| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4VisManager.cc,v 1.118 2009/03/09 12:42:00 allison Exp $
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| 27 | // GEANT4 tag $Name: $
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| 28 | //
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| 29 | //
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| 30 | // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
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| 31 |
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| 32 | #include "G4VisManager.hh"
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| 33 |
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| 34 | #include "G4VisCommands.hh"
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| 35 | #include "G4VisCommandsCompound.hh"
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| 36 | #include "G4VisCommandsGeometry.hh"
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| 37 | #include "G4VisCommandsGeometrySet.hh"
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| 38 | #include "G4VisCommandsScene.hh"
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| 39 | #include "G4VisCommandsSceneAdd.hh"
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| 40 | #include "G4VisCommandsSceneHandler.hh"
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| 41 | #include "G4VisCommandsViewer.hh"
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| 42 | #include "G4VisCommandsViewerSet.hh"
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| 43 | #include "G4UImanager.hh"
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| 44 | #include "G4VisStateDependent.hh"
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| 45 | #include "G4UIdirectory.hh"
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| 46 | #include "G4VisFeaturesOfFukuiRenderer.hh"
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| 47 | #include "G4VisFeaturesOfDAWNFILE.hh"
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| 48 | #include "G4VisFeaturesOfOpenGL.hh"
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| 49 | #include "G4VisFeaturesOfOpenInventor.hh"
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| 50 | #include "G4VGraphicsSystem.hh"
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| 51 | #include "G4VSceneHandler.hh"
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| 52 | #include "G4VViewer.hh"
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| 53 | #include "G4VPhysicalVolume.hh"
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| 54 | #include "G4LogicalVolume.hh"
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| 55 | #include "G4VSolid.hh"
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| 56 | #include "G4Vector3D.hh"
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| 57 | #include "G4Point3D.hh"
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| 58 | #include "G4RotationMatrix.hh"
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| 59 | #include "G4Polyline.hh"
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| 60 | #include "G4Polyhedron.hh"
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| 61 | #include "G4NURBS.hh"
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| 62 | #include "G4NullModel.hh"
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| 63 | #include "G4ModelingParameters.hh"
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| 64 | #include "G4TransportationManager.hh"
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| 65 | #include "G4VisCommandModelCreate.hh"
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| 66 | #include "G4VisCommandsListManager.hh"
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| 67 | #include "G4VisModelManager.hh"
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| 68 | #include "G4VModelFactory.hh"
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| 69 | #include "G4VisFilterManager.hh"
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| 70 | #include "G4VTrajectoryModel.hh"
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| 71 | #include "G4TrajectoryDrawByCharge.hh"
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| 72 | #include "Randomize.hh"
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| 73 | #include "G4RunManager.hh"
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| 74 | #include "G4EventManager.hh"
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| 75 | #include "G4Run.hh"
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| 76 | #include "G4Event.hh"
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| 77 | #include <sstream>
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| 78 |
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| 79 | G4VisManager* G4VisManager::fpInstance = 0;
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| 80 |
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| 81 | G4VisManager::G4VisManager ():
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| 82 | fVerbose (1),
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| 83 | fInitialised (false),
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| 84 | fpUserVisAction (0),
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| 85 | fpGraphicsSystem (0),
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| 86 | fpScene (0),
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| 87 | fpSceneHandler (0),
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| 88 | fpViewer (0),
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| 89 | fVerbosity (all),//warnings),
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| 90 | fpStateDependent (0),
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| 91 | fEventRefreshing (false),
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| 92 | fTransientsDrawnThisRun (false),
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| 93 | fTransientsDrawnThisEvent (false),
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| 94 | fEventKeepingSuspended (false),
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| 95 | fKeptLastEvent (false),
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| 96 | fpRequestedEvent (0),
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| 97 | fAbortReviewKeptEvents (false)
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| 98 | // All other objects use default constructors.
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| 99 | {
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| 100 | fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories");
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| 101 | fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories");
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| 102 | fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits");
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| 103 |
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| 104 | VerbosityGuidanceStrings.push_back
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| 105 | ("Simple graded message scheme - digit or string (1st character defines):");
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| 106 | VerbosityGuidanceStrings.push_back
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| 107 | (" 0) quiet, // Nothing is printed.");
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| 108 | VerbosityGuidanceStrings.push_back
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| 109 | (" 1) startup, // Startup and endup messages are printed...");
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| 110 | VerbosityGuidanceStrings.push_back
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| 111 | (" 2) errors, // ...and errors...");
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| 112 | VerbosityGuidanceStrings.push_back
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| 113 | (" 3) warnings, // ...and warnings...");
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| 114 | VerbosityGuidanceStrings.push_back
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| 115 | (" 4) confirmations, // ...and confirming messages...");
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| 116 | VerbosityGuidanceStrings.push_back
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| 117 | (" 5) parameters, // ...and parameters of scenes and views...");
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| 118 | VerbosityGuidanceStrings.push_back
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| 119 | (" 6) all // ...and everything available.");
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| 120 |
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| 121 | if (fpInstance) {
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| 122 | G4Exception
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| 123 | ("G4VisManager: attempt to Construct more than one VisManager.");
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| 124 | }
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| 125 | else {
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| 126 |
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| 127 | fpInstance = this;
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| 128 | SetConcreteInstance(this);
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| 129 |
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| 130 | fpStateDependent = new G4VisStateDependent (this);
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| 131 | // No need to delete this; G4StateManager does this.
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| 132 |
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| 133 | if (fVerbosity >= startup) {
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| 134 | G4cout << "Visualization Manager instantiating..." << G4endl;
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| 135 | }
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| 136 |
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| 137 | // Note: The specific graphics systems must be instantiated in a
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| 138 | // higher level library to avoid circular dependencies. Also,
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| 139 | // some specifically need additional external libararies that the
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| 140 | // user must supply. Therefore we ask the user to implement
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| 141 | // RegisterGraphicsSystems() and RegisterModelFactories()
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| 142 | // in a subclass. We have to wait for the subclass to instantiate
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| 143 | // so RegisterGraphicsSystems() cannot be called from this
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| 144 | // constructor; it is called from Initialise(). So we ask the
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| 145 | // user:
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| 146 | // (a) to write a subclass and implement RegisterGraphicsSystems()
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| 147 | // and RegisterModelFactories(). See
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| 148 | // visualization/include/G4VisExecutive.hh/icc as an example.
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| 149 | // (b) instantiate the subclass.
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| 150 | // (c) invoke the Initialise() method of the subclass.
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| 151 | // For example:
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| 152 | // ...
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| 153 | // #ifdef G4VIS_USE
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| 154 | // // Instantiate and initialise Visualization Manager.
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| 155 | // G4VisManager* visManager = new G4VisExecutive;
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| 156 | // visManager -> SetVerboseLevel (Verbose);
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| 157 | // visManager -> Initialise ();
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| 158 | // #endif
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| 159 | // // (Don't forget to delete visManager;)
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| 160 | // ...
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| 161 |
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| 162 | // Make top level command directory...
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| 163 | G4UIcommand* directory;
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| 164 | directory = new G4UIdirectory ("/vis/");
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| 165 | directory -> SetGuidance ("Visualization commands.");
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| 166 | fDirectoryList.push_back (directory);
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| 167 |
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| 168 | // Instantiate top level basic commands
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| 169 | G4VVisCommand::SetVisManager (this); // Sets shared pointer
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| 170 | RegisterMessenger(new G4VisCommandVerbose);
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| 171 | RegisterMessenger(new G4VisCommandInitialize);
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| 172 | }
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| 173 | }
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| 174 |
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| 175 | G4VisManager::~G4VisManager () {
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| 176 | fpInstance = 0;
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| 177 | size_t i;
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| 178 | for (i = 0; i < fSceneList.size (); ++i) {
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| 179 | delete fSceneList[i];
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| 180 | }
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| 181 | for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
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| 182 | delete fAvailableSceneHandlers[i];
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| 183 | }
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| 184 | for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
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| 185 | delete fAvailableGraphicsSystems[i];
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| 186 | }
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| 187 | if (fVerbosity >= startup) {
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| 188 | G4cout << "Graphics systems deleted." << G4endl;
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| 189 | G4cout << "Visualization Manager deleting..." << G4endl;
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| 190 | }
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| 191 | for (i = 0; i < fMessengerList.size (); ++i) {
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| 192 | delete fMessengerList[i];
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| 193 | }
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| 194 | for (i = 0; i < fDirectoryList.size (); ++i) {
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| 195 | delete fDirectoryList[i];
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| 196 | }
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| 197 |
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| 198 | delete fpTrajDrawModelMgr;
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| 199 | delete fpTrajFilterMgr;
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| 200 | delete fpHitFilterMgr;
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| 201 | }
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| 202 |
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| 203 | G4VisManager* G4VisManager::GetInstance () {
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| 204 | if (!fpInstance) {
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| 205 | G4Exception
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| 206 | ("G4VisManager::GetInstance: VisManager not yet instantiated!");
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| 207 | }
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| 208 | return fpInstance;
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| 209 | }
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| 210 |
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| 211 | void G4VisManager::Initialise () {
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| 212 |
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| 213 | if (fInitialised && fVerbosity >= warnings) {
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| 214 | G4cout << "WARNING: G4VisManager::Initialise: already initialised."
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| 215 | << G4endl;
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| 216 | return;
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| 217 | }
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| 218 |
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| 219 | if (fVerbosity >= startup) {
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| 220 | G4cout << "Visualization Manager initialising..." << G4endl;
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| 221 | }
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| 222 |
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| 223 | if (fVerbosity >= parameters) {
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| 224 | G4cout <<
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| 225 | "\nYou have instantiated your own Visualization Manager, inheriting"
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| 226 | "\n G4VisManager and implementing RegisterGraphicsSystems(), in which"
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| 227 | "\n you should, normally, instantiate drivers which do not need"
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| 228 | "\n external packages or libraries, and, optionally, drivers under"
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| 229 | "\n control of environment variables."
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| 230 | "\n Also you should implement RegisterModelFactories()."
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| 231 | "\n See visualization/include/G4VisExecutive.hh/icc, for example."
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| 232 | "\n In your main() you will have something like:"
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| 233 | "\n #ifdef G4VIS_USE"
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| 234 | "\n G4VisManager* visManager = new G4VisExecutive;"
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| 235 | "\n visManager -> SetVerboseLevel (Verbose);"
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| 236 | "\n visManager -> Initialize ();"
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| 237 | "\n #endif"
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| 238 | "\n (Don't forget to delete visManager;)"
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| 239 | "\n"
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| 240 | << G4endl;
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| 241 | }
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| 242 |
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| 243 | if (fVerbosity >= startup) {
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| 244 | G4cout << "Registering graphics systems..." << G4endl;
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| 245 | }
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| 246 |
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| 247 | RegisterGraphicsSystems ();
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| 248 |
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| 249 | if (fVerbosity >= startup) {
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| 250 | G4cout <<
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| 251 | "\nYou have successfully registered the following graphics systems."
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| 252 | << G4endl;
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| 253 | PrintAvailableGraphicsSystems ();
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| 254 | G4cout << G4endl;
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| 255 | }
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| 256 |
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| 257 | // Make command directories for commands instantiated in the
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| 258 | // modeling subcategory...
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| 259 | G4UIcommand* directory;
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| 260 | directory = new G4UIdirectory ("/vis/modeling/");
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| 261 | directory -> SetGuidance ("Modeling commands.");
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| 262 | fDirectoryList.push_back (directory);
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| 263 | directory = new G4UIdirectory ("/vis/modeling/trajectories/");
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| 264 | directory -> SetGuidance ("Trajectory model commands.");
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| 265 | fDirectoryList.push_back (directory);
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| 266 | directory = new G4UIdirectory ("/vis/modeling/trajectories/create/");
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| 267 | directory -> SetGuidance ("Create trajectory models and messengers.");
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| 268 | fDirectoryList.push_back (directory);
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| 269 |
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| 270 | // Filtering command directory
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| 271 | directory = new G4UIdirectory ("/vis/filtering/");
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| 272 | directory -> SetGuidance ("Filtering commands.");
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| 273 | fDirectoryList.push_back (directory);
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| 274 | directory = new G4UIdirectory ("/vis/filtering/trajectories/");
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| 275 | directory -> SetGuidance ("Trajectory filtering commands.");
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| 276 | fDirectoryList.push_back (directory);
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| 277 | directory = new G4UIdirectory ("/vis/filtering/trajectories/create/");
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| 278 | directory -> SetGuidance ("Create trajectory filters and messengers.");
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| 279 | fDirectoryList.push_back (directory);
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| 280 | directory = new G4UIdirectory ("/vis/filtering/hits/");
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| 281 | directory -> SetGuidance ("Hit filtering commands.");
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| 282 | fDirectoryList.push_back (directory);
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| 283 | directory = new G4UIdirectory ("/vis/filtering/hits/create/");
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| 284 | directory -> SetGuidance ("Create hit filters and messengers.");
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| 285 | fDirectoryList.push_back (directory);
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| 286 |
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| 287 | RegisterMessengers ();
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| 288 |
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| 289 | if (fVerbosity >= startup) {
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| 290 | G4cout << "Registering model factories..." << G4endl;
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| 291 | }
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| 292 |
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| 293 | RegisterModelFactories();
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| 294 |
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| 295 | if (fVerbosity >= startup) {
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| 296 | G4cout <<
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| 297 | "\nYou have successfully registered the following model factories."
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| 298 | << G4endl;
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| 299 | PrintAvailableModels (fVerbosity);
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| 300 | G4cout << G4endl;
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| 301 | }
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| 302 |
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| 303 | fInitialised = true;
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| 304 | }
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| 305 |
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| 306 | void G4VisManager::Enable() {
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| 307 | if (IsValidView ()) {
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| 308 | if (fVerbosity >= confirmations) {
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| 309 | G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
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| 310 | }
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| 311 | }
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| 312 | else {
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| 313 | if (fVerbosity >= warnings) {
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| 314 | G4cout <<
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| 315 | "G4VisManager::Enable: WARNING: visualization remains disabled for"
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| 316 | "\n above reasons. Rectifying with valid vis commands will"
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| 317 | "\n automatically enable."
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| 318 | << G4endl;
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| 319 | }
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| 320 | }
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| 321 | }
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| 322 |
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| 323 | void G4VisManager::Disable() {
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| 324 | SetConcreteInstance(0);
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| 325 | if (fVerbosity >= confirmations) {
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| 326 | G4cout <<
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| 327 | "G4VisManager::Disable: visualization disabled."
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| 328 | "\n The pointer returned by GetConcreteInstance will be zero."
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| 329 | "\n Note that it will become enabled after some valid vis commands."
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| 330 | << G4endl;
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| 331 | }
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| 332 | }
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| 333 |
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| 334 | const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
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| 335 | G4int nSystems = fAvailableGraphicsSystems.size ();
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| 336 | if (nSystems == 0) {
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| 337 | if (fVerbosity >= warnings) {
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| 338 | G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
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| 339 | "\n graphics system available!"
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| 340 | "\n 1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
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| 341 | "\n when you compiled/built the visualization code?"
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| 342 | "\n 2) Did you instantiate your own Visualization Manager and forget"
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| 343 | "\n to implement RegisterGraphicsSystems correctly?"
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| 344 | "\n 3) You can register your own graphics system, e.g.,"
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| 345 | "\n visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
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| 346 | "\n after instantiating your vis manager and before"
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| 347 | "\n visManager->Initialize()."
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| 348 | << G4endl;
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| 349 | }
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| 350 | }
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| 351 | return fAvailableGraphicsSystems;
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| 352 | }
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| 353 |
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| 354 | G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
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| 355 | G4bool happy = true;
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| 356 | if (pSystem) {
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| 357 | fAvailableGraphicsSystems.push_back (pSystem);
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| 358 | if (fVerbosity >= confirmations) {
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| 359 | G4cout << "G4VisManager::RegisterGraphicsSystem: "
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| 360 | << pSystem -> GetName ();
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| 361 | if (pSystem -> GetNickname () != "") {
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| 362 | G4cout << " (" << pSystem -> GetNickname () << ")";
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| 363 | }
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| 364 | G4cout << " registered." << G4endl;
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| 365 | }
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| 366 | }
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| 367 | else {
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| 368 | if (fVerbosity >= errors) {
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| 369 | G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
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| 370 | << G4endl;
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| 371 | }
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| 372 | happy=false;
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| 373 | }
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| 374 | return happy;
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| 375 | }
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| 376 |
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| 377 | const G4VTrajectoryModel*
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| 378 | G4VisManager::CurrentTrajDrawModel() const
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| 379 | {
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| 380 | assert (0 != fpTrajDrawModelMgr);
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| 381 |
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| 382 | const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current();
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| 383 |
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| 384 | if (0 == model) {
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| 385 | // No model was registered with the trajectory model manager.
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| 386 | // Use G4TrajectoryDrawByCharge as a default.
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| 387 | fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated"));
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| 388 |
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| 389 | if (fVerbosity >= warnings) {
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| 390 | G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl;
|
|---|
| 391 | G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl;
|
|---|
| 392 | }
|
|---|
| 393 | }
|
|---|
| 394 |
|
|---|
| 395 | model = fpTrajDrawModelMgr->Current();
|
|---|
| 396 | assert (0 != model); // Should definitely exist now
|
|---|
| 397 |
|
|---|
| 398 | return model;
|
|---|
| 399 | }
|
|---|
| 400 |
|
|---|
| 401 | void G4VisManager::RegisterModel(G4VTrajectoryModel* model)
|
|---|
| 402 | {
|
|---|
| 403 | fpTrajDrawModelMgr->Register(model);
|
|---|
| 404 | }
|
|---|
| 405 |
|
|---|
| 406 | void
|
|---|
| 407 | G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory)
|
|---|
| 408 | {
|
|---|
| 409 | fpTrajDrawModelMgr->Register(factory);
|
|---|
| 410 | }
|
|---|
| 411 |
|
|---|
| 412 | void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model)
|
|---|
| 413 | {
|
|---|
| 414 | fpTrajFilterMgr->Register(model);
|
|---|
| 415 | }
|
|---|
| 416 |
|
|---|
| 417 | void
|
|---|
| 418 | G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory)
|
|---|
| 419 | {
|
|---|
| 420 | fpTrajFilterMgr->Register(factory);
|
|---|
| 421 | }
|
|---|
| 422 |
|
|---|
| 423 | void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model)
|
|---|
| 424 | {
|
|---|
| 425 | fpHitFilterMgr->Register(model);
|
|---|
| 426 | }
|
|---|
| 427 |
|
|---|
| 428 | void
|
|---|
| 429 | G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory)
|
|---|
| 430 | {
|
|---|
| 431 | fpHitFilterMgr->Register(factory);
|
|---|
| 432 | }
|
|---|
| 433 |
|
|---|
| 434 | void G4VisManager::SelectTrajectoryModel(const G4String& model)
|
|---|
| 435 | {
|
|---|
| 436 | fpTrajDrawModelMgr->SetCurrent(model);
|
|---|
| 437 | }
|
|---|
| 438 |
|
|---|
| 439 | void G4VisManager::Draw (const G4Circle& circle,
|
|---|
| 440 | const G4Transform3D& objectTransform) {
|
|---|
| 441 | if (IsValidView ()) {
|
|---|
| 442 | ClearTransientStoreIfMarked();
|
|---|
| 443 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 444 | fpSceneHandler -> AddPrimitive (circle);
|
|---|
| 445 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 446 | }
|
|---|
| 447 | }
|
|---|
| 448 |
|
|---|
| 449 | void G4VisManager::Draw (const G4NURBS& nurbs,
|
|---|
| 450 | const G4Transform3D& objectTransform) {
|
|---|
| 451 | if (IsValidView ()) {
|
|---|
| 452 | ClearTransientStoreIfMarked();
|
|---|
| 453 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 454 | fpSceneHandler -> AddPrimitive (nurbs);
|
|---|
| 455 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 456 | }
|
|---|
| 457 | }
|
|---|
| 458 |
|
|---|
| 459 | void G4VisManager::Draw (const G4Polyhedron& polyhedron,
|
|---|
| 460 | const G4Transform3D& objectTransform) {
|
|---|
| 461 | if (IsValidView ()) {
|
|---|
| 462 | ClearTransientStoreIfMarked();
|
|---|
| 463 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 464 | fpSceneHandler -> AddPrimitive (polyhedron);
|
|---|
| 465 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 466 | }
|
|---|
| 467 | }
|
|---|
| 468 |
|
|---|
| 469 | void G4VisManager::Draw (const G4Polyline& line,
|
|---|
| 470 | const G4Transform3D& objectTransform) {
|
|---|
| 471 | if (IsValidView ()) {
|
|---|
| 472 | ClearTransientStoreIfMarked();
|
|---|
| 473 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 474 | fpSceneHandler -> AddPrimitive (line);
|
|---|
| 475 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 476 | }
|
|---|
| 477 | }
|
|---|
| 478 |
|
|---|
| 479 | void G4VisManager::Draw (const G4Polymarker& polymarker,
|
|---|
| 480 | const G4Transform3D& objectTransform) {
|
|---|
| 481 | if (IsValidView ()) {
|
|---|
| 482 | ClearTransientStoreIfMarked();
|
|---|
| 483 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 484 | fpSceneHandler -> AddPrimitive (polymarker);
|
|---|
| 485 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 486 | }
|
|---|
| 487 | }
|
|---|
| 488 |
|
|---|
| 489 | void G4VisManager::Draw (const G4Scale& scale,
|
|---|
| 490 | const G4Transform3D& objectTransform) {
|
|---|
| 491 | if (IsValidView ()) {
|
|---|
| 492 | ClearTransientStoreIfMarked();
|
|---|
| 493 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 494 | fpSceneHandler -> AddPrimitive (scale);
|
|---|
| 495 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 496 | }
|
|---|
| 497 | }
|
|---|
| 498 |
|
|---|
| 499 | void G4VisManager::Draw (const G4Square& square,
|
|---|
| 500 | const G4Transform3D& objectTransform) {
|
|---|
| 501 | if (IsValidView ()) {
|
|---|
| 502 | ClearTransientStoreIfMarked();
|
|---|
| 503 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 504 | fpSceneHandler -> AddPrimitive (square);
|
|---|
| 505 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 506 | }
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | void G4VisManager::Draw (const G4Text& text,
|
|---|
| 510 | const G4Transform3D& objectTransform) {
|
|---|
| 511 | if (IsValidView ()) {
|
|---|
| 512 | ClearTransientStoreIfMarked();
|
|---|
| 513 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 514 | fpSceneHandler -> AddPrimitive (text);
|
|---|
| 515 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 516 | }
|
|---|
| 517 | }
|
|---|
| 518 |
|
|---|
| 519 | void G4VisManager::Draw2D (const G4Circle& circle,
|
|---|
| 520 | const G4Transform3D& objectTransform)
|
|---|
| 521 | {
|
|---|
| 522 | if (IsValidView()) {
|
|---|
| 523 | ClearTransientStoreIfMarked();
|
|---|
| 524 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 525 | fpSceneHandler -> AddPrimitive(circle);
|
|---|
| 526 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 527 | }
|
|---|
| 528 | }
|
|---|
| 529 |
|
|---|
| 530 | void G4VisManager::Draw2D (const G4NURBS& nurbs,
|
|---|
| 531 | const G4Transform3D& objectTransform)
|
|---|
| 532 | {
|
|---|
| 533 | if (IsValidView()) {
|
|---|
| 534 | ClearTransientStoreIfMarked();
|
|---|
| 535 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 536 | fpSceneHandler -> AddPrimitive(nurbs);
|
|---|
| 537 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 538 | }
|
|---|
| 539 | }
|
|---|
| 540 |
|
|---|
| 541 | void G4VisManager::Draw2D (const G4Polyhedron& polyhedron,
|
|---|
| 542 | const G4Transform3D& objectTransform)
|
|---|
| 543 | {
|
|---|
| 544 | if (IsValidView()) {
|
|---|
| 545 | ClearTransientStoreIfMarked();
|
|---|
| 546 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 547 | fpSceneHandler -> AddPrimitive(polyhedron);
|
|---|
| 548 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 549 | }
|
|---|
| 550 | }
|
|---|
| 551 |
|
|---|
| 552 | void G4VisManager::Draw2D (const G4Polyline& line,
|
|---|
| 553 | const G4Transform3D& objectTransform)
|
|---|
| 554 | {
|
|---|
| 555 | if (IsValidView()) {
|
|---|
| 556 | ClearTransientStoreIfMarked();
|
|---|
| 557 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 558 | fpSceneHandler -> AddPrimitive(line);
|
|---|
| 559 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 560 | }
|
|---|
| 561 | }
|
|---|
| 562 |
|
|---|
| 563 | void G4VisManager::Draw2D (const G4Polymarker& polymarker,
|
|---|
| 564 | const G4Transform3D& objectTransform)
|
|---|
| 565 | {
|
|---|
| 566 | if (IsValidView()) {
|
|---|
| 567 | ClearTransientStoreIfMarked();
|
|---|
| 568 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 569 | fpSceneHandler -> AddPrimitive(polymarker);
|
|---|
| 570 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 571 | }
|
|---|
| 572 | }
|
|---|
| 573 |
|
|---|
| 574 | void G4VisManager::Draw2D (const G4Square& square,
|
|---|
| 575 | const G4Transform3D& objectTransform)
|
|---|
| 576 | {
|
|---|
| 577 | if (IsValidView()) {
|
|---|
| 578 | ClearTransientStoreIfMarked();
|
|---|
| 579 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 580 | fpSceneHandler -> AddPrimitive(square);
|
|---|
| 581 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 582 | }
|
|---|
| 583 | }
|
|---|
| 584 |
|
|---|
| 585 | void G4VisManager::Draw2D (const G4Text& text,
|
|---|
| 586 | const G4Transform3D& objectTransform)
|
|---|
| 587 | {
|
|---|
| 588 | if (IsValidView()) {
|
|---|
| 589 | ClearTransientStoreIfMarked();
|
|---|
| 590 | fpSceneHandler -> BeginPrimitives2D(objectTransform);
|
|---|
| 591 | fpSceneHandler -> AddPrimitive(text);
|
|---|
| 592 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 593 | }
|
|---|
| 594 | }
|
|---|
| 595 |
|
|---|
| 596 | void G4VisManager::Draw (const G4VHit& hit) {
|
|---|
| 597 | if (IsValidView ()) {
|
|---|
| 598 | ClearTransientStoreIfMarked();
|
|---|
| 599 | fpSceneHandler -> AddCompound (hit);
|
|---|
| 600 | }
|
|---|
| 601 | }
|
|---|
| 602 |
|
|---|
| 603 | void G4VisManager::Draw (const G4VTrajectory& traj,
|
|---|
| 604 | G4int i_mode) {
|
|---|
| 605 | if (IsValidView ()) {
|
|---|
| 606 | ClearTransientStoreIfMarked();
|
|---|
| 607 | fpSceneHandler -> SetModel (&dummyTrajectoriesModel);
|
|---|
| 608 | dummyTrajectoriesModel.SetDrawingMode(i_mode);
|
|---|
| 609 | fpSceneHandler -> AddCompound (traj);
|
|---|
| 610 | }
|
|---|
| 611 | }
|
|---|
| 612 |
|
|---|
| 613 | void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
|
|---|
| 614 | const G4VisAttributes& attribs,
|
|---|
| 615 | const G4Transform3D& objectTransform) {
|
|---|
| 616 | // Find corresponding solid.
|
|---|
| 617 | G4VSolid* pSol = logicalVol.GetSolid ();
|
|---|
| 618 | Draw (*pSol, attribs, objectTransform);
|
|---|
| 619 | }
|
|---|
| 620 |
|
|---|
| 621 | void G4VisManager::Draw (const G4VSolid& solid,
|
|---|
| 622 | const G4VisAttributes& attribs,
|
|---|
| 623 | const G4Transform3D& objectTransform) {
|
|---|
| 624 | if (IsValidView ()) {
|
|---|
| 625 | ClearTransientStoreIfMarked();
|
|---|
| 626 | fpSceneHandler -> PreAddSolid (objectTransform, attribs);
|
|---|
| 627 | solid.DescribeYourselfTo (*fpSceneHandler);
|
|---|
| 628 | fpSceneHandler -> PostAddSolid ();
|
|---|
| 629 | }
|
|---|
| 630 | }
|
|---|
| 631 |
|
|---|
| 632 | void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
|
|---|
| 633 | const G4VisAttributes& attribs,
|
|---|
| 634 | const G4Transform3D& objectTransform) {
|
|---|
| 635 | // Find corresponding logical volume and solid.
|
|---|
| 636 | G4LogicalVolume* pLV = physicalVol.GetLogicalVolume ();
|
|---|
| 637 | G4VSolid* pSol = pLV -> GetSolid ();
|
|---|
| 638 | Draw (*pSol, attribs, objectTransform);
|
|---|
| 639 | }
|
|---|
| 640 |
|
|---|
| 641 | void G4VisManager::CreateSceneHandler (G4String name) {
|
|---|
| 642 | if (!fInitialised) Initialise ();
|
|---|
| 643 | if (fpGraphicsSystem) {
|
|---|
| 644 | G4VSceneHandler* pSceneHandler =
|
|---|
| 645 | fpGraphicsSystem -> CreateSceneHandler (name);
|
|---|
| 646 | if (pSceneHandler) {
|
|---|
| 647 | fAvailableSceneHandlers.push_back (pSceneHandler);
|
|---|
| 648 | fpSceneHandler = pSceneHandler; // Make current.
|
|---|
| 649 | }
|
|---|
| 650 | else {
|
|---|
| 651 | if(fVerbosity >= errors) {
|
|---|
| 652 | G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
|
|---|
| 653 | << fpGraphicsSystem -> GetName ()
|
|---|
| 654 | << " scene creation.\n No action taken."
|
|---|
| 655 | << G4endl;
|
|---|
| 656 | }
|
|---|
| 657 | }
|
|---|
| 658 | }
|
|---|
| 659 | else PrintInvalidPointers ();
|
|---|
| 660 | }
|
|---|
| 661 |
|
|---|
| 662 | void G4VisManager::CreateViewer (G4String name,G4String XGeometry) {
|
|---|
| 663 |
|
|---|
| 664 | if (!fInitialised) Initialise ();
|
|---|
| 665 |
|
|---|
| 666 | if (fpSceneHandler) {
|
|---|
| 667 | G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
|
|---|
| 668 |
|
|---|
| 669 | // Viewer is created, now we can set geometry parameters
|
|---|
| 670 | // Before 12/2008, it was done in G4VViewer.cc but it did not have to be there!
|
|---|
| 671 |
|
|---|
| 672 | G4ViewParameters vp = p->GetViewParameters();
|
|---|
| 673 | vp.SetXGeometryString(XGeometry);
|
|---|
| 674 | p->SetViewParameters(vp); //parse string and store parameters
|
|---|
| 675 |
|
|---|
| 676 | if (!p) {
|
|---|
| 677 | if (fVerbosity >= errors) {
|
|---|
| 678 | G4cout << "ERROR in G4VisManager::CreateViewer during "
|
|---|
| 679 | << fpGraphicsSystem -> GetName ()
|
|---|
| 680 | << " viewer creation.\n No action taken."
|
|---|
| 681 | << G4endl;
|
|---|
| 682 | }
|
|---|
| 683 | } else {
|
|---|
| 684 | p -> Initialise ();
|
|---|
| 685 | if (p -> GetViewId() < 0) {
|
|---|
| 686 | if (fVerbosity >= errors) {
|
|---|
| 687 | G4cout << "ERROR in G4VisManager::CreateViewer during "
|
|---|
| 688 | << fpGraphicsSystem -> GetName ()
|
|---|
| 689 | << " viewer initialisation.\n No action taken."
|
|---|
| 690 | << G4endl;
|
|---|
| 691 | }
|
|---|
| 692 | } else {
|
|---|
| 693 | fpViewer = p; // Make current.
|
|---|
| 694 | fpSceneHandler -> AddViewerToList (fpViewer);
|
|---|
| 695 | fpSceneHandler -> SetCurrentViewer (fpViewer);
|
|---|
| 696 |
|
|---|
| 697 | if (fVerbosity >= confirmations) {
|
|---|
| 698 | G4cout << "G4VisManager::CreateViewer: new viewer created."
|
|---|
| 699 | << G4endl;
|
|---|
| 700 | }
|
|---|
| 701 |
|
|---|
| 702 | const G4ViewParameters& vp = fpViewer->GetViewParameters();
|
|---|
| 703 | if (fVerbosity >= parameters) {
|
|---|
| 704 | G4cout << " view parameters are:\n " << vp << G4endl;
|
|---|
| 705 | }
|
|---|
| 706 |
|
|---|
| 707 | if (vp.IsCulling () && vp.IsCullingInvisible ()) {
|
|---|
| 708 | static G4bool warned = false;
|
|---|
| 709 | if (fVerbosity >= confirmations) {
|
|---|
| 710 | if (!warned) {
|
|---|
| 711 | G4cout <<
|
|---|
| 712 | "NOTE: objects with visibility flag set to \"false\""
|
|---|
| 713 | " will not be drawn!"
|
|---|
| 714 | "\n \"/vis/viewer/set/culling global false\" to Draw such objects."
|
|---|
| 715 | "\n Also see other \"/vis/viewer/set\" commands."
|
|---|
| 716 | << G4endl;
|
|---|
| 717 | warned = true;
|
|---|
| 718 | }
|
|---|
| 719 | }
|
|---|
| 720 | }
|
|---|
| 721 | if (vp.IsCullingCovered ()) {
|
|---|
| 722 | static G4bool warned = false;
|
|---|
| 723 | if (fVerbosity >= warnings) {
|
|---|
| 724 | if (!warned) {
|
|---|
| 725 | G4cout <<
|
|---|
| 726 | "WARNING: covered objects in solid mode will not be rendered!"
|
|---|
| 727 | "\n \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
|
|---|
| 728 | "\n Also see other \"/vis/viewer/set\" commands."
|
|---|
| 729 | << G4endl;
|
|---|
| 730 | warned = true;
|
|---|
| 731 | }
|
|---|
| 732 | }
|
|---|
| 733 | }
|
|---|
| 734 | }
|
|---|
| 735 | }
|
|---|
| 736 | }
|
|---|
| 737 | else PrintInvalidPointers ();
|
|---|
| 738 | }
|
|---|
| 739 |
|
|---|
| 740 | void G4VisManager::GeometryHasChanged () {
|
|---|
| 741 | if (fVerbosity >= confirmations) {
|
|---|
| 742 | G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
|
|---|
| 743 | }
|
|---|
| 744 |
|
|---|
| 745 | // Change the world...
|
|---|
| 746 | G4VPhysicalVolume* pWorld =
|
|---|
| 747 | G4TransportationManager::GetTransportationManager ()
|
|---|
| 748 | -> GetNavigatorForTracking () -> GetWorldVolume ();
|
|---|
| 749 | if (!pWorld) {
|
|---|
| 750 | if (fVerbosity >= warnings) {
|
|---|
| 751 | G4cout << "WARNING: There is no world volume!" << G4endl;
|
|---|
| 752 | }
|
|---|
| 753 | }
|
|---|
| 754 |
|
|---|
| 755 | // Check scenes.
|
|---|
| 756 | G4SceneList& sceneList = fSceneList;
|
|---|
| 757 | G4int iScene, nScenes = sceneList.size ();
|
|---|
| 758 | for (iScene = 0; iScene < nScenes; iScene++) {
|
|---|
| 759 | G4Scene* pScene = sceneList [iScene];
|
|---|
| 760 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
|
|---|
| 761 |
|
|---|
| 762 | if (modelList.size ()) {
|
|---|
| 763 | G4bool modelInvalid;
|
|---|
| 764 | do { // Remove, if required, one at a time.
|
|---|
| 765 | modelInvalid = false;
|
|---|
| 766 | std::vector<G4VModel*>::iterator iterModel;
|
|---|
| 767 | for (iterModel = modelList.begin();
|
|---|
| 768 | iterModel != modelList.end();
|
|---|
| 769 | ++iterModel) {
|
|---|
| 770 | modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings));
|
|---|
| 771 | if (modelInvalid) {
|
|---|
| 772 | // Model invalid - remove and break.
|
|---|
| 773 | if (fVerbosity >= warnings) {
|
|---|
| 774 | G4cout << "WARNING: Model \""
|
|---|
| 775 | << (*iterModel) -> GetGlobalDescription ()
|
|---|
| 776 | <<
|
|---|
| 777 | "\" is no longer valid - being removed\n from scene \""
|
|---|
| 778 | << pScene -> GetName () << "\""
|
|---|
| 779 | << G4endl;
|
|---|
| 780 | }
|
|---|
| 781 | modelList.erase (iterModel);
|
|---|
| 782 | break;
|
|---|
| 783 | }
|
|---|
| 784 | }
|
|---|
| 785 | } while (modelInvalid);
|
|---|
| 786 |
|
|---|
| 787 | if (modelList.size () == 0) {
|
|---|
| 788 | if (fVerbosity >= warnings) {
|
|---|
| 789 | G4cout << "WARNING: No models left in this scene \""
|
|---|
| 790 | << pScene -> GetName ()
|
|---|
| 791 | << "\"."
|
|---|
| 792 | << G4endl;
|
|---|
| 793 | }
|
|---|
| 794 | }
|
|---|
| 795 | else {
|
|---|
| 796 | pScene->CalculateExtent();
|
|---|
| 797 | G4UImanager::GetUIpointer () ->
|
|---|
| 798 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
|
|---|
| 799 | }
|
|---|
| 800 | }
|
|---|
| 801 | }
|
|---|
| 802 |
|
|---|
| 803 | // Check the manager's current scene...
|
|---|
| 804 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
|
|---|
| 805 | if (fVerbosity >= warnings) {
|
|---|
| 806 | G4cout << "WARNING: The current scene \""
|
|---|
| 807 | << fpScene -> GetName ()
|
|---|
| 808 | << "\" has no models."
|
|---|
| 809 | << G4endl;
|
|---|
| 810 | }
|
|---|
| 811 | }
|
|---|
| 812 |
|
|---|
| 813 | }
|
|---|
| 814 | void G4VisManager::NotifyHandlers () {
|
|---|
| 815 |
|
|---|
| 816 | #ifdef G4DEBUG_VIS_MANAGEMENT
|
|---|
| 817 | printf("G4VisManager::NotifyHandlers \n");
|
|---|
| 818 | #endif
|
|---|
| 819 | if (fVerbosity >= confirmations) {
|
|---|
| 820 | G4cout << "G4VisManager::NotifyHandler() called." << G4endl;
|
|---|
| 821 | }
|
|---|
| 822 |
|
|---|
| 823 | // Check scenes.
|
|---|
| 824 | G4SceneList& sceneList = fSceneList;
|
|---|
| 825 | G4int iScene, nScenes = sceneList.size ();
|
|---|
| 826 | for (iScene = 0; iScene < nScenes; iScene++) {
|
|---|
| 827 | G4Scene* pScene = sceneList [iScene];
|
|---|
| 828 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
|
|---|
| 829 |
|
|---|
| 830 | if (modelList.size ()) {
|
|---|
| 831 | pScene->CalculateExtent();
|
|---|
| 832 | G4UImanager::GetUIpointer () ->
|
|---|
| 833 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
|
|---|
| 834 | }
|
|---|
| 835 | }
|
|---|
| 836 |
|
|---|
| 837 | // Check the manager's current scene...
|
|---|
| 838 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
|
|---|
| 839 | if (fVerbosity >= warnings) {
|
|---|
| 840 | G4cout << "WARNING: The current scene \""
|
|---|
| 841 | << fpScene -> GetName ()
|
|---|
| 842 | << "\" has no models."
|
|---|
| 843 | << G4endl;
|
|---|
| 844 | }
|
|---|
| 845 | }
|
|---|
| 846 |
|
|---|
| 847 | #ifdef G4DEBUG_VIS_MANAGEMENT
|
|---|
| 848 | printf("G4VisManager::NotifyHandlers END\n");
|
|---|
| 849 | #endif
|
|---|
| 850 | }
|
|---|
| 851 |
|
|---|
| 852 | G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory)
|
|---|
| 853 | {
|
|---|
| 854 | return fpTrajFilterMgr->Accept(trajectory);
|
|---|
| 855 | }
|
|---|
| 856 |
|
|---|
| 857 | G4bool G4VisManager::FilterHit(const G4VHit& hit)
|
|---|
| 858 | {
|
|---|
| 859 | return fpHitFilterMgr->Accept(hit);
|
|---|
| 860 | }
|
|---|
| 861 |
|
|---|
| 862 | void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode)
|
|---|
| 863 | {
|
|---|
| 864 | G4bool visible(true);
|
|---|
| 865 |
|
|---|
| 866 | // See if trajectory passes filter
|
|---|
| 867 | G4bool passed = FilterTrajectory(trajectory);
|
|---|
| 868 |
|
|---|
| 869 | if (!passed) {
|
|---|
| 870 | // Draw invisible trajectory if trajectory failed filter and
|
|---|
| 871 | // are filtering in soft mode
|
|---|
| 872 | if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false;
|
|---|
| 873 | else {return;}
|
|---|
| 874 | }
|
|---|
| 875 |
|
|---|
| 876 | // Go on to draw trajectory
|
|---|
| 877 | assert (0 != fpTrajDrawModelMgr);
|
|---|
| 878 |
|
|---|
| 879 | const G4VTrajectoryModel* model = CurrentTrajDrawModel();
|
|---|
| 880 |
|
|---|
| 881 | assert (0 != model); // Should exist
|
|---|
| 882 |
|
|---|
| 883 | model->Draw(trajectory, i_mode, visible);
|
|---|
| 884 | }
|
|---|
| 885 |
|
|---|
| 886 | void G4VisManager::SetUserAction
|
|---|
| 887 | (G4VUserVisAction* pVisAction,
|
|---|
| 888 | const G4VisExtent& extent) {
|
|---|
| 889 | fpUserVisAction = pVisAction;
|
|---|
| 890 | fUserVisActionExtent = extent;
|
|---|
| 891 | if (extent.GetExtentRadius() <= 0.) {
|
|---|
| 892 | if (fVerbosity >= warnings) {
|
|---|
| 893 | G4cout <<
|
|---|
| 894 | "WARNING: No extent set for user vis action. (You may"
|
|---|
| 895 | "\n set it later when adding with /vis/scene/add/userAction.)"
|
|---|
| 896 | << G4endl;
|
|---|
| 897 | }
|
|---|
| 898 | }
|
|---|
| 899 | }
|
|---|
| 900 |
|
|---|
| 901 | void G4VisManager::SetCurrentScene (G4Scene* pScene) {
|
|---|
| 902 | if (pScene != fpScene) {
|
|---|
| 903 | // A change of scene. Therefore reset transients drawn flags. All
|
|---|
| 904 | // memory of previous transient proceessing thereby erased...
|
|---|
| 905 | ResetTransientsDrawnFlags();
|
|---|
| 906 | }
|
|---|
| 907 | fpScene = pScene;
|
|---|
| 908 | }
|
|---|
| 909 |
|
|---|
| 910 | void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
|
|---|
| 911 | fpGraphicsSystem = pSystem;
|
|---|
| 912 | if (fVerbosity >= confirmations) {
|
|---|
| 913 | G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
|
|---|
| 914 | << pSystem -> GetName () << G4endl;
|
|---|
| 915 | }
|
|---|
| 916 | // If current scene handler is of same graphics system, leave unchanged.
|
|---|
| 917 | // Else find the most recent scene handler of same graphics system.
|
|---|
| 918 | // Or clear pointers.
|
|---|
| 919 | if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
|
|---|
| 920 | const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
|
|---|
| 921 | G4int nSH = sceneHandlerList.size (); // No. of scene handlers.
|
|---|
| 922 | G4int iSH;
|
|---|
| 923 | for (iSH = nSH - 1; iSH >= 0; iSH--) {
|
|---|
| 924 | if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
|
|---|
| 925 | }
|
|---|
| 926 | if (iSH >= 0) {
|
|---|
| 927 | fpSceneHandler = sceneHandlerList [iSH];
|
|---|
| 928 | if (fVerbosity >= confirmations) {
|
|---|
| 929 | G4cout << " Scene Handler now "
|
|---|
| 930 | << fpSceneHandler -> GetName () << G4endl;
|
|---|
| 931 | }
|
|---|
| 932 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 933 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 934 | if (fVerbosity >= confirmations) {
|
|---|
| 935 | G4cout << " Scene now \""
|
|---|
| 936 | << fpScene -> GetName () << "\"" << G4endl;
|
|---|
| 937 | }
|
|---|
| 938 | }
|
|---|
| 939 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 940 | if (viewerList.size ()) {
|
|---|
| 941 | fpViewer = viewerList [0];
|
|---|
| 942 | if (fVerbosity >= confirmations) {
|
|---|
| 943 | G4cout << " Viewer now " << fpViewer -> GetName () << G4endl;
|
|---|
| 944 | }
|
|---|
| 945 | }
|
|---|
| 946 | else {
|
|---|
| 947 | fpViewer = 0;
|
|---|
| 948 | }
|
|---|
| 949 | }
|
|---|
| 950 | else {
|
|---|
| 951 | fpSceneHandler = 0;
|
|---|
| 952 | fpViewer = 0;
|
|---|
| 953 | }
|
|---|
| 954 | }
|
|---|
| 955 | }
|
|---|
| 956 |
|
|---|
| 957 | void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
|
|---|
| 958 | fpSceneHandler = pSceneHandler;
|
|---|
| 959 | if (fVerbosity >= confirmations) {
|
|---|
| 960 | G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
|
|---|
| 961 | << pSceneHandler -> GetName () << "\"" << G4endl;
|
|---|
| 962 | }
|
|---|
| 963 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 964 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 965 | if (fVerbosity >= confirmations) {
|
|---|
| 966 | G4cout << " Scene now \""
|
|---|
| 967 | << fpScene -> GetName () << "\"" << G4endl;
|
|---|
| 968 | }
|
|---|
| 969 | }
|
|---|
| 970 | if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
|
|---|
| 971 | fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
|
|---|
| 972 | if (fVerbosity >= confirmations) {
|
|---|
| 973 | G4cout << " Graphics system now \""
|
|---|
| 974 | << fpGraphicsSystem -> GetName () << "\"" << G4endl;
|
|---|
| 975 | }
|
|---|
| 976 | }
|
|---|
| 977 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 978 | G4int nViewers = viewerList.size ();
|
|---|
| 979 | if (nViewers) {
|
|---|
| 980 | G4int iViewer;
|
|---|
| 981 | for (iViewer = 0; iViewer < nViewers; iViewer++) {
|
|---|
| 982 | if (fpViewer == viewerList [iViewer]) break;
|
|---|
| 983 | }
|
|---|
| 984 | if (iViewer >= nViewers) {
|
|---|
| 985 | fpViewer = viewerList [0];
|
|---|
| 986 | if (fVerbosity >= confirmations) {
|
|---|
| 987 | G4cout << " Viewer now \"" << fpViewer -> GetName () << "\""
|
|---|
| 988 | << G4endl;
|
|---|
| 989 | }
|
|---|
| 990 | }
|
|---|
| 991 | IsValidView (); // Checks.
|
|---|
| 992 | }
|
|---|
| 993 | else {
|
|---|
| 994 | fpViewer = 0;
|
|---|
| 995 | if (fVerbosity >= warnings) {
|
|---|
| 996 | G4cout <<
|
|---|
| 997 | "WARNING: No viewers for this scene handler - please create one."
|
|---|
| 998 | << G4endl;
|
|---|
| 999 | }
|
|---|
| 1000 | }
|
|---|
| 1001 | }
|
|---|
| 1002 |
|
|---|
| 1003 | void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
|
|---|
| 1004 | fpViewer = pViewer;
|
|---|
| 1005 | if (fVerbosity >= confirmations) {
|
|---|
| 1006 | G4cout << "G4VisManager::SetCurrentViewer: viewer now "
|
|---|
| 1007 | << pViewer -> GetName ()
|
|---|
| 1008 | << G4endl;
|
|---|
| 1009 | }
|
|---|
| 1010 | fpSceneHandler = fpViewer -> GetSceneHandler ();
|
|---|
| 1011 | fpSceneHandler -> SetCurrentViewer (pViewer);
|
|---|
| 1012 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 1013 | fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
|
|---|
| 1014 | IsValidView (); // Checks.
|
|---|
| 1015 | }
|
|---|
| 1016 |
|
|---|
| 1017 | void G4VisManager::RegisterMessengers () {
|
|---|
| 1018 |
|
|---|
| 1019 | // Instantiate individual messengers/commands (often - but not
|
|---|
| 1020 | // always - one command per messenger).
|
|---|
| 1021 |
|
|---|
| 1022 | G4UIcommand* directory;
|
|---|
| 1023 |
|
|---|
| 1024 | // Top level commands...
|
|---|
| 1025 | RegisterMessenger(new G4VisCommandAbortReviewKeptEvents);
|
|---|
| 1026 | RegisterMessenger(new G4VisCommandEnable);
|
|---|
| 1027 | RegisterMessenger(new G4VisCommandList);
|
|---|
| 1028 | RegisterMessenger(new G4VisCommandReviewKeptEvents);
|
|---|
| 1029 |
|
|---|
| 1030 | // Compound commands...
|
|---|
| 1031 | RegisterMessenger(new G4VisCommandDrawTree);
|
|---|
| 1032 | RegisterMessenger(new G4VisCommandDrawView);
|
|---|
| 1033 | RegisterMessenger(new G4VisCommandDrawVolume);
|
|---|
| 1034 | RegisterMessenger(new G4VisCommandOpen);
|
|---|
| 1035 | RegisterMessenger(new G4VisCommandSpecify);
|
|---|
| 1036 |
|
|---|
| 1037 | directory = new G4UIdirectory ("/vis/geometry/");
|
|---|
| 1038 | directory -> SetGuidance("Operations on vis attributes of Geant4 geometry.");
|
|---|
| 1039 | fDirectoryList.push_back (directory);
|
|---|
| 1040 | RegisterMessenger(new G4VisCommandGeometryList);
|
|---|
| 1041 | RegisterMessenger(new G4VisCommandGeometryRestore);
|
|---|
| 1042 |
|
|---|
| 1043 | directory = new G4UIdirectory ("/vis/geometry/set/");
|
|---|
| 1044 | directory -> SetGuidance("Set vis attributes of Geant4 geometry.");
|
|---|
| 1045 | fDirectoryList.push_back (directory);
|
|---|
| 1046 | RegisterMessenger(new G4VisCommandGeometrySetColour);
|
|---|
| 1047 | RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible);
|
|---|
| 1048 | RegisterMessenger(new G4VisCommandGeometrySetLineStyle);
|
|---|
| 1049 | RegisterMessenger(new G4VisCommandGeometrySetLineWidth);
|
|---|
| 1050 | RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible);
|
|---|
| 1051 | RegisterMessenger(new G4VisCommandGeometrySetForceLineSegmentsPerCircle);
|
|---|
| 1052 | RegisterMessenger(new G4VisCommandGeometrySetForceSolid);
|
|---|
| 1053 | RegisterMessenger(new G4VisCommandGeometrySetForceWireframe);
|
|---|
| 1054 | RegisterMessenger(new G4VisCommandGeometrySetVisibility);
|
|---|
| 1055 |
|
|---|
| 1056 | directory = new G4UIdirectory ("/vis/scene/");
|
|---|
| 1057 | directory -> SetGuidance ("Operations on Geant4 scenes.");
|
|---|
| 1058 | fDirectoryList.push_back (directory);
|
|---|
| 1059 | RegisterMessenger(new G4VisCommandSceneCreate);
|
|---|
| 1060 | RegisterMessenger(new G4VisCommandSceneEndOfEventAction);
|
|---|
| 1061 | RegisterMessenger(new G4VisCommandSceneEndOfRunAction);
|
|---|
| 1062 | RegisterMessenger(new G4VisCommandSceneList);
|
|---|
| 1063 | RegisterMessenger(new G4VisCommandSceneNotifyHandlers);
|
|---|
| 1064 | RegisterMessenger(new G4VisCommandSceneSelect);
|
|---|
| 1065 |
|
|---|
| 1066 | directory = new G4UIdirectory ("/vis/scene/add/");
|
|---|
| 1067 | directory -> SetGuidance ("Add model to current scene.");
|
|---|
| 1068 | fDirectoryList.push_back (directory);
|
|---|
| 1069 | RegisterMessenger(new G4VisCommandSceneAddAxes);
|
|---|
| 1070 | RegisterMessenger(new G4VisCommandSceneAddEventID);
|
|---|
| 1071 | RegisterMessenger(new G4VisCommandSceneAddGhosts);
|
|---|
| 1072 | RegisterMessenger(new G4VisCommandSceneAddHits);
|
|---|
| 1073 | RegisterMessenger(new G4VisCommandSceneAddLogicalVolume);
|
|---|
| 1074 | RegisterMessenger(new G4VisCommandSceneAddLogo);
|
|---|
| 1075 | RegisterMessenger(new G4VisCommandSceneAddScale);
|
|---|
| 1076 | RegisterMessenger(new G4VisCommandSceneAddText);
|
|---|
| 1077 | RegisterMessenger(new G4VisCommandSceneAddTrajectories);
|
|---|
| 1078 | RegisterMessenger(new G4VisCommandSceneAddUserAction);
|
|---|
| 1079 | RegisterMessenger(new G4VisCommandSceneAddVolume);
|
|---|
| 1080 |
|
|---|
| 1081 | directory = new G4UIdirectory ("/vis/sceneHandler/");
|
|---|
| 1082 | directory -> SetGuidance ("Operations on Geant4 scene handlers.");
|
|---|
| 1083 | fDirectoryList.push_back (directory);
|
|---|
| 1084 | RegisterMessenger(new G4VisCommandSceneHandlerAttach);
|
|---|
| 1085 | RegisterMessenger(new G4VisCommandSceneHandlerCreate);
|
|---|
| 1086 | RegisterMessenger(new G4VisCommandSceneHandlerList);
|
|---|
| 1087 | RegisterMessenger(new G4VisCommandSceneHandlerSelect);
|
|---|
| 1088 |
|
|---|
| 1089 | directory = new G4UIdirectory ("/vis/viewer/");
|
|---|
| 1090 | directory -> SetGuidance ("Operations on Geant4 viewers.");
|
|---|
| 1091 | fDirectoryList.push_back (directory);
|
|---|
| 1092 | RegisterMessenger(new G4VisCommandViewerAddCutawayPlane);
|
|---|
| 1093 | RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane);
|
|---|
| 1094 | RegisterMessenger(new G4VisCommandViewerClear);
|
|---|
| 1095 | RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes);
|
|---|
| 1096 | RegisterMessenger(new G4VisCommandViewerClearTransients);
|
|---|
| 1097 | RegisterMessenger(new G4VisCommandViewerClone);
|
|---|
| 1098 | RegisterMessenger(new G4VisCommandViewerCreate);
|
|---|
| 1099 | RegisterMessenger(new G4VisCommandViewerDolly);
|
|---|
| 1100 | RegisterMessenger(new G4VisCommandViewerFlush);
|
|---|
| 1101 | RegisterMessenger(new G4VisCommandViewerList);
|
|---|
| 1102 | RegisterMessenger(new G4VisCommandViewerPan);
|
|---|
| 1103 | RegisterMessenger(new G4VisCommandViewerRebuild);
|
|---|
| 1104 | RegisterMessenger(new G4VisCommandViewerRefresh);
|
|---|
| 1105 | RegisterMessenger(new G4VisCommandViewerReset);
|
|---|
| 1106 | RegisterMessenger(new G4VisCommandViewerScale);
|
|---|
| 1107 | RegisterMessenger(new G4VisCommandViewerSelect);
|
|---|
| 1108 | RegisterMessenger(new G4VisCommandViewerUpdate);
|
|---|
| 1109 | RegisterMessenger(new G4VisCommandViewerZoom);
|
|---|
| 1110 |
|
|---|
| 1111 | directory = new G4UIdirectory ("/vis/viewer/set/");
|
|---|
| 1112 | directory -> SetGuidance ("Set view parameters of current viewer.");
|
|---|
| 1113 | fDirectoryList.push_back (directory);
|
|---|
| 1114 | RegisterMessenger(new G4VisCommandsViewerSet);
|
|---|
| 1115 |
|
|---|
| 1116 | // List manager commands
|
|---|
| 1117 | RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> >
|
|---|
| 1118 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
|
|---|
| 1119 | RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> >
|
|---|
| 1120 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
|
|---|
| 1121 |
|
|---|
| 1122 | // Trajectory filter manager commands
|
|---|
| 1123 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> >
|
|---|
| 1124 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
|
|---|
| 1125 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> >
|
|---|
| 1126 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
|
|---|
| 1127 |
|
|---|
| 1128 | // Hit filter manager commands
|
|---|
| 1129 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> >
|
|---|
| 1130 | (fpHitFilterMgr, fpHitFilterMgr->Placement()));
|
|---|
| 1131 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> >
|
|---|
| 1132 | (fpHitFilterMgr, fpHitFilterMgr->Placement()));
|
|---|
| 1133 | }
|
|---|
| 1134 |
|
|---|
| 1135 | void G4VisManager::PrintAvailableGraphicsSystems () const {
|
|---|
| 1136 | G4int nSystems = fAvailableGraphicsSystems.size ();
|
|---|
| 1137 | G4cout << "Current available graphics systems are:";
|
|---|
| 1138 | if (nSystems) {
|
|---|
| 1139 | for (int i = 0; i < nSystems; i++) {
|
|---|
| 1140 | const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i];
|
|---|
| 1141 | G4cout << "\n " << pSystem -> GetName ();
|
|---|
| 1142 | if (pSystem -> GetNickname () != "") {
|
|---|
| 1143 | G4cout << " (" << pSystem -> GetNickname () << ")";
|
|---|
| 1144 | }
|
|---|
| 1145 | }
|
|---|
| 1146 | }
|
|---|
| 1147 | else {
|
|---|
| 1148 | G4cout << "\n NONE!!! None registered - yet! Mmmmm!";
|
|---|
| 1149 | }
|
|---|
| 1150 | G4cout << G4endl;
|
|---|
| 1151 | }
|
|---|
| 1152 |
|
|---|
| 1153 | void G4VisManager::PrintAvailableModels (Verbosity verbosity) const
|
|---|
| 1154 | {
|
|---|
| 1155 | {
|
|---|
| 1156 | //fpTrajDrawModelMgr->Print(G4cout);
|
|---|
| 1157 | G4cout << "Registered model factories:" << G4endl;
|
|---|
| 1158 | const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList =
|
|---|
| 1159 | fpTrajDrawModelMgr->FactoryList();
|
|---|
| 1160 | if (factoryList.empty()) G4cout << " None" << G4endl;
|
|---|
| 1161 | else {
|
|---|
| 1162 | std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i;
|
|---|
| 1163 | for (i = factoryList.begin(); i != factoryList.end(); ++i)
|
|---|
| 1164 | (*i)->Print(G4cout);
|
|---|
| 1165 | }
|
|---|
| 1166 | const G4VisListManager<G4VTrajectoryModel>* listManager =
|
|---|
| 1167 | fpTrajDrawModelMgr->ListManager();
|
|---|
| 1168 | const std::map<G4String, G4VTrajectoryModel*>& modelMap =
|
|---|
| 1169 | listManager->Map();
|
|---|
| 1170 | if (!modelMap.empty()) {
|
|---|
| 1171 | G4cout << "\nRegistered models:" << G4endl;
|
|---|
| 1172 | std::map<G4String, G4VTrajectoryModel*>::const_iterator i;
|
|---|
| 1173 | for (i = modelMap.begin(); i != modelMap.end(); ++i) {
|
|---|
| 1174 | G4cout << " " << i->second->Name();
|
|---|
| 1175 | if (i->second == listManager->Current()) G4cout << " (Current)";
|
|---|
| 1176 | G4cout << G4endl;
|
|---|
| 1177 | if (verbosity >= parameters) i->second->Print(G4cout);
|
|---|
| 1178 | }
|
|---|
| 1179 | }
|
|---|
| 1180 | }
|
|---|
| 1181 |
|
|---|
| 1182 | G4cout << G4endl;
|
|---|
| 1183 |
|
|---|
| 1184 | {
|
|---|
| 1185 | //fpTrajFilterMgr->Print(G4cout);
|
|---|
| 1186 | G4cout << "Registered filter factories:" << G4endl;
|
|---|
| 1187 | const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>&
|
|---|
| 1188 | factoryList = fpTrajFilterMgr->FactoryList();
|
|---|
| 1189 | if (factoryList.empty()) G4cout << " None" << G4endl;
|
|---|
| 1190 | else {
|
|---|
| 1191 | std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i;
|
|---|
| 1192 | for (i = factoryList.begin(); i != factoryList.end(); ++i)
|
|---|
| 1193 | (*i)->Print(G4cout);
|
|---|
| 1194 | }
|
|---|
| 1195 | const std::vector<G4VFilter<G4VTrajectory>*>&
|
|---|
| 1196 | filterList = fpTrajFilterMgr->FilterList();
|
|---|
| 1197 | if (!filterList.empty()) {
|
|---|
| 1198 | G4cout << "\nRegistered filters:" << G4endl;
|
|---|
| 1199 | std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i;
|
|---|
| 1200 | for (i = filterList.begin(); i != filterList.end(); ++i) {
|
|---|
| 1201 | G4cout << " " << (*i)->GetName() << G4endl;
|
|---|
| 1202 | if (verbosity >= parameters) (*i)->PrintAll(G4cout);
|
|---|
| 1203 | }
|
|---|
| 1204 | }
|
|---|
| 1205 | }
|
|---|
| 1206 | }
|
|---|
| 1207 |
|
|---|
| 1208 | void G4VisManager::PrintInvalidPointers () const {
|
|---|
| 1209 | if (fVerbosity >= errors) {
|
|---|
| 1210 | G4cout << "ERROR: G4VisManager::PrintInvalidPointers:";
|
|---|
| 1211 | if (!fpGraphicsSystem) {
|
|---|
| 1212 | G4cout << "\n null graphics system pointer.";
|
|---|
| 1213 | }
|
|---|
| 1214 | else {
|
|---|
| 1215 | G4cout << "\n Graphics system is " << fpGraphicsSystem -> GetName ()
|
|---|
| 1216 | << " but:";
|
|---|
| 1217 | if (!fpScene)
|
|---|
| 1218 | G4cout <<
|
|---|
| 1219 | "\n Null scene pointer. Use \"/vis/drawVolume\" or"
|
|---|
| 1220 | " \"/vis/scene/create\".";
|
|---|
| 1221 | if (!fpSceneHandler)
|
|---|
| 1222 | G4cout <<
|
|---|
| 1223 | "\n Null scene handler pointer. Use \"/vis/open\" or"
|
|---|
| 1224 | " \"/vis/sceneHandler/create\".";
|
|---|
| 1225 | if (!fpViewer )
|
|---|
| 1226 | G4cout <<
|
|---|
| 1227 | "\n Null viewer pointer. Use \"/vis/viewer/create\".";
|
|---|
| 1228 | }
|
|---|
| 1229 | G4cout << G4endl;
|
|---|
| 1230 | }
|
|---|
| 1231 | }
|
|---|
| 1232 |
|
|---|
| 1233 | void G4VisManager::BeginOfRun ()
|
|---|
| 1234 | {
|
|---|
| 1235 | //G4cout << "G4VisManager::BeginOfRun" << G4endl;
|
|---|
| 1236 | fKeptLastEvent = false;
|
|---|
| 1237 | fEventKeepingSuspended = false;
|
|---|
| 1238 | fTransientsDrawnThisRun = false;
|
|---|
| 1239 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false);
|
|---|
| 1240 | }
|
|---|
| 1241 |
|
|---|
| 1242 | void G4VisManager::BeginOfEvent ()
|
|---|
| 1243 | {
|
|---|
| 1244 | //G4cout << "G4VisManager::BeginOfEvent" << G4endl;
|
|---|
| 1245 | fTransientsDrawnThisEvent = false;
|
|---|
| 1246 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false);
|
|---|
| 1247 | }
|
|---|
| 1248 |
|
|---|
| 1249 | void G4VisManager::EndOfEvent ()
|
|---|
| 1250 | {
|
|---|
| 1251 | printf("G4VisManager::EndOfEvent \n");
|
|---|
| 1252 |
|
|---|
| 1253 | //G4cout << "G4VisManager::EndOfEvent" << G4endl;
|
|---|
| 1254 |
|
|---|
| 1255 | // Don't call IsValidView unless there is a scene handler. This
|
|---|
| 1256 | // avoids WARNING message at end of event and run when the user has
|
|---|
| 1257 | // not instantiated a scene handler, e.g., in batch mode.
|
|---|
| 1258 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
|
|---|
| 1259 | if (!valid) return;
|
|---|
| 1260 |
|
|---|
| 1261 | G4RunManager* runManager = G4RunManager::GetRunManager();
|
|---|
| 1262 | const G4Run* currentRun = runManager->GetCurrentRun();
|
|---|
| 1263 |
|
|---|
| 1264 | G4EventManager* eventManager = G4EventManager::GetEventManager();
|
|---|
| 1265 | const G4Event* currentEvent = eventManager->GetConstCurrentEvent();
|
|---|
| 1266 | if (!currentEvent) return;
|
|---|
| 1267 |
|
|---|
| 1268 | // FIXME : OK
|
|---|
| 1269 | printf("G4VisManager::EndOfEvent 0\n");
|
|---|
| 1270 | ClearTransientStoreIfMarked();
|
|---|
| 1271 | printf("G4VisManager::EndOfEvent 1\n");
|
|---|
| 1272 | // FIXME : OK
|
|---|
| 1273 | fpSceneHandler->DrawEvent(currentEvent);
|
|---|
| 1274 |
|
|---|
| 1275 | G4int nEventsToBeProcessed = 0;
|
|---|
| 1276 | G4int nKeptEvents = 0;
|
|---|
| 1277 | G4int eventID = -2; // (If no run manager, triggers ShowView as normal.)
|
|---|
| 1278 | printf("G4VisManager::EndOfEvent 2\n");
|
|---|
| 1279 | if (currentRun) {
|
|---|
| 1280 | printf("G4VisManager::EndOfEvent currentRun?\n");
|
|---|
| 1281 | nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed();
|
|---|
| 1282 | eventID = currentEvent->GetEventID();
|
|---|
| 1283 | const std::vector<const G4Event*>* events =
|
|---|
| 1284 | currentRun->GetEventVector();
|
|---|
| 1285 | if (events) nKeptEvents = events->size();
|
|---|
| 1286 | }
|
|---|
| 1287 |
|
|---|
| 1288 | if (fpScene->GetRefreshAtEndOfEvent()) {
|
|---|
| 1289 | printf("G4VisManager::EndOfEvent GetRefreshAtEndOfEvent()\n");
|
|---|
| 1290 |
|
|---|
| 1291 | // Unless last event (in which case wait end of run)...
|
|---|
| 1292 | if (eventID < nEventsToBeProcessed - 1) {
|
|---|
| 1293 | printf("G4VisManager::EndOfEvent 3 \n");
|
|---|
| 1294 | fpViewer->ShowView();
|
|---|
| 1295 | fpSceneHandler->SetMarkForClearingTransientStore(true);
|
|---|
| 1296 | } else { // Last event...
|
|---|
| 1297 | printf("G4VisManager::EndOfEvent 4 \n");
|
|---|
| 1298 | // Keep, but only if user has not kept any...
|
|---|
| 1299 | if (!nKeptEvents) {
|
|---|
| 1300 | eventManager->KeepTheCurrentEvent();
|
|---|
| 1301 | fKeptLastEvent = true;
|
|---|
| 1302 | }
|
|---|
| 1303 | }
|
|---|
| 1304 |
|
|---|
| 1305 | } else { // Accumulating events...
|
|---|
| 1306 | printf("G4VisManager::EndOfEvent NOT GetRefreshAtEndOfEvent()\n");
|
|---|
| 1307 |
|
|---|
| 1308 | G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents();
|
|---|
| 1309 | if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) {
|
|---|
| 1310 | printf("G4VisManager::EndOfEvent 5 \n");
|
|---|
| 1311 | fEventKeepingSuspended = true;
|
|---|
| 1312 | static G4bool warned = false;
|
|---|
| 1313 | if (!warned) {
|
|---|
| 1314 | printf("G4VisManager::EndOfEvent 6 \n");
|
|---|
| 1315 | if (fVerbosity >= warnings) {
|
|---|
| 1316 | printf("G4VisManager::EndOfEvent 7 \n");
|
|---|
| 1317 | G4cout <<
|
|---|
| 1318 | "WARNING: G4VisManager::EndOfEvent: Event keeping suspended."
|
|---|
| 1319 | "\n The number of events exceeds the maximum that may be kept, "
|
|---|
| 1320 | << maxNumberOfKeptEvents << '.'
|
|---|
| 1321 | << G4endl;
|
|---|
| 1322 | }
|
|---|
| 1323 | warned = true;
|
|---|
| 1324 | }
|
|---|
| 1325 | } else if (maxNumberOfKeptEvents != 0) {
|
|---|
| 1326 | printf("G4VisManager::EndOfEvent 8 \n");
|
|---|
| 1327 | eventManager->KeepTheCurrentEvent();
|
|---|
| 1328 | }
|
|---|
| 1329 | }
|
|---|
| 1330 | printf("G4VisManager::EndOfEvent 9 \n");
|
|---|
| 1331 | }
|
|---|
| 1332 |
|
|---|
| 1333 | void G4VisManager::EndOfRun ()
|
|---|
| 1334 | {
|
|---|
| 1335 | //G4cout << "G4VisManager::EndOfRun" << G4endl;
|
|---|
| 1336 | printf("G4VisManager::EndOfRun 1\n");
|
|---|
| 1337 | // Don't call IsValidView unless there is a scene handler. This
|
|---|
| 1338 | // avoids WARNING message at end of event and run when the user has
|
|---|
| 1339 | // not instantiated a scene handler, e.g., in batch mode.
|
|---|
| 1340 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
|
|---|
| 1341 | printf("G4VisManager::EndOfRun 2\n");
|
|---|
| 1342 | if (valid) {
|
|---|
| 1343 | printf("G4VisManager::EndOfRun 3\n");
|
|---|
| 1344 | if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
|
|---|
| 1345 | printf("G4VisManager::EndOfRun 4\n");
|
|---|
| 1346 | if (fpScene->GetRefreshAtEndOfRun()) {
|
|---|
| 1347 | printf("G4VisManager::EndOfRun 5\n");
|
|---|
| 1348 | fpViewer->ShowView();
|
|---|
| 1349 | printf("G4VisManager::EndOfRun 6\n");
|
|---|
| 1350 | fpSceneHandler->SetMarkForClearingTransientStore(true);
|
|---|
| 1351 | printf("G4VisManager::EndOfRun 7\n");
|
|---|
| 1352 | }
|
|---|
| 1353 | }
|
|---|
| 1354 |
|
|---|
| 1355 | printf("G4VisManager::EndOfRun 8\n");
|
|---|
| 1356 | if (fEventKeepingSuspended && fVerbosity >= warnings) {
|
|---|
| 1357 | G4cout <<
|
|---|
| 1358 | "WARNING: G4VisManager::EndOfRun: Event keeping was suspended."
|
|---|
| 1359 | "\n The number of events in the run exceeded the maximum to be kept, "
|
|---|
| 1360 | << fpScene->GetMaxNumberOfKeptEvents() << '.' <<
|
|---|
| 1361 | "\n The number of events to be kept can be changed with"
|
|---|
| 1362 | "\n \"/vis/scene/endOfEventAction accumulate <N>\", where N is the"
|
|---|
| 1363 | "\n maximum number you wish to allow. N < 0 means \"unlimited\"."
|
|---|
| 1364 | << G4endl;
|
|---|
| 1365 | }
|
|---|
| 1366 | }
|
|---|
| 1367 | fEventRefreshing = false;
|
|---|
| 1368 |
|
|---|
| 1369 | printf("++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n");
|
|---|
| 1370 | G4RunManager* runManager = G4RunManager::GetRunManager();
|
|---|
| 1371 | const G4Run* currentRun = runManager->GetCurrentRun();
|
|---|
| 1372 |
|
|---|
| 1373 | G4int nKeptEvents = 0;
|
|---|
| 1374 | const std::vector<const G4Event*>* events =
|
|---|
| 1375 | currentRun? currentRun->GetEventVector(): 0;
|
|---|
| 1376 | if (events) nKeptEvents = events->size();
|
|---|
| 1377 |
|
|---|
| 1378 | if (nKeptEvents && !fKeptLastEvent) {
|
|---|
| 1379 | if (!valid && fVerbosity >= warnings) G4cout << "WARNING: ";
|
|---|
| 1380 | if (fVerbosity >= warnings) {
|
|---|
| 1381 | G4cout << nKeptEvents;
|
|---|
| 1382 | if (nKeptEvents == 1) G4cout << " event has";
|
|---|
| 1383 | else G4cout << " events have";
|
|---|
| 1384 | G4cout << " been kept for refreshing and/or reviewing." << G4endl;
|
|---|
| 1385 | }
|
|---|
| 1386 | static G4bool warned = false;
|
|---|
| 1387 | if (!valid && fVerbosity >= warnings && !warned) {
|
|---|
| 1388 | G4cout <<
|
|---|
| 1389 | " Only useful if before starting the run:"
|
|---|
| 1390 | "\n a) trajectories are stored (\"/vis/scene/add/trajectories [smooth|rich]\"), or"
|
|---|
| 1391 | "\n b) the Draw method of any hits is implemented."
|
|---|
| 1392 | "\n To view trajectories and hits:"
|
|---|
| 1393 | "\n open a viewer, draw a volume, \"/vis/scene/add/trajectories\""
|
|---|
| 1394 | "\n \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"."
|
|---|
| 1395 | "\n To see all events: \"/vis/scene/endOfEventAction accumulate\"."
|
|---|
| 1396 | "\n To see events individually: \"/vis/reviewKeptEvents\"."
|
|---|
| 1397 | << G4endl;
|
|---|
| 1398 | warned = true;
|
|---|
| 1399 | }
|
|---|
| 1400 | }
|
|---|
| 1401 | }
|
|---|
| 1402 |
|
|---|
| 1403 | void G4VisManager::ClearTransientStoreIfMarked(){
|
|---|
| 1404 | // Assumes valid view.
|
|---|
| 1405 | if (fpSceneHandler->GetMarkForClearingTransientStore()) {
|
|---|
| 1406 | fpSceneHandler->SetMarkForClearingTransientStore(false);
|
|---|
| 1407 | fpSceneHandler->ClearTransientStore();
|
|---|
| 1408 | }
|
|---|
| 1409 | // Record if transients drawn. These local flags are only set
|
|---|
| 1410 | // *after* ClearTransientStore. In the code in G4VSceneHandler
|
|---|
| 1411 | // triggered by ClearTransientStore, use these flags so that
|
|---|
| 1412 | // event refreshing is not done too early.
|
|---|
| 1413 | fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent();
|
|---|
| 1414 | fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun();
|
|---|
| 1415 | }
|
|---|
| 1416 |
|
|---|
| 1417 | void G4VisManager::ResetTransientsDrawnFlags()
|
|---|
| 1418 | {
|
|---|
| 1419 | fTransientsDrawnThisRun = false;
|
|---|
| 1420 | fTransientsDrawnThisEvent = false;
|
|---|
| 1421 | G4SceneHandlerListConstIterator i;
|
|---|
| 1422 | for (i = fAvailableSceneHandlers.begin();
|
|---|
| 1423 | i != fAvailableSceneHandlers.end(); ++i) {
|
|---|
| 1424 | (*i)->SetTransientsDrawnThisEvent(false);
|
|---|
| 1425 | (*i)->SetTransientsDrawnThisRun(false);
|
|---|
| 1426 | }
|
|---|
| 1427 | }
|
|---|
| 1428 |
|
|---|
| 1429 | G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
|
|---|
| 1430 | G4String viewerShortName (viewerName);
|
|---|
| 1431 | viewerShortName = viewerShortName (0, viewerShortName.find (' '));
|
|---|
| 1432 | return viewerShortName.strip ();
|
|---|
| 1433 | }
|
|---|
| 1434 |
|
|---|
| 1435 | G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
|
|---|
| 1436 | G4String viewerShortName = ViewerShortName (viewerName);
|
|---|
| 1437 | size_t nHandlers = fAvailableSceneHandlers.size ();
|
|---|
| 1438 | size_t iHandler, iViewer;
|
|---|
| 1439 | G4VViewer* viewer = 0;
|
|---|
| 1440 | G4bool found = false;
|
|---|
| 1441 | for (iHandler = 0; iHandler < nHandlers; iHandler++) {
|
|---|
| 1442 | G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
|
|---|
| 1443 | const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
|
|---|
| 1444 | for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
|
|---|
| 1445 | viewer = viewerList [iViewer];
|
|---|
| 1446 | if (viewerShortName == viewer -> GetShortName ()) {
|
|---|
| 1447 | found = true;
|
|---|
| 1448 | break;
|
|---|
| 1449 | }
|
|---|
| 1450 | }
|
|---|
| 1451 | if (found) break;
|
|---|
| 1452 | }
|
|---|
| 1453 | if (found) return viewer;
|
|---|
| 1454 | else return 0;
|
|---|
| 1455 | }
|
|---|
| 1456 |
|
|---|
| 1457 | std::vector<G4String> G4VisManager::VerbosityGuidanceStrings;
|
|---|
| 1458 |
|
|---|
| 1459 | G4String G4VisManager::VerbosityString(Verbosity verbosity) {
|
|---|
| 1460 | G4String s;
|
|---|
| 1461 | switch (verbosity) {
|
|---|
| 1462 | case quiet: s = "quiet (0)"; break;
|
|---|
| 1463 | case startup: s = "startup (1)"; break;
|
|---|
| 1464 | case errors: s = "errors (2)"; break;
|
|---|
| 1465 | case warnings: s = "warnings (3)"; break;
|
|---|
| 1466 | case confirmations: s = "confirmations (4)"; break;
|
|---|
| 1467 | case parameters: s = "parameters (5)"; break;
|
|---|
| 1468 | case all: s = "all (6)"; break;
|
|---|
| 1469 | }
|
|---|
| 1470 | return s;
|
|---|
| 1471 | }
|
|---|
| 1472 |
|
|---|
| 1473 | G4VisManager::Verbosity
|
|---|
| 1474 | G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
|
|---|
| 1475 | G4String s(verbosityString); s.toLower();
|
|---|
| 1476 | Verbosity verbosity;
|
|---|
| 1477 | if (s(0) == 'q') verbosity = quiet;
|
|---|
| 1478 | else if (s(0) == 's') verbosity = startup;
|
|---|
| 1479 | else if (s(0) == 'e') verbosity = errors;
|
|---|
| 1480 | else if (s(0) == 'w') verbosity = warnings;
|
|---|
| 1481 | else if (s(0) == 'c') verbosity = confirmations;
|
|---|
| 1482 | else if (s(0) == 'p') verbosity = parameters;
|
|---|
| 1483 | else if (s(0) == 'a') verbosity = all;
|
|---|
| 1484 | else {
|
|---|
| 1485 | G4int intVerbosity;
|
|---|
| 1486 | std::istringstream is(s);
|
|---|
| 1487 | is >> intVerbosity;
|
|---|
| 1488 | if (!is) {
|
|---|
| 1489 | G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
|
|---|
| 1490 | << verbosityString << "\"";
|
|---|
| 1491 | for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) {
|
|---|
| 1492 | G4cout << '\n' << VerbosityGuidanceStrings[i];
|
|---|
| 1493 | }
|
|---|
| 1494 | verbosity = warnings;
|
|---|
| 1495 | G4cout << "\n Returning " << VerbosityString(verbosity)
|
|---|
| 1496 | << G4endl;
|
|---|
| 1497 | }
|
|---|
| 1498 | else {
|
|---|
| 1499 | verbosity = GetVerbosityValue(intVerbosity);
|
|---|
| 1500 | }
|
|---|
| 1501 | }
|
|---|
| 1502 | return verbosity;
|
|---|
| 1503 | }
|
|---|
| 1504 |
|
|---|
| 1505 | G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
|
|---|
| 1506 | Verbosity verbosity;
|
|---|
| 1507 | if (intVerbosity < quiet) verbosity = quiet;
|
|---|
| 1508 | else if (intVerbosity > all) verbosity = all;
|
|---|
| 1509 | else verbosity = Verbosity(intVerbosity);
|
|---|
| 1510 | return verbosity;
|
|---|
| 1511 | }
|
|---|
| 1512 |
|
|---|
| 1513 | void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
|
|---|
| 1514 | fVerbosity = GetVerbosityValue(intVerbosity);
|
|---|
| 1515 | }
|
|---|
| 1516 |
|
|---|
| 1517 | void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
|
|---|
| 1518 | fVerbosity = GetVerbosityValue(verbosityString);
|
|---|
| 1519 | }
|
|---|
| 1520 |
|
|---|
| 1521 | G4bool G4VisManager::IsValidView () {
|
|---|
| 1522 |
|
|---|
| 1523 | if (!fInitialised) Initialise ();
|
|---|
| 1524 |
|
|---|
| 1525 | static G4bool noGSPrinting = true;
|
|---|
| 1526 | if (!fpGraphicsSystem) {
|
|---|
| 1527 | // Limit printing - we do not want printing if the user simply does
|
|---|
| 1528 | // not want to use graphics, e.g., in batch mode.
|
|---|
| 1529 | if (noGSPrinting) {
|
|---|
| 1530 | noGSPrinting = false;
|
|---|
| 1531 | if (fVerbosity >= warnings) {
|
|---|
| 1532 | G4cout <<
|
|---|
| 1533 | "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system"
|
|---|
| 1534 | "\n has been instantiated. Use \"/vis/open\" or \"/vis/sceneHandler/create\"."
|
|---|
| 1535 | "\n Alternatively, to avoid this message, suppress instantiation of vis"
|
|---|
| 1536 | "\n manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure"
|
|---|
| 1537 | "\n drawing code is executed only if G4VVisManager::GetConcreteInstance()"
|
|---|
| 1538 | "\n is non-zero."
|
|---|
| 1539 | << G4endl;
|
|---|
| 1540 | }
|
|---|
| 1541 | }
|
|---|
| 1542 | return false;
|
|---|
| 1543 | }
|
|---|
| 1544 |
|
|---|
| 1545 | if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
|
|---|
| 1546 | if (fVerbosity >= errors) {
|
|---|
| 1547 | G4cout <<
|
|---|
| 1548 | "ERROR: G4VisManager::IsValidView(): Current view is not valid."
|
|---|
| 1549 | << G4endl;
|
|---|
| 1550 | PrintInvalidPointers ();
|
|---|
| 1551 | }
|
|---|
| 1552 | return false;
|
|---|
| 1553 | }
|
|---|
| 1554 |
|
|---|
| 1555 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 1556 | if (fVerbosity >= errors) {
|
|---|
| 1557 | G4cout << "ERROR: G4VisManager::IsValidView ():";
|
|---|
| 1558 | if (fpSceneHandler -> GetScene ()) {
|
|---|
| 1559 | G4cout <<
|
|---|
| 1560 | "\n The current scene \""
|
|---|
| 1561 | << fpScene -> GetName ()
|
|---|
| 1562 | << "\" is not handled by"
|
|---|
| 1563 | "\n the current scene handler \""
|
|---|
| 1564 | << fpSceneHandler -> GetName ()
|
|---|
| 1565 | << "\""
|
|---|
| 1566 | "\n (it currently handles scene \""
|
|---|
| 1567 | << fpSceneHandler -> GetScene () -> GetName ()
|
|---|
| 1568 | << "\")."
|
|---|
| 1569 | "\n Either:"
|
|---|
| 1570 | "\n (a) attach it to the scene handler with"
|
|---|
| 1571 | "\n /vis/sceneHandler/attach "
|
|---|
| 1572 | << fpScene -> GetName ()
|
|---|
| 1573 | << ", or"
|
|---|
| 1574 | "\n (b) create a new scene handler with "
|
|---|
| 1575 | "\n /vis/sceneHandler/create <graphics-system>,"
|
|---|
| 1576 | "\n in which case it should pick up the the new scene."
|
|---|
| 1577 | << G4endl;
|
|---|
| 1578 | }
|
|---|
| 1579 | else {
|
|---|
| 1580 | G4cout << "\n Scene handler \""
|
|---|
| 1581 | << fpSceneHandler -> GetName ()
|
|---|
| 1582 | << "\" has null scene pointer."
|
|---|
| 1583 | "\n Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
|
|---|
| 1584 | << G4endl;
|
|---|
| 1585 | }
|
|---|
| 1586 | }
|
|---|
| 1587 | return false;
|
|---|
| 1588 | }
|
|---|
| 1589 |
|
|---|
| 1590 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 1591 | if (viewerList.size () == 0) {
|
|---|
| 1592 | if (fVerbosity >= errors) {
|
|---|
| 1593 | G4cout <<
|
|---|
| 1594 | "ERROR: G4VisManager::IsValidView (): the current scene handler\n \""
|
|---|
| 1595 | << fpSceneHandler -> GetName ()
|
|---|
| 1596 | << "\" has no viewers. Do /vis/viewer/create."
|
|---|
| 1597 | << G4endl;
|
|---|
| 1598 | }
|
|---|
| 1599 | return false;
|
|---|
| 1600 | }
|
|---|
| 1601 |
|
|---|
| 1602 | G4bool isValid = true;
|
|---|
| 1603 | if (fpScene -> IsEmpty ()) { // Add world by default if possible...
|
|---|
| 1604 | G4bool warn(fVerbosity >= warnings);
|
|---|
| 1605 | G4bool successful = fpScene -> AddWorldIfEmpty (warn);
|
|---|
| 1606 | if (!successful || fpScene -> IsEmpty ()) { // If still empty...
|
|---|
| 1607 | if (fVerbosity >= errors) {
|
|---|
| 1608 | G4cout << "ERROR: G4VisManager::IsViewValid ():";
|
|---|
| 1609 | G4cout <<
|
|---|
| 1610 | "\n Attempt at some drawing operation when scene is empty."
|
|---|
| 1611 | "\n Maybe the geometry has not yet been defined."
|
|---|
| 1612 | " Try /run/initialize."
|
|---|
| 1613 | << G4endl;
|
|---|
| 1614 | }
|
|---|
| 1615 | isValid = false;
|
|---|
| 1616 | }
|
|---|
| 1617 | else {
|
|---|
| 1618 | G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers");
|
|---|
| 1619 | if (fVerbosity >= warnings) {
|
|---|
| 1620 | G4cout <<
|
|---|
| 1621 | "WARNING: G4VisManager: the scene was empty, \"world\" has been"
|
|---|
| 1622 | "\n added and the scene handlers notified.";
|
|---|
| 1623 | G4cout << G4endl;
|
|---|
| 1624 | }
|
|---|
| 1625 | }
|
|---|
| 1626 | }
|
|---|
| 1627 | if (isValid) SetConcreteInstance(this);
|
|---|
| 1628 | return isValid;
|
|---|
| 1629 | }
|
|---|
| 1630 |
|
|---|
| 1631 | void
|
|---|
| 1632 | G4VisManager::RegisterModelFactories()
|
|---|
| 1633 | {
|
|---|
| 1634 | if (fVerbosity >= warnings) {
|
|---|
| 1635 | G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl;
|
|---|
| 1636 | G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl;
|
|---|
| 1637 | G4cout<<"class. See G4VisExecutive for an example."<<G4endl;
|
|---|
| 1638 | }
|
|---|
| 1639 | }
|
|---|