1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VisCommandsSceneAdd.cc,v 1.81 2010/06/01 16:08:15 allison Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // /vis/scene commands - John Allison 9th August 1998 |
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30 | |
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31 | #include "G4VisCommandsSceneAdd.hh" |
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32 | |
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33 | #include "G4TransportationManager.hh" |
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34 | #include "G4LogicalVolumeStore.hh" |
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35 | #include "G4PhysicalVolumeModel.hh" |
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36 | #include "G4LogicalVolumeModel.hh" |
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37 | #include "G4ModelingParameters.hh" |
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38 | #include "G4HitsModel.hh" |
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39 | #include "G4DigiModel.hh" |
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40 | #include "G4PSHitsModel.hh" |
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41 | #include "G4TrajectoriesModel.hh" |
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42 | #include "G4ScaleModel.hh" |
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43 | #include "G4TextModel.hh" |
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44 | #include "G4AxesModel.hh" |
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45 | #include "G4PhysicalVolumeSearchScene.hh" |
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46 | #include "G4VGlobalFastSimulationManager.hh" |
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47 | #include "G4ParticleTable.hh" |
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48 | #include "G4ParticleDefinition.hh" |
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49 | #include "G4FlavoredParallelWorldModel.hh" |
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50 | #include "G4ApplicationState.hh" |
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51 | #include "G4VUserVisAction.hh" |
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52 | #include "G4CallbackModel.hh" |
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53 | #include "G4UnionSolid.hh" |
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54 | #include "G4SubtractionSolid.hh" |
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55 | #include "G4Polyhedron.hh" |
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56 | #include "G4UImanager.hh" |
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57 | #include "G4UIcommand.hh" |
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58 | #include "G4UIcmdWithAString.hh" |
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59 | #include "G4UIcmdWithoutParameter.hh" |
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60 | #include "G4Tokenizer.hh" |
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61 | #include "G4RunManager.hh" |
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62 | #include "G4StateManager.hh" |
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63 | #include "G4Run.hh" |
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64 | #include "G4Event.hh" |
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65 | #include "G4IdentityTrajectoryFilter.hh" |
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66 | #include "G4TransportationManager.hh" |
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67 | #include "G4PropagatorInField.hh" |
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68 | #include "G4RichTrajectory.hh" |
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69 | #include "G4RichTrajectoryPoint.hh" |
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70 | #include "G4AttDef.hh" |
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71 | #include "G4ios.hh" |
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72 | #include <sstream> |
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73 | |
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74 | // Local function with some frequently used error printing... |
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75 | static void G4VisCommandsSceneAddUnsuccessful |
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76 | (G4VisManager::Verbosity verbosity) { |
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77 | if (verbosity >= G4VisManager::warnings) { |
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78 | G4cout << |
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79 | "WARNING: For some reason, possibly mentioned above, it has not been" |
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80 | "\n possible to add to the scene." |
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81 | << G4endl; |
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82 | } |
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83 | } |
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84 | |
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85 | ////////////// /vis/scene/add/axes ////////////////////////////////// |
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86 | |
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87 | G4VisCommandSceneAddAxes::G4VisCommandSceneAddAxes () { |
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88 | G4bool omitable; |
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89 | fpCommand = new G4UIcommand ("/vis/scene/add/axes", this); |
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90 | fpCommand -> SetGuidance ("Add axes."); |
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91 | fpCommand -> SetGuidance |
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92 | ("Draws axes at (x0, y0, z0) of given length."); |
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93 | G4UIparameter* parameter; |
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94 | parameter = new G4UIparameter ("x0", 'd', omitable = true); |
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95 | parameter->SetDefaultValue (0.); |
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96 | fpCommand->SetParameter (parameter); |
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97 | parameter = new G4UIparameter ("y0", 'd', omitable = true); |
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98 | parameter->SetDefaultValue (0.); |
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99 | fpCommand->SetParameter (parameter); |
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100 | parameter = new G4UIparameter ("z0", 'd', omitable = true); |
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101 | parameter->SetDefaultValue (0.); |
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102 | fpCommand->SetParameter (parameter); |
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103 | parameter = new G4UIparameter ("length", 'd', omitable = true); |
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104 | parameter->SetDefaultValue (1.); |
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105 | fpCommand->SetParameter (parameter); |
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106 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
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107 | parameter->SetDefaultValue ("m"); |
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108 | fpCommand->SetParameter (parameter); |
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109 | } |
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110 | |
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111 | G4VisCommandSceneAddAxes::~G4VisCommandSceneAddAxes () { |
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112 | delete fpCommand; |
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113 | } |
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114 | |
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115 | G4String G4VisCommandSceneAddAxes::GetCurrentValue (G4UIcommand*) { |
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116 | return ""; |
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117 | } |
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118 | |
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119 | void G4VisCommandSceneAddAxes::SetNewValue (G4UIcommand*, G4String newValue) { |
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120 | |
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121 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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122 | G4bool warn(verbosity >= G4VisManager::warnings); |
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123 | |
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124 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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125 | if (!pScene) { |
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126 | if (verbosity >= G4VisManager::errors) { |
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127 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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128 | } |
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129 | return; |
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130 | } |
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131 | |
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132 | G4String unitString; |
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133 | G4double x0, y0, z0, length; |
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134 | std::istringstream is (newValue); |
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135 | is >> x0 >> y0 >> z0 >> length >> unitString; |
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136 | |
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137 | G4double unit = G4UIcommand::ValueOf(unitString); |
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138 | x0 *= unit; y0 *= unit; z0 *= unit; length *= unit; |
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139 | |
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140 | G4VModel* model = new G4AxesModel(x0, y0, z0, length); |
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141 | |
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142 | model->SetExtent(G4VisExtent(x0 - length, x0 + length, |
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143 | y0 - length, y0 + length, |
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144 | z0 - length, z0 + length)); |
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145 | // This extent gets "added" to existing scene extent in |
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146 | // AddRunDurationModel below. |
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147 | |
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148 | const G4String& currentSceneName = pScene -> GetName (); |
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149 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
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150 | if (successful) { |
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151 | if (verbosity >= G4VisManager::confirmations) { |
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152 | G4cout << "Axes have been added to scene \"" << currentSceneName << "\"." |
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153 | << G4endl; |
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154 | } |
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155 | } |
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156 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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157 | UpdateVisManagerScene (currentSceneName); |
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158 | } |
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159 | |
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160 | |
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161 | ////////////// /vis/scene/add/digis /////////////////////////////////////// |
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162 | |
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163 | G4VisCommandSceneAddDigis::G4VisCommandSceneAddDigis () { |
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164 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/digitisations", this); |
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165 | fpCommand -> SetGuidance ("Adds digis to current scene."); |
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166 | fpCommand -> SetGuidance |
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167 | ("Digis are drawn at end of event when the scene in which" |
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168 | "\nthey are added is current."); |
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169 | |
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170 | fpCommandUS = new G4UIcmdWithoutParameter ("/vis/scene/add/digitizations", this); |
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171 | fpCommandUS -> SetGuidance ("Adds digis to current scene."); |
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172 | fpCommandUS -> SetGuidance |
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173 | ("Digis are drawn at end of event when the scene in which" |
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174 | "\nthey are added is current."); |
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175 | } |
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176 | |
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177 | G4VisCommandSceneAddDigis::~G4VisCommandSceneAddDigis () { |
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178 | delete fpCommandUS; |
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179 | delete fpCommand; |
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180 | } |
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181 | |
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182 | G4String G4VisCommandSceneAddDigis::GetCurrentValue (G4UIcommand*) { |
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183 | return ""; |
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184 | } |
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185 | |
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186 | void G4VisCommandSceneAddDigis::SetNewValue (G4UIcommand*, G4String) { |
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187 | |
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188 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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189 | G4bool warn(verbosity >= G4VisManager::warnings); |
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190 | |
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191 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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192 | if (!pScene) { |
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193 | if (verbosity >= G4VisManager::errors) { |
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194 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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195 | } |
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196 | return; |
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197 | } |
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198 | |
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199 | G4DigiModel* model = new G4DigiModel; |
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200 | const G4String& currentSceneName = pScene -> GetName (); |
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201 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
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202 | if (successful) { |
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203 | if (verbosity >= G4VisManager::confirmations) { |
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204 | G4cout << "Digis will be drawn in scene \"" |
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205 | << currentSceneName << "\"." |
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206 | << G4endl; |
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207 | } |
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208 | } |
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209 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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210 | UpdateVisManagerScene (currentSceneName); |
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211 | } |
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212 | |
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213 | ////////////// /vis/scene/add/eventID /////////////////////////////////////// |
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214 | |
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215 | G4VisCommandSceneAddEventID::G4VisCommandSceneAddEventID () { |
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216 | G4bool omitable; |
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217 | fpCommand = new G4UIcommand ("/vis/scene/add/eventID", this); |
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218 | fpCommand -> SetGuidance ("Adds eventID to current scene."); |
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219 | fpCommand -> SetGuidance |
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220 | ("Run and event numbers are drawn at end of event or run when" |
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221 | "\n the scene in which they are added is current."); |
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222 | G4UIparameter* parameter; |
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223 | parameter = new G4UIparameter ("size", 'i', omitable = true); |
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224 | parameter -> SetGuidance ("Screen size of text in pixels."); |
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225 | parameter -> SetDefaultValue (18); |
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226 | fpCommand -> SetParameter (parameter); |
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227 | parameter = new G4UIparameter ("x-position", 'd', omitable = true); |
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228 | parameter -> SetGuidance ("x screen position in range -1 < x < 1."); |
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229 | parameter -> SetDefaultValue (-0.95); |
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230 | fpCommand -> SetParameter (parameter); |
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231 | parameter = new G4UIparameter ("y-position", 'd', omitable = true); |
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232 | parameter -> SetGuidance ("y screen position in range -1 < y < 1."); |
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233 | parameter -> SetDefaultValue (0.9); |
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234 | fpCommand -> SetParameter (parameter); |
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235 | } |
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236 | |
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237 | G4VisCommandSceneAddEventID::~G4VisCommandSceneAddEventID () { |
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238 | delete fpCommand; |
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239 | } |
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240 | |
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241 | G4String G4VisCommandSceneAddEventID::GetCurrentValue (G4UIcommand*) { |
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242 | return ""; |
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243 | } |
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244 | |
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245 | void G4VisCommandSceneAddEventID::SetNewValue (G4UIcommand*, G4String newValue) |
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246 | { |
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247 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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248 | G4bool warn(verbosity >= G4VisManager::warnings); |
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249 | |
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250 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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251 | if (!pScene) { |
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252 | if (verbosity >= G4VisManager::errors) { |
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253 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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254 | } |
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255 | return; |
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256 | } |
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257 | |
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258 | G4int size; |
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259 | G4double x, y; |
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260 | std::istringstream is(newValue); |
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261 | is >> size >> x >> y; |
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262 | |
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263 | EventID* eventID = new EventID(fpVisManager, size, x, y); |
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264 | G4VModel* model = |
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265 | new G4CallbackModel<G4VisCommandSceneAddEventID::EventID>(eventID); |
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266 | model->SetGlobalDescription("EventID"); |
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267 | model->SetGlobalTag("EventID"); |
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268 | const G4String& currentSceneName = pScene -> GetName (); |
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269 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
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270 | if (successful) { |
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271 | if (verbosity >= G4VisManager::confirmations) { |
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272 | G4cout << "EventID will be drawn in scene \"" |
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273 | << currentSceneName << "\"." |
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274 | << G4endl; |
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275 | } |
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276 | } |
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277 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
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278 | UpdateVisManagerScene (currentSceneName); |
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279 | } |
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280 | |
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281 | void G4VisCommandSceneAddEventID::EventID::operator() |
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282 | (G4VGraphicsScene& sceneHandler, const G4Transform3D&) |
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283 | { |
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284 | const G4Run* currentRun = 0; |
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285 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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286 | if (runManager) currentRun = runManager->GetCurrentRun(); |
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287 | |
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288 | G4VModel* model = fpVisManager->GetCurrentSceneHandler()->GetModel(); |
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289 | const G4ModelingParameters* mp = 0; |
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290 | const G4Event* currentEvent = 0; |
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291 | if (model) { |
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292 | mp = model->GetModelingParameters(); |
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293 | currentEvent = mp->GetEvent(); |
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294 | } else { |
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295 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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296 | if (verbosity >= G4VisManager::errors) { |
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297 | G4cout << "ERROR: No model defined for this SceneHandler : " |
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298 | << fpVisManager->GetCurrentSceneHandler()->GetName() |
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299 | << G4endl; |
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300 | } |
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301 | } |
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302 | if (currentRun && currentEvent) { |
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303 | G4int runID = currentRun->GetRunID(); |
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304 | G4int eventID = currentEvent->GetEventID(); |
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305 | std::ostringstream oss; |
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306 | if (fpVisManager->GetCurrentScene()->GetRefreshAtEndOfEvent()) { |
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307 | oss << "Run " << runID << " Event " << eventID; |
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308 | } else { |
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309 | G4int nEvents = 0; |
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310 | G4StateManager* stateManager = G4StateManager::GetStateManager(); |
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311 | G4ApplicationState state = stateManager->GetCurrentState(); |
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312 | if (state == G4State_EventProc) { |
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313 | nEvents = currentRun->GetNumberOfEventToBeProcessed(); |
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314 | } else { |
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315 | const std::vector<const G4Event*>* events = |
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316 | currentRun? currentRun->GetEventVector(): 0; |
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317 | if (events) nEvents = events->size(); |
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318 | } |
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319 | if (eventID < nEvents - 1) return; // Not last event. |
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320 | else { |
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321 | oss << "Run " << runID << " (" << nEvents << " accumulated events)"; |
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322 | } |
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323 | } |
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324 | G4Text text(oss.str(), G4Point3D(fX, fY, 0.)); |
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325 | text.SetScreenSize(fSize); |
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326 | G4VisAttributes textAtts(G4Colour(0.,1.,1)); |
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327 | text.SetVisAttributes(textAtts); |
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328 | sceneHandler.BeginPrimitives2D(); |
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329 | sceneHandler.AddPrimitive(text); |
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330 | sceneHandler.EndPrimitives2D(); |
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331 | } |
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332 | } |
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333 | |
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334 | ////////////// /vis/scene/add/ghosts /////////////////////////////////////// |
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335 | |
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336 | G4VisCommandSceneAddGhosts::G4VisCommandSceneAddGhosts () { |
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337 | G4bool omitable; |
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338 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/ghosts", this); |
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339 | fpCommand -> SetGuidance |
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340 | ("Adds ghost volumes (G4FlavoredParallelWorld) to the current scene."); |
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341 | fpCommand -> SetGuidance ("Selects by particle."); |
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342 | fpCommand -> SetParameterName ("particle", omitable = true); |
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343 | fpCommand -> SetDefaultValue ("all"); |
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344 | } |
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345 | |
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346 | G4VisCommandSceneAddGhosts::~G4VisCommandSceneAddGhosts () { |
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347 | delete fpCommand; |
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348 | } |
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349 | |
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350 | G4String G4VisCommandSceneAddGhosts::GetCurrentValue (G4UIcommand*) { |
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351 | return ""; |
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352 | } |
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353 | |
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354 | void G4VisCommandSceneAddGhosts::SetNewValue(G4UIcommand*, G4String newValue) { |
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355 | |
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356 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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357 | G4bool warn(verbosity >= G4VisManager::warnings); |
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358 | |
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359 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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360 | if (!pScene) { |
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361 | if (verbosity >= G4VisManager::errors) { |
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362 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
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363 | } |
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364 | return; |
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365 | } |
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366 | const G4String& currentSceneName = pScene -> GetName (); |
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367 | |
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368 | // Gets the G4GlobalFastSimulationManager pointer if any. |
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369 | G4VGlobalFastSimulationManager* theGlobalFastSimulationManager; |
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370 | if(!(theGlobalFastSimulationManager = |
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371 | G4VGlobalFastSimulationManager::GetConcreteInstance ())){ |
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372 | if (verbosity >= G4VisManager::errors) { |
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373 | G4cout << "ERROR: no G4GlobalFastSimulationManager" << G4endl; |
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374 | } |
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375 | return; |
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376 | } |
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377 | |
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378 | // Gets the G4ParticleTable pointer. |
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379 | G4ParticleTable* theParticleTable=G4ParticleTable::GetParticleTable(); |
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380 | |
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381 | // If "all" (the default) loops on all known particles |
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382 | if(newValue=="all") |
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383 | { |
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384 | G4VFlavoredParallelWorld* CurrentFlavoredWorld = 0; |
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385 | G4bool successful = false; |
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386 | for (G4int iParticle=0; iParticle<theParticleTable->entries(); |
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387 | iParticle++) |
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388 | { |
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389 | CurrentFlavoredWorld = theGlobalFastSimulationManager-> |
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390 | GetFlavoredWorldForThis(theParticleTable->GetParticle(iParticle)); |
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391 | |
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392 | if(CurrentFlavoredWorld) |
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393 | successful = successful || pScene -> |
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394 | AddRunDurationModel(new G4FlavoredParallelWorldModel |
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395 | (CurrentFlavoredWorld), warn); |
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396 | } |
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397 | if (successful) |
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398 | { |
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399 | if (verbosity >= G4VisManager::confirmations) |
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400 | G4cout << "Ghosts have been added to scene \"" |
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401 | << currentSceneName << "\"." |
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402 | << G4endl; |
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403 | UpdateVisManagerScene (currentSceneName); |
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404 | } |
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405 | else |
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406 | { |
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407 | G4cout << "ERROR: There are no ghosts."<<G4endl; |
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408 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
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409 | } |
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410 | return; |
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411 | } |
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412 | |
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413 | // Given a particle name looks just for the concerned Ghosts, if any. |
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414 | G4ParticleDefinition* currentParticle = |
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415 | theParticleTable->FindParticle(newValue); |
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416 | |
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417 | if (currentParticle == NULL) |
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418 | { |
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419 | if (verbosity >= G4VisManager::errors) |
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420 | G4cout << "ERROR: \"" << newValue |
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421 | << "\": not found this particle name!" << G4endl; |
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422 | return; |
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423 | } |
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424 | |
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425 | G4VFlavoredParallelWorld* worldForThis = |
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426 | theGlobalFastSimulationManager->GetFlavoredWorldForThis(currentParticle); |
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427 | if(worldForThis) |
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428 | { |
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429 | G4bool successful = pScene -> AddRunDurationModel |
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430 | (new G4FlavoredParallelWorldModel (worldForThis), warn); |
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431 | if (successful) { |
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432 | if (verbosity >= G4VisManager::confirmations) |
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433 | G4cout << "Ghosts have been added to scene \"" |
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434 | << currentSceneName << "\"." |
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435 | << G4endl; |
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436 | UpdateVisManagerScene (currentSceneName); |
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437 | } |
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438 | } |
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439 | else |
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440 | if (verbosity >= G4VisManager::errors) |
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441 | { |
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442 | G4cout << "ERROR: There are no ghosts for \""<<newValue<<"\""<<G4endl; |
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443 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
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444 | } |
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445 | } |
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446 | |
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447 | |
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448 | ////////////// /vis/scene/add/hits /////////////////////////////////////// |
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449 | |
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450 | G4VisCommandSceneAddHits::G4VisCommandSceneAddHits () { |
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451 | fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/add/hits", this); |
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452 | fpCommand -> SetGuidance ("Adds hits to current scene."); |
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453 | fpCommand -> SetGuidance |
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454 | ("Hits are drawn at end of event when the scene in which" |
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455 | "\nthey are added is current."); |
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456 | } |
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457 | |
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458 | G4VisCommandSceneAddHits::~G4VisCommandSceneAddHits () { |
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459 | delete fpCommand; |
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460 | } |
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461 | |
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462 | G4String G4VisCommandSceneAddHits::GetCurrentValue (G4UIcommand*) { |
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463 | return ""; |
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464 | } |
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465 | |
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466 | void G4VisCommandSceneAddHits::SetNewValue (G4UIcommand*, G4String) { |
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467 | |
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468 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
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469 | G4bool warn(verbosity >= G4VisManager::warnings); |
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470 | |
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471 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
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472 | if (!pScene) { |
---|
473 | if (verbosity >= G4VisManager::errors) { |
---|
474 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
475 | } |
---|
476 | return; |
---|
477 | } |
---|
478 | |
---|
479 | G4HitsModel* model = new G4HitsModel; |
---|
480 | const G4String& currentSceneName = pScene -> GetName (); |
---|
481 | G4bool successful = pScene -> AddEndOfEventModel (model, warn); |
---|
482 | if (successful) { |
---|
483 | if (verbosity >= G4VisManager::confirmations) { |
---|
484 | G4cout << "Hits will be drawn in scene \"" |
---|
485 | << currentSceneName << "\"." |
---|
486 | << G4endl; |
---|
487 | } |
---|
488 | } |
---|
489 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
490 | UpdateVisManagerScene (currentSceneName); |
---|
491 | } |
---|
492 | |
---|
493 | ////////////// /vis/scene/add/logicalVolume ////////////////////////////////// |
---|
494 | |
---|
495 | G4VisCommandSceneAddLogicalVolume::G4VisCommandSceneAddLogicalVolume () { |
---|
496 | G4bool omitable; |
---|
497 | fpCommand = new G4UIcommand ("/vis/scene/add/logicalVolume", this); |
---|
498 | fpCommand -> SetGuidance ("Adds a logical volume to the current scene,"); |
---|
499 | fpCommand -> SetGuidance |
---|
500 | ("Shows boolean components (if any), voxels (if any) and readout geometry" |
---|
501 | "\n(if any). Note: voxels are not constructed until start of run -" |
---|
502 | "\n \"/run/beamOn\"."); |
---|
503 | G4UIparameter* parameter; |
---|
504 | parameter = new G4UIparameter ("logical-volume-name", 's', omitable = false); |
---|
505 | fpCommand -> SetParameter (parameter); |
---|
506 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true); |
---|
507 | parameter -> SetGuidance ("Depth of descent of geometry hierarchy."); |
---|
508 | parameter -> SetDefaultValue (1); |
---|
509 | fpCommand -> SetParameter (parameter); |
---|
510 | parameter = new G4UIparameter ("booleans-flag", 'b', omitable = true); |
---|
511 | parameter -> SetDefaultValue (true); |
---|
512 | fpCommand -> SetParameter (parameter); |
---|
513 | parameter = new G4UIparameter ("voxels-flag", 'b', omitable = true); |
---|
514 | parameter -> SetDefaultValue (true); |
---|
515 | fpCommand -> SetParameter (parameter); |
---|
516 | parameter = new G4UIparameter ("readout-flag", 'b', omitable = true); |
---|
517 | parameter -> SetDefaultValue (true); |
---|
518 | fpCommand -> SetParameter (parameter); |
---|
519 | } |
---|
520 | |
---|
521 | G4VisCommandSceneAddLogicalVolume::~G4VisCommandSceneAddLogicalVolume () { |
---|
522 | delete fpCommand; |
---|
523 | } |
---|
524 | |
---|
525 | G4String G4VisCommandSceneAddLogicalVolume::GetCurrentValue (G4UIcommand*) { |
---|
526 | return ""; |
---|
527 | } |
---|
528 | |
---|
529 | void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand*, |
---|
530 | G4String newValue) { |
---|
531 | |
---|
532 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
533 | G4bool warn(verbosity >= G4VisManager::warnings); |
---|
534 | |
---|
535 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
536 | if (!pScene) { |
---|
537 | if (verbosity >= G4VisManager::errors) { |
---|
538 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
539 | } |
---|
540 | return; |
---|
541 | } |
---|
542 | |
---|
543 | G4String name; |
---|
544 | G4int requestedDepthOfDescent; |
---|
545 | G4String booleansString, voxelsString, readoutString; |
---|
546 | std::istringstream is (newValue); |
---|
547 | is >> name >> requestedDepthOfDescent |
---|
548 | >> booleansString >> voxelsString >> readoutString; |
---|
549 | G4bool booleans = G4UIcommand::ConvertToBool(booleansString); |
---|
550 | G4bool voxels = G4UIcommand::ConvertToBool(voxelsString); |
---|
551 | G4bool readout = G4UIcommand::ConvertToBool(readoutString); |
---|
552 | |
---|
553 | G4LogicalVolumeStore *pLVStore = G4LogicalVolumeStore::GetInstance(); |
---|
554 | int nLV = pLVStore -> size (); |
---|
555 | int iLV; |
---|
556 | G4LogicalVolume* pLV = 0; |
---|
557 | for (iLV = 0; iLV < nLV; iLV++ ) { |
---|
558 | pLV = (*pLVStore) [iLV]; |
---|
559 | if (pLV -> GetName () == name) break; |
---|
560 | } |
---|
561 | if (iLV == nLV) { |
---|
562 | if (verbosity >= G4VisManager::errors) { |
---|
563 | G4cout << "ERROR: Logical volume " << name |
---|
564 | << " not found in logical volume store." << G4endl; |
---|
565 | } |
---|
566 | return; |
---|
567 | } |
---|
568 | |
---|
569 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList(); |
---|
570 | std::vector<G4VModel*>::const_iterator i; |
---|
571 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) { |
---|
572 | if ((*i) -> GetGlobalDescription().find("Volume") != std::string::npos) break; |
---|
573 | } |
---|
574 | if (i != rdModelList.end()) { |
---|
575 | if (verbosity >= G4VisManager::errors) { |
---|
576 | G4cout << "There is already a volume, \"" |
---|
577 | << (*i) -> GetGlobalDescription() |
---|
578 | << "\",\n in the run-duration model list of scene \"" |
---|
579 | << pScene -> GetName() |
---|
580 | << "\".\n Your logical volume must be the only volume in the scene." |
---|
581 | << "\n Create a new scene and try again:" |
---|
582 | << "\n /vis/specify " << name |
---|
583 | << "\n or" |
---|
584 | << "\n /vis/scene/create" |
---|
585 | << "\n /vis/scene/add/logicalVolume " << name |
---|
586 | << "\n /vis/sceneHandler/attach" |
---|
587 | << "\n (and also, if necessary, /vis/viewer/flush)" |
---|
588 | << G4endl; |
---|
589 | } |
---|
590 | } |
---|
591 | |
---|
592 | G4VModel* model = new G4LogicalVolumeModel |
---|
593 | (pLV, requestedDepthOfDescent, booleans, voxels, readout); |
---|
594 | const G4String& currentSceneName = pScene -> GetName (); |
---|
595 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
596 | if (successful) { |
---|
597 | if (verbosity >= G4VisManager::confirmations) { |
---|
598 | G4cout << "Logical volume \"" << pLV -> GetName () |
---|
599 | << " with requested depth of descent " |
---|
600 | << requestedDepthOfDescent |
---|
601 | << ",\n with"; |
---|
602 | if (!booleans) G4cout << "out"; |
---|
603 | G4cout << " boolean components, with"; |
---|
604 | if (!voxels) G4cout << "out"; |
---|
605 | G4cout << " voxels and with"; |
---|
606 | if (!readout) G4cout << "out"; |
---|
607 | G4cout << " readout geometry," |
---|
608 | << "\n has been added to scene \"" << currentSceneName << "\"." |
---|
609 | << G4endl; |
---|
610 | } |
---|
611 | } |
---|
612 | else { |
---|
613 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
614 | return; |
---|
615 | } |
---|
616 | |
---|
617 | UpdateVisManagerScene (currentSceneName); |
---|
618 | } |
---|
619 | |
---|
620 | |
---|
621 | ////////////// /vis/scene/add/logo ////////////////////////////////// |
---|
622 | |
---|
623 | G4VisCommandSceneAddLogo::G4VisCommandSceneAddLogo () { |
---|
624 | G4bool omitable; |
---|
625 | fpCommand = new G4UIcommand ("/vis/scene/add/logo", this); |
---|
626 | fpCommand -> SetGuidance |
---|
627 | ("Adds a G4 logo to the current scene."); |
---|
628 | fpCommand -> SetGuidance |
---|
629 | ("The placement, if automatic, is similar to that of scale -" |
---|
630 | "\n\"help /vis/scene/add/scale\" for more information."); |
---|
631 | G4UIparameter* parameter; |
---|
632 | parameter = new G4UIparameter ("height", 'd', omitable = true); |
---|
633 | parameter->SetDefaultValue (1.); |
---|
634 | fpCommand->SetParameter (parameter); |
---|
635 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
636 | parameter->SetDefaultValue ("m"); |
---|
637 | fpCommand->SetParameter (parameter); |
---|
638 | parameter = new G4UIparameter ("direction", 's', omitable = true); |
---|
639 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'."); |
---|
640 | parameter->SetDefaultValue ("x"); |
---|
641 | fpCommand->SetParameter (parameter); |
---|
642 | parameter = new G4UIparameter ("red", 'd', omitable = true); |
---|
643 | parameter->SetDefaultValue (0.); |
---|
644 | fpCommand->SetParameter (parameter); |
---|
645 | parameter = new G4UIparameter ("green", 'd', omitable = true); |
---|
646 | parameter->SetDefaultValue (1.); |
---|
647 | fpCommand->SetParameter (parameter); |
---|
648 | parameter = new G4UIparameter ("blue", 'd', omitable = true); |
---|
649 | parameter->SetDefaultValue (0.); |
---|
650 | fpCommand->SetParameter (parameter); |
---|
651 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true); |
---|
652 | parameter->SetGuidance |
---|
653 | ("Automatic placement or manual placement at (xmid,ymid,zmid)."); |
---|
654 | parameter -> SetParameterCandidates("auto manual"); |
---|
655 | parameter->SetDefaultValue ("auto"); |
---|
656 | fpCommand->SetParameter (parameter); |
---|
657 | parameter = new G4UIparameter ("xmid", 'd', omitable = true); |
---|
658 | parameter->SetDefaultValue (0.); |
---|
659 | fpCommand->SetParameter (parameter); |
---|
660 | parameter = new G4UIparameter ("ymid", 'd', omitable = true); |
---|
661 | parameter->SetDefaultValue (0.); |
---|
662 | fpCommand->SetParameter (parameter); |
---|
663 | parameter = new G4UIparameter ("zmid", 'd', omitable = true); |
---|
664 | parameter->SetDefaultValue (0.); |
---|
665 | fpCommand->SetParameter (parameter); |
---|
666 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
667 | parameter->SetDefaultValue ("m"); |
---|
668 | fpCommand->SetParameter (parameter); |
---|
669 | } |
---|
670 | |
---|
671 | G4VisCommandSceneAddLogo::~G4VisCommandSceneAddLogo () { |
---|
672 | delete fpCommand; |
---|
673 | } |
---|
674 | |
---|
675 | G4String G4VisCommandSceneAddLogo::GetCurrentValue (G4UIcommand*) { |
---|
676 | return ""; |
---|
677 | } |
---|
678 | |
---|
679 | void G4VisCommandSceneAddLogo::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
680 | |
---|
681 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
682 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
683 | |
---|
684 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
685 | if (!pScene) { |
---|
686 | if (verbosity >= G4VisManager::errors) { |
---|
687 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
688 | } |
---|
689 | return; |
---|
690 | } |
---|
691 | |
---|
692 | G4double userHeight, red, green, blue, xmid, ymid, zmid; |
---|
693 | G4String userHeightUnit, direction, auto_manual, positionUnit; |
---|
694 | std::istringstream is (newValue); |
---|
695 | is >> userHeight >> userHeightUnit >> direction |
---|
696 | >> red >> green >> blue |
---|
697 | >> auto_manual |
---|
698 | >> xmid >> ymid >> zmid >> positionUnit; |
---|
699 | |
---|
700 | G4double height = userHeight * G4UIcommand::ValueOf(userHeightUnit); |
---|
701 | G4double unit = G4UIcommand::ValueOf(positionUnit); |
---|
702 | xmid *= unit; ymid *= unit; zmid *= unit; |
---|
703 | |
---|
704 | G4Scale::Direction logoDirection (G4Scale::x); |
---|
705 | if (direction(0) == 'y') logoDirection = G4Scale::y; |
---|
706 | if (direction(0) == 'z') logoDirection = G4Scale::z; |
---|
707 | |
---|
708 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true; |
---|
709 | // Parameters read and interpreted. |
---|
710 | |
---|
711 | // Useful constants, etc... |
---|
712 | const G4double halfHeight(height / 2.); |
---|
713 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better. |
---|
714 | const G4double onePlusComfort(1. + comfort); |
---|
715 | const G4double freeHeightFraction (1. + 2. * comfort); |
---|
716 | |
---|
717 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent. |
---|
718 | const G4double xmin = sceneExtent.GetXmin(); |
---|
719 | const G4double xmax = sceneExtent.GetXmax(); |
---|
720 | const G4double ymin = sceneExtent.GetYmin(); |
---|
721 | const G4double ymax = sceneExtent.GetYmax(); |
---|
722 | const G4double zmin = sceneExtent.GetZmin(); |
---|
723 | const G4double zmax = sceneExtent.GetZmax(); |
---|
724 | |
---|
725 | // Test existing extent and issue warnings... |
---|
726 | G4bool worried = false; |
---|
727 | if (sceneExtent.GetExtentRadius() == 0) { |
---|
728 | worried = true; |
---|
729 | if (verbosity >= G4VisManager::warnings) { |
---|
730 | G4cout << |
---|
731 | "WARNING: Existing scene does not yet have any extent." |
---|
732 | "\n Maybe you have not yet added any geometrical object." |
---|
733 | << G4endl; |
---|
734 | } |
---|
735 | } |
---|
736 | // Test existing scene for room... |
---|
737 | G4bool room = true; |
---|
738 | switch (logoDirection) { |
---|
739 | case G4Scale::x: |
---|
740 | if (freeHeightFraction * (xmax - xmin) < height) room = false; break; |
---|
741 | case G4Scale::y: |
---|
742 | if (freeHeightFraction * (ymax - ymin) < height) room = false; break; |
---|
743 | case G4Scale::z: |
---|
744 | if (freeHeightFraction * (zmax - zmin) < height) room = false; break; |
---|
745 | } |
---|
746 | if (!room) { |
---|
747 | worried = true; |
---|
748 | if (verbosity >= G4VisManager::warnings) { |
---|
749 | G4cout << |
---|
750 | "WARNING: Not enough room in existing scene. Maybe logo is too large." |
---|
751 | << G4endl; |
---|
752 | } |
---|
753 | } |
---|
754 | if (worried) { |
---|
755 | if (verbosity >= G4VisManager::warnings) { |
---|
756 | G4cout << |
---|
757 | "WARNING: The logo you have asked for is bigger than the existing" |
---|
758 | "\n scene. Maybe you have added it too soon. It is recommended that" |
---|
759 | "\n you add the logo last so that it can be correctly auto-positioned" |
---|
760 | "\n so as not to be obscured by any existing object and so that the" |
---|
761 | "\n view parameters can be correctly recalculated." |
---|
762 | << G4endl; |
---|
763 | } |
---|
764 | } |
---|
765 | |
---|
766 | // Now figure out the extent... |
---|
767 | // |
---|
768 | // From the G4Scale.hh: |
---|
769 | // |
---|
770 | // This creates a representation of annotated line in the specified |
---|
771 | // direction with tick marks at the end. If autoPlacing is true it |
---|
772 | // is required to be centred at the front, right, bottom corner of |
---|
773 | // the world space, comfortably outside the existing bounding |
---|
774 | // box/sphere so that existing objects do not obscure it. Otherwise |
---|
775 | // it is required to be drawn with mid-point at (xmid, ymid, zmid). |
---|
776 | // |
---|
777 | // The auto placing algorithm might be: |
---|
778 | // x = xmin + (1 + comfort) * (xmax - xmin) |
---|
779 | // y = ymin - comfort * (ymax - ymin) |
---|
780 | // z = zmin + (1 + comfort) * (zmax - zmin) |
---|
781 | // if direction == x then (x - length,y,z) to (x,y,z) |
---|
782 | // if direction == y then (x,y,z) to (x,y + length,z) |
---|
783 | // if direction == z then (x,y,z - length) to (x,y,z) |
---|
784 | // |
---|
785 | // End of clip from G4Scale.hh: |
---|
786 | |
---|
787 | G4double sxmid(xmid), symid(ymid), szmid(zmid); |
---|
788 | if (autoPlacing) { |
---|
789 | sxmid = xmin + onePlusComfort * (xmax - xmin); |
---|
790 | symid = ymin - comfort * (ymax - ymin); |
---|
791 | szmid = zmin + onePlusComfort * (zmax - zmin); |
---|
792 | switch (logoDirection) { |
---|
793 | case G4Scale::x: |
---|
794 | sxmid -= halfHeight; |
---|
795 | break; |
---|
796 | case G4Scale::y: |
---|
797 | symid += halfHeight; |
---|
798 | break; |
---|
799 | case G4Scale::z: |
---|
800 | szmid -= halfHeight; |
---|
801 | break; |
---|
802 | } |
---|
803 | } |
---|
804 | G4double sxmin(sxmid), sxmax(sxmid); |
---|
805 | G4double symin(symid), symax(symid); |
---|
806 | G4double szmin(szmid), szmax(szmid); |
---|
807 | G4Transform3D transform; |
---|
808 | switch (logoDirection) { |
---|
809 | case G4Scale::x: |
---|
810 | sxmin = sxmid - halfHeight; |
---|
811 | sxmax = sxmid + halfHeight; |
---|
812 | break; |
---|
813 | case G4Scale::y: |
---|
814 | symin = symid - halfHeight; |
---|
815 | symax = symid + halfHeight; |
---|
816 | transform = G4RotateZ3D(halfpi); |
---|
817 | break; |
---|
818 | case G4Scale::z: |
---|
819 | szmin = szmid - halfHeight; |
---|
820 | szmax = szmid + halfHeight; |
---|
821 | transform = G4RotateY3D(halfpi); |
---|
822 | break; |
---|
823 | } |
---|
824 | transform = G4Translate3D(sxmid,symid,szmid) * transform; |
---|
825 | |
---|
826 | G4VisAttributes visAtts(G4Colour(red, green, blue)); |
---|
827 | visAtts.SetForceSolid(true); // Always solid. |
---|
828 | |
---|
829 | G4Logo* logo = new G4Logo(height,visAtts); |
---|
830 | G4VModel* model = |
---|
831 | new G4CallbackModel<G4VisCommandSceneAddLogo::G4Logo>(logo); |
---|
832 | model->SetGlobalDescription("G4Logo"); |
---|
833 | model->SetGlobalTag("G4Logo"); |
---|
834 | model->SetTransformation(transform); |
---|
835 | // Note: it is the responsibility of the model to act upon this, but |
---|
836 | // the extent is in local coordinates... |
---|
837 | G4double& h = height; |
---|
838 | G4double h2 = h/2.; |
---|
839 | G4VisExtent extent(-h,h,-h2,h2,-h2,h2); |
---|
840 | model->SetExtent(extent); |
---|
841 | // This extent gets "added" to existing scene extent in |
---|
842 | // AddRunDurationModel below. |
---|
843 | const G4String& currentSceneName = pScene -> GetName (); |
---|
844 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
845 | if (successful) { |
---|
846 | if (verbosity >= G4VisManager::confirmations) { |
---|
847 | G4cout << "G4 Logo of height " << userHeight << ' ' << userHeightUnit |
---|
848 | << ", "; |
---|
849 | switch (logoDirection) { |
---|
850 | case G4Scale::x: |
---|
851 | G4cout << 'x'; |
---|
852 | break; |
---|
853 | case G4Scale::y: |
---|
854 | G4cout << 'y'; |
---|
855 | break; |
---|
856 | case G4Scale::z: |
---|
857 | G4cout << 'z'; |
---|
858 | break; |
---|
859 | } |
---|
860 | G4cout << "-direction, added to scene \"" << currentSceneName << "\""; |
---|
861 | if (verbosity >= G4VisManager::parameters) { |
---|
862 | G4cout << "\n with extent " << extent |
---|
863 | << "\n at " << transform.getRotation() |
---|
864 | << transform.getTranslation(); |
---|
865 | } |
---|
866 | G4cout << G4endl; |
---|
867 | } |
---|
868 | } |
---|
869 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
870 | UpdateVisManagerScene (currentSceneName); |
---|
871 | } |
---|
872 | |
---|
873 | G4VisCommandSceneAddLogo::G4Logo::G4Logo |
---|
874 | (G4double height, const G4VisAttributes& visAtts): |
---|
875 | fHeight(height), |
---|
876 | fVisAtts(visAtts) |
---|
877 | { |
---|
878 | const G4double& h = height; |
---|
879 | const G4double h2 = 0.5 * h; // Half height. |
---|
880 | const G4double ri = 0.25 * h; // Inner radius. |
---|
881 | const G4double ro = 0.5 * h; // Outer radius. |
---|
882 | const G4double ro2 = 0.5 * ro; // Half outer radius. |
---|
883 | const G4double w = ro - ri; // Width. |
---|
884 | const G4double w2 = 0.5 * w; // Half width. |
---|
885 | const G4double d2 = 0.2 * h; // Half depth. |
---|
886 | const G4double f1 = 0.05 * h; // left edge of stem of "4". |
---|
887 | const G4double f2 = -0.3 * h; // bottom edge of cross of "4". |
---|
888 | const G4double e = 1.e-4 * h; // epsilon. |
---|
889 | const G4double xt = f1, yt = h2; // Top of slope. |
---|
890 | const G4double xb = -h2, yb = f2 + w; // Bottom of slope. |
---|
891 | const G4double dx = xt - xb, dy = yt - yb; |
---|
892 | const G4double angle = std::atan2(dy,dx); |
---|
893 | G4RotationMatrix rm; |
---|
894 | rm.rotateZ(angle*rad); |
---|
895 | const G4double d = std::sqrt(dx * dx + dy * dy); |
---|
896 | const G4double s = h; // Half height of square subtractor |
---|
897 | const G4double y8 = s; // Choose y of subtractor for outer slope. |
---|
898 | const G4double x8 = ((-s * d - dx * (yt - y8)) / dy) + xt; |
---|
899 | G4double y9 = s; // Choose y of subtractor for inner slope. |
---|
900 | G4double x9 = ((-(s - w) * d - dx * (yt - y8)) / dy) + xt; |
---|
901 | // But to get inner, we make a triangle translated by... |
---|
902 | const G4double xtr = s - f1, ytr = -s - f2 -w; |
---|
903 | x9 += xtr; y9 += ytr; |
---|
904 | |
---|
905 | // G... |
---|
906 | G4Tubs tG("tG",ri,ro,d2,0.15*pi,1.85*pi); |
---|
907 | G4Box bG("bG",w2,ro2,d2); |
---|
908 | G4UnionSolid logoG("logoG",&tG,&bG,G4Translate3D(ri+w2,-ro2,0.)); |
---|
909 | fpG = logoG.CreatePolyhedron(); |
---|
910 | fpG->SetVisAttributes(&fVisAtts); |
---|
911 | fpG->Transform(G4Translate3D(-0.55*h,0.,0.)); |
---|
912 | |
---|
913 | // 4... |
---|
914 | G4Box b1("b1",h2,h2,d2); |
---|
915 | G4Box bS("bS",s,s,d2+e); // Subtractor. |
---|
916 | G4Box bS2("bS2",s,s,d2+2.*e); // 2nd Subtractor. |
---|
917 | G4SubtractionSolid s1("s1",&b1,&bS,G4Translate3D(f1-s,f2-s,0.)); |
---|
918 | G4SubtractionSolid s2("s2",&s1,&bS,G4Translate3D(f1+s+w,f2-s,0.)); |
---|
919 | G4SubtractionSolid s3("s3",&s2,&bS,G4Translate3D(f1+s+w,f2+s+w,0.)); |
---|
920 | G4SubtractionSolid s4 |
---|
921 | ("s4",&s3,&bS,G4Transform3D(rm,G4ThreeVector(x8,y8,0.))); |
---|
922 | G4SubtractionSolid s5 // Triangular hole. |
---|
923 | ("s5",&bS,&bS2,G4Transform3D(rm,G4ThreeVector(x9,y9,0.))); |
---|
924 | G4SubtractionSolid logo4("logo4",&s4,&s5,G4Translate3D(-xtr,-ytr,0.)); |
---|
925 | fp4 = logo4.CreatePolyhedron(); |
---|
926 | /* Experiment with creating own polyhedron... |
---|
927 | int nNodes = 4; |
---|
928 | int nFaces = 4; |
---|
929 | double xyz[][3] = {{0,0,0},{1*m,0,0},{0,1*m,0},{0,0,1*m}}; |
---|
930 | int faces[][4] = {{1,3,2,0},{1,2,4,0},{1,4,3,0},{2,3,4,0}}; |
---|
931 | fp4 = new G4Polyhedron(); |
---|
932 | fp4->createPolyhedron(nNodes,nFaces,xyz,faces); |
---|
933 | */ |
---|
934 | fp4->SetVisAttributes(&fVisAtts); |
---|
935 | fp4->Transform(G4Translate3D(0.55*h,0.,0.)); |
---|
936 | } |
---|
937 | |
---|
938 | G4VisCommandSceneAddLogo::G4Logo::~G4Logo() { |
---|
939 | delete fpG; |
---|
940 | delete fp4; |
---|
941 | } |
---|
942 | |
---|
943 | void G4VisCommandSceneAddLogo::G4Logo::operator() |
---|
944 | (G4VGraphicsScene& sceneHandler, const G4Transform3D& transform) { |
---|
945 | sceneHandler.BeginPrimitives(transform); |
---|
946 | sceneHandler.AddPrimitive(*fpG); |
---|
947 | sceneHandler.AddPrimitive(*fp4); |
---|
948 | sceneHandler.EndPrimitives(); |
---|
949 | } |
---|
950 | |
---|
951 | ////////////// /vis/scene/add/psHits /////////////////////////////////////// |
---|
952 | |
---|
953 | G4VisCommandSceneAddPSHits::G4VisCommandSceneAddPSHits () { |
---|
954 | G4bool omitable; |
---|
955 | fpCommand = new G4UIcmdWithAString ("/vis/scene/add/psHits", this); |
---|
956 | fpCommand -> SetGuidance |
---|
957 | ("Adds Primitive Scorer Hits (PSHits) to current scene."); |
---|
958 | fpCommand -> SetGuidance |
---|
959 | ("PSHits are drawn at end of run when the scene in which" |
---|
960 | "\nthey are added is current."); |
---|
961 | fpCommand -> SetGuidance |
---|
962 | ("Optional parameter specifies name of scoring map. By default all" |
---|
963 | "\nscoring maps registered with the G4ScoringManager are drawn."); |
---|
964 | fpCommand -> SetParameterName ("mapname", omitable = true); |
---|
965 | fpCommand -> SetDefaultValue ("all"); |
---|
966 | } |
---|
967 | |
---|
968 | G4VisCommandSceneAddPSHits::~G4VisCommandSceneAddPSHits () { |
---|
969 | delete fpCommand; |
---|
970 | } |
---|
971 | |
---|
972 | G4String G4VisCommandSceneAddPSHits::GetCurrentValue (G4UIcommand*) { |
---|
973 | return ""; |
---|
974 | } |
---|
975 | |
---|
976 | void G4VisCommandSceneAddPSHits::SetNewValue |
---|
977 | (G4UIcommand*, G4String newValue) |
---|
978 | { |
---|
979 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
980 | G4bool warn(verbosity >= G4VisManager::warnings); |
---|
981 | |
---|
982 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
983 | if (!pScene) { |
---|
984 | if (verbosity >= G4VisManager::errors) { |
---|
985 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
986 | } |
---|
987 | return; |
---|
988 | } |
---|
989 | |
---|
990 | G4PSHitsModel* model = new G4PSHitsModel(newValue); |
---|
991 | const G4String& currentSceneName = pScene -> GetName (); |
---|
992 | G4bool successful = pScene -> AddEndOfRunModel (model, warn); |
---|
993 | if (successful) { |
---|
994 | if (verbosity >= G4VisManager::confirmations) { |
---|
995 | if (newValue == "all") { |
---|
996 | G4cout << "All Primitive Scorer hits"; |
---|
997 | } else { |
---|
998 | G4cout << "Hits of Primitive Scorer \"" << newValue << '"'; |
---|
999 | } |
---|
1000 | G4cout << " will be drawn at end of run in scene \"" |
---|
1001 | << currentSceneName << "\"." |
---|
1002 | << G4endl; |
---|
1003 | } |
---|
1004 | } |
---|
1005 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
1006 | UpdateVisManagerScene (currentSceneName); |
---|
1007 | } |
---|
1008 | |
---|
1009 | ////////////// /vis/scene/add/scale ////////////////////////////////// |
---|
1010 | |
---|
1011 | G4VisCommandSceneAddScale::G4VisCommandSceneAddScale () { |
---|
1012 | G4bool omitable; |
---|
1013 | fpCommand = new G4UIcommand ("/vis/scene/add/scale", this); |
---|
1014 | fpCommand -> SetGuidance |
---|
1015 | ("Adds an annotated scale line to the current scene."); |
---|
1016 | fpCommand -> SetGuidance (G4Scale::GetGuidanceString()); |
---|
1017 | G4UIparameter* parameter; |
---|
1018 | parameter = new G4UIparameter ("length", 'd', omitable = true); |
---|
1019 | parameter->SetDefaultValue (1.); |
---|
1020 | fpCommand->SetParameter (parameter); |
---|
1021 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
1022 | parameter->SetDefaultValue ("m"); |
---|
1023 | fpCommand->SetParameter (parameter); |
---|
1024 | parameter = new G4UIparameter ("direction", 's', omitable = true); |
---|
1025 | parameter->SetGuidance ("'x', 'y' or 'z' - otherwise defaults to 'x'."); |
---|
1026 | parameter->SetDefaultValue ("x"); |
---|
1027 | fpCommand->SetParameter (parameter); |
---|
1028 | parameter = new G4UIparameter ("red", 'd', omitable = true); |
---|
1029 | parameter->SetDefaultValue (1.); |
---|
1030 | fpCommand->SetParameter (parameter); |
---|
1031 | parameter = new G4UIparameter ("green", 'd', omitable = true); |
---|
1032 | parameter->SetDefaultValue (0.); |
---|
1033 | fpCommand->SetParameter (parameter); |
---|
1034 | parameter = new G4UIparameter ("blue", 'd', omitable = true); |
---|
1035 | parameter->SetDefaultValue (0.); |
---|
1036 | fpCommand->SetParameter (parameter); |
---|
1037 | parameter = new G4UIparameter ("auto|manual", 's', omitable = true); |
---|
1038 | parameter->SetGuidance |
---|
1039 | ("Automatic placement or manual placement at (xmid,ymid,zmid)."); |
---|
1040 | parameter -> SetParameterCandidates("auto manual"); |
---|
1041 | parameter->SetDefaultValue ("auto"); |
---|
1042 | fpCommand->SetParameter (parameter); |
---|
1043 | parameter = new G4UIparameter ("xmid", 'd', omitable = true); |
---|
1044 | parameter->SetDefaultValue (0.); |
---|
1045 | fpCommand->SetParameter (parameter); |
---|
1046 | parameter = new G4UIparameter ("ymid", 'd', omitable = true); |
---|
1047 | parameter->SetDefaultValue (0.); |
---|
1048 | fpCommand->SetParameter (parameter); |
---|
1049 | parameter = new G4UIparameter ("zmid", 'd', omitable = true); |
---|
1050 | parameter->SetDefaultValue (0.); |
---|
1051 | fpCommand->SetParameter (parameter); |
---|
1052 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
1053 | parameter->SetDefaultValue ("m"); |
---|
1054 | fpCommand->SetParameter (parameter); |
---|
1055 | } |
---|
1056 | |
---|
1057 | G4VisCommandSceneAddScale::~G4VisCommandSceneAddScale () { |
---|
1058 | delete fpCommand; |
---|
1059 | } |
---|
1060 | |
---|
1061 | G4String G4VisCommandSceneAddScale::GetCurrentValue (G4UIcommand*) { |
---|
1062 | return ""; |
---|
1063 | } |
---|
1064 | |
---|
1065 | void G4VisCommandSceneAddScale::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
1066 | |
---|
1067 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
1068 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
1069 | |
---|
1070 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
1071 | if (!pScene) { |
---|
1072 | if (verbosity >= G4VisManager::errors) { |
---|
1073 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
1074 | } |
---|
1075 | return; |
---|
1076 | } |
---|
1077 | |
---|
1078 | G4double userLength, red, green, blue, xmid, ymid, zmid; |
---|
1079 | G4String userLengthUnit, direction, auto_manual, positionUnit; |
---|
1080 | std::istringstream is (newValue); |
---|
1081 | is >> userLength >> userLengthUnit >> direction |
---|
1082 | >> red >> green >> blue |
---|
1083 | >> auto_manual |
---|
1084 | >> xmid >> ymid >> zmid >> positionUnit; |
---|
1085 | |
---|
1086 | G4double length = userLength * G4UIcommand::ValueOf(userLengthUnit); |
---|
1087 | G4double unit = G4UIcommand::ValueOf(positionUnit); |
---|
1088 | xmid *= unit; ymid *= unit; zmid *= unit; |
---|
1089 | |
---|
1090 | std::ostringstream oss; |
---|
1091 | oss << userLength << ' ' << userLengthUnit; |
---|
1092 | G4String annotation(oss.str()); |
---|
1093 | |
---|
1094 | G4Scale::Direction scaleDirection (G4Scale::x); |
---|
1095 | if (direction(0) == 'y') scaleDirection = G4Scale::y; |
---|
1096 | if (direction(0) == 'z') scaleDirection = G4Scale::z; |
---|
1097 | |
---|
1098 | G4bool autoPlacing = false; if (auto_manual == "auto") autoPlacing = true; |
---|
1099 | // Parameters read and interpreted. |
---|
1100 | |
---|
1101 | // Useful constants, etc... |
---|
1102 | const G4double halfLength(length / 2.); |
---|
1103 | const G4double comfort(0.01); // 0.15 seems too big. 0.05 might be better. |
---|
1104 | const G4double onePlusComfort(1. + comfort); |
---|
1105 | const G4double freeLengthFraction (1. + 2. * comfort); |
---|
1106 | |
---|
1107 | const G4VisExtent& sceneExtent = pScene->GetExtent(); // Existing extent. |
---|
1108 | const G4double xmin = sceneExtent.GetXmin(); |
---|
1109 | const G4double xmax = sceneExtent.GetXmax(); |
---|
1110 | const G4double ymin = sceneExtent.GetYmin(); |
---|
1111 | const G4double ymax = sceneExtent.GetYmax(); |
---|
1112 | const G4double zmin = sceneExtent.GetZmin(); |
---|
1113 | const G4double zmax = sceneExtent.GetZmax(); |
---|
1114 | |
---|
1115 | // Test existing extent and issue warnings... |
---|
1116 | G4bool worried = false; |
---|
1117 | if (sceneExtent.GetExtentRadius() == 0) { |
---|
1118 | worried = true; |
---|
1119 | if (verbosity >= G4VisManager::warnings) { |
---|
1120 | G4cout << |
---|
1121 | "WARNING: Existing scene does not yet have any extent." |
---|
1122 | "\n Maybe you have not yet added any geometrical object." |
---|
1123 | << G4endl; |
---|
1124 | } |
---|
1125 | } |
---|
1126 | // Test existing scene for room... |
---|
1127 | G4bool room = true; |
---|
1128 | switch (scaleDirection) { |
---|
1129 | case G4Scale::x: |
---|
1130 | if (freeLengthFraction * (xmax - xmin) < length) room = false; break; |
---|
1131 | case G4Scale::y: |
---|
1132 | if (freeLengthFraction * (ymax - ymin) < length) room = false; break; |
---|
1133 | case G4Scale::z: |
---|
1134 | if (freeLengthFraction * (zmax - zmin) < length) room = false; break; |
---|
1135 | } |
---|
1136 | if (!room) { |
---|
1137 | worried = true; |
---|
1138 | if (verbosity >= G4VisManager::warnings) { |
---|
1139 | G4cout << |
---|
1140 | "WARNING: Not enough room in existing scene. Maybe scale is too long." |
---|
1141 | << G4endl; |
---|
1142 | } |
---|
1143 | } |
---|
1144 | if (worried) { |
---|
1145 | if (verbosity >= G4VisManager::warnings) { |
---|
1146 | G4cout << |
---|
1147 | "WARNING: The scale you have asked for is bigger than the existing" |
---|
1148 | "\n scene. Maybe you have added it too soon. It is recommended that" |
---|
1149 | "\n you add the scale last so that it can be correctly auto-positioned" |
---|
1150 | "\n so as not to be obscured by any existing object and so that the" |
---|
1151 | "\n view parameters can be correctly recalculated." |
---|
1152 | << G4endl; |
---|
1153 | } |
---|
1154 | } |
---|
1155 | |
---|
1156 | // Let's go ahead a construct a scale and a scale model. Since the |
---|
1157 | // placing is done here, this G4Scale is *not* auto-placed... |
---|
1158 | G4Scale scale(length, annotation, scaleDirection, |
---|
1159 | false, xmid, ymid, zmid); |
---|
1160 | G4VisAttributes* pVisAttr = new G4VisAttributes(G4Colour(red, green, blue)); |
---|
1161 | // Created of the heap because it needs a long lifetime. This is a |
---|
1162 | // mess. The model determines the life but the vis atttributes are |
---|
1163 | // associated with the scale. There's no way of knowing when to |
---|
1164 | // delete the vis atttributes!!! |
---|
1165 | scale.SetVisAttributes(pVisAttr); |
---|
1166 | G4VModel* model = new G4ScaleModel(scale); |
---|
1167 | |
---|
1168 | // Now figure out the extent... |
---|
1169 | // |
---|
1170 | // From the G4Scale.hh: |
---|
1171 | // |
---|
1172 | // This creates a representation of annotated line in the specified |
---|
1173 | // direction with tick marks at the end. If autoPlacing is true it |
---|
1174 | // is required to be centred at the front, right, bottom corner of |
---|
1175 | // the world space, comfortably outside the existing bounding |
---|
1176 | // box/sphere so that existing objects do not obscure it. Otherwise |
---|
1177 | // it is required to be drawn with mid-point at (xmid, ymid, zmid). |
---|
1178 | // |
---|
1179 | // The auto placing algorithm might be: |
---|
1180 | // x = xmin + (1 + comfort) * (xmax - xmin) |
---|
1181 | // y = ymin - comfort * (ymax - ymin) |
---|
1182 | // z = zmin + (1 + comfort) * (zmax - zmin) |
---|
1183 | // if direction == x then (x - length,y,z) to (x,y,z) |
---|
1184 | // if direction == y then (x,y,z) to (x,y + length,z) |
---|
1185 | // if direction == z then (x,y,z - length) to (x,y,z) |
---|
1186 | // |
---|
1187 | // End of clip from G4Scale.hh: |
---|
1188 | // |
---|
1189 | // Implement this in two parts. Here, use the scale's extent to |
---|
1190 | // "expand" the scene's extent. Then rendering - in |
---|
1191 | // G4VSceneHandler::AddPrimitive(const G4Scale&) - simply has to |
---|
1192 | // ensure it's within the new extent. |
---|
1193 | // |
---|
1194 | |
---|
1195 | G4double sxmid(xmid), symid(ymid), szmid(zmid); |
---|
1196 | if (autoPlacing) { |
---|
1197 | sxmid = xmin + onePlusComfort * (xmax - xmin); |
---|
1198 | symid = ymin - comfort * (ymax - ymin); |
---|
1199 | szmid = zmin + onePlusComfort * (zmax - zmin); |
---|
1200 | switch (scaleDirection) { |
---|
1201 | case G4Scale::x: |
---|
1202 | sxmid -= halfLength; |
---|
1203 | break; |
---|
1204 | case G4Scale::y: |
---|
1205 | symid += halfLength; |
---|
1206 | break; |
---|
1207 | case G4Scale::z: |
---|
1208 | szmid -= halfLength; |
---|
1209 | break; |
---|
1210 | } |
---|
1211 | } |
---|
1212 | G4double sxmin(sxmid), sxmax(sxmid); |
---|
1213 | G4double symin(symid), symax(symid); |
---|
1214 | G4double szmin(szmid), szmax(szmid); |
---|
1215 | G4Transform3D transform; |
---|
1216 | G4VisExtent scaleExtent; |
---|
1217 | switch (scaleDirection) { |
---|
1218 | case G4Scale::x: |
---|
1219 | sxmin = sxmid - halfLength; |
---|
1220 | sxmax = sxmid + halfLength; |
---|
1221 | scaleExtent = G4VisExtent(-halfLength,halfLength,0,0,0,0); |
---|
1222 | break; |
---|
1223 | case G4Scale::y: |
---|
1224 | symin = symid - halfLength; |
---|
1225 | symax = symid + halfLength; |
---|
1226 | transform = G4RotateZ3D(halfpi); |
---|
1227 | scaleExtent = G4VisExtent(0,0,-halfLength,halfLength,0,0); |
---|
1228 | break; |
---|
1229 | case G4Scale::z: |
---|
1230 | szmin = szmid - halfLength; |
---|
1231 | szmax = szmid + halfLength; |
---|
1232 | transform = G4RotateY3D(halfpi); |
---|
1233 | scaleExtent = G4VisExtent(0,0,0,0,-halfLength,halfLength); |
---|
1234 | break; |
---|
1235 | } |
---|
1236 | transform = G4Translate3D(sxmid,symid,szmid) * transform; |
---|
1237 | ////////// G4VisExtent scaleExtent(sxmin, sxmax, symin, symax, szmin, szmax); |
---|
1238 | |
---|
1239 | |
---|
1240 | model->SetTransformation(transform); |
---|
1241 | // Note: it is the responsibility of the model to act upon this, but |
---|
1242 | // the extent is in local coordinates... |
---|
1243 | model->SetExtent(scaleExtent); |
---|
1244 | // This extent gets "added" to existing scene extent in |
---|
1245 | // AddRunDurationModel below. |
---|
1246 | |
---|
1247 | const G4String& currentSceneName = pScene -> GetName (); |
---|
1248 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
1249 | if (successful) { |
---|
1250 | if (verbosity >= G4VisManager::confirmations) { |
---|
1251 | G4cout << "Scale of " << annotation |
---|
1252 | << " added to scene \"" << currentSceneName << "\"."; |
---|
1253 | if (verbosity >= G4VisManager::parameters) { |
---|
1254 | G4cout << "\n with extent " << scaleExtent |
---|
1255 | << "\n at " << transform.getRotation() |
---|
1256 | << transform.getTranslation(); |
---|
1257 | } |
---|
1258 | G4cout << G4endl; |
---|
1259 | } |
---|
1260 | } |
---|
1261 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
1262 | UpdateVisManagerScene (currentSceneName); |
---|
1263 | } |
---|
1264 | |
---|
1265 | |
---|
1266 | ////////////// /vis/scene/add/text ////////////////////////////////// |
---|
1267 | |
---|
1268 | G4VisCommandSceneAddText::G4VisCommandSceneAddText () { |
---|
1269 | G4bool omitable; |
---|
1270 | fpCommand = new G4UIcommand ("/vis/scene/add/text", this); |
---|
1271 | fpCommand -> SetGuidance |
---|
1272 | ("Adds text to current scene."); |
---|
1273 | G4UIparameter* parameter; |
---|
1274 | parameter = new G4UIparameter ("x", 'd', omitable = true); |
---|
1275 | parameter->SetDefaultValue (0); |
---|
1276 | parameter->SetGuidance ("x"); |
---|
1277 | fpCommand->SetParameter (parameter); |
---|
1278 | parameter = new G4UIparameter ("y", 'd', omitable = true); |
---|
1279 | parameter->SetDefaultValue (0); |
---|
1280 | parameter->SetGuidance ("y"); |
---|
1281 | fpCommand->SetParameter (parameter); |
---|
1282 | parameter = new G4UIparameter ("z", 'd', omitable = true); |
---|
1283 | parameter->SetDefaultValue (0); |
---|
1284 | parameter->SetGuidance ("z"); |
---|
1285 | fpCommand->SetParameter (parameter); |
---|
1286 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
1287 | parameter->SetDefaultValue ("m"); |
---|
1288 | fpCommand->SetParameter (parameter); |
---|
1289 | parameter = new G4UIparameter ("font_size", 'd', omitable = true); |
---|
1290 | parameter->SetDefaultValue (12); |
---|
1291 | parameter->SetGuidance ("pixels"); |
---|
1292 | fpCommand->SetParameter (parameter); |
---|
1293 | parameter = new G4UIparameter ("x_offset", 'd', omitable = true); |
---|
1294 | parameter->SetDefaultValue (0); |
---|
1295 | parameter->SetGuidance ("pixels"); |
---|
1296 | fpCommand->SetParameter (parameter); |
---|
1297 | parameter = new G4UIparameter ("y_offset", 'd', omitable = true); |
---|
1298 | parameter->SetDefaultValue (0); |
---|
1299 | parameter->SetGuidance ("pixels"); |
---|
1300 | fpCommand->SetParameter (parameter); |
---|
1301 | parameter = new G4UIparameter ("text", 's', omitable = true); |
---|
1302 | parameter->SetGuidance ("The rest of the line is text."); |
---|
1303 | parameter->SetDefaultValue ("Hello G4"); |
---|
1304 | fpCommand->SetParameter (parameter); |
---|
1305 | } |
---|
1306 | |
---|
1307 | G4VisCommandSceneAddText::~G4VisCommandSceneAddText () { |
---|
1308 | delete fpCommand; |
---|
1309 | } |
---|
1310 | |
---|
1311 | G4String G4VisCommandSceneAddText::GetCurrentValue (G4UIcommand*) { |
---|
1312 | return ""; |
---|
1313 | } |
---|
1314 | |
---|
1315 | void G4VisCommandSceneAddText::SetNewValue (G4UIcommand*, G4String newValue) { |
---|
1316 | |
---|
1317 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
1318 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
1319 | |
---|
1320 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
1321 | if (!pScene) { |
---|
1322 | if (verbosity >= G4VisManager::errors) { |
---|
1323 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
1324 | } |
---|
1325 | return; |
---|
1326 | } |
---|
1327 | |
---|
1328 | G4Tokenizer next(newValue); |
---|
1329 | G4double x = StoD(next()); |
---|
1330 | G4double y = StoD(next()); |
---|
1331 | G4double z = StoD(next()); |
---|
1332 | G4String unitString = next(); |
---|
1333 | G4double font_size = StoD(next()); |
---|
1334 | G4double x_offset = StoD(next()); |
---|
1335 | G4double y_offset = StoD(next()); |
---|
1336 | G4String text = next("\n"); |
---|
1337 | |
---|
1338 | G4double unit = G4UIcommand::ValueOf(unitString); |
---|
1339 | x *= unit; y *= unit; z *= unit; |
---|
1340 | |
---|
1341 | G4Text g4text(text, G4Point3D(x,y,z)); |
---|
1342 | g4text.SetScreenSize(font_size); |
---|
1343 | g4text.SetOffset(x_offset,y_offset); |
---|
1344 | G4VModel* model = new G4TextModel(g4text); |
---|
1345 | const G4String& currentSceneName = pScene -> GetName (); |
---|
1346 | G4bool successful = pScene -> AddRunDurationModel (model, warn); |
---|
1347 | if (successful) { |
---|
1348 | if (verbosity >= G4VisManager::confirmations) { |
---|
1349 | G4cout << "Text \"" << text |
---|
1350 | << "\" has been added to scene \"" << currentSceneName << "\"." |
---|
1351 | << G4endl; |
---|
1352 | } |
---|
1353 | } |
---|
1354 | else G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
1355 | UpdateVisManagerScene (currentSceneName); |
---|
1356 | } |
---|
1357 | |
---|
1358 | |
---|
1359 | ////////////// /vis/scene/add/trajectories /////////////////////////////////// |
---|
1360 | |
---|
1361 | G4VisCommandSceneAddTrajectories::G4VisCommandSceneAddTrajectories () { |
---|
1362 | G4bool omitable; |
---|
1363 | fpCommand = new G4UIcmdWithAString |
---|
1364 | ("/vis/scene/add/trajectories", this); |
---|
1365 | fpCommand -> SetGuidance |
---|
1366 | ("Adds trajectories to current scene."); |
---|
1367 | fpCommand -> SetGuidance |
---|
1368 | ("Causes trajectories, if any, to be drawn at the end of processing an" |
---|
1369 | "\nevent. Switches on trajectory storing and sets the" |
---|
1370 | "\ndefault trajectory type."); |
---|
1371 | fpCommand -> SetGuidance |
---|
1372 | ("The command line parameter list determines the default trajectory type." |
---|
1373 | "\nIf it contains the string \"smooth\", auxiliary inter-step points will" |
---|
1374 | "\nbe inserted to improve the smoothness of the drawing of a curved" |
---|
1375 | "\ntrajectory." |
---|
1376 | "\nIf it contains the string \"rich\", significant extra information will" |
---|
1377 | "\nbe stored in the trajectory (G4RichTrajectory) amenable to modeling" |
---|
1378 | "\nand filtering with \"/vis/modeling/trajectories/create/drawByAttribute\"" |
---|
1379 | "\nand \"/vis/filtering/trajectories/create/attributeFilter\" commands." |
---|
1380 | "\nIt may contain both strings in any order."); |
---|
1381 | fpCommand -> SetGuidance |
---|
1382 | ("\nTo switch off trajectory storing: \"/tracking/storeTrajectory 0\"." |
---|
1383 | "\nSee also \"/vis/scene/endOfEventAction\"."); |
---|
1384 | fpCommand -> SetGuidance |
---|
1385 | ("Note: This only sets the default. Independently of the result of this" |
---|
1386 | "\ncommand, a user may instantiate a trajectory that overrides this default" |
---|
1387 | "\nin PreUserTrackingAction."); |
---|
1388 | fpCommand -> SetParameterName ("default-trajectory-type", omitable = true); |
---|
1389 | fpCommand -> SetDefaultValue (""); |
---|
1390 | } |
---|
1391 | |
---|
1392 | G4VisCommandSceneAddTrajectories::~G4VisCommandSceneAddTrajectories () { |
---|
1393 | delete fpCommand; |
---|
1394 | } |
---|
1395 | |
---|
1396 | G4String G4VisCommandSceneAddTrajectories::GetCurrentValue (G4UIcommand*) { |
---|
1397 | return ""; |
---|
1398 | } |
---|
1399 | |
---|
1400 | void G4VisCommandSceneAddTrajectories::SetNewValue (G4UIcommand*, |
---|
1401 | G4String newValue) { |
---|
1402 | |
---|
1403 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
1404 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
1405 | |
---|
1406 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
1407 | if (!pScene) { |
---|
1408 | if (verbosity >= G4VisManager::errors) { |
---|
1409 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
1410 | } |
---|
1411 | return; |
---|
1412 | } |
---|
1413 | |
---|
1414 | G4bool smooth = false, rich = false; |
---|
1415 | if (newValue.find("smooth") != std::string::npos) smooth = true; |
---|
1416 | if (newValue.find("rich") != std::string::npos) rich = true; |
---|
1417 | |
---|
1418 | G4UImanager* UImanager = G4UImanager::GetUIpointer(); |
---|
1419 | G4int keepVerbose = UImanager->GetVerboseLevel(); |
---|
1420 | G4int newVerbose = 2; |
---|
1421 | UImanager->SetVerboseLevel(newVerbose); |
---|
1422 | G4PropagatorInField* propagatorInField = |
---|
1423 | G4TransportationManager::GetTransportationManager()-> |
---|
1424 | GetPropagatorInField(); |
---|
1425 | propagatorInField->SetTrajectoryFilter(0); // Switch off smooth trajectories. |
---|
1426 | static G4IdentityTrajectoryFilter auxiliaryPointsFilter; |
---|
1427 | G4String defaultTrajectoryType; |
---|
1428 | G4bool i_mode_found = false; |
---|
1429 | G4int i_mode = 0; |
---|
1430 | if (smooth && rich) { |
---|
1431 | UImanager->ApplyCommand("/tracking/storeTrajectory 3"); |
---|
1432 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter); |
---|
1433 | defaultTrajectoryType = "G4RichTrajectory configured for smooth steps"; |
---|
1434 | } else if (smooth) { |
---|
1435 | UImanager->ApplyCommand("/tracking/storeTrajectory 2"); |
---|
1436 | propagatorInField->SetTrajectoryFilter(&auxiliaryPointsFilter); |
---|
1437 | defaultTrajectoryType = "G4SmoothTrajectory"; |
---|
1438 | } else if (rich) { |
---|
1439 | UImanager->ApplyCommand("/tracking/storeTrajectory 3"); |
---|
1440 | defaultTrajectoryType = "G4RichTrajectory"; |
---|
1441 | } else { |
---|
1442 | if (!newValue.empty()) { |
---|
1443 | std::istringstream iss(newValue); |
---|
1444 | iss >> i_mode; |
---|
1445 | if (iss) { |
---|
1446 | i_mode_found = true; |
---|
1447 | if (verbosity >= G4VisManager::warnings) { |
---|
1448 | G4cout << |
---|
1449 | "WARNING: Integer parameter " << i_mode << " found." |
---|
1450 | "\n DEPRECATED - its use in this command will be removed at a future major" |
---|
1451 | "\n release. Use \"/vis/modeling/trajectories\" commands." |
---|
1452 | << G4endl; |
---|
1453 | } |
---|
1454 | } else { |
---|
1455 | if (verbosity >= G4VisManager::errors) { |
---|
1456 | G4cout << "ERROR: Unrecognised parameter \"" << newValue << "\"" |
---|
1457 | "\n No action taken." |
---|
1458 | << G4endl; |
---|
1459 | } |
---|
1460 | return; |
---|
1461 | } |
---|
1462 | } |
---|
1463 | UImanager->ApplyCommand("/tracking/storeTrajectory 1"); |
---|
1464 | defaultTrajectoryType = "G4Trajectory"; |
---|
1465 | } |
---|
1466 | UImanager->SetVerboseLevel(keepVerbose); |
---|
1467 | |
---|
1468 | if (rich) { |
---|
1469 | if (verbosity >= G4VisManager::warnings) { |
---|
1470 | G4cout << |
---|
1471 | "Attributes available for modeling and filtering with" |
---|
1472 | "\n\"/vis/modeling/trajectories/create/drawByAttribute\" and" |
---|
1473 | "\n\"/vis/filtering/trajectories/create/attributeFilter\" commands:\n" |
---|
1474 | << G4RichTrajectory().GetAttDefs() |
---|
1475 | << G4RichTrajectoryPoint().GetAttDefs(); |
---|
1476 | } |
---|
1477 | } |
---|
1478 | |
---|
1479 | G4TrajectoriesModel* model = 0; |
---|
1480 | if (i_mode_found) { |
---|
1481 | model = new G4TrajectoriesModel(i_mode); |
---|
1482 | } else { |
---|
1483 | model = new G4TrajectoriesModel(); |
---|
1484 | } |
---|
1485 | const G4String& currentSceneName = pScene -> GetName (); |
---|
1486 | pScene -> AddEndOfEventModel (model, warn); |
---|
1487 | |
---|
1488 | if (verbosity >= G4VisManager::confirmations) { |
---|
1489 | G4cout << "Default trajectory type " << defaultTrajectoryType |
---|
1490 | << "\n will be used to store trajectories for scene \"" |
---|
1491 | << currentSceneName << "\"." |
---|
1492 | << G4endl; |
---|
1493 | } |
---|
1494 | |
---|
1495 | if (verbosity >= G4VisManager::warnings) { |
---|
1496 | G4cout << |
---|
1497 | "WARNING: Trajectory storing has been requested. This action may be" |
---|
1498 | "\n reversed with \"/tracking/storeTrajectory 0\"." |
---|
1499 | << G4endl; |
---|
1500 | } |
---|
1501 | UpdateVisManagerScene (currentSceneName); |
---|
1502 | } |
---|
1503 | |
---|
1504 | ////////////// /vis/scene/add/userAction /////////////////////////////////// |
---|
1505 | |
---|
1506 | G4VisCommandSceneAddUserAction::G4VisCommandSceneAddUserAction () { |
---|
1507 | G4bool omitable; |
---|
1508 | fpCommand = new G4UIcommand("/vis/scene/add/userAction",this); |
---|
1509 | fpCommand -> SetGuidance |
---|
1510 | ("Add Vis User Action, if any, to current scene."); |
---|
1511 | fpCommand -> SetGuidance |
---|
1512 | ("Optional arguments define the extent of the callback drawing. You may" |
---|
1513 | "\nnot need this if the extent has been defined in the original" |
---|
1514 | "\nSetUserAction or is defined by other components of the scene. But if" |
---|
1515 | "\nthe user action is the only component of the scene, you will certainly" |
---|
1516 | "\nneed to set the extent either in SetUserAction or here. A scene must" |
---|
1517 | "\nhave an extent one way or another so that the viewer can calculate" |
---|
1518 | "\nhow to point the camera."); |
---|
1519 | G4UIparameter* parameter; |
---|
1520 | parameter = new G4UIparameter ("xmin", 'd', omitable = true); |
---|
1521 | parameter->SetDefaultValue (0.); |
---|
1522 | fpCommand->SetParameter (parameter); |
---|
1523 | parameter = new G4UIparameter ("xmax", 'd', omitable = true); |
---|
1524 | parameter->SetDefaultValue (0.); |
---|
1525 | fpCommand->SetParameter (parameter); |
---|
1526 | parameter = new G4UIparameter ("ymin", 'd', omitable = true); |
---|
1527 | parameter->SetDefaultValue (0.); |
---|
1528 | fpCommand->SetParameter (parameter); |
---|
1529 | parameter = new G4UIparameter ("ymax", 'd', omitable = true); |
---|
1530 | parameter->SetDefaultValue (0.); |
---|
1531 | fpCommand->SetParameter (parameter); |
---|
1532 | parameter = new G4UIparameter ("zmin", 'd', omitable = true); |
---|
1533 | parameter->SetDefaultValue (0.); |
---|
1534 | fpCommand->SetParameter (parameter); |
---|
1535 | parameter = new G4UIparameter ("zmax", 'd', omitable = true); |
---|
1536 | parameter->SetDefaultValue (0.); |
---|
1537 | fpCommand->SetParameter (parameter); |
---|
1538 | parameter = new G4UIparameter ("unit", 's', omitable = true); |
---|
1539 | parameter->SetDefaultValue ("cm"); |
---|
1540 | fpCommand->SetParameter (parameter); |
---|
1541 | } |
---|
1542 | |
---|
1543 | G4VisCommandSceneAddUserAction::~G4VisCommandSceneAddUserAction () { |
---|
1544 | delete fpCommand; |
---|
1545 | } |
---|
1546 | |
---|
1547 | G4String G4VisCommandSceneAddUserAction::GetCurrentValue (G4UIcommand*) { |
---|
1548 | return ""; |
---|
1549 | } |
---|
1550 | |
---|
1551 | void G4VisCommandSceneAddUserAction::SetNewValue (G4UIcommand*, |
---|
1552 | G4String newValue) { |
---|
1553 | |
---|
1554 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
1555 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
1556 | |
---|
1557 | G4VUserVisAction* visAction = fpVisManager->GetUserAction(); |
---|
1558 | if (!visAction) { |
---|
1559 | if (warn) { |
---|
1560 | G4cout << "WARNING: No User Vis Action registered." << G4endl; |
---|
1561 | } |
---|
1562 | return; |
---|
1563 | } |
---|
1564 | |
---|
1565 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
1566 | if (!pScene) { |
---|
1567 | if (verbosity >= G4VisManager::errors) { |
---|
1568 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
1569 | } |
---|
1570 | return; |
---|
1571 | } |
---|
1572 | |
---|
1573 | G4String unitString; |
---|
1574 | G4double xmin, xmax, ymin, ymax, zmin, zmax; |
---|
1575 | std::istringstream is (newValue); |
---|
1576 | is >> xmin >> xmax >> ymin >> ymax >> zmin >> zmax >> unitString; |
---|
1577 | G4double unit = G4UIcommand::ValueOf(unitString); |
---|
1578 | xmin *= unit; xmax *= unit; |
---|
1579 | ymin *= unit; ymax *= unit; |
---|
1580 | zmin *= unit; zmax *= unit; |
---|
1581 | G4VisExtent commandExtent(xmin,xmax,ymin,ymax,zmin,zmax); |
---|
1582 | |
---|
1583 | G4VisExtent extent; |
---|
1584 | if (commandExtent.GetExtentRadius() > 0.) { |
---|
1585 | extent = commandExtent; |
---|
1586 | } else if (fpVisManager->GetUserActionExtent().GetExtentRadius() > 0.) { |
---|
1587 | extent = fpVisManager->GetUserActionExtent(); |
---|
1588 | } else { |
---|
1589 | if (warn) { |
---|
1590 | G4cout << "WARNING: User Vis Action extent is null." << G4endl; |
---|
1591 | } |
---|
1592 | } |
---|
1593 | |
---|
1594 | G4VModel* model = new G4CallbackModel<G4VUserVisAction>(visAction); |
---|
1595 | model->SetGlobalDescription("Vis User Action"); |
---|
1596 | model->SetGlobalTag("Vis User Action"); |
---|
1597 | model->SetExtent(extent); |
---|
1598 | const G4String& currentSceneName = pScene -> GetName (); |
---|
1599 | pScene -> AddRunDurationModel (model, warn); |
---|
1600 | if (verbosity >= G4VisManager::confirmations) { |
---|
1601 | G4cout << "User Vis Action added to scene \"" |
---|
1602 | << currentSceneName << "\""; |
---|
1603 | if (verbosity >= G4VisManager::parameters) { |
---|
1604 | G4cout << "\n with extent " << extent; |
---|
1605 | } |
---|
1606 | G4cout << G4endl; |
---|
1607 | } |
---|
1608 | UpdateVisManagerScene (currentSceneName); |
---|
1609 | } |
---|
1610 | |
---|
1611 | ////////////// /vis/scene/add/volume /////////////////////////////////////// |
---|
1612 | |
---|
1613 | G4VisCommandSceneAddVolume::G4VisCommandSceneAddVolume () { |
---|
1614 | G4bool omitable; |
---|
1615 | fpCommand = new G4UIcommand ("/vis/scene/add/volume", this); |
---|
1616 | fpCommand -> SetGuidance |
---|
1617 | ("Adds a physical volume to current scene, with optional clipping volume."); |
---|
1618 | fpCommand -> SetGuidance |
---|
1619 | ("If physical-volume-name is \"world\" (the default), the top of the" |
---|
1620 | "\nmain geometry tree (material world) is added. If \"worlds\", the" |
---|
1621 | "\ntop of all worlds - material world and parallel worlds, if any - are" |
---|
1622 | "\nadded. Otherwise a search of all worlds is made, taking the first" |
---|
1623 | "\nmatching occurence only. To see a representation of the geometry" |
---|
1624 | "\nhierarchy of the worlds, try \"/vis/drawTree [worlds]\" or one of the" |
---|
1625 | "\ndriver/browser combinations that have the required functionality, e.g., HepRep."); |
---|
1626 | fpCommand -> SetGuidance |
---|
1627 | ("If clip-volume-type is specified, the subsequent parameters are used to" |
---|
1628 | "\nto define a clipping volume. For example," |
---|
1629 | "\n\"vis/scene/add/volume ! ! ! -box km 0 1 0 1 0 1\" will draw the world" |
---|
1630 | "\nwith the positive octant cut away."); |
---|
1631 | fpCommand -> SetGuidance |
---|
1632 | ("If clip-volume-type is prepended with '-', the clip-volume is subtracted" |
---|
1633 | "\n(cutaway). (This is the default if there is no prepended character.)" |
---|
1634 | "\nIf '*' is prepended, the intersection of the physical-volume and the" |
---|
1635 | "\nclip-volume is made. (You can make a section/DCUT with a thin box, for" |
---|
1636 | "\nexample)."); |
---|
1637 | fpCommand -> SetGuidance |
---|
1638 | ("For \"box\", the parameters are xmin,xmax,ymin,ymax,zmin,zmax." |
---|
1639 | "\nOnly \"box\" is programmed at present."); |
---|
1640 | G4UIparameter* parameter; |
---|
1641 | parameter = new G4UIparameter ("physical-volume-name", 's', omitable = true); |
---|
1642 | parameter -> SetDefaultValue ("world"); |
---|
1643 | fpCommand -> SetParameter (parameter); |
---|
1644 | parameter = new G4UIparameter ("copy-no", 'i', omitable = true); |
---|
1645 | parameter -> SetGuidance |
---|
1646 | ("If negative, matches any copy no. First name match is taken."); |
---|
1647 | parameter -> SetDefaultValue (-1); |
---|
1648 | fpCommand -> SetParameter (parameter); |
---|
1649 | parameter = new G4UIparameter ("depth-of-descent", 'i', omitable = true); |
---|
1650 | parameter -> SetGuidance |
---|
1651 | ("Depth of descent of geometry hierarchy. Default = unlimited depth."); |
---|
1652 | parameter -> SetDefaultValue (G4Scene::UNLIMITED); |
---|
1653 | fpCommand -> SetParameter (parameter); |
---|
1654 | parameter = new G4UIparameter ("clip-volume-type", 's', omitable = true); |
---|
1655 | parameter -> SetParameterCandidates("none box -box *box"); |
---|
1656 | parameter -> SetDefaultValue ("none"); |
---|
1657 | parameter -> SetGuidance("[-|*]type. See general guidance."); |
---|
1658 | fpCommand -> SetParameter (parameter); |
---|
1659 | parameter = new G4UIparameter ("parameter-unit", 's', omitable = true); |
---|
1660 | parameter -> SetDefaultValue ("m"); |
---|
1661 | fpCommand -> SetParameter (parameter); |
---|
1662 | parameter = new G4UIparameter ("parameter-1", 'd', omitable = true); |
---|
1663 | parameter -> SetDefaultValue (0.); |
---|
1664 | fpCommand -> SetParameter (parameter); |
---|
1665 | parameter = new G4UIparameter ("parameter-2", 'd', omitable = true); |
---|
1666 | parameter -> SetDefaultValue (0.); |
---|
1667 | fpCommand -> SetParameter (parameter); |
---|
1668 | parameter = new G4UIparameter ("parameter-3", 'd', omitable = true); |
---|
1669 | parameter -> SetDefaultValue (0.); |
---|
1670 | fpCommand -> SetParameter (parameter); |
---|
1671 | parameter = new G4UIparameter ("parameter-4", 'd', omitable = true); |
---|
1672 | parameter -> SetDefaultValue (0.); |
---|
1673 | fpCommand -> SetParameter (parameter); |
---|
1674 | parameter = new G4UIparameter ("parameter-5", 'd', omitable = true); |
---|
1675 | parameter -> SetDefaultValue (0.); |
---|
1676 | fpCommand -> SetParameter (parameter); |
---|
1677 | parameter = new G4UIparameter ("parameter-6", 'd', omitable = true); |
---|
1678 | parameter -> SetDefaultValue (0.); |
---|
1679 | fpCommand -> SetParameter (parameter); |
---|
1680 | } |
---|
1681 | |
---|
1682 | G4VisCommandSceneAddVolume::~G4VisCommandSceneAddVolume () { |
---|
1683 | delete fpCommand; |
---|
1684 | } |
---|
1685 | |
---|
1686 | G4String G4VisCommandSceneAddVolume::GetCurrentValue (G4UIcommand*) { |
---|
1687 | return "world 0 -1"; |
---|
1688 | } |
---|
1689 | |
---|
1690 | void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand*, |
---|
1691 | G4String newValue) { |
---|
1692 | |
---|
1693 | G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); |
---|
1694 | G4bool warn = verbosity >= G4VisManager::warnings; |
---|
1695 | |
---|
1696 | G4Scene* pScene = fpVisManager->GetCurrentScene(); |
---|
1697 | if (!pScene) { |
---|
1698 | if (verbosity >= G4VisManager::errors) { |
---|
1699 | G4cout << "ERROR: No current scene. Please create one." << G4endl; |
---|
1700 | } |
---|
1701 | return; |
---|
1702 | } |
---|
1703 | |
---|
1704 | G4String name, clipVolumeType, parameterUnit; |
---|
1705 | G4int copyNo, requestedDepthOfDescent; |
---|
1706 | G4double param1, param2, param3, param4, param5, param6; |
---|
1707 | std::istringstream is (newValue); |
---|
1708 | is >> name >> copyNo >> requestedDepthOfDescent |
---|
1709 | >> clipVolumeType >> parameterUnit |
---|
1710 | >> param1 >> param2 >> param3 >> param4 >> param5 >> param6; |
---|
1711 | G4PhysicalVolumeModel::ClippingMode clippingMode = |
---|
1712 | G4PhysicalVolumeModel::subtraction; // Default subtraction mode. |
---|
1713 | if (clipVolumeType[size_t(0)] == '-') { |
---|
1714 | clipVolumeType = clipVolumeType.substr(1); // Remove first character. |
---|
1715 | } else if (clipVolumeType[size_t(0)] == '*') { |
---|
1716 | clippingMode = G4PhysicalVolumeModel::intersection; |
---|
1717 | clipVolumeType = clipVolumeType.substr(1); |
---|
1718 | } |
---|
1719 | G4double unit = G4UIcommand::ValueOf(parameterUnit); |
---|
1720 | param1 *= unit; param2 *= unit; param3 *= unit; |
---|
1721 | param4 *= unit; param5 *= unit; param6 *= unit; |
---|
1722 | |
---|
1723 | G4TransportationManager* transportationManager = |
---|
1724 | G4TransportationManager::GetTransportationManager (); |
---|
1725 | |
---|
1726 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
1727 | if (nWorlds > 1) { // Parallel worlds in operation... |
---|
1728 | if (verbosity >= G4VisManager::warnings) { |
---|
1729 | static G4bool warned = false; |
---|
1730 | if (!warned && name != "worlds") { |
---|
1731 | G4cout << |
---|
1732 | "WARNING: Parallel worlds in operation. To visualise, specify" |
---|
1733 | "\n \"worlds\" or the parallel world volume or sub-volume name" |
---|
1734 | "\n and control visibility with /vis/geometry." |
---|
1735 | << G4endl; |
---|
1736 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
1737 | transportationManager->GetWorldsIterator(); |
---|
1738 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
1739 | G4cout << " World " << i << ": " << (*iterWorld)->GetName() |
---|
1740 | << G4endl; |
---|
1741 | warned = true; |
---|
1742 | } |
---|
1743 | } |
---|
1744 | } |
---|
1745 | } |
---|
1746 | |
---|
1747 | G4VPhysicalVolume* world = *(transportationManager->GetWorldsIterator()); |
---|
1748 | |
---|
1749 | if (!world) { |
---|
1750 | if (verbosity >= G4VisManager::errors) { |
---|
1751 | G4cout << |
---|
1752 | "ERROR: G4VisCommandSceneAddVolume::SetNewValue:" |
---|
1753 | "\n No world. Maybe the geometry has not yet been defined." |
---|
1754 | "\n Try \"/run/initialize\"" |
---|
1755 | << G4endl; |
---|
1756 | } |
---|
1757 | return; |
---|
1758 | } |
---|
1759 | |
---|
1760 | const std::vector<G4VModel*>& rdModelList = pScene -> GetRunDurationModelList(); |
---|
1761 | std::vector<G4VModel*>::const_iterator i; |
---|
1762 | for (i = rdModelList.begin(); i != rdModelList.end(); ++i) { |
---|
1763 | if ((*i) -> GetGlobalDescription().find("G4PhysicalVolumeModel") |
---|
1764 | != std::string::npos) { |
---|
1765 | if (((G4PhysicalVolumeModel*)(*i)) -> GetTopPhysicalVolume () == world) break; |
---|
1766 | } |
---|
1767 | } |
---|
1768 | if (i != rdModelList.end()) { |
---|
1769 | if (verbosity >= G4VisManager::warnings) { |
---|
1770 | G4cout << "WARNING: There is already a volume, \"" |
---|
1771 | << (*i) -> GetGlobalDescription() |
---|
1772 | << "\",\n in the run-duration model list of scene \"" |
---|
1773 | << pScene -> GetName() |
---|
1774 | << "\".\n To get a clean scene:" |
---|
1775 | << "\n /vis/drawVolume " << name |
---|
1776 | << "\n or" |
---|
1777 | << "\n /vis/scene/create" |
---|
1778 | << "\n /vis/scene/add/volume " << name |
---|
1779 | << "\n /vis/sceneHandler/attach" |
---|
1780 | << "\n (and also, if necessary, /vis/viewer/flush)" |
---|
1781 | << G4endl; |
---|
1782 | } |
---|
1783 | return; |
---|
1784 | } |
---|
1785 | |
---|
1786 | std::vector<G4PhysicalVolumeModel*> models; |
---|
1787 | std::vector<G4VPhysicalVolume*> foundVolumes; |
---|
1788 | G4VPhysicalVolume* foundWorld = 0; |
---|
1789 | std::vector<G4int> foundDepths; |
---|
1790 | std::vector<G4Transform3D> transformations; |
---|
1791 | |
---|
1792 | if (name == "world") { |
---|
1793 | |
---|
1794 | models.push_back |
---|
1795 | (new G4PhysicalVolumeModel (world, requestedDepthOfDescent)); |
---|
1796 | foundVolumes.push_back(world); |
---|
1797 | foundDepths.push_back(0); |
---|
1798 | transformations.push_back(G4Transform3D()); |
---|
1799 | |
---|
1800 | } else if (name == "worlds") { |
---|
1801 | |
---|
1802 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
1803 | if (nWorlds == 0) { |
---|
1804 | if (verbosity >= G4VisManager::warnings) { |
---|
1805 | G4cout << |
---|
1806 | "WARNING: G4VisCommandSceneAddVolume::SetNewValue:" |
---|
1807 | "\n Parallel worlds requested but none exist." |
---|
1808 | "\n Just adding material world." |
---|
1809 | << G4endl; |
---|
1810 | } |
---|
1811 | } |
---|
1812 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
1813 | transportationManager->GetWorldsIterator(); |
---|
1814 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
1815 | models.push_back |
---|
1816 | (new G4PhysicalVolumeModel (*iterWorld, requestedDepthOfDescent)); |
---|
1817 | foundVolumes.push_back(*iterWorld); |
---|
1818 | foundDepths.push_back(0); |
---|
1819 | transformations.push_back(G4Transform3D()); |
---|
1820 | } |
---|
1821 | |
---|
1822 | } else { // Search all worlds... |
---|
1823 | |
---|
1824 | size_t nWorlds = transportationManager->GetNoWorlds(); |
---|
1825 | std::vector<G4VPhysicalVolume*>::iterator iterWorld = |
---|
1826 | transportationManager->GetWorldsIterator(); |
---|
1827 | for (size_t i = 0; i < nWorlds; ++i, ++iterWorld) { |
---|
1828 | G4PhysicalVolumeModel searchModel (*iterWorld); // Unlimited depth. |
---|
1829 | G4ModelingParameters mp; // Default - no culling. |
---|
1830 | searchModel.SetModelingParameters (&mp); |
---|
1831 | G4PhysicalVolumeSearchScene searchScene (&searchModel, name, copyNo); |
---|
1832 | searchModel.DescribeYourselfTo (searchScene); // Initiate search. |
---|
1833 | G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume (); |
---|
1834 | if (foundVolume) { |
---|
1835 | foundWorld = *iterWorld; |
---|
1836 | foundVolumes.push_back(foundVolume); |
---|
1837 | foundDepths.push_back(searchScene.GetFoundDepth()); |
---|
1838 | transformations.push_back(searchScene.GetFoundTransformation()); |
---|
1839 | break; |
---|
1840 | } |
---|
1841 | } |
---|
1842 | |
---|
1843 | if (foundVolumes.size()) { |
---|
1844 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
1845 | models.push_back |
---|
1846 | (new G4PhysicalVolumeModel |
---|
1847 | (foundVolumes[i], requestedDepthOfDescent, transformations[i])); |
---|
1848 | } |
---|
1849 | } else { |
---|
1850 | if (verbosity >= G4VisManager::errors) { |
---|
1851 | G4cout << "ERROR: Volume \"" << name << "\""; |
---|
1852 | if (copyNo >= 0) { |
---|
1853 | G4cout << ", copy no. " << copyNo << ","; |
---|
1854 | } |
---|
1855 | G4cout << " not found." << G4endl; |
---|
1856 | } |
---|
1857 | return; |
---|
1858 | } |
---|
1859 | } |
---|
1860 | |
---|
1861 | if (clipVolumeType == "box") { |
---|
1862 | const G4double dX = (param2 - param1) / 2.; |
---|
1863 | const G4double dY = (param4 - param3) / 2.; |
---|
1864 | const G4double dZ = (param6 - param5) / 2.; |
---|
1865 | const G4double x0 = (param2 + param1) / 2.; |
---|
1866 | const G4double y0 = (param4 + param3) / 2.; |
---|
1867 | const G4double z0 = (param6 + param5) / 2.; |
---|
1868 | G4VSolid* clippingSolid = |
---|
1869 | new G4DisplacedSolid |
---|
1870 | ("_displaced_clipping_box", |
---|
1871 | new G4Box("_clipping_box",dX,dY,dZ), |
---|
1872 | G4Translate3D(x0,y0,z0)); |
---|
1873 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
1874 | models[i]->SetClippingSolid(clippingSolid); |
---|
1875 | models[i]->SetClippingMode(clippingMode); |
---|
1876 | } |
---|
1877 | } // If any other shape consider NumberOfRotationSides!!!!!!!!!!! |
---|
1878 | |
---|
1879 | const G4String& currentSceneName = pScene -> GetName (); |
---|
1880 | G4bool failure = true; |
---|
1881 | for (size_t i = 0; i < foundVolumes.size(); ++i) { |
---|
1882 | G4bool successful = pScene -> AddRunDurationModel (models[i], warn); |
---|
1883 | if (successful) { |
---|
1884 | failure = false; |
---|
1885 | if (verbosity >= G4VisManager::confirmations) { |
---|
1886 | G4cout << "First occurrence of \"" |
---|
1887 | << foundVolumes[i] -> GetName () |
---|
1888 | << "\""; |
---|
1889 | if (copyNo >= 0) { |
---|
1890 | G4cout << ", copy no. " << copyNo << ","; |
---|
1891 | } |
---|
1892 | G4cout << "\n found "; |
---|
1893 | if (foundWorld) |
---|
1894 | G4cout << "in world \"" << foundWorld->GetName() << "\" "; |
---|
1895 | G4cout << "at depth " << foundDepths[i] |
---|
1896 | << ",\n with a requested depth of further descent of "; |
---|
1897 | if (requestedDepthOfDescent < 0) { |
---|
1898 | G4cout << "<0 (unlimited)"; |
---|
1899 | } |
---|
1900 | else { |
---|
1901 | G4cout << requestedDepthOfDescent; |
---|
1902 | } |
---|
1903 | G4cout << ",\n has been added to scene \"" << currentSceneName << "\"." |
---|
1904 | << G4endl; |
---|
1905 | } |
---|
1906 | } |
---|
1907 | } |
---|
1908 | |
---|
1909 | if (failure) { |
---|
1910 | G4VisCommandsSceneAddUnsuccessful(verbosity); |
---|
1911 | return; |
---|
1912 | } |
---|
1913 | |
---|
1914 | UpdateVisManagerScene (currentSceneName); |
---|
1915 | } |
---|