= G4VisManager::errors)
|
|---|
| 420 | G4cout << "ERROR: \"" << newValue
|
|---|
| 421 | << "\": not found this particle name!" << G4endl;
|
|---|
| 422 | return;
|
|---|
| 423 | }
|
|---|
| 424 |
|
|---|
| 425 | G4VFlavoredParallelWorld* worldForThis =
|
|---|
| 426 | theGlobalFastSimulationManager->GetFlavoredWorldForThis(currentParticle);
|
|---|
| 427 | if(worldForThis)
|
|---|
| 428 | {
|
|---|
| 429 | G4bool successful = pScene -> AddRunDurationModel
|
|---|
| 430 | (new G4FlavoredParallelWorldModel (worldForThis), warn);
|
|---|
| 431 | if (successful) {
|
|---|
| 432 | if (verbosity >= G4VisManager::confirmations)
|
|---|
| 433 | G4cout << "Ghosts have been added to scene \""
|
|---|
| 434 | << currentSceneName << "\"."
|
|---|
| 435 | << G4endl;
|
|---|
| 436 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 437 | }
|
|---|
| 438 | }
|
|---|
| 439 | else
|
|---|
| 440 | if (verbosity >= G4VisManager::errors)
|
|---|
| 441 | {
|
|---|
| 442 | G4cout << "ERROR: There are no ghosts for \""<<newValue<<"\""<<G4endl;
|
|---|
| 443 | G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 444 | }
|
|---|
| 445 | }
|
|---|
| 446 |
|
|---|
| 447 |
|
|---|
| 448 | ////////////// /vis/scene/add/hits ///////////////////////////////////////
|
|---|
| 449 |
|
|---|
| 450 | G4VisCommandSceneAddHits::G4VisCommandSceneAddHits () {
|
|---|
| 451 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/hits", this);
|
|---|
| 452 | fpCommand -> SetGuidance ("Adds hits to current scene.");
|
|---|
| 453 | fpCommand -> SetGuidance
|
|---|
| 454 | ("Hits are drawn at end of event when the scene in which"
|
|---|
| 455 | "\nthey are added is current.");
|
|---|
| 456 | }
|
|---|
| 457 |
|
|---|
| 458 | G4VisCommandSceneAddHits::~G4VisCommandSceneAddHits () {
|
|---|
| 459 | delete fpCommand;
|
|---|
| 460 | }
|
|---|
| 461 |
|
|---|
| 462 | G4String G4VisCommandSceneAddHits::GetCurrentValue (G4UIcommand*) {
|
|---|
| 463 | return "";
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 | void G4VisCommandSceneAddHits::SetNewValue (G4UIcommand*, G4String) {
|
|---|
| 467 |
|
|---|
| 468 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 469 | G4bool warn(verbosity >= G4VisManager::warnings);
|
|---|
| 470 |
|
|---|
| 471 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 472 | if (!pScene) {
|
|---|
| 473 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 474 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 475 | }
|
|---|
| 476 | return;
|
|---|
| 477 | }
|
|---|
| 478 |
|
|---|
| 479 | G4HitsModel* model = new G4HitsModel;
|
|---|
| 480 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 481 | G4bool successful = pScene -> AddEndOfEventModel (model, warn);
|
|---|
| 482 | if (successful) {
|
|---|
| 483 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 484 | G4cout << "Hits will be drawn in scene \""
|
|---|
| 485 | << currentSceneName << "\"."
|
|---|
| 486 | << G4endl;
|
|---|
| 487 | }
|
|---|
| 488 | }
|
|---|
| 489 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 490 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 491 | }
|
|---|
| 492 |
|
|---|
| 493 | ////////////// /vis/scene/add/logicalVolume //////////////////////////////////
|
|---|
| 494 |
|
|---|
| 495 | G4VisCommandSceneAddLogicalVolume::G4VisCommandSceneAddLogicalVolume () {
|
|---|
| 496 | G4bool omitable;
|
|---|
| 497 | fpCommand = new G4UIcommand ("/vis/scene/add/logicalVolume", this);
|
|---|
| 498 | fpCommand -> SetGuidance ("Adds a logical volume to the current scene,");
|
|---|
| 499 | fpCommand -> SetGuidance
|
|---|
| 500 | ("Shows boolean components (if any), voxels (if any) and readout geometry"
|
|---|
| 501 | "\n(if any). Note: voxels are not constructed until start of run -"
|
|---|
| 502 | "\n \"/run/beamOn\".");
|
|---|
| 503 | G4UIparameter* parameter;
|
|---|
| 504 | parameter = new G4UIparameter ("logical-volume-name", 's', omitable = false);
|
|---|
| 505 | fpCommand -> SetParameter (parameter);
|
|---|
| 506 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true);
|
|---|
| 507 | parameter -> SetGuidance ("Depth of descent of geometry hierarchy.");
|
|---|
| 508 | parameter -> SetDefaultValue (1);
|
|---|
| 509 | fpCommand -> SetParameter (parameter);
|
|---|
| 510 | parameter = new G4UIparameter ("booleans-flag", 'b', omitable = true);
|
|---|
| 511 | parameter -> SetDefaultValue (true);
|
|---|
| 512 | fpCommand -> SetParameter (parameter);
|
|---|
| 513 | parameter = new G4UIparameter ("voxels-flag", 'b', omitable = true);
|
|---|
| 514 | parameter -> SetDefaultValue (true);
|
|---|
| 515 | fpCommand -> SetParameter (parameter);
|
|---|
| 516 | parameter = new G4UIparameter ("readout-flag", 'b', omitable = true);
|
|---|
| 517 | parameter -> SetDefaultValue (true);
|
|---|
| 518 | fpCommand -> SetParameter (parameter);
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 | G4VisCommandSceneAddLogicalVolume::~G4VisCommandSceneAddLogicalVolume () {
|
|---|
| 522 | delete fpCommand;
|
|---|
| 523 | }
|
|---|
| 524 |
|
|---|
| 525 | G4String G4VisCommandSceneAddLogicalVolume::GetCurrentValue (G4UIcommand*) {
|
|---|
| 526 | return "";
|
|---|
| 527 | }
|
|---|
| 528 |
|
|---|
| 529 | void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand*,
|
|---|
| 530 | G4String newValue) {
|
|---|
| 531 |
|
|---|
| 532 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 533 | G4bool warn(verbosity >= G4VisManager::warnings);
|
|---|
| 534 |
|
|---|
| 535 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 536 | if (!pScene) {
|
|---|
| 537 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 538 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 539 | }
|
|---|
| 540 | return;
|
|---|
| 541 | }
|
|---|
| 542 |
|
|---|
| 543 | G4String name;
|
|---|
| 544 | G4int requestedDepthOfDescent;
|
|---|
| 545 | G4String booleansString, voxelsString, readoutString;
|
|---|
| 546 | std::istringstream is (newValue);
|
|---|
| 547 | is >> name >> requestedDepthOfDescent
|
|---|
| 548 | >> booleansString >> voxelsString >> readoutString;
|
|---|
| 549 | G4bool booleans = G4UIcommand::ConvertToBool(booleansString);
|
|---|
| 550 | G4bool voxels = G4UIcommand::ConvertToBool(voxelsString);
|
|---|
| 551 | G4bool readout = G4UIcommand::ConvertToBool(readoutString);
|
|---|
| 552 |
|
|---|
| 553 | G4LogicalVolumeStore *pLVStore = G4LogicalVolumeStore::GetInstance();
|
|---|
| 554 | int nLV = pLVStore -> size ();
|
|---|
| 555 | int iLV;
|
|---|
| 556 | G4LogicalVolume* pLV = 0;
|
|---|
| 557 | for (iLV = 0; iLV < nLV; iLV++ ) {
|
|---|
| 558 | pLV = (*pLVStore) [iLV];
|
|---|
| 559 | if (pLV -> GetName () == name) break;
|
|---|
| 560 | }
|
|---|
| 561 | if (iLV == nLV) {
|
|---|
| 562 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 563 | G4cout << "ERROR: Logical volume " << name
|
|---|
| 564 | << " not found in logical volume store." << G4endl;
|
|---|
| 565 | }
|
|---|
| 566 | return;
|
|---|
| 567 | }
|
|---|
| 568 |
|
|---|
| 569 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList();
|
|---|
| 570 | std::vector<G4VModel*>::const_iterator i;
|
|---|
| 571 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) {
|
|---|
| 572 | if ((*i) -> GetGlobalDescription().find("Volume") != std::string::npos) break;
|
|---|
| 573 | }
|
|---|
| 574 | if (i != rdModelList.end()) {
|
|---|
| 575 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 576 | G4cout << "There is already a volume, \""
|
|---|
| 577 | << (*i) -> GetGlobalDescription()
|
|---|
| 578 | << "\",\n in the run-duration model list of scene \""
|
|---|
| 579 | << pScene -> GetName()
|
|---|
| 580 | << "\".\n Your logical volume must be the only volume in the scene."
|
|---|
| 581 | << "\n Create a new scene and try again:"
|
|---|
| 582 | << "\n /vis/specify " << name
|
|---|
| 583 | << "\n or"
|
|---|
| 584 | << "\n /vis/scene/create"
|
|---|
| 585 | << "\n /vis/scene/add/logicalVolume " << name
|
|---|
| 586 | << "\n /vis/sceneHandler/attach"
|
|---|
| 587 | << "\n (and also, if necessary, /vis/viewer/flush)"
|
|---|
| 588 | << G4endl;
|
|---|
| 589 | }
|
|---|
| 590 | }
|
|---|
| 591 |
|
|---|
| 592 | G4VModel* model = new G4LogicalVolumeModel
|
|---|
| 593 | (pLV, requestedDepthOfDescent, booleans, voxels, readout);
|
|---|
| 594 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 595 | G4bool successful = pScene -> AddRunDurationModel (model, warn);
|
|---|
| 596 | if (successful) {
|
|---|
| 597 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 598 | G4cout << "Logical volume \"" << pLV -> GetName ()
|
|---|
| 599 | << " with requested depth of descent "
|
|---|
| 600 | << requestedDepthOfDescent
|
|---|
| 601 | << ",\n with";
|
|---|
| 602 | if (!booleans) G4cout << "out";
|
|---|
| 603 | G4cout << " boolean components, with";
|
|---|
| 604 | if (!voxels) G4cout << "out";
|
|---|
| 605 | G4cout << " voxels and with";
|
|---|
| 606 | if (!readout) G4cout << "out";
|
|---|
| 607 | G4cout << " readout geometry,"
|
|---|
| 608 | << "\n has been added to scene \"" << currentSceneName << "\"."
|
|---|
| 609 | << G4endl;
|
|---|
| 610 | }
|
|---|
| 611 | }
|
|---|
| 612 | else {
|
|---|
| 613 | G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 614 | return;
|
|---|
| 615 | }
|
|---|
| 616 |
|
|---|
| 617 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 618 | }
|
|---|
| 619 |
|
|---|
| 620 |
|
|---|
| 621 | ////////////// /vis/scene/add/logo //////////////////////////////////
|
|---|
| 622 |
|
|---|
| 623 | G4VisCommandSceneAddLogo::G4VisCommandSceneAddLogo () {
|
|---|
| 624 | G4bool omitable;
|
|---|
| 625 | fpCommand = new G4UIcommand ("/vis/scene/add/logo", this);
|
|---|
| 626 | fpCommand -> SetGuidance
|
|---|
| 627 | ("Adds a G4 logo to the current scene.");
|
|---|
| 628 | fpCommand -> SetGuidance
|
|---|
| 629 | ("The placement, if automatic, is similar to that of scale -"
|
|---|
| 630 | "\n\"help /vis/scene/add/scale\" for more information.");
|
|---|
| 631 | G4UIparameter* parameter;
|
|---|
| 632 | parameter = new G4UIparameter ("height", 'd', omitable = true);
|
|---|
| 633 | parameter->SetDefaultValue (1.);
|
|---|
| 634 | fpCommand->SetParameter (parameter);
|
|---|
| 635 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 636 | parameter->SetDefaultValue ("m");
|
|---|
| 637 | fpCommand->SetParameter (parameter);
|
|---|
| 638 | parameter = new G4UIparameter ("direction", 's', omitable = true);
|
|---|
| 639 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'.");
|
|---|
| 640 | parameter->SetDefaultValue ("x");
|
|---|
| 641 | fpCommand->SetParameter (parameter);
|
|---|
| 642 | parameter = new G4UIparameter ("red", 'd', omitable = true);
|
|---|
| 643 | parameter->SetDefaultValue (0.);
|
|---|
| 644 | fpCommand->SetParameter (parameter);
|
|---|
| 645 | parameter = new G4UIparameter ("green", 'd', omitable = true);
|
|---|
| 646 | parameter->SetDefaultValue (1.);
|
|---|
| 647 | fpCommand->SetParameter (parameter);
|
|---|
| 648 | parameter = new G4UIparameter ("blue", 'd', omitable = true);
|
|---|
| 649 | parameter->SetDefaultValue (0.);
|
|---|
| 650 | fpCommand->SetParameter (parameter);
|
|---|
| 651 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true);
|
|---|
| 652 | parameter->SetGuidance
|
|---|
| 653 | ("Automatic placement or manual placement at (xmid,ymid,zmid).");
|
|---|
| 654 | parameter -> SetParameterCandidates("auto manual");
|
|---|
| 655 | parameter->SetDefaultValue ("auto");
|
|---|
| 656 | fpCommand->SetParameter (parameter);
|
|---|
| 657 | parameter = new G4UIparameter ("xmid", 'd', omitable = true);
|
|---|
| 658 | parameter->SetDefaultValue (0.);
|
|---|
| 659 | fpCommand->SetParameter (parameter);
|
|---|
| 660 | parameter = new G4UIparameter ("ymid", 'd', omitable = true);
|
|---|
| 661 | parameter->SetDefaultValue (0.);
|
|---|
| 662 | fpCommand->SetParameter (parameter);
|
|---|
| 663 | parameter = new G4UIparameter ("zmid", 'd', omitable = true);
|
|---|
| 664 | parameter->SetDefaultValue (0.);
|
|---|
| 665 | fpCommand->SetParameter (parameter);
|
|---|
| 666 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 667 | parameter->SetDefaultValue ("m");
|
|---|
| 668 | fpCommand->SetParameter (parameter);
|
|---|
| 669 | }
|
|---|
| 670 |
|
|---|
| 671 | G4VisCommandSceneAddLogo::~G4VisCommandSceneAddLogo () {
|
|---|
| 672 | delete fpCommand;
|
|---|
| 673 | }
|
|---|
| 674 |
|
|---|
| 675 | G4String G4VisCommandSceneAddLogo::GetCurrentValue (G4UIcommand*) {
|
|---|
| 676 | return "";
|
|---|
| 677 | }
|
|---|
| 678 |
|
|---|
| 679 | void G4VisCommandSceneAddLogo::SetNewValue (G4UIcommand*, G4String newValue) {
|
|---|
| 680 |
|
|---|
| 681 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 682 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 683 |
|
|---|
| 684 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 685 | if (!pScene) {
|
|---|
| 686 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 687 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 688 | }
|
|---|
| 689 | return;
|
|---|
| 690 | }
|
|---|
| 691 |
|
|---|
| 692 | G4double userHeight, red, green, blue, xmid, ymid, zmid;
|
|---|
| 693 | G4String userHeightUnit, direction, auto_manual, positionUnit;
|
|---|
| 694 | std::istringstream is (newValue);
|
|---|
| 695 | is >> userHeight >> userHeightUnit >> direction
|
|---|
| 696 | >> red >> green >> blue
|
|---|
| 697 | >> auto_manual
|
|---|
| 698 | >> xmid >> ymid >> zmid >> positionUnit;
|
|---|
| 699 |
|
|---|
| 700 | G4double height = userHeight * G4UIcommand::ValueOf(userHeightUnit);
|
|---|
| 701 | G4double unit = G4UIcommand::ValueOf(positionUnit);
|
|---|
| 702 | xmid *= unit; ymid *= unit; zmid *= unit;
|
|---|
| 703 |
|
|---|
| 704 | G4Scale::Direction logoDirection (G4Scale::x);
|
|---|
| 705 | if (direction(0) == 'y') logoDirection = G4Scale::y;
|
|---|
| 706 | if (direction(0) == 'z') logoDirection = G4Scale::z;
|
|---|
| 707 |
|
|---|
| 708 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true;
|
|---|
| 709 | // Parameters read and interpreted.
|
|---|
| 710 |
|
|---|
| 711 | // Useful constants, etc...
|
|---|
| 712 | const G4double halfHeight(height / 2.);
|
|---|
| 713 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better.
|
|---|
| 714 | const G4double onePlusComfort(1. + comfort);
|
|---|
| 715 | const G4double freeHeightFraction (1. + 2. * comfort);
|
|---|
| 716 |
|
|---|
| 717 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent.
|
|---|
| 718 | const G4double xmin = sceneExtent.GetXmin();
|
|---|
| 719 | const G4double xmax = sceneExtent.GetXmax();
|
|---|
| 720 | const G4double ymin = sceneExtent.GetYmin();
|
|---|
| 721 | const G4double ymax = sceneExtent.GetYmax();
|
|---|
| 722 | const G4double zmin = sceneExtent.GetZmin();
|
|---|
| 723 | const G4double zmax = sceneExtent.GetZmax();
|
|---|
| 724 |
|
|---|
| 725 | // Test existing extent and issue warnings...
|
|---|
| 726 | G4bool worried = false;
|
|---|
| 727 | if (sceneExtent.GetExtentRadius() == 0) {
|
|---|
| 728 | worried = true;
|
|---|
| 729 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 730 | G4cout <<
|
|---|
| 731 | "WARNING: Existing scene does not yet have any extent."
|
|---|
| 732 | "\n Maybe you have not yet added any geometrical object."
|
|---|
| 733 | << G4endl;
|
|---|
| 734 | }
|
|---|
| 735 | }
|
|---|
| 736 | // Test existing scene for room...
|
|---|
| 737 | G4bool room = true;
|
|---|
| 738 | switch (logoDirection) {
|
|---|
| 739 | case G4Scale::x:
|
|---|
| 740 | if (freeHeightFraction * (xmax - xmin) < height) room = false; break;
|
|---|
| 741 | case G4Scale::y:
|
|---|
| 742 | if (freeHeightFraction * (ymax - ymin) < height) room = false; break;
|
|---|
| 743 | case G4Scale::z:
|
|---|
| 744 | if (freeHeightFraction * (zmax - zmin) < height) room = false; break;
|
|---|
| 745 | }
|
|---|
| 746 | if (!room) {
|
|---|
| 747 | worried = true;
|
|---|
| 748 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 749 | G4cout <<
|
|---|
| 750 | "WARNING: Not enough room in existing scene. Maybe logo is too large."
|
|---|
| 751 | << G4endl;
|
|---|
| 752 | }
|
|---|
| 753 | }
|
|---|
| 754 | if (worried) {
|
|---|
| 755 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 756 | G4cout <<
|
|---|
| 757 | "WARNING: The logo you have asked for is bigger than the existing"
|
|---|
| 758 | "\n scene. Maybe you have added it too soon. It is recommended that"
|
|---|
| 759 | "\n you add the logo last so that it can be correctly auto-positioned"
|
|---|
| 760 | "\n so as not to be obscured by any existing object and so that the"
|
|---|
| 761 | "\n view parameters can be correctly recalculated."
|
|---|
| 762 | << G4endl;
|
|---|
| 763 | }
|
|---|
| 764 | }
|
|---|
| 765 |
|
|---|
| 766 | // Now figure out the extent...
|
|---|
| 767 | //
|
|---|
| 768 | // From the G4Scale.hh:
|
|---|
| 769 | //
|
|---|
| 770 | // This creates a representation of annotated line in the specified
|
|---|
| 771 | // direction with tick marks at the end. If autoPlacing is true it
|
|---|
| 772 | // is required to be centred at the front, right, bottom corner of
|
|---|
| 773 | // the world space, comfortably outside the existing bounding
|
|---|
| 774 | // box/sphere so that existing objects do not obscure it. Otherwise
|
|---|
| 775 | // it is required to be drawn with mid-point at (xmid, ymid, zmid).
|
|---|
| 776 | //
|
|---|
| 777 | // The auto placing algorithm might be:
|
|---|
| 778 | // x = xmin + (1 + comfort) * (xmax - xmin)
|
|---|
| 779 | // y = ymin - comfort * (ymax - ymin)
|
|---|
| 780 | // z = zmin + (1 + comfort) * (zmax - zmin)
|
|---|
| 781 | // if direction == x then (x - length,y,z) to (x,y,z)
|
|---|
| 782 | // if direction == y then (x,y,z) to (x,y + length,z)
|
|---|
| 783 | // if direction == z then (x,y,z - length) to (x,y,z)
|
|---|
| 784 | //
|
|---|
| 785 | // End of clip from G4Scale.hh:
|
|---|
| 786 |
|
|---|
| 787 | G4double sxmid(xmid), symid(ymid), szmid(zmid);
|
|---|
| 788 | if (autoPlacing) {
|
|---|
| 789 | sxmid = xmin + onePlusComfort * (xmax - xmin);
|
|---|
| 790 | symid = ymin - comfort * (ymax - ymin);
|
|---|
| 791 | szmid = zmin + onePlusComfort * (zmax - zmin);
|
|---|
| 792 | switch (logoDirection) {
|
|---|
| 793 | case G4Scale::x:
|
|---|
| 794 | sxmid -= halfHeight;
|
|---|
| 795 | break;
|
|---|
| 796 | case G4Scale::y:
|
|---|
| 797 | symid += halfHeight;
|
|---|
| 798 | break;
|
|---|
| 799 | case G4Scale::z:
|
|---|
| 800 | szmid -= halfHeight;
|
|---|
| 801 | break;
|
|---|
| 802 | }
|
|---|
| 803 | }
|
|---|
| 804 | G4double sxmin(sxmid), sxmax(sxmid);
|
|---|
| 805 | G4double symin(symid), symax(symid);
|
|---|
| 806 | G4double szmin(szmid), szmax(szmid);
|
|---|
| 807 | G4Transform3D transform;
|
|---|
| 808 | switch (logoDirection) {
|
|---|
| 809 | case G4Scale::x:
|
|---|
| 810 | sxmin = sxmid - halfHeight;
|
|---|
| 811 | sxmax = sxmid + halfHeight;
|
|---|
| 812 | break;
|
|---|
| 813 | case G4Scale::y:
|
|---|
| 814 | symin = symid - halfHeight;
|
|---|
| 815 | symax = symid + halfHeight;
|
|---|
| 816 | transform = G4RotateZ3D(halfpi);
|
|---|
| 817 | break;
|
|---|
| 818 | case G4Scale::z:
|
|---|
| 819 | szmin = szmid - halfHeight;
|
|---|
| 820 | szmax = szmid + halfHeight;
|
|---|
| 821 | transform = G4RotateY3D(halfpi);
|
|---|
| 822 | break;
|
|---|
| 823 | }
|
|---|
| 824 | transform = G4Translate3D(sxmid,symid,szmid) * transform;
|
|---|
| 825 |
|
|---|
| 826 | G4VisAttributes visAtts(G4Colour(red, green, blue));
|
|---|
| 827 | visAtts.SetForceSolid(true); // Always solid.
|
|---|
| 828 |
|
|---|
| 829 | G4Logo* logo = new G4Logo(height,visAtts);
|
|---|
| 830 | G4VModel* model =
|
|---|
| 831 | new G4CallbackModel<G4VisCommandSceneAddLogo::G4Logo>(logo);
|
|---|
| 832 | model->SetGlobalDescription("G4Logo");
|
|---|
| 833 | model->SetGlobalTag("G4Logo");
|
|---|
| 834 | model->SetTransformation(transform);
|
|---|
| 835 | // Note: it is the responsibility of the model to act upon this, but
|
|---|
| 836 | // the extent is in local coordinates...
|
|---|
| 837 | G4double& h = height;
|
|---|
| 838 | G4double h2 = h/2.;
|
|---|
| 839 | G4VisExtent extent(-h,h,-h2,h2,-h2,h2);
|
|---|
| 840 | model->SetExtent(extent);
|
|---|
| 841 | // This extent gets "added" to existing scene extent in
|
|---|
| 842 | // AddRunDurationModel below.
|
|---|
| 843 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 844 | G4bool successful = pScene -> AddRunDurationModel (model, warn);
|
|---|
| 845 | if (successful) {
|
|---|
| 846 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 847 | G4cout << "G4 Logo of height " << userHeight << ' ' << userHeightUnit
|
|---|
| 848 | << ", ";
|
|---|
| 849 | switch (logoDirection) {
|
|---|
| 850 | case G4Scale::x:
|
|---|
| 851 | G4cout << 'x';
|
|---|
| 852 | break;
|
|---|
| 853 | case G4Scale::y:
|
|---|
| 854 | G4cout << 'y';
|
|---|
| 855 | break;
|
|---|
| 856 | case G4Scale::z:
|
|---|
| 857 | G4cout << 'z';
|
|---|
| 858 | break;
|
|---|
| 859 | }
|
|---|
| 860 | G4cout << "-direction, added to scene \"" << currentSceneName << "\"";
|
|---|
| 861 | if (verbosity >= G4VisManager::parameters) {
|
|---|
| 862 | G4cout << "\n with extent " << extent
|
|---|
| 863 | << "\n at " << transform.getRotation()
|
|---|
| 864 | << transform.getTranslation();
|
|---|
| 865 | }
|
|---|
| 866 | G4cout << G4endl;
|
|---|
| 867 | }
|
|---|
| 868 | }
|
|---|
| 869 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 870 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 871 | }
|
|---|
| 872 |
|
|---|
| 873 | G4VisCommandSceneAddLogo::G4Logo::G4Logo
|
|---|
| 874 | (G4double height, const G4VisAttributes& visAtts):
|
|---|
| 875 | fHeight(height),
|
|---|
| 876 | fVisAtts(visAtts)
|
|---|
| 877 | {
|
|---|
| 878 | const G4double& h = height;
|
|---|
| 879 | const G4double h2 = 0.5 * h; // Half height.
|
|---|
| 880 | const G4double ri = 0.25 * h; // Inner radius.
|
|---|
| 881 | const G4double ro = 0.5 * h; // Outer radius.
|
|---|
| 882 | const G4double ro2 = 0.5 * ro; // Half outer radius.
|
|---|
| 883 | const G4double w = ro - ri; // Width.
|
|---|
| 884 | const G4double w2 = 0.5 * w; // Half width.
|
|---|
| 885 | const G4double d2 = 0.2 * h; // Half depth.
|
|---|
| 886 | const G4double f1 = 0.05 * h; // left edge of stem of "4".
|
|---|
| 887 | const G4double f2 = -0.3 * h; // bottom edge of cross of "4".
|
|---|
| 888 | const G4double e = 1.e-4 * h; // epsilon.
|
|---|
| 889 | const G4double xt = f1, yt = h2; // Top of slope.
|
|---|
| 890 | const G4double xb = -h2, yb = f2 + w; // Bottom of slope.
|
|---|
| 891 | const G4double dx = xt - xb, dy = yt - yb;
|
|---|
| 892 | const G4double angle = std::atan2(dy,dx);
|
|---|
| 893 | G4RotationMatrix rm;
|
|---|
| 894 | rm.rotateZ(angle*rad);
|
|---|
| 895 | const G4double d = std::sqrt(dx * dx + dy * dy);
|
|---|
| 896 | const G4double s = h; // Half height of square subtractor
|
|---|
| 897 | const G4double y8 = s; // Choose y of subtractor for outer slope.
|
|---|
| 898 | const G4double x8 = ((-s * d - dx * (yt - y8)) / dy) + xt;
|
|---|
| 899 | G4double y9 = s; // Choose y of subtractor for inner slope.
|
|---|
| 900 | G4double x9 = ((-(s - w) * d - dx * (yt - y8)) / dy) + xt;
|
|---|
| 901 | // But to get inner, we make a triangle translated by...
|
|---|
| 902 | const G4double xtr = s - f1, ytr = -s - f2 -w;
|
|---|
| 903 | x9 += xtr; y9 += ytr;
|
|---|
| 904 |
|
|---|
| 905 | // G...
|
|---|
| 906 | G4Tubs tG("tG",ri,ro,d2,0.15*pi,1.85*pi);
|
|---|
| 907 | G4Box bG("bG",w2,ro2,d2);
|
|---|
| 908 | G4UnionSolid logoG("logoG",&tG,&bG,G4Translate3D(ri+w2,-ro2,0.));
|
|---|
| 909 | fpG = logoG.CreatePolyhedron();
|
|---|
| 910 | fpG->SetVisAttributes(&fVisAtts);
|
|---|
| 911 | fpG->Transform(G4Translate3D(-0.55*h,0.,0.));
|
|---|
| 912 |
|
|---|
| 913 | // 4...
|
|---|
| 914 | G4Box b1("b1",h2,h2,d2);
|
|---|
| 915 | G4Box bS("bS",s,s,d2+e); // Subtractor.
|
|---|
| 916 | G4Box bS2("bS2",s,s,d2+2.*e); // 2nd Subtractor.
|
|---|
| 917 | G4SubtractionSolid s1("s1",&b1,&bS,G4Translate3D(f1-s,f2-s,0.));
|
|---|
| 918 | G4SubtractionSolid s2("s2",&s1,&bS,G4Translate3D(f1+s+w,f2-s,0.));
|
|---|
| 919 | G4SubtractionSolid s3("s3",&s2,&bS,G4Translate3D(f1+s+w,f2+s+w,0.));
|
|---|
| 920 | G4SubtractionSolid s4
|
|---|
| 921 | ("s4",&s3,&bS,G4Transform3D(rm,G4ThreeVector(x8,y8,0.)));
|
|---|
| 922 | G4SubtractionSolid s5 // Triangular hole.
|
|---|
| 923 | ("s5",&bS,&bS2,G4Transform3D(rm,G4ThreeVector(x9,y9,0.)));
|
|---|
| 924 | G4SubtractionSolid logo4("logo4",&s4,&s5,G4Translate3D(-xtr,-ytr,0.));
|
|---|
| 925 | fp4 = logo4.CreatePolyhedron();
|
|---|
| 926 | /* Experiment with creating own polyhedron...
|
|---|
| 927 | int nNodes = 4;
|
|---|
| 928 | int nFaces = 4;
|
|---|
| 929 | double xyz[][3] = {{0,0,0},{1*m,0,0},{0,1*m,0},{0,0,1*m}};
|
|---|
| 930 | int faces[][4] = {{1,3,2,0},{1,2,4,0},{1,4,3,0},{2,3,4,0}};
|
|---|
| 931 | fp4 = new G4Polyhedron();
|
|---|
| 932 | fp4->createPolyhedron(nNodes,nFaces,xyz,faces);
|
|---|
| 933 | */
|
|---|
| 934 | fp4->SetVisAttributes(&fVisAtts);
|
|---|
| 935 | fp4->Transform(G4Translate3D(0.55*h,0.,0.));
|
|---|
| 936 | }
|
|---|
| 937 |
|
|---|
| 938 | G4VisCommandSceneAddLogo::G4Logo::~G4Logo() {
|
|---|
| 939 | delete fpG;
|
|---|
| 940 | delete fp4;
|
|---|
| 941 | }
|
|---|
| 942 |
|
|---|
| 943 | void G4VisCommandSceneAddLogo::G4Logo::operator()
|
|---|
| 944 | (G4VGraphicsScene& sceneHandler, const G4Transform3D& transform) {
|
|---|
| 945 | sceneHandler.BeginPrimitives(transform);
|
|---|
| 946 | sceneHandler.AddPrimitive(*fpG);
|
|---|
| 947 | sceneHandler.AddPrimitive(*fp4);
|
|---|
| 948 | sceneHandler.EndPrimitives();
|
|---|
| 949 | }
|
|---|
| 950 |
|
|---|
| 951 | ////////////// /vis/scene/add/psHits ///////////////////////////////////////
|
|---|
| 952 |
|
|---|
| 953 | G4VisCommandSceneAddPSHits::G4VisCommandSceneAddPSHits () {
|
|---|
| 954 | G4bool omitable;
|
|---|
| 955 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/psHits", this);
|
|---|
| 956 | fpCommand -> SetGuidance
|
|---|
| 957 | ("Adds Primitive Scorer Hits (PSHits) to current scene.");
|
|---|
| 958 | fpCommand -> SetGuidance
|
|---|
| 959 | ("PSHits are drawn at end of run when the scene in which"
|
|---|
| 960 | "\nthey are added is current.");
|
|---|
| 961 | fpCommand -> SetGuidance
|
|---|
| 962 | ("Optional parameter specifies name of scoring map. By default all"
|
|---|
| 963 | "\nscoring maps registered with the G4ScoringManager are drawn.");
|
|---|
| 964 | fpCommand -> SetParameterName ("mapname", omitable = true);
|
|---|
| 965 | fpCommand -> SetDefaultValue ("all");
|
|---|
| 966 | }
|
|---|
| 967 |
|
|---|
| 968 | G4VisCommandSceneAddPSHits::~G4VisCommandSceneAddPSHits () {
|
|---|
| 969 | delete fpCommand;
|
|---|
| 970 | }
|
|---|
| 971 |
|
|---|
| 972 | G4String G4VisCommandSceneAddPSHits::GetCurrentValue (G4UIcommand*) {
|
|---|
| 973 | return "";
|
|---|
| 974 | }
|
|---|
| 975 |
|
|---|
| 976 | void G4VisCommandSceneAddPSHits::SetNewValue
|
|---|
| 977 | (G4UIcommand*, G4String newValue)
|
|---|
| 978 | {
|
|---|
| 979 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 980 | G4bool warn(verbosity >= G4VisManager::warnings);
|
|---|
| 981 |
|
|---|
| 982 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 983 | if (!pScene) {
|
|---|
| 984 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 985 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 986 | }
|
|---|
| 987 | return;
|
|---|
| 988 | }
|
|---|
| 989 |
|
|---|
| 990 | G4PSHitsModel* model = new G4PSHitsModel(newValue);
|
|---|
| 991 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 992 | G4bool successful = pScene -> AddEndOfRunModel (model, warn);
|
|---|
| 993 | if (successful) {
|
|---|
| 994 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 995 | if (newValue == "all") {
|
|---|
| 996 | G4cout << "All Primitive Scorer hits";
|
|---|
| 997 | } else {
|
|---|
| 998 | G4cout << "Hits of Primitive Scorer \"" << newValue << '"';
|
|---|
| 999 | }
|
|---|
| 1000 | G4cout << " will be drawn at end of run in scene \""
|
|---|
| 1001 | << currentSceneName << "\"."
|
|---|
| 1002 | << G4endl;
|
|---|
| 1003 | }
|
|---|
| 1004 | }
|
|---|
| 1005 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 1006 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1007 | }
|
|---|
| 1008 |
|
|---|
| 1009 | ////////////// /vis/scene/add/scale //////////////////////////////////
|
|---|
| 1010 |
|
|---|
| 1011 | G4VisCommandSceneAddScale::G4VisCommandSceneAddScale () {
|
|---|
| 1012 | G4bool omitable;
|
|---|
| 1013 | fpCommand = new G4UIcommand ("/vis/scene/add/scale", this);
|
|---|
| 1014 | fpCommand -> SetGuidance
|
|---|
| 1015 | ("Adds an annotated scale line to the current scene.");
|
|---|
| 1016 | fpCommand -> SetGuidance (G4Scale::GetGuidanceString());
|
|---|
| 1017 | G4UIparameter* parameter;
|
|---|
| 1018 | parameter = new G4UIparameter ("length", 'd', omitable = true);
|
|---|
| 1019 | parameter->SetDefaultValue (1.);
|
|---|
| 1020 | fpCommand->SetParameter (parameter);
|
|---|
| 1021 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 1022 | parameter->SetDefaultValue ("m");
|
|---|
| 1023 | fpCommand->SetParameter (parameter);
|
|---|
| 1024 | parameter = new G4UIparameter ("direction", 's', omitable = true);
|
|---|
| 1025 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'.");
|
|---|
| 1026 | parameter->SetDefaultValue ("x");
|
|---|
| 1027 | fpCommand->SetParameter (parameter);
|
|---|
| 1028 | parameter = new G4UIparameter ("red", 'd', omitable = true);
|
|---|
| 1029 | parameter->SetDefaultValue (1.);
|
|---|
| 1030 | fpCommand->SetParameter (parameter);
|
|---|
| 1031 | parameter = new G4UIparameter ("green", 'd', omitable = true);
|
|---|
| 1032 | parameter->SetDefaultValue (0.);
|
|---|
| 1033 | fpCommand->SetParameter (parameter);
|
|---|
| 1034 | parameter = new G4UIparameter ("blue", 'd', omitable = true);
|
|---|
| 1035 | parameter->SetDefaultValue (0.);
|
|---|
| 1036 | fpCommand->SetParameter (parameter);
|
|---|
| 1037 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true);
|
|---|
| 1038 | parameter->SetGuidance
|
|---|
| 1039 | ("Automatic placement or manual placement at (xmid,ymid,zmid).");
|
|---|
| 1040 | parameter -> SetParameterCandidates("auto manual");
|
|---|
| 1041 | parameter->SetDefaultValue ("auto");
|
|---|
| 1042 | fpCommand->SetParameter (parameter);
|
|---|
| 1043 | parameter = new G4UIparameter ("xmid", 'd', omitable = true);
|
|---|
| 1044 | parameter->SetDefaultValue (0.);
|
|---|
| 1045 | fpCommand->SetParameter (parameter);
|
|---|
| 1046 | parameter = new G4UIparameter ("ymid", 'd', omitable = true);
|
|---|
| 1047 | parameter->SetDefaultValue (0.);
|
|---|
| 1048 | fpCommand->SetParameter (parameter);
|
|---|
| 1049 | parameter = new G4UIparameter ("zmid", 'd', omitable = true);
|
|---|
| 1050 | parameter->SetDefaultValue (0.);
|
|---|
| 1051 | fpCommand->SetParameter (parameter);
|
|---|
| 1052 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 1053 | parameter->SetDefaultValue ("m");
|
|---|
| 1054 | fpCommand->SetParameter (parameter);
|
|---|
| 1055 | }
|
|---|
| 1056 |
|
|---|
| 1057 | G4VisCommandSceneAddScale::~G4VisCommandSceneAddScale () {
|
|---|
| 1058 | delete fpCommand;
|
|---|
| 1059 | }
|
|---|
| 1060 |
|
|---|
| 1061 | G4String G4VisCommandSceneAddScale::GetCurrentValue (G4UIcommand*) {
|
|---|
| 1062 | return "";
|
|---|
| 1063 | }
|
|---|
| 1064 |
|
|---|
| 1065 | void G4VisCommandSceneAddScale::SetNewValue (G4UIcommand*, G4String newValue) {
|
|---|
| 1066 |
|
|---|
| 1067 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 1068 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 1069 |
|
|---|
| 1070 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 1071 | if (!pScene) {
|
|---|
| 1072 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1073 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 1074 | }
|
|---|
| 1075 | return;
|
|---|
| 1076 | }
|
|---|
| 1077 |
|
|---|
| 1078 | G4double userLength, red, green, blue, xmid, ymid, zmid;
|
|---|
| 1079 | G4String userLengthUnit, direction, auto_manual, positionUnit;
|
|---|
| 1080 | std::istringstream is (newValue);
|
|---|
| 1081 | is >> userLength >> userLengthUnit >> direction
|
|---|
| 1082 | >> red >> green >> blue
|
|---|
| 1083 | >> auto_manual
|
|---|
| 1084 | >> xmid >> ymid >> zmid >> positionUnit;
|
|---|
| 1085 |
|
|---|
| 1086 | G4double length = userLength * G4UIcommand::ValueOf(userLengthUnit);
|
|---|
| 1087 | G4double unit = G4UIcommand::ValueOf(positionUnit);
|
|---|
| 1088 | xmid *= unit; ymid *= unit; zmid *= unit;
|
|---|
| 1089 |
|
|---|
| 1090 | std::ostringstream oss;
|
|---|
| 1091 | oss << userLength << ' ' << userLengthUnit;
|
|---|
| 1092 | G4String annotation(oss.str());
|
|---|
| 1093 |
|
|---|
| 1094 | G4Scale::Direction scaleDirection (G4Scale::x);
|
|---|
| 1095 | if (direction(0) == 'y') scaleDirection = G4Scale::y;
|
|---|
| 1096 | if (direction(0) == 'z') scaleDirection = G4Scale::z;
|
|---|
| 1097 |
|
|---|
| 1098 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true;
|
|---|
| 1099 | // Parameters read and interpreted.
|
|---|
| 1100 |
|
|---|
| 1101 | // Useful constants, etc...
|
|---|
| 1102 | const G4double halfLength(length / 2.);
|
|---|
| 1103 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better.
|
|---|
| 1104 | const G4double onePlusComfort(1. + comfort);
|
|---|
| 1105 | const G4double freeLengthFraction (1. + 2. * comfort);
|
|---|
| 1106 |
|
|---|
| 1107 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent.
|
|---|
| 1108 | const G4double xmin = sceneExtent.GetXmin();
|
|---|
| 1109 | const G4double xmax = sceneExtent.GetXmax();
|
|---|
| 1110 | const G4double ymin = sceneExtent.GetYmin();
|
|---|
| 1111 | const G4double ymax = sceneExtent.GetYmax();
|
|---|
| 1112 | const G4double zmin = sceneExtent.GetZmin();
|
|---|
| 1113 | const G4double zmax = sceneExtent.GetZmax();
|
|---|
| 1114 |
|
|---|
| 1115 | // Test existing extent and issue warnings...
|
|---|
| 1116 | G4bool worried = false;
|
|---|
| 1117 | if (sceneExtent.GetExtentRadius() == 0) {
|
|---|
| 1118 | worried = true;
|
|---|
| 1119 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1120 | G4cout <<
|
|---|
| 1121 | "WARNING: Existing scene does not yet have any extent."
|
|---|
| 1122 | "\n Maybe you have not yet added any geometrical object."
|
|---|
| 1123 | << G4endl;
|
|---|
| 1124 | }
|
|---|
| 1125 | }
|
|---|
| 1126 | // Test existing scene for room...
|
|---|
| 1127 | G4bool room = true;
|
|---|
| 1128 | switch (scaleDirection) {
|
|---|
| 1129 | case G4Scale::x:
|
|---|
| 1130 | if (freeLengthFraction * (xmax - xmin) < length) room = false; break;
|
|---|
| 1131 | case G4Scale::y:
|
|---|
| 1132 | if (freeLengthFraction * (ymax - ymin) < length) room = false; break;
|
|---|
| 1133 | case G4Scale::z:
|
|---|
| 1134 | if (freeLengthFraction * (zmax - zmin) < length) room = false; break;
|
|---|
| 1135 | }
|
|---|
| 1136 | if (!room) {
|
|---|
| 1137 | worried = true;
|
|---|
| 1138 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1139 | G4cout <<
|
|---|
| 1140 | "WARNING: Not enough room in existing scene. Maybe scale is too long."
|
|---|
| 1141 | << G4endl;
|
|---|
| 1142 | }
|
|---|
| 1143 | }
|
|---|
| 1144 | if (worried) {
|
|---|
| 1145 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1146 | G4cout <<
|
|---|
| 1147 | "WARNING: The scale you have asked for is bigger than the existing"
|
|---|
| 1148 | "\n scene. Maybe you have added it too soon. It is recommended that"
|
|---|
| 1149 | "\n you add the scale last so that it can be correctly auto-positioned"
|
|---|
| 1150 | "\n so as not to be obscured by any existing object and so that the"
|
|---|
| 1151 | "\n view parameters can be correctly recalculated."
|
|---|
| 1152 | << G4endl;
|
|---|
| 1153 | }
|
|---|
| 1154 | }
|
|---|
| 1155 |
|
|---|
| 1156 | // Let's go ahead a construct a scale and a scale model. Since the
|
|---|
| 1157 | // placing is done here, this G4Scale is *not* auto-placed...
|
|---|
| 1158 | G4Scale scale(length, annotation, scaleDirection,
|
|---|
| 1159 | false, xmid, ymid, zmid);
|
|---|
| 1160 | G4VisAttributes* pVisAttr = new G4VisAttributes(G4Colour(red, green, blue));
|
|---|
| 1161 | // Created of the heap because it needs a long lifetime. This is a
|
|---|
| 1162 | // mess. The model determines the life but the vis atttributes are
|
|---|
| 1163 | // associated with the scale. There's no way of knowing when to
|
|---|
| 1164 | // delete the vis atttributes!!!
|
|---|
| 1165 | scale.SetVisAttributes(pVisAttr);
|
|---|
| 1166 | G4VModel* model = new G4ScaleModel(scale);
|
|---|
| 1167 |
|
|---|
| 1168 | // Now figure out the extent...
|
|---|
| 1169 | //
|
|---|
| 1170 | // From the G4Scale.hh:
|
|---|
| 1171 | //
|
|---|
| 1172 | // This creates a representation of annotated line in the specified
|
|---|
| 1173 | // direction with tick marks at the end. If autoPlacing is true it
|
|---|
| 1174 | // is required to be centred at the front, right, bottom corner of
|
|---|
| 1175 | // the world space, comfortably outside the existing bounding
|
|---|
| 1176 | // box/sphere so that existing objects do not obscure it. Otherwise
|
|---|
| 1177 | // it is required to be drawn with mid-point at (xmid, ymid, zmid).
|
|---|
| 1178 | //
|
|---|
| 1179 | // The auto placing algorithm might be:
|
|---|
| 1180 | // x = xmin + (1 + comfort) * (xmax - xmin)
|
|---|
| 1181 | // y = ymin - comfort * (ymax - ymin)
|
|---|
| 1182 | // z = zmin + (1 + comfort) * (zmax - zmin)
|
|---|
| 1183 | // if direction == x then (x - length,y,z) to (x,y,z)
|
|---|
| 1184 | // if direction == y then (x,y,z) to (x,y + length,z)
|
|---|
| 1185 | // if direction == z then (x,y,z - length) to (x,y,z)
|
|---|
| 1186 | //
|
|---|
| 1187 | // End of clip from G4Scale.hh:
|
|---|
| 1188 | //
|
|---|
| 1189 | // Implement this in two parts. Here, use the scale's extent to
|
|---|
| 1190 | // "expand" the scene's extent. Then rendering - in
|
|---|
| 1191 | // G4VSceneHandler::AddPrimitive(const G4Scale&) - simply has to
|
|---|
| 1192 | // ensure it's within the new extent.
|
|---|
| 1193 | //
|
|---|
| 1194 |
|
|---|
| 1195 | G4double sxmid(xmid), symid(ymid), szmid(zmid);
|
|---|
| 1196 | if (autoPlacing) {
|
|---|
| 1197 | sxmid = xmin + onePlusComfort * (xmax - xmin);
|
|---|
| 1198 | symid = ymin - comfort * (ymax - ymin);
|
|---|
| 1199 | szmid = zmin + onePlusComfort * (zmax - zmin);
|
|---|
| 1200 | switch (scaleDirection) {
|
|---|
| 1201 | case G4Scale::x:
|
|---|
| 1202 | sxmid -= halfLength;
|
|---|
| 1203 | break;
|
|---|
| 1204 | case G4Scale::y:
|
|---|
| 1205 | symid += halfLength;
|
|---|
| 1206 | break;
|
|---|
| 1207 | case G4Scale::z:
|
|---|
| 1208 | szmid -= halfLength;
|
|---|
| 1209 | break;
|
|---|
| 1210 | }
|
|---|
| 1211 | }
|
|---|
| 1212 | G4double sxmin(sxmid), sxmax(sxmid);
|
|---|
| 1213 | G4double symin(symid), symax(symid);
|
|---|
| 1214 | G4double szmin(szmid), szmax(szmid);
|
|---|
| 1215 | G4Transform3D transform;
|
|---|
| 1216 | G4VisExtent scaleExtent;
|
|---|
| 1217 | switch (scaleDirection) {
|
|---|
| 1218 | case G4Scale::x:
|
|---|
| 1219 | sxmin = sxmid - halfLength;
|
|---|
| 1220 | sxmax = sxmid + halfLength;
|
|---|
| 1221 | scaleExtent = G4VisExtent(-halfLength,halfLength,0,0,0,0);
|
|---|
| 1222 | break;
|
|---|
| 1223 | case G4Scale::y:
|
|---|
| 1224 | symin = symid - halfLength;
|
|---|
| 1225 | symax = symid + halfLength;
|
|---|
| 1226 | transform = G4RotateZ3D(halfpi);
|
|---|
| 1227 | scaleExtent = G4VisExtent(0,0,-halfLength,halfLength,0,0);
|
|---|
| 1228 | break;
|
|---|
| 1229 | case G4Scale::z:
|
|---|
| 1230 | szmin = szmid - halfLength;
|
|---|
| 1231 | szmax = szmid + halfLength;
|
|---|
| 1232 | transform = G4RotateY3D(halfpi);
|
|---|
| 1233 | scaleExtent = G4VisExtent(0,0,0,0,-halfLength,halfLength);
|
|---|
| 1234 | break;
|
|---|
| 1235 | }
|
|---|
| 1236 | transform = G4Translate3D(sxmid,symid,szmid) * transform;
|
|---|
| 1237 | ////////// G4VisExtent scaleExtent(sxmin, sxmax, symin, symax, szmin, szmax);
|
|---|
| 1238 |
|
|---|
| 1239 |
|
|---|
| 1240 | model->SetTransformation(transform);
|
|---|
| 1241 | // Note: it is the responsibility of the model to act upon this, but
|
|---|
| 1242 | // the extent is in local coordinates...
|
|---|
| 1243 | model->SetExtent(scaleExtent);
|
|---|
| 1244 | // This extent gets "added" to existing scene extent in
|
|---|
| 1245 | // AddRunDurationModel below.
|
|---|
| 1246 |
|
|---|
| 1247 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 1248 | G4bool successful = pScene -> AddRunDurationModel (model, warn);
|
|---|
| 1249 | if (successful) {
|
|---|
| 1250 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 1251 | G4cout << "Scale of " << annotation
|
|---|
| 1252 | << " added to scene \"" << currentSceneName << "\".";
|
|---|
| 1253 | if (verbosity >= G4VisManager::parameters) {
|
|---|
| 1254 | G4cout << "\n with extent " << scaleExtent
|
|---|
| 1255 | << "\n at " << transform.getRotation()
|
|---|
| 1256 | << transform.getTranslation();
|
|---|
| 1257 | }
|
|---|
| 1258 | G4cout << G4endl;
|
|---|
| 1259 | }
|
|---|
| 1260 | }
|
|---|
| 1261 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 1262 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1263 | }
|
|---|
| 1264 |
|
|---|
| 1265 |
|
|---|
| 1266 | ////////////// /vis/scene/add/text //////////////////////////////////
|
|---|
| 1267 |
|
|---|
| 1268 | G4VisCommandSceneAddText::G4VisCommandSceneAddText () {
|
|---|
| 1269 | G4bool omitable;
|
|---|
| 1270 | fpCommand = new G4UIcommand ("/vis/scene/add/text", this);
|
|---|
| 1271 | fpCommand -> SetGuidance
|
|---|
| 1272 | ("Adds text to current scene.");
|
|---|
| 1273 | G4UIparameter* parameter;
|
|---|
| 1274 | parameter = new G4UIparameter ("x", 'd', omitable = true);
|
|---|
| 1275 | parameter->SetDefaultValue (0);
|
|---|
| 1276 | parameter->SetGuidance ("x");
|
|---|
| 1277 | fpCommand->SetParameter (parameter);
|
|---|
| 1278 | parameter = new G4UIparameter ("y", 'd', omitable = true);
|
|---|
| 1279 | parameter->SetDefaultValue (0);
|
|---|
| 1280 | parameter->SetGuidance ("y");
|
|---|
| 1281 | fpCommand->SetParameter (parameter);
|
|---|
| 1282 | parameter = new G4UIparameter ("z", 'd', omitable = true);
|
|---|
| 1283 | parameter->SetDefaultValue (0);
|
|---|
| 1284 | parameter->SetGuidance ("z");
|
|---|
| 1285 | fpCommand->SetParameter (parameter);
|
|---|
| 1286 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 1287 | parameter->SetDefaultValue ("m");
|
|---|
| 1288 | fpCommand->SetParameter (parameter);
|
|---|
| 1289 | parameter = new G4UIparameter ("font_size", 'd', omitable = true);
|
|---|
| 1290 | parameter->SetDefaultValue (12);
|
|---|
| 1291 | parameter->SetGuidance ("pixels");
|
|---|
| 1292 | fpCommand->SetParameter (parameter);
|
|---|
| 1293 | parameter = new G4UIparameter ("x_offset", 'd', omitable = true);
|
|---|
| 1294 | parameter->SetDefaultValue (0);
|
|---|
| 1295 | parameter->SetGuidance ("pixels");
|
|---|
| 1296 | fpCommand->SetParameter (parameter);
|
|---|
| 1297 | parameter = new G4UIparameter ("y_offset", 'd', omitable = true);
|
|---|
| 1298 | parameter->SetDefaultValue (0);
|
|---|
| 1299 | parameter->SetGuidance ("pixels");
|
|---|
| 1300 | fpCommand->SetParameter (parameter);
|
|---|
| 1301 | parameter = new G4UIparameter ("text", 's', omitable = true);
|
|---|
| 1302 | parameter->SetGuidance ("The rest of the line is text.");
|
|---|
| 1303 | parameter->SetDefaultValue ("Hello G4");
|
|---|
| 1304 | fpCommand->SetParameter (parameter);
|
|---|
| 1305 | }
|
|---|
| 1306 |
|
|---|
| 1307 | G4VisCommandSceneAddText::~G4VisCommandSceneAddText () {
|
|---|
| 1308 | delete fpCommand;
|
|---|
| 1309 | }
|
|---|
| 1310 |
|
|---|
| 1311 | G4String G4VisCommandSceneAddText::GetCurrentValue (G4UIcommand*) {
|
|---|
| 1312 | return "";
|
|---|
| 1313 | }
|
|---|
| 1314 |
|
|---|
| 1315 | void G4VisCommandSceneAddText::SetNewValue (G4UIcommand*, G4String newValue) {
|
|---|
| 1316 |
|
|---|
| 1317 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 1318 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 1319 |
|
|---|
| 1320 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 1321 | if (!pScene) {
|
|---|
| 1322 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1323 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 1324 | }
|
|---|
| 1325 | return;
|
|---|
| 1326 | }
|
|---|
| 1327 |
|
|---|
| 1328 | G4Tokenizer next(newValue);
|
|---|
| 1329 | G4double x = StoD(next());
|
|---|
| 1330 | G4double y = StoD(next());
|
|---|
| 1331 | G4double z = StoD(next());
|
|---|
| 1332 | G4String unitString = next();
|
|---|
| 1333 | G4double font_size = StoD(next());
|
|---|
| 1334 | G4double x_offset = StoD(next());
|
|---|
| 1335 | G4double y_offset = StoD(next());
|
|---|
| 1336 | G4String text = next("\n");
|
|---|
| 1337 |
|
|---|
| 1338 | G4double unit = G4UIcommand::ValueOf(unitString);
|
|---|
| 1339 | x *= unit; y *= unit; z *= unit;
|
|---|
| 1340 |
|
|---|
| 1341 | G4Text g4text(text, G4Point3D(x,y,z));
|
|---|
| 1342 | g4text.SetScreenSize(font_size);
|
|---|
| 1343 | g4text.SetOffset(x_offset,y_offset);
|
|---|
| 1344 | G4VModel* model = new G4TextModel(g4text);
|
|---|
| 1345 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 1346 | G4bool successful = pScene -> AddRunDurationModel (model, warn);
|
|---|
| 1347 | if (successful) {
|
|---|
| 1348 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 1349 | G4cout << "Text \"" << text
|
|---|
| 1350 | << "\" has been added to scene \"" << currentSceneName << "\"."
|
|---|
| 1351 | << G4endl;
|
|---|
| 1352 | }
|
|---|
| 1353 | }
|
|---|
| 1354 | else G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 1355 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1356 | }
|
|---|
| 1357 |
|
|---|
| 1358 |
|
|---|
| 1359 | ////////////// /vis/scene/add/trajectories ///////////////////////////////////
|
|---|
| 1360 |
|
|---|
| 1361 | G4VisCommandSceneAddTrajectories::G4VisCommandSceneAddTrajectories () {
|
|---|
| 1362 | G4bool omitable;
|
|---|
| 1363 | fpCommand = new G4UIcmdWithAString
|
|---|
| 1364 | ("/vis/scene/add/trajectories", this);
|
|---|
| 1365 | fpCommand -> SetGuidance
|
|---|
| 1366 | ("Adds trajectories to current scene.");
|
|---|
| 1367 | fpCommand -> SetGuidance
|
|---|
| 1368 | ("Causes trajectories, if any, to be drawn at the end of processing an"
|
|---|
| 1369 | "\nevent. Switches on trajectory storing and sets the"
|
|---|
| 1370 | "\ndefault trajectory type.");
|
|---|
| 1371 | fpCommand -> SetGuidance
|
|---|
| 1372 | ("The command line parameter list determines the default trajectory type."
|
|---|
| 1373 | "\nIf it contains the string \"smooth\", auxiliary inter-step points will"
|
|---|
| 1374 | "\nbe inserted to improve the smoothness of the drawing of a curved"
|
|---|
| 1375 | "\ntrajectory."
|
|---|
| 1376 | "\nIf it contains the string \"rich\", significant extra information will"
|
|---|
| 1377 | "\nbe stored in the trajectory (G4RichTrajectory) amenable to modeling"
|
|---|
| 1378 | "\nand filtering with \"/vis/modeling/trajectories/create/drawByAttribute\""
|
|---|
| 1379 | "\nand \"/vis/filtering/trajectories/create/attributeFilter\" commands."
|
|---|
| 1380 | "\nIt may contain both strings in any order.");
|
|---|
| 1381 | fpCommand -> SetGuidance
|
|---|
| 1382 | ("\nTo switch off trajectory storing: \"/tracking/storeTrajectory 0\"."
|
|---|
| 1383 | "\nSee also \"/vis/scene/endOfEventAction\".");
|
|---|
| 1384 | fpCommand -> SetGuidance
|
|---|
| 1385 | ("Note: This only sets the default. Independently of the result of this"
|
|---|
| 1386 | "\ncommand, a user may instantiate a trajectory that overrides this default"
|
|---|
| 1387 | "\nin PreUserTrackingAction.");
|
|---|
| 1388 | fpCommand -> SetParameterName ("default-trajectory-type", omitable = true);
|
|---|
| 1389 | fpCommand -> SetDefaultValue ("");
|
|---|
| 1390 | }
|
|---|
| 1391 |
|
|---|
| 1392 | G4VisCommandSceneAddTrajectories::~G4VisCommandSceneAddTrajectories () {
|
|---|
| 1393 | delete fpCommand;
|
|---|
| 1394 | }
|
|---|
| 1395 |
|
|---|
| 1396 | G4String G4VisCommandSceneAddTrajectories::GetCurrentValue (G4UIcommand*) {
|
|---|
| 1397 | return "";
|
|---|
| 1398 | }
|
|---|
| 1399 |
|
|---|
| 1400 | void G4VisCommandSceneAddTrajectories::SetNewValue (G4UIcommand*,
|
|---|
| 1401 | G4String newValue) {
|
|---|
| 1402 |
|
|---|
| 1403 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 1404 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 1405 |
|
|---|
| 1406 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 1407 | if (!pScene) {
|
|---|
| 1408 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1409 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 1410 | }
|
|---|
| 1411 | return;
|
|---|
| 1412 | }
|
|---|
| 1413 |
|
|---|
| 1414 | G4bool smooth = false, rich = false;
|
|---|
| 1415 | if (newValue.find("smooth") != std::string::npos) smooth = true;
|
|---|
| 1416 | if (newValue.find("rich") != std::string::npos) rich = true;
|
|---|
| 1417 |
|
|---|
| 1418 | G4UImanager* UImanager = G4UImanager::GetUIpointer();
|
|---|
| 1419 | G4int keepVerbose = UImanager->GetVerboseLevel();
|
|---|
| 1420 | G4int newVerbose = 2;
|
|---|
| 1421 | UImanager->SetVerboseLevel(newVerbose);
|
|---|
| 1422 | G4PropagatorInField* propagatorInField =
|
|---|
| 1423 | G4TransportationManager::GetTransportationManager()->
|
|---|
| 1424 | GetPropagatorInField();
|
|---|
| 1425 | propagatorInField->SetTrajectoryFilter(0); // Switch off smooth trajectories.
|
|---|
| 1426 | static G4IdentityTrajectoryFilter auxiliaryPointsFilter;
|
|---|
| 1427 | G4String defaultTrajectoryType;
|
|---|
| 1428 | G4bool i_mode_found = false;
|
|---|
| 1429 | G4int i_mode = 0;
|
|---|
| 1430 | if (smooth && rich) {
|
|---|
| 1431 | UImanager->ApplyCommand("/tracking/storeTrajectory 3");
|
|---|
| 1432 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter);
|
|---|
| 1433 | defaultTrajectoryType = "G4RichTrajectory configured for smooth steps";
|
|---|
| 1434 | } else if (smooth) {
|
|---|
| 1435 | UImanager->ApplyCommand("/tracking/storeTrajectory 2");
|
|---|
| 1436 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter);
|
|---|
| 1437 | defaultTrajectoryType = "G4SmoothTrajectory";
|
|---|
| 1438 | } else if (rich) {
|
|---|
| 1439 | UImanager->ApplyCommand("/tracking/storeTrajectory 3");
|
|---|
| 1440 | defaultTrajectoryType = "G4RichTrajectory";
|
|---|
| 1441 | } else {
|
|---|
| 1442 | if (!newValue.empty()) {
|
|---|
| 1443 | std::istringstream iss(newValue);
|
|---|
| 1444 | iss >> i_mode;
|
|---|
| 1445 | if (iss) {
|
|---|
| 1446 | i_mode_found = true;
|
|---|
| 1447 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1448 | G4cout <<
|
|---|
| 1449 | "WARNING: Integer parameter " << i_mode << " found."
|
|---|
| 1450 | "\n DEPRECATED - its use in this command will be removed at a future major"
|
|---|
| 1451 | "\n release. Use \"/vis/modeling/trajectories\" commands."
|
|---|
| 1452 | << G4endl;
|
|---|
| 1453 | }
|
|---|
| 1454 | } else {
|
|---|
| 1455 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1456 | G4cout << "ERROR: Unrecognised parameter \"" << newValue << "\""
|
|---|
| 1457 | "\n No action taken."
|
|---|
| 1458 | << G4endl;
|
|---|
| 1459 | }
|
|---|
| 1460 | return;
|
|---|
| 1461 | }
|
|---|
| 1462 | }
|
|---|
| 1463 | UImanager->ApplyCommand("/tracking/storeTrajectory 1");
|
|---|
| 1464 | defaultTrajectoryType = "G4Trajectory";
|
|---|
| 1465 | }
|
|---|
| 1466 | UImanager->SetVerboseLevel(keepVerbose);
|
|---|
| 1467 |
|
|---|
| 1468 | if (rich) {
|
|---|
| 1469 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1470 | G4cout <<
|
|---|
| 1471 | "Attributes available for modeling and filtering with"
|
|---|
| 1472 | "\n\"/vis/modeling/trajectories/create/drawByAttribute\" and"
|
|---|
| 1473 | "\n\"/vis/filtering/trajectories/create/attributeFilter\" commands:\n"
|
|---|
| 1474 | << G4RichTrajectory().GetAttDefs()
|
|---|
| 1475 | << G4RichTrajectoryPoint().GetAttDefs();
|
|---|
| 1476 | }
|
|---|
| 1477 | }
|
|---|
| 1478 |
|
|---|
| 1479 | G4TrajectoriesModel* model = 0;
|
|---|
| 1480 | if (i_mode_found) {
|
|---|
| 1481 | model = new G4TrajectoriesModel(i_mode);
|
|---|
| 1482 | } else {
|
|---|
| 1483 | model = new G4TrajectoriesModel();
|
|---|
| 1484 | }
|
|---|
| 1485 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 1486 | pScene -> AddEndOfEventModel (model, warn);
|
|---|
| 1487 |
|
|---|
| 1488 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 1489 | G4cout << "Default trajectory type " << defaultTrajectoryType
|
|---|
| 1490 | << "\n will be used to store trajectories for scene \""
|
|---|
| 1491 | << currentSceneName << "\"."
|
|---|
| 1492 | << G4endl;
|
|---|
| 1493 | }
|
|---|
| 1494 |
|
|---|
| 1495 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1496 | G4cout <<
|
|---|
| 1497 | "WARNING: Trajectory storing has been requested. This action may be"
|
|---|
| 1498 | "\n reversed with \"/tracking/storeTrajectory 0\"."
|
|---|
| 1499 | << G4endl;
|
|---|
| 1500 | }
|
|---|
| 1501 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1502 | }
|
|---|
| 1503 |
|
|---|
| 1504 | ////////////// /vis/scene/add/userAction ///////////////////////////////////
|
|---|
| 1505 |
|
|---|
| 1506 | G4VisCommandSceneAddUserAction::G4VisCommandSceneAddUserAction () {
|
|---|
| 1507 | G4bool omitable;
|
|---|
| 1508 | fpCommand = new G4UIcommand("/vis/scene/add/userAction",this);
|
|---|
| 1509 | fpCommand -> SetGuidance
|
|---|
| 1510 | ("Add Vis User Action, if any, to current scene.");
|
|---|
| 1511 | fpCommand -> SetGuidance
|
|---|
| 1512 | ("Optional arguments define the extent of the callback drawing. You may"
|
|---|
| 1513 | "\nnot need this if the extent has been defined in the original"
|
|---|
| 1514 | "\nSetUserAction or is defined by other components of the scene. But if"
|
|---|
| 1515 | "\nthe user action is the only component of the scene, you will certainly"
|
|---|
| 1516 | "\nneed to set the extent either in SetUserAction or here. A scene must"
|
|---|
| 1517 | "\nhave an extent one way or another so that the viewer can calculate"
|
|---|
| 1518 | "\nhow to point the camera.");
|
|---|
| 1519 | G4UIparameter* parameter;
|
|---|
| 1520 | parameter = new G4UIparameter ("xmin", 'd', omitable = true);
|
|---|
| 1521 | parameter->SetDefaultValue (0.);
|
|---|
| 1522 | fpCommand->SetParameter (parameter);
|
|---|
| 1523 | parameter = new G4UIparameter ("xmax", 'd', omitable = true);
|
|---|
| 1524 | parameter->SetDefaultValue (0.);
|
|---|
| 1525 | fpCommand->SetParameter (parameter);
|
|---|
| 1526 | parameter = new G4UIparameter ("ymin", 'd', omitable = true);
|
|---|
| 1527 | parameter->SetDefaultValue (0.);
|
|---|
| 1528 | fpCommand->SetParameter (parameter);
|
|---|
| 1529 | parameter = new G4UIparameter ("ymax", 'd', omitable = true);
|
|---|
| 1530 | parameter->SetDefaultValue (0.);
|
|---|
| 1531 | fpCommand->SetParameter (parameter);
|
|---|
| 1532 | parameter = new G4UIparameter ("zmin", 'd', omitable = true);
|
|---|
| 1533 | parameter->SetDefaultValue (0.);
|
|---|
| 1534 | fpCommand->SetParameter (parameter);
|
|---|
| 1535 | parameter = new G4UIparameter ("zmax", 'd', omitable = true);
|
|---|
| 1536 | parameter->SetDefaultValue (0.);
|
|---|
| 1537 | fpCommand->SetParameter (parameter);
|
|---|
| 1538 | parameter = new G4UIparameter ("unit", 's', omitable = true);
|
|---|
| 1539 | parameter->SetDefaultValue ("cm");
|
|---|
| 1540 | fpCommand->SetParameter (parameter);
|
|---|
| 1541 | }
|
|---|
| 1542 |
|
|---|
| 1543 | G4VisCommandSceneAddUserAction::~G4VisCommandSceneAddUserAction () {
|
|---|
| 1544 | delete fpCommand;
|
|---|
| 1545 | }
|
|---|
| 1546 |
|
|---|
| 1547 | G4String G4VisCommandSceneAddUserAction::GetCurrentValue (G4UIcommand*) {
|
|---|
| 1548 | return "";
|
|---|
| 1549 | }
|
|---|
| 1550 |
|
|---|
| 1551 | void G4VisCommandSceneAddUserAction::SetNewValue (G4UIcommand*,
|
|---|
| 1552 | G4String newValue) {
|
|---|
| 1553 |
|
|---|
| 1554 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 1555 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 1556 |
|
|---|
| 1557 | G4VUserVisAction* visAction = fpVisManager->GetUserAction();
|
|---|
| 1558 | if (!visAction) {
|
|---|
| 1559 | if (warn) {
|
|---|
| 1560 | G4cout << "WARNING: No User Vis Action registered." << G4endl;
|
|---|
| 1561 | }
|
|---|
| 1562 | return;
|
|---|
| 1563 | }
|
|---|
| 1564 |
|
|---|
| 1565 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 1566 | if (!pScene) {
|
|---|
| 1567 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1568 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 1569 | }
|
|---|
| 1570 | return;
|
|---|
| 1571 | }
|
|---|
| 1572 |
|
|---|
| 1573 | G4String unitString;
|
|---|
| 1574 | G4double xmin, xmax, ymin, ymax, zmin, zmax;
|
|---|
| 1575 | std::istringstream is (newValue);
|
|---|
| 1576 | is >> xmin >> xmax >> ymin >> ymax >> zmin >> zmax >> unitString;
|
|---|
| 1577 | G4double unit = G4UIcommand::ValueOf(unitString);
|
|---|
| 1578 | xmin *= unit; xmax *= unit;
|
|---|
| 1579 | ymin *= unit; ymax *= unit;
|
|---|
| 1580 | zmin *= unit; zmax *= unit;
|
|---|
| 1581 | G4VisExtent commandExtent(xmin,xmax,ymin,ymax,zmin,zmax);
|
|---|
| 1582 |
|
|---|
| 1583 | G4VisExtent extent;
|
|---|
| 1584 | if (commandExtent.GetExtentRadius() > 0.) {
|
|---|
| 1585 | extent = commandExtent;
|
|---|
| 1586 | } else if (fpVisManager->GetUserActionExtent().GetExtentRadius() > 0.) {
|
|---|
| 1587 | extent = fpVisManager->GetUserActionExtent();
|
|---|
| 1588 | } else {
|
|---|
| 1589 | if (warn) {
|
|---|
| 1590 | G4cout << "WARNING: User Vis Action extent is null." << G4endl;
|
|---|
| 1591 | }
|
|---|
| 1592 | }
|
|---|
| 1593 |
|
|---|
| 1594 | G4VModel* model = new G4CallbackModel<G4VUserVisAction>(visAction);
|
|---|
| 1595 | model->SetGlobalDescription("Vis User Action");
|
|---|
| 1596 | model->SetGlobalTag("Vis User Action");
|
|---|
| 1597 | model->SetExtent(extent);
|
|---|
| 1598 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 1599 | pScene -> AddRunDurationModel (model, warn);
|
|---|
| 1600 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 1601 | G4cout << "User Vis Action added to scene \""
|
|---|
| 1602 | << currentSceneName << "\"";
|
|---|
| 1603 | if (verbosity >= G4VisManager::parameters) {
|
|---|
| 1604 | G4cout << "\n with extent " << extent;
|
|---|
| 1605 | }
|
|---|
| 1606 | G4cout << G4endl;
|
|---|
| 1607 | }
|
|---|
| 1608 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1609 | }
|
|---|
| 1610 |
|
|---|
| 1611 | ////////////// /vis/scene/add/volume ///////////////////////////////////////
|
|---|
| 1612 |
|
|---|
| 1613 | G4VisCommandSceneAddVolume::G4VisCommandSceneAddVolume () {
|
|---|
| 1614 | G4bool omitable;
|
|---|
| 1615 | fpCommand = new G4UIcommand ("/vis/scene/add/volume", this);
|
|---|
| 1616 | fpCommand -> SetGuidance
|
|---|
| 1617 | ("Adds a physical volume to current scene, with optional clipping volume.");
|
|---|
| 1618 | fpCommand -> SetGuidance
|
|---|
| 1619 | ("If physical-volume-name is \"world\" (the default), the top of the"
|
|---|
| 1620 | "\nmain geometry tree (material world) is added. If \"worlds\", the"
|
|---|
| 1621 | "\ntop of all worlds - material world and parallel worlds, if any - are"
|
|---|
| 1622 | "\nadded. Otherwise a search of all worlds is made, taking the first"
|
|---|
| 1623 | "\nmatching occurence only. To see a representation of the geometry"
|
|---|
| 1624 | "\nhierarchy of the worlds, try \"/vis/drawTree [worlds]\" or one of the"
|
|---|
| 1625 | "\ndriver/browser combinations that have the required functionality, e.g., HepRep.");
|
|---|
| 1626 | fpCommand -> SetGuidance
|
|---|
| 1627 | ("If clip-volume-type is specified, the subsequent parameters are used to"
|
|---|
| 1628 | "\nto define a clipping volume. For example,"
|
|---|
| 1629 | "\n\"vis/scene/add/volume ! ! ! -box km 0 1 0 1 0 1\" will draw the world"
|
|---|
| 1630 | "\nwith the positive octant cut away.");
|
|---|
| 1631 | fpCommand -> SetGuidance
|
|---|
| 1632 | ("If clip-volume-type is prepended with '-', the clip-volume is subtracted"
|
|---|
| 1633 | "\n(cutaway). (This is the default if there is no prepended character.)"
|
|---|
| 1634 | "\nIf '*' is prepended, the intersection of the physical-volume and the"
|
|---|
| 1635 | "\nclip-volume is made. (You can make a section/DCUT with a thin box, for"
|
|---|
| 1636 | "\nexample).");
|
|---|
| 1637 | fpCommand -> SetGuidance
|
|---|
| 1638 | ("For \"box\", the parameters are xmin,xmax,ymin,ymax,zmin,zmax."
|
|---|
| 1639 | "\nOnly \"box\" is programmed at present.");
|
|---|
| 1640 | G4UIparameter* parameter;
|
|---|
| 1641 | parameter = new G4UIparameter ("physical-volume-name", 's', omitable = true);
|
|---|
| 1642 | parameter -> SetDefaultValue ("world");
|
|---|
| 1643 | fpCommand -> SetParameter (parameter);
|
|---|
| 1644 | parameter = new G4UIparameter ("copy-no", 'i', omitable = true);
|
|---|
| 1645 | parameter -> SetGuidance
|
|---|
| 1646 | ("If negative, matches any copy no. First name match is taken.");
|
|---|
| 1647 | parameter -> SetDefaultValue (-1);
|
|---|
| 1648 | fpCommand -> SetParameter (parameter);
|
|---|
| 1649 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true);
|
|---|
| 1650 | parameter -> SetGuidance
|
|---|
| 1651 | ("Depth of descent of geometry hierarchy. Default = unlimited depth.");
|
|---|
| 1652 | parameter -> SetDefaultValue (G4Scene::UNLIMITED);
|
|---|
| 1653 | fpCommand -> SetParameter (parameter);
|
|---|
| 1654 | parameter = new G4UIparameter ("clip-volume-type", 's', omitable = true);
|
|---|
| 1655 | parameter -> SetParameterCandidates("none box -box *box");
|
|---|
| 1656 | parameter -> SetDefaultValue ("none");
|
|---|
| 1657 | parameter -> SetGuidance("[-|*]type. See general guidance.");
|
|---|
| 1658 | fpCommand -> SetParameter (parameter);
|
|---|
| 1659 | parameter = new G4UIparameter ("parameter-unit", 's', omitable = true);
|
|---|
| 1660 | parameter -> SetDefaultValue ("m");
|
|---|
| 1661 | fpCommand -> SetParameter (parameter);
|
|---|
| 1662 | parameter = new G4UIparameter ("parameter-1", 'd', omitable = true);
|
|---|
| 1663 | parameter -> SetDefaultValue (0.);
|
|---|
| 1664 | fpCommand -> SetParameter (parameter);
|
|---|
| 1665 | parameter = new G4UIparameter ("parameter-2", 'd', omitable = true);
|
|---|
| 1666 | parameter -> SetDefaultValue (0.);
|
|---|
| 1667 | fpCommand -> SetParameter (parameter);
|
|---|
| 1668 | parameter = new G4UIparameter ("parameter-3", 'd', omitable = true);
|
|---|
| 1669 | parameter -> SetDefaultValue (0.);
|
|---|
| 1670 | fpCommand -> SetParameter (parameter);
|
|---|
| 1671 | parameter = new G4UIparameter ("parameter-4", 'd', omitable = true);
|
|---|
| 1672 | parameter -> SetDefaultValue (0.);
|
|---|
| 1673 | fpCommand -> SetParameter (parameter);
|
|---|
| 1674 | parameter = new G4UIparameter ("parameter-5", 'd', omitable = true);
|
|---|
| 1675 | parameter -> SetDefaultValue (0.);
|
|---|
| 1676 | fpCommand -> SetParameter (parameter);
|
|---|
| 1677 | parameter = new G4UIparameter ("parameter-6", 'd', omitable = true);
|
|---|
| 1678 | parameter -> SetDefaultValue (0.);
|
|---|
| 1679 | fpCommand -> SetParameter (parameter);
|
|---|
| 1680 | }
|
|---|
| 1681 |
|
|---|
| 1682 | G4VisCommandSceneAddVolume::~G4VisCommandSceneAddVolume () {
|
|---|
| 1683 | delete fpCommand;
|
|---|
| 1684 | }
|
|---|
| 1685 |
|
|---|
| 1686 | G4String G4VisCommandSceneAddVolume::GetCurrentValue (G4UIcommand*) {
|
|---|
| 1687 | return "world 0 -1";
|
|---|
| 1688 | }
|
|---|
| 1689 |
|
|---|
| 1690 | void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand*,
|
|---|
| 1691 | G4String newValue) {
|
|---|
| 1692 |
|
|---|
| 1693 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
|
|---|
| 1694 | G4bool warn = verbosity >= G4VisManager::warnings;
|
|---|
| 1695 |
|
|---|
| 1696 | G4Scene* pScene = fpVisManager->GetCurrentScene();
|
|---|
| 1697 | if (!pScene) {
|
|---|
| 1698 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1699 | G4cout << "ERROR: No current scene. Please create one." << G4endl;
|
|---|
| 1700 | }
|
|---|
| 1701 | return;
|
|---|
| 1702 | }
|
|---|
| 1703 |
|
|---|
| 1704 | G4String name, clipVolumeType, parameterUnit;
|
|---|
| 1705 | G4int copyNo, requestedDepthOfDescent;
|
|---|
| 1706 | G4double param1, param2, param3, param4, param5, param6;
|
|---|
| 1707 | std::istringstream is (newValue);
|
|---|
| 1708 | is >> name >> copyNo >> requestedDepthOfDescent
|
|---|
| 1709 | >> clipVolumeType >> parameterUnit
|
|---|
| 1710 | >> param1 >> param2 >> param3 >> param4 >> param5 >> param6;
|
|---|
| 1711 | G4PhysicalVolumeModel::ClippingMode clippingMode =
|
|---|
| 1712 | G4PhysicalVolumeModel::subtraction; // Default subtraction mode.
|
|---|
| 1713 | if (clipVolumeType[size_t(0)] == '-') {
|
|---|
| 1714 | clipVolumeType = clipVolumeType.substr(1); // Remove first character.
|
|---|
| 1715 | } else if (clipVolumeType[size_t(0)] == '*') {
|
|---|
| 1716 | clippingMode = G4PhysicalVolumeModel::intersection;
|
|---|
| 1717 | clipVolumeType = clipVolumeType.substr(1);
|
|---|
| 1718 | }
|
|---|
| 1719 | G4double unit = G4UIcommand::ValueOf(parameterUnit);
|
|---|
| 1720 | param1 *= unit; param2 *= unit; param3 *= unit;
|
|---|
| 1721 | param4 *= unit; param5 *= unit; param6 *= unit;
|
|---|
| 1722 |
|
|---|
| 1723 | G4TransportationManager* transportationManager =
|
|---|
| 1724 | G4TransportationManager::GetTransportationManager ();
|
|---|
| 1725 |
|
|---|
| 1726 | size_t nWorlds = transportationManager->GetNoWorlds();
|
|---|
| 1727 | if (nWorlds > 1) { // Parallel worlds in operation...
|
|---|
| 1728 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1729 | static G4bool warned = false;
|
|---|
| 1730 | if (!warned && name != "worlds") {
|
|---|
| 1731 | G4cout <<
|
|---|
| 1732 | "WARNING: Parallel worlds in operation. To visualise, specify"
|
|---|
| 1733 | "\n \"worlds\" or the parallel world volume or sub-volume name"
|
|---|
| 1734 | "\n and control visibility with /vis/geometry."
|
|---|
| 1735 | << G4endl;
|
|---|
| 1736 | std::vector<G4VPhysicalVolume*>::iterator iterWorld =
|
|---|
| 1737 | transportationManager->GetWorldsIterator();
|
|---|
| 1738 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) {
|
|---|
| 1739 | G4cout << " World " << i << ": " << (*iterWorld)->GetName()
|
|---|
| 1740 | << G4endl;
|
|---|
| 1741 | warned = true;
|
|---|
| 1742 | }
|
|---|
| 1743 | }
|
|---|
| 1744 | }
|
|---|
| 1745 | }
|
|---|
| 1746 |
|
|---|
| 1747 | G4VPhysicalVolume* world = *(transportationManager->GetWorldsIterator());
|
|---|
| 1748 |
|
|---|
| 1749 | if (!world) {
|
|---|
| 1750 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1751 | G4cout <<
|
|---|
| 1752 | "ERROR: G4VisCommandSceneAddVolume::SetNewValue:"
|
|---|
| 1753 | "\n No world. Maybe the geometry has not yet been defined."
|
|---|
| 1754 | "\n Try \"/run/initialize\""
|
|---|
| 1755 | << G4endl;
|
|---|
| 1756 | }
|
|---|
| 1757 | return;
|
|---|
| 1758 | }
|
|---|
| 1759 |
|
|---|
| 1760 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList();
|
|---|
| 1761 | std::vector<G4VModel*>::const_iterator i;
|
|---|
| 1762 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) {
|
|---|
| 1763 | if ((*i) -> GetGlobalDescription().find("G4PhysicalVolumeModel")
|
|---|
| 1764 | != std::string::npos) {
|
|---|
| 1765 | if (((G4PhysicalVolumeModel*)(*i)) -> GetTopPhysicalVolume () == world) break;
|
|---|
| 1766 | }
|
|---|
| 1767 | }
|
|---|
| 1768 | if (i != rdModelList.end()) {
|
|---|
| 1769 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1770 | G4cout << "WARNING: There is already a volume, \""
|
|---|
| 1771 | << (*i) -> GetGlobalDescription()
|
|---|
| 1772 | << "\",\n in the run-duration model list of scene \""
|
|---|
| 1773 | << pScene -> GetName()
|
|---|
| 1774 | << "\".\n To get a clean scene:"
|
|---|
| 1775 | << "\n /vis/drawVolume " << name
|
|---|
| 1776 | << "\n or"
|
|---|
| 1777 | << "\n /vis/scene/create"
|
|---|
| 1778 | << "\n /vis/scene/add/volume " << name
|
|---|
| 1779 | << "\n /vis/sceneHandler/attach"
|
|---|
| 1780 | << "\n (and also, if necessary, /vis/viewer/flush)"
|
|---|
| 1781 | << G4endl;
|
|---|
| 1782 | }
|
|---|
| 1783 | return;
|
|---|
| 1784 | }
|
|---|
| 1785 |
|
|---|
| 1786 | std::vector<G4PhysicalVolumeModel*> models;
|
|---|
| 1787 | std::vector<G4VPhysicalVolume*> foundVolumes;
|
|---|
| 1788 | G4VPhysicalVolume* foundWorld = 0;
|
|---|
| 1789 | std::vector<G4int> foundDepths;
|
|---|
| 1790 | std::vector<G4Transform3D> transformations;
|
|---|
| 1791 |
|
|---|
| 1792 | if (name == "world") {
|
|---|
| 1793 |
|
|---|
| 1794 | models.push_back
|
|---|
| 1795 | (new G4PhysicalVolumeModel (world, requestedDepthOfDescent));
|
|---|
| 1796 | foundVolumes.push_back(world);
|
|---|
| 1797 | foundDepths.push_back(0);
|
|---|
| 1798 | transformations.push_back(G4Transform3D());
|
|---|
| 1799 |
|
|---|
| 1800 | } else if (name == "worlds") {
|
|---|
| 1801 |
|
|---|
| 1802 | size_t nWorlds = transportationManager->GetNoWorlds();
|
|---|
| 1803 | if (nWorlds == 0) {
|
|---|
| 1804 | if (verbosity >= G4VisManager::warnings) {
|
|---|
| 1805 | G4cout <<
|
|---|
| 1806 | "WARNING: G4VisCommandSceneAddVolume::SetNewValue:"
|
|---|
| 1807 | "\n Parallel worlds requested but none exist."
|
|---|
| 1808 | "\n Just adding material world."
|
|---|
| 1809 | << G4endl;
|
|---|
| 1810 | }
|
|---|
| 1811 | }
|
|---|
| 1812 | std::vector<G4VPhysicalVolume*>::iterator iterWorld =
|
|---|
| 1813 | transportationManager->GetWorldsIterator();
|
|---|
| 1814 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) {
|
|---|
| 1815 | models.push_back
|
|---|
| 1816 | (new G4PhysicalVolumeModel (*iterWorld, requestedDepthOfDescent));
|
|---|
| 1817 | foundVolumes.push_back(*iterWorld);
|
|---|
| 1818 | foundDepths.push_back(0);
|
|---|
| 1819 | transformations.push_back(G4Transform3D());
|
|---|
| 1820 | }
|
|---|
| 1821 |
|
|---|
| 1822 | } else { // Search all worlds...
|
|---|
| 1823 |
|
|---|
| 1824 | size_t nWorlds = transportationManager->GetNoWorlds();
|
|---|
| 1825 | std::vector<G4VPhysicalVolume*>::iterator iterWorld =
|
|---|
| 1826 | transportationManager->GetWorldsIterator();
|
|---|
| 1827 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) {
|
|---|
| 1828 | G4PhysicalVolumeModel searchModel (*iterWorld); // Unlimited depth.
|
|---|
| 1829 | G4ModelingParameters mp; // Default - no culling.
|
|---|
| 1830 | searchModel.SetModelingParameters (&mp);
|
|---|
| 1831 | G4PhysicalVolumeSearchScene searchScene (&searchModel, name, copyNo);
|
|---|
| 1832 | searchModel.DescribeYourselfTo (searchScene); // Initiate search.
|
|---|
| 1833 | G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume ();
|
|---|
| 1834 | if (foundVolume) {
|
|---|
| 1835 | foundWorld = *iterWorld;
|
|---|
| 1836 | foundVolumes.push_back(foundVolume);
|
|---|
| 1837 | foundDepths.push_back(searchScene.GetFoundDepth());
|
|---|
| 1838 | transformations.push_back(searchScene.GetFoundTransformation());
|
|---|
| 1839 | break;
|
|---|
| 1840 | }
|
|---|
| 1841 | }
|
|---|
| 1842 |
|
|---|
| 1843 | if (foundVolumes.size()) {
|
|---|
| 1844 | for (size_t i = 0; i < foundVolumes.size(); ++i) {
|
|---|
| 1845 | models.push_back
|
|---|
| 1846 | (new G4PhysicalVolumeModel
|
|---|
| 1847 | (foundVolumes[i], requestedDepthOfDescent, transformations[i]));
|
|---|
| 1848 | }
|
|---|
| 1849 | } else {
|
|---|
| 1850 | if (verbosity >= G4VisManager::errors) {
|
|---|
| 1851 | G4cout << "ERROR: Volume \"" << name << "\"";
|
|---|
| 1852 | if (copyNo >= 0) {
|
|---|
| 1853 | G4cout << ", copy no. " << copyNo << ",";
|
|---|
| 1854 | }
|
|---|
| 1855 | G4cout << " not found." << G4endl;
|
|---|
| 1856 | }
|
|---|
| 1857 | return;
|
|---|
| 1858 | }
|
|---|
| 1859 | }
|
|---|
| 1860 |
|
|---|
| 1861 | if (clipVolumeType == "box") {
|
|---|
| 1862 | const G4double dX = (param2 - param1) / 2.;
|
|---|
| 1863 | const G4double dY = (param4 - param3) / 2.;
|
|---|
| 1864 | const G4double dZ = (param6 - param5) / 2.;
|
|---|
| 1865 | const G4double x0 = (param2 + param1) / 2.;
|
|---|
| 1866 | const G4double y0 = (param4 + param3) / 2.;
|
|---|
| 1867 | const G4double z0 = (param6 + param5) / 2.;
|
|---|
| 1868 | G4VSolid* clippingSolid =
|
|---|
| 1869 | new G4DisplacedSolid
|
|---|
| 1870 | ("_displaced_clipping_box",
|
|---|
| 1871 | new G4Box("_clipping_box",dX,dY,dZ),
|
|---|
| 1872 | G4Translate3D(x0,y0,z0));
|
|---|
| 1873 | for (size_t i = 0; i < foundVolumes.size(); ++i) {
|
|---|
| 1874 | models[i]->SetClippingSolid(clippingSolid);
|
|---|
| 1875 | models[i]->SetClippingMode(clippingMode);
|
|---|
| 1876 | }
|
|---|
| 1877 | } // If any other shape consider NumberOfRotationSides!!!!!!!!!!!
|
|---|
| 1878 |
|
|---|
| 1879 | const G4String& currentSceneName = pScene -> GetName ();
|
|---|
| 1880 | G4bool failure = true;
|
|---|
| 1881 | for (size_t i = 0; i < foundVolumes.size(); ++i) {
|
|---|
| 1882 | G4bool successful = pScene -> AddRunDurationModel (models[i], warn);
|
|---|
| 1883 | if (successful) {
|
|---|
| 1884 | failure = false;
|
|---|
| 1885 | if (verbosity >= G4VisManager::confirmations) {
|
|---|
| 1886 | G4cout << "First occurrence of \""
|
|---|
| 1887 | << foundVolumes[i] -> GetName ()
|
|---|
| 1888 | << "\"";
|
|---|
| 1889 | if (copyNo >= 0) {
|
|---|
| 1890 | G4cout << ", copy no. " << copyNo << ",";
|
|---|
| 1891 | }
|
|---|
| 1892 | G4cout << "\n found ";
|
|---|
| 1893 | if (foundWorld)
|
|---|
| 1894 | G4cout << "in world \"" << foundWorld->GetName() << "\" ";
|
|---|
| 1895 | G4cout << "at depth " << foundDepths[i]
|
|---|
| 1896 | << ",\n with a requested depth of further descent of ";
|
|---|
| 1897 | if (requestedDepthOfDescent < 0) {
|
|---|
| 1898 | G4cout << "<0 (unlimited)";
|
|---|
| 1899 | }
|
|---|
| 1900 | else {
|
|---|
| 1901 | G4cout << requestedDepthOfDescent;
|
|---|
| 1902 | }
|
|---|
| 1903 | G4cout << ",\n has been added to scene \"" << currentSceneName << "\"."
|
|---|
| 1904 | << G4endl;
|
|---|
| 1905 | }
|
|---|
| 1906 | }
|
|---|
| 1907 | }
|
|---|
| 1908 |
|
|---|
| 1909 | if (failure) {
|
|---|
| 1910 | G4VisCommandsSceneAddUnsuccessful(verbosity);
|
|---|
| 1911 | return;
|
|---|
| 1912 | }
|
|---|
| 1913 |
|
|---|
| 1914 | UpdateVisManagerScene (currentSceneName);
|
|---|
| 1915 | }
|
|---|