1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4VisManager.cc,v 1.118 2009/03/09 12:42:00 allison Exp $ |
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27 | // GEANT4 tag $Name: $ |
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28 | // |
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29 | // |
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30 | // GEANT4 Visualization Manager - John Allison 02/Jan/1996. |
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31 | |
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32 | #include "G4VisManager.hh" |
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33 | |
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34 | #include "G4VisCommands.hh" |
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35 | #include "G4VisCommandsCompound.hh" |
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36 | #include "G4VisCommandsGeometry.hh" |
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37 | #include "G4VisCommandsGeometrySet.hh" |
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38 | #include "G4VisCommandsScene.hh" |
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39 | #include "G4VisCommandsSceneAdd.hh" |
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40 | #include "G4VisCommandsSceneHandler.hh" |
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41 | #include "G4VisCommandsViewer.hh" |
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42 | #include "G4VisCommandsViewerSet.hh" |
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43 | #include "G4UImanager.hh" |
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44 | #include "G4VisStateDependent.hh" |
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45 | #include "G4UIdirectory.hh" |
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46 | #include "G4VisFeaturesOfFukuiRenderer.hh" |
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47 | #include "G4VisFeaturesOfDAWNFILE.hh" |
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48 | #include "G4VisFeaturesOfOpenGL.hh" |
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49 | #include "G4VisFeaturesOfOpenInventor.hh" |
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50 | #include "G4VGraphicsSystem.hh" |
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51 | #include "G4VSceneHandler.hh" |
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52 | #include "G4VViewer.hh" |
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53 | #include "G4VPhysicalVolume.hh" |
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54 | #include "G4LogicalVolume.hh" |
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55 | #include "G4VSolid.hh" |
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56 | #include "G4Vector3D.hh" |
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57 | #include "G4Point3D.hh" |
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58 | #include "G4RotationMatrix.hh" |
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59 | #include "G4Polyline.hh" |
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60 | #include "G4Polyhedron.hh" |
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61 | #include "G4NURBS.hh" |
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62 | #include "G4NullModel.hh" |
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63 | #include "G4ModelingParameters.hh" |
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64 | #include "G4TransportationManager.hh" |
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65 | #include "G4VisCommandModelCreate.hh" |
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66 | #include "G4VisCommandsListManager.hh" |
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67 | #include "G4VisModelManager.hh" |
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68 | #include "G4VModelFactory.hh" |
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69 | #include "G4VisFilterManager.hh" |
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70 | #include "G4VTrajectoryModel.hh" |
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71 | #include "G4TrajectoryDrawByCharge.hh" |
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72 | #include "Randomize.hh" |
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73 | #include "G4RunManager.hh" |
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74 | #include "G4EventManager.hh" |
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75 | #include "G4Run.hh" |
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76 | #include "G4Event.hh" |
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77 | #include <sstream> |
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78 | |
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79 | G4VisManager* G4VisManager::fpInstance = 0; |
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80 | |
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81 | G4VisManager::G4VisManager (): |
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82 | fVerbose (1), |
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83 | fInitialised (false), |
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84 | fpUserVisAction (0), |
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85 | fpGraphicsSystem (0), |
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86 | fpScene (0), |
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87 | fpSceneHandler (0), |
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88 | fpViewer (0), |
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89 | fVerbosity (warnings), |
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90 | fpStateDependent (0), |
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91 | fEventRefreshing (false), |
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92 | fTransientsDrawnThisRun (false), |
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93 | fTransientsDrawnThisEvent (false), |
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94 | fEventKeepingSuspended (false), |
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95 | fKeptLastEvent (false), |
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96 | fpRequestedEvent (0), |
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97 | fAbortReviewKeptEvents (false) |
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98 | // All other objects use default constructors. |
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99 | { |
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100 | fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories"); |
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101 | fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories"); |
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102 | fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits"); |
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103 | |
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104 | VerbosityGuidanceStrings.push_back |
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105 | ("Simple graded message scheme - digit or string (1st character defines):"); |
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106 | VerbosityGuidanceStrings.push_back |
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107 | (" 0) quiet, // Nothing is printed."); |
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108 | VerbosityGuidanceStrings.push_back |
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109 | (" 1) startup, // Startup and endup messages are printed..."); |
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110 | VerbosityGuidanceStrings.push_back |
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111 | (" 2) errors, // ...and errors..."); |
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112 | VerbosityGuidanceStrings.push_back |
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113 | (" 3) warnings, // ...and warnings..."); |
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114 | VerbosityGuidanceStrings.push_back |
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115 | (" 4) confirmations, // ...and confirming messages..."); |
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116 | VerbosityGuidanceStrings.push_back |
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117 | (" 5) parameters, // ...and parameters of scenes and views..."); |
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118 | VerbosityGuidanceStrings.push_back |
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119 | (" 6) all // ...and everything available."); |
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120 | |
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121 | if (fpInstance) { |
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122 | G4Exception |
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123 | ("G4VisManager: attempt to Construct more than one VisManager."); |
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124 | } |
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125 | else { |
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126 | |
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127 | fpInstance = this; |
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128 | SetConcreteInstance(this); |
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129 | |
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130 | fpStateDependent = new G4VisStateDependent (this); |
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131 | // No need to delete this; G4StateManager does this. |
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132 | |
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133 | if (fVerbosity >= startup) { |
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134 | G4cout << "Visualization Manager instantiating..." << G4endl; |
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135 | } |
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136 | |
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137 | // Note: The specific graphics systems must be instantiated in a |
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138 | // higher level library to avoid circular dependencies. Also, |
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139 | // some specifically need additional external libararies that the |
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140 | // user must supply. Therefore we ask the user to implement |
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141 | // RegisterGraphicsSystems() and RegisterModelFactories() |
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142 | // in a subclass. We have to wait for the subclass to instantiate |
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143 | // so RegisterGraphicsSystems() cannot be called from this |
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144 | // constructor; it is called from Initialise(). So we ask the |
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145 | // user: |
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146 | // (a) to write a subclass and implement RegisterGraphicsSystems() |
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147 | // and RegisterModelFactories(). See |
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148 | // visualization/include/G4VisExecutive.hh/icc as an example. |
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149 | // (b) instantiate the subclass. |
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150 | // (c) invoke the Initialise() method of the subclass. |
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151 | // For example: |
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152 | // ... |
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153 | // #ifdef G4VIS_USE |
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154 | // // Instantiate and initialise Visualization Manager. |
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155 | // G4VisManager* visManager = new G4VisExecutive; |
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156 | // visManager -> SetVerboseLevel (Verbose); |
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157 | // visManager -> Initialise (); |
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158 | // #endif |
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159 | // // (Don't forget to delete visManager;) |
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160 | // ... |
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161 | |
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162 | // Make top level command directory... |
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163 | G4UIcommand* directory; |
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164 | directory = new G4UIdirectory ("/vis/"); |
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165 | directory -> SetGuidance ("Visualization commands."); |
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166 | fDirectoryList.push_back (directory); |
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167 | |
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168 | // Instantiate top level basic commands |
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169 | G4VVisCommand::SetVisManager (this); // Sets shared pointer |
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170 | RegisterMessenger(new G4VisCommandVerbose); |
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171 | RegisterMessenger(new G4VisCommandInitialize); |
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172 | } |
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173 | } |
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174 | |
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175 | G4VisManager::~G4VisManager () { |
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176 | fpInstance = 0; |
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177 | size_t i; |
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178 | for (i = 0; i < fSceneList.size (); ++i) { |
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179 | delete fSceneList[i]; |
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180 | } |
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181 | for (i = 0; i < fAvailableSceneHandlers.size (); ++i) { |
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182 | delete fAvailableSceneHandlers[i]; |
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183 | } |
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184 | for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) { |
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185 | delete fAvailableGraphicsSystems[i]; |
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186 | } |
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187 | if (fVerbosity >= startup) { |
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188 | G4cout << "Graphics systems deleted." << G4endl; |
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189 | G4cout << "Visualization Manager deleting..." << G4endl; |
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190 | } |
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191 | for (i = 0; i < fMessengerList.size (); ++i) { |
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192 | delete fMessengerList[i]; |
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193 | } |
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194 | for (i = 0; i < fDirectoryList.size (); ++i) { |
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195 | delete fDirectoryList[i]; |
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196 | } |
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197 | |
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198 | delete fpTrajDrawModelMgr; |
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199 | delete fpTrajFilterMgr; |
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200 | delete fpHitFilterMgr; |
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201 | } |
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202 | |
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203 | G4VisManager* G4VisManager::GetInstance () { |
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204 | if (!fpInstance) { |
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205 | G4Exception |
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206 | ("G4VisManager::GetInstance: VisManager not yet instantiated!"); |
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207 | } |
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208 | return fpInstance; |
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209 | } |
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210 | |
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211 | void G4VisManager::Initialise () { |
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212 | |
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213 | if (fInitialised && fVerbosity >= warnings) { |
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214 | G4cout << "WARNING: G4VisManager::Initialise: already initialised." |
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215 | << G4endl; |
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216 | return; |
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217 | } |
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218 | |
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219 | if (fVerbosity >= startup) { |
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220 | G4cout << "Visualization Manager initialising..." << G4endl; |
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221 | } |
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222 | |
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223 | if (fVerbosity >= parameters) { |
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224 | G4cout << |
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225 | "\nYou have instantiated your own Visualization Manager, inheriting" |
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226 | "\n G4VisManager and implementing RegisterGraphicsSystems(), in which" |
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227 | "\n you should, normally, instantiate drivers which do not need" |
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228 | "\n external packages or libraries, and, optionally, drivers under" |
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229 | "\n control of environment variables." |
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230 | "\n Also you should implement RegisterModelFactories()." |
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231 | "\n See visualization/include/G4VisExecutive.hh/icc, for example." |
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232 | "\n In your main() you will have something like:" |
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233 | "\n #ifdef G4VIS_USE" |
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234 | "\n G4VisManager* visManager = new G4VisExecutive;" |
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235 | "\n visManager -> SetVerboseLevel (Verbose);" |
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236 | "\n visManager -> Initialize ();" |
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237 | "\n #endif" |
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238 | "\n (Don't forget to delete visManager;)" |
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239 | "\n" |
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240 | << G4endl; |
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241 | } |
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242 | |
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243 | if (fVerbosity >= startup) { |
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244 | G4cout << "Registering graphics systems..." << G4endl; |
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245 | } |
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246 | |
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247 | RegisterGraphicsSystems (); |
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248 | |
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249 | if (fVerbosity >= startup) { |
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250 | G4cout << |
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251 | "\nYou have successfully registered the following graphics systems." |
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252 | << G4endl; |
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253 | PrintAvailableGraphicsSystems (); |
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254 | G4cout << G4endl; |
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255 | } |
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256 | |
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257 | // Make command directories for commands instantiated in the |
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258 | // modeling subcategory... |
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259 | G4UIcommand* directory; |
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260 | directory = new G4UIdirectory ("/vis/modeling/"); |
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261 | directory -> SetGuidance ("Modeling commands."); |
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262 | fDirectoryList.push_back (directory); |
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263 | directory = new G4UIdirectory ("/vis/modeling/trajectories/"); |
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264 | directory -> SetGuidance ("Trajectory model commands."); |
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265 | fDirectoryList.push_back (directory); |
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266 | directory = new G4UIdirectory ("/vis/modeling/trajectories/create/"); |
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267 | directory -> SetGuidance ("Create trajectory models and messengers."); |
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268 | fDirectoryList.push_back (directory); |
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269 | |
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270 | // Filtering command directory |
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271 | directory = new G4UIdirectory ("/vis/filtering/"); |
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272 | directory -> SetGuidance ("Filtering commands."); |
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273 | fDirectoryList.push_back (directory); |
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274 | directory = new G4UIdirectory ("/vis/filtering/trajectories/"); |
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275 | directory -> SetGuidance ("Trajectory filtering commands."); |
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276 | fDirectoryList.push_back (directory); |
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277 | directory = new G4UIdirectory ("/vis/filtering/trajectories/create/"); |
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278 | directory -> SetGuidance ("Create trajectory filters and messengers."); |
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279 | fDirectoryList.push_back (directory); |
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280 | directory = new G4UIdirectory ("/vis/filtering/hits/"); |
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281 | directory -> SetGuidance ("Hit filtering commands."); |
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282 | fDirectoryList.push_back (directory); |
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283 | directory = new G4UIdirectory ("/vis/filtering/hits/create/"); |
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284 | directory -> SetGuidance ("Create hit filters and messengers."); |
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285 | fDirectoryList.push_back (directory); |
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286 | |
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287 | RegisterMessengers (); |
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288 | |
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289 | if (fVerbosity >= startup) { |
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290 | G4cout << "Registering model factories..." << G4endl; |
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291 | } |
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292 | |
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293 | RegisterModelFactories(); |
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294 | |
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295 | if (fVerbosity >= startup) { |
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296 | G4cout << |
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297 | "\nYou have successfully registered the following model factories." |
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298 | << G4endl; |
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299 | PrintAvailableModels (fVerbosity); |
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300 | G4cout << G4endl; |
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301 | } |
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302 | |
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303 | fInitialised = true; |
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304 | } |
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305 | |
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306 | void G4VisManager::Enable() { |
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307 | if (IsValidView ()) { |
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308 | if (fVerbosity >= confirmations) { |
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309 | G4cout << "G4VisManager::Enable: visualization enabled." << G4endl; |
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310 | } |
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311 | } |
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312 | else { |
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313 | if (fVerbosity >= warnings) { |
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314 | G4cout << |
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315 | "G4VisManager::Enable: WARNING: visualization remains disabled for" |
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316 | "\n above reasons. Rectifying with valid vis commands will" |
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317 | "\n automatically enable." |
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318 | << G4endl; |
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319 | } |
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320 | } |
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321 | } |
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322 | |
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323 | void G4VisManager::Disable() { |
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324 | SetConcreteInstance(0); |
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325 | if (fVerbosity >= confirmations) { |
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326 | G4cout << |
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327 | "G4VisManager::Disable: visualization disabled." |
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328 | "\n The pointer returned by GetConcreteInstance will be zero." |
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329 | "\n Note that it will become enabled after some valid vis commands." |
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330 | << G4endl; |
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331 | } |
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332 | } |
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333 | |
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334 | const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () { |
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335 | G4int nSystems = fAvailableGraphicsSystems.size (); |
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336 | if (nSystems == 0) { |
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337 | if (fVerbosity >= warnings) { |
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338 | G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no" |
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339 | "\n graphics system available!" |
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340 | "\n 1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set" |
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341 | "\n when you compiled/built the visualization code?" |
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342 | "\n 2) Did you instantiate your own Visualization Manager and forget" |
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343 | "\n to implement RegisterGraphicsSystems correctly?" |
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344 | "\n 3) You can register your own graphics system, e.g.," |
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345 | "\n visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)" |
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346 | "\n after instantiating your vis manager and before" |
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347 | "\n visManager->Initialize()." |
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348 | << G4endl; |
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349 | } |
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350 | } |
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351 | return fAvailableGraphicsSystems; |
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352 | } |
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353 | |
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354 | G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) { |
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355 | G4bool happy = true; |
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356 | if (pSystem) { |
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357 | fAvailableGraphicsSystems.push_back (pSystem); |
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358 | if (fVerbosity >= confirmations) { |
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359 | G4cout << "G4VisManager::RegisterGraphicsSystem: " |
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360 | << pSystem -> GetName (); |
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361 | if (pSystem -> GetNickname () != "") { |
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362 | G4cout << " (" << pSystem -> GetNickname () << ")"; |
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363 | } |
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364 | G4cout << " registered." << G4endl; |
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365 | } |
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366 | } |
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367 | else { |
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368 | if (fVerbosity >= errors) { |
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369 | G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!" |
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370 | << G4endl; |
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371 | } |
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372 | happy=false; |
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373 | } |
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374 | return happy; |
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375 | } |
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376 | |
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377 | const G4VTrajectoryModel* |
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378 | G4VisManager::CurrentTrajDrawModel() const |
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379 | { |
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380 | assert (0 != fpTrajDrawModelMgr); |
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381 | |
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382 | const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current(); |
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383 | |
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384 | if (0 == model) { |
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385 | // No model was registered with the trajectory model manager. |
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386 | // Use G4TrajectoryDrawByCharge as a default. |
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387 | fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated")); |
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388 | |
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389 | if (fVerbosity >= warnings) { |
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390 | G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl; |
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391 | G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl; |
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392 | } |
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393 | } |
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394 | |
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395 | model = fpTrajDrawModelMgr->Current(); |
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396 | assert (0 != model); // Should definitely exist now |
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397 | |
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398 | return model; |
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399 | } |
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400 | |
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401 | void G4VisManager::RegisterModel(G4VTrajectoryModel* model) |
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402 | { |
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403 | fpTrajDrawModelMgr->Register(model); |
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404 | } |
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405 | |
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406 | void |
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407 | G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory) |
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408 | { |
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409 | fpTrajDrawModelMgr->Register(factory); |
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410 | } |
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411 | |
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412 | void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model) |
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413 | { |
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414 | fpTrajFilterMgr->Register(model); |
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415 | } |
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416 | |
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417 | void |
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418 | G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory) |
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419 | { |
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420 | fpTrajFilterMgr->Register(factory); |
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421 | } |
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422 | |
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423 | void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model) |
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424 | { |
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425 | fpHitFilterMgr->Register(model); |
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426 | } |
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427 | |
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428 | void |
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429 | G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory) |
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430 | { |
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431 | fpHitFilterMgr->Register(factory); |
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432 | } |
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433 | |
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434 | void G4VisManager::SelectTrajectoryModel(const G4String& model) |
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435 | { |
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436 | fpTrajDrawModelMgr->SetCurrent(model); |
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437 | } |
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438 | |
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439 | void G4VisManager::Draw (const G4Circle& circle, |
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440 | const G4Transform3D& objectTransform) { |
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441 | if (IsValidView ()) { |
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442 | ClearTransientStoreIfMarked(); |
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443 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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444 | fpSceneHandler -> AddPrimitive (circle); |
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445 | fpSceneHandler -> EndPrimitives (); |
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446 | } |
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447 | } |
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448 | |
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449 | void G4VisManager::Draw (const G4NURBS& nurbs, |
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450 | const G4Transform3D& objectTransform) { |
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451 | if (IsValidView ()) { |
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452 | ClearTransientStoreIfMarked(); |
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453 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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454 | fpSceneHandler -> AddPrimitive (nurbs); |
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455 | fpSceneHandler -> EndPrimitives (); |
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456 | } |
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457 | } |
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458 | |
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459 | void G4VisManager::Draw (const G4Polyhedron& polyhedron, |
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460 | const G4Transform3D& objectTransform) { |
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461 | if (IsValidView ()) { |
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462 | ClearTransientStoreIfMarked(); |
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463 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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464 | fpSceneHandler -> AddPrimitive (polyhedron); |
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465 | fpSceneHandler -> EndPrimitives (); |
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466 | } |
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467 | } |
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468 | |
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469 | void G4VisManager::Draw (const G4Polyline& line, |
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470 | const G4Transform3D& objectTransform) { |
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471 | if (IsValidView ()) { |
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472 | ClearTransientStoreIfMarked(); |
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473 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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474 | fpSceneHandler -> AddPrimitive (line); |
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475 | fpSceneHandler -> EndPrimitives (); |
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476 | } |
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477 | } |
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478 | |
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479 | void G4VisManager::Draw (const G4Polymarker& polymarker, |
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480 | const G4Transform3D& objectTransform) { |
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481 | if (IsValidView ()) { |
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482 | ClearTransientStoreIfMarked(); |
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483 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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484 | fpSceneHandler -> AddPrimitive (polymarker); |
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485 | fpSceneHandler -> EndPrimitives (); |
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486 | } |
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487 | } |
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488 | |
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489 | void G4VisManager::Draw (const G4Scale& scale, |
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490 | const G4Transform3D& objectTransform) { |
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491 | if (IsValidView ()) { |
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492 | ClearTransientStoreIfMarked(); |
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493 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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494 | fpSceneHandler -> AddPrimitive (scale); |
---|
495 | fpSceneHandler -> EndPrimitives (); |
---|
496 | } |
---|
497 | } |
---|
498 | |
---|
499 | void G4VisManager::Draw (const G4Square& square, |
---|
500 | const G4Transform3D& objectTransform) { |
---|
501 | if (IsValidView ()) { |
---|
502 | ClearTransientStoreIfMarked(); |
---|
503 | fpSceneHandler -> BeginPrimitives (objectTransform); |
---|
504 | fpSceneHandler -> AddPrimitive (square); |
---|
505 | fpSceneHandler -> EndPrimitives (); |
---|
506 | } |
---|
507 | } |
---|
508 | |
---|
509 | void G4VisManager::Draw (const G4Text& text, |
---|
510 | const G4Transform3D& objectTransform) { |
---|
511 | if (IsValidView ()) { |
---|
512 | ClearTransientStoreIfMarked(); |
---|
513 | fpSceneHandler -> BeginPrimitives (objectTransform); |
---|
514 | fpSceneHandler -> AddPrimitive (text); |
---|
515 | fpSceneHandler -> EndPrimitives (); |
---|
516 | } |
---|
517 | } |
---|
518 | |
---|
519 | void G4VisManager::Draw2D (const G4Circle& circle, |
---|
520 | const G4Transform3D& objectTransform) |
---|
521 | { |
---|
522 | if (IsValidView()) { |
---|
523 | ClearTransientStoreIfMarked(); |
---|
524 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
525 | fpSceneHandler -> AddPrimitive(circle); |
---|
526 | fpSceneHandler -> EndPrimitives2D(); |
---|
527 | } |
---|
528 | } |
---|
529 | |
---|
530 | void G4VisManager::Draw2D (const G4NURBS& nurbs, |
---|
531 | const G4Transform3D& objectTransform) |
---|
532 | { |
---|
533 | if (IsValidView()) { |
---|
534 | ClearTransientStoreIfMarked(); |
---|
535 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
536 | fpSceneHandler -> AddPrimitive(nurbs); |
---|
537 | fpSceneHandler -> EndPrimitives2D(); |
---|
538 | } |
---|
539 | } |
---|
540 | |
---|
541 | void G4VisManager::Draw2D (const G4Polyhedron& polyhedron, |
---|
542 | const G4Transform3D& objectTransform) |
---|
543 | { |
---|
544 | if (IsValidView()) { |
---|
545 | ClearTransientStoreIfMarked(); |
---|
546 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
547 | fpSceneHandler -> AddPrimitive(polyhedron); |
---|
548 | fpSceneHandler -> EndPrimitives2D(); |
---|
549 | } |
---|
550 | } |
---|
551 | |
---|
552 | void G4VisManager::Draw2D (const G4Polyline& line, |
---|
553 | const G4Transform3D& objectTransform) |
---|
554 | { |
---|
555 | if (IsValidView()) { |
---|
556 | ClearTransientStoreIfMarked(); |
---|
557 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
558 | fpSceneHandler -> AddPrimitive(line); |
---|
559 | fpSceneHandler -> EndPrimitives2D(); |
---|
560 | } |
---|
561 | } |
---|
562 | |
---|
563 | void G4VisManager::Draw2D (const G4Polymarker& polymarker, |
---|
564 | const G4Transform3D& objectTransform) |
---|
565 | { |
---|
566 | if (IsValidView()) { |
---|
567 | ClearTransientStoreIfMarked(); |
---|
568 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
569 | fpSceneHandler -> AddPrimitive(polymarker); |
---|
570 | fpSceneHandler -> EndPrimitives2D(); |
---|
571 | } |
---|
572 | } |
---|
573 | |
---|
574 | void G4VisManager::Draw2D (const G4Square& square, |
---|
575 | const G4Transform3D& objectTransform) |
---|
576 | { |
---|
577 | if (IsValidView()) { |
---|
578 | ClearTransientStoreIfMarked(); |
---|
579 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
580 | fpSceneHandler -> AddPrimitive(square); |
---|
581 | fpSceneHandler -> EndPrimitives2D(); |
---|
582 | } |
---|
583 | } |
---|
584 | |
---|
585 | void G4VisManager::Draw2D (const G4Text& text, |
---|
586 | const G4Transform3D& objectTransform) |
---|
587 | { |
---|
588 | if (IsValidView()) { |
---|
589 | ClearTransientStoreIfMarked(); |
---|
590 | fpSceneHandler -> BeginPrimitives2D(objectTransform); |
---|
591 | fpSceneHandler -> AddPrimitive(text); |
---|
592 | fpSceneHandler -> EndPrimitives2D(); |
---|
593 | } |
---|
594 | } |
---|
595 | |
---|
596 | void G4VisManager::Draw (const G4VHit& hit) { |
---|
597 | if (IsValidView ()) { |
---|
598 | ClearTransientStoreIfMarked(); |
---|
599 | fpSceneHandler -> AddCompound (hit); |
---|
600 | } |
---|
601 | } |
---|
602 | |
---|
603 | void G4VisManager::Draw (const G4VTrajectory& traj, |
---|
604 | G4int i_mode) { |
---|
605 | if (IsValidView ()) { |
---|
606 | ClearTransientStoreIfMarked(); |
---|
607 | fpSceneHandler -> SetModel (&dummyTrajectoriesModel); |
---|
608 | dummyTrajectoriesModel.SetDrawingMode(i_mode); |
---|
609 | fpSceneHandler -> AddCompound (traj); |
---|
610 | } |
---|
611 | } |
---|
612 | |
---|
613 | void G4VisManager::Draw (const G4LogicalVolume& logicalVol, |
---|
614 | const G4VisAttributes& attribs, |
---|
615 | const G4Transform3D& objectTransform) { |
---|
616 | // Find corresponding solid. |
---|
617 | G4VSolid* pSol = logicalVol.GetSolid (); |
---|
618 | Draw (*pSol, attribs, objectTransform); |
---|
619 | } |
---|
620 | |
---|
621 | void G4VisManager::Draw (const G4VSolid& solid, |
---|
622 | const G4VisAttributes& attribs, |
---|
623 | const G4Transform3D& objectTransform) { |
---|
624 | if (IsValidView ()) { |
---|
625 | ClearTransientStoreIfMarked(); |
---|
626 | fpSceneHandler -> PreAddSolid (objectTransform, attribs); |
---|
627 | solid.DescribeYourselfTo (*fpSceneHandler); |
---|
628 | fpSceneHandler -> PostAddSolid (); |
---|
629 | } |
---|
630 | } |
---|
631 | |
---|
632 | void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol, |
---|
633 | const G4VisAttributes& attribs, |
---|
634 | const G4Transform3D& objectTransform) { |
---|
635 | // Find corresponding logical volume and solid. |
---|
636 | G4LogicalVolume* pLV = physicalVol.GetLogicalVolume (); |
---|
637 | G4VSolid* pSol = pLV -> GetSolid (); |
---|
638 | Draw (*pSol, attribs, objectTransform); |
---|
639 | } |
---|
640 | |
---|
641 | void G4VisManager::CreateSceneHandler (G4String name) { |
---|
642 | if (!fInitialised) Initialise (); |
---|
643 | if (fpGraphicsSystem) { |
---|
644 | G4VSceneHandler* pSceneHandler = |
---|
645 | fpGraphicsSystem -> CreateSceneHandler (name); |
---|
646 | if (pSceneHandler) { |
---|
647 | fAvailableSceneHandlers.push_back (pSceneHandler); |
---|
648 | fpSceneHandler = pSceneHandler; // Make current. |
---|
649 | } |
---|
650 | else { |
---|
651 | if(fVerbosity >= errors) { |
---|
652 | G4cout << "ERROR in G4VisManager::CreateSceneHandler during " |
---|
653 | << fpGraphicsSystem -> GetName () |
---|
654 | << " scene creation.\n No action taken." |
---|
655 | << G4endl; |
---|
656 | } |
---|
657 | } |
---|
658 | } |
---|
659 | else PrintInvalidPointers (); |
---|
660 | } |
---|
661 | |
---|
662 | void G4VisManager::CreateViewer (G4String name,G4String XGeometry) { |
---|
663 | |
---|
664 | if (!fInitialised) Initialise (); |
---|
665 | |
---|
666 | if (fpSceneHandler) { |
---|
667 | G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name); |
---|
668 | |
---|
669 | // Viewer is created, now we can set geometry parameters |
---|
670 | // Before 12/2008, it was done in G4VViewer.cc but it did not have to be there! |
---|
671 | |
---|
672 | G4ViewParameters vp = p->GetViewParameters(); |
---|
673 | vp.SetXGeometryString(XGeometry); |
---|
674 | p->SetViewParameters(vp); //parse string and store parameters |
---|
675 | |
---|
676 | if (!p) { |
---|
677 | if (fVerbosity >= errors) { |
---|
678 | G4cout << "ERROR in G4VisManager::CreateViewer during " |
---|
679 | << fpGraphicsSystem -> GetName () |
---|
680 | << " viewer creation.\n No action taken." |
---|
681 | << G4endl; |
---|
682 | } |
---|
683 | } else { |
---|
684 | p -> Initialise (); |
---|
685 | if (p -> GetViewId() < 0) { |
---|
686 | if (fVerbosity >= errors) { |
---|
687 | G4cout << "ERROR in G4VisManager::CreateViewer during " |
---|
688 | << fpGraphicsSystem -> GetName () |
---|
689 | << " viewer initialisation.\n No action taken." |
---|
690 | << G4endl; |
---|
691 | } |
---|
692 | } else { |
---|
693 | fpViewer = p; // Make current. |
---|
694 | fpSceneHandler -> AddViewerToList (fpViewer); |
---|
695 | fpSceneHandler -> SetCurrentViewer (fpViewer); |
---|
696 | |
---|
697 | if (fVerbosity >= confirmations) { |
---|
698 | G4cout << "G4VisManager::CreateViewer: new viewer created." |
---|
699 | << G4endl; |
---|
700 | } |
---|
701 | |
---|
702 | const G4ViewParameters& vp = fpViewer->GetViewParameters(); |
---|
703 | if (fVerbosity >= parameters) { |
---|
704 | G4cout << " view parameters are:\n " << vp << G4endl; |
---|
705 | } |
---|
706 | |
---|
707 | if (vp.IsCulling () && vp.IsCullingInvisible ()) { |
---|
708 | static G4bool warned = false; |
---|
709 | if (fVerbosity >= confirmations) { |
---|
710 | if (!warned) { |
---|
711 | G4cout << |
---|
712 | "NOTE: objects with visibility flag set to \"false\"" |
---|
713 | " will not be drawn!" |
---|
714 | "\n \"/vis/viewer/set/culling global false\" to Draw such objects." |
---|
715 | "\n Also see other \"/vis/viewer/set\" commands." |
---|
716 | << G4endl; |
---|
717 | warned = true; |
---|
718 | } |
---|
719 | } |
---|
720 | } |
---|
721 | if (vp.IsCullingCovered ()) { |
---|
722 | static G4bool warned = false; |
---|
723 | if (fVerbosity >= warnings) { |
---|
724 | if (!warned) { |
---|
725 | G4cout << |
---|
726 | "WARNING: covered objects in solid mode will not be rendered!" |
---|
727 | "\n \"/vis/viewer/set/culling coveredDaughters false\" to reverse this." |
---|
728 | "\n Also see other \"/vis/viewer/set\" commands." |
---|
729 | << G4endl; |
---|
730 | warned = true; |
---|
731 | } |
---|
732 | } |
---|
733 | } |
---|
734 | } |
---|
735 | } |
---|
736 | } |
---|
737 | else PrintInvalidPointers (); |
---|
738 | } |
---|
739 | |
---|
740 | void G4VisManager::GeometryHasChanged () { |
---|
741 | if (fVerbosity >= confirmations) { |
---|
742 | G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl; |
---|
743 | } |
---|
744 | |
---|
745 | // Change the world... |
---|
746 | G4VPhysicalVolume* pWorld = |
---|
747 | G4TransportationManager::GetTransportationManager () |
---|
748 | -> GetNavigatorForTracking () -> GetWorldVolume (); |
---|
749 | if (!pWorld) { |
---|
750 | if (fVerbosity >= warnings) { |
---|
751 | G4cout << "WARNING: There is no world volume!" << G4endl; |
---|
752 | } |
---|
753 | } |
---|
754 | |
---|
755 | // Check scenes. |
---|
756 | G4SceneList& sceneList = fSceneList; |
---|
757 | G4int iScene, nScenes = sceneList.size (); |
---|
758 | for (iScene = 0; iScene < nScenes; iScene++) { |
---|
759 | G4Scene* pScene = sceneList [iScene]; |
---|
760 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList (); |
---|
761 | |
---|
762 | if (modelList.size ()) { |
---|
763 | G4bool modelInvalid; |
---|
764 | do { // Remove, if required, one at a time. |
---|
765 | modelInvalid = false; |
---|
766 | std::vector<G4VModel*>::iterator iterModel; |
---|
767 | for (iterModel = modelList.begin(); |
---|
768 | iterModel != modelList.end(); |
---|
769 | ++iterModel) { |
---|
770 | modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings)); |
---|
771 | if (modelInvalid) { |
---|
772 | // Model invalid - remove and break. |
---|
773 | if (fVerbosity >= warnings) { |
---|
774 | G4cout << "WARNING: Model \"" |
---|
775 | << (*iterModel) -> GetGlobalDescription () |
---|
776 | << |
---|
777 | "\" is no longer valid - being removed\n from scene \"" |
---|
778 | << pScene -> GetName () << "\"" |
---|
779 | << G4endl; |
---|
780 | } |
---|
781 | modelList.erase (iterModel); |
---|
782 | break; |
---|
783 | } |
---|
784 | } |
---|
785 | } while (modelInvalid); |
---|
786 | |
---|
787 | if (modelList.size () == 0) { |
---|
788 | if (fVerbosity >= warnings) { |
---|
789 | G4cout << "WARNING: No models left in this scene \"" |
---|
790 | << pScene -> GetName () |
---|
791 | << "\"." |
---|
792 | << G4endl; |
---|
793 | } |
---|
794 | } |
---|
795 | else { |
---|
796 | pScene->CalculateExtent(); |
---|
797 | G4UImanager::GetUIpointer () -> |
---|
798 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName())); |
---|
799 | } |
---|
800 | } |
---|
801 | } |
---|
802 | |
---|
803 | // Check the manager's current scene... |
---|
804 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) { |
---|
805 | if (fVerbosity >= warnings) { |
---|
806 | G4cout << "WARNING: The current scene \"" |
---|
807 | << fpScene -> GetName () |
---|
808 | << "\" has no models." |
---|
809 | << G4endl; |
---|
810 | } |
---|
811 | } |
---|
812 | |
---|
813 | } |
---|
814 | void G4VisManager::NotifyHandlers () { |
---|
815 | |
---|
816 | if (fVerbosity >= confirmations) { |
---|
817 | G4cout << "G4VisManager::NotifyHandler() called." << G4endl; |
---|
818 | } |
---|
819 | |
---|
820 | // Check scenes. |
---|
821 | G4SceneList& sceneList = fSceneList; |
---|
822 | G4int iScene, nScenes = sceneList.size (); |
---|
823 | for (iScene = 0; iScene < nScenes; iScene++) { |
---|
824 | G4Scene* pScene = sceneList [iScene]; |
---|
825 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList (); |
---|
826 | |
---|
827 | if (modelList.size ()) { |
---|
828 | pScene->CalculateExtent(); |
---|
829 | G4UImanager::GetUIpointer () -> |
---|
830 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName())); |
---|
831 | } |
---|
832 | } |
---|
833 | |
---|
834 | // Check the manager's current scene... |
---|
835 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) { |
---|
836 | if (fVerbosity >= warnings) { |
---|
837 | G4cout << "WARNING: The current scene \"" |
---|
838 | << fpScene -> GetName () |
---|
839 | << "\" has no models." |
---|
840 | << G4endl; |
---|
841 | } |
---|
842 | } |
---|
843 | |
---|
844 | } |
---|
845 | |
---|
846 | G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory) |
---|
847 | { |
---|
848 | return fpTrajFilterMgr->Accept(trajectory); |
---|
849 | } |
---|
850 | |
---|
851 | G4bool G4VisManager::FilterHit(const G4VHit& hit) |
---|
852 | { |
---|
853 | return fpHitFilterMgr->Accept(hit); |
---|
854 | } |
---|
855 | |
---|
856 | void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode) |
---|
857 | { |
---|
858 | G4bool visible(true); |
---|
859 | |
---|
860 | // See if trajectory passes filter |
---|
861 | G4bool passed = FilterTrajectory(trajectory); |
---|
862 | |
---|
863 | if (!passed) { |
---|
864 | // Draw invisible trajectory if trajectory failed filter and |
---|
865 | // are filtering in soft mode |
---|
866 | if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false; |
---|
867 | else {return;} |
---|
868 | } |
---|
869 | |
---|
870 | // Go on to draw trajectory |
---|
871 | assert (0 != fpTrajDrawModelMgr); |
---|
872 | |
---|
873 | const G4VTrajectoryModel* model = CurrentTrajDrawModel(); |
---|
874 | |
---|
875 | assert (0 != model); // Should exist |
---|
876 | |
---|
877 | model->Draw(trajectory, i_mode, visible); |
---|
878 | } |
---|
879 | |
---|
880 | void G4VisManager::SetUserAction |
---|
881 | (G4VUserVisAction* pVisAction, |
---|
882 | const G4VisExtent& extent) { |
---|
883 | fpUserVisAction = pVisAction; |
---|
884 | fUserVisActionExtent = extent; |
---|
885 | if (extent.GetExtentRadius() <= 0.) { |
---|
886 | if (fVerbosity >= warnings) { |
---|
887 | G4cout << |
---|
888 | "WARNING: No extent set for user vis action. (You may" |
---|
889 | "\n set it later when adding with /vis/scene/add/userAction.)" |
---|
890 | << G4endl; |
---|
891 | } |
---|
892 | } |
---|
893 | } |
---|
894 | |
---|
895 | void G4VisManager::SetCurrentScene (G4Scene* pScene) { |
---|
896 | if (pScene != fpScene) { |
---|
897 | // A change of scene. Therefore reset transients drawn flags. All |
---|
898 | // memory of previous transient proceessing thereby erased... |
---|
899 | ResetTransientsDrawnFlags(); |
---|
900 | } |
---|
901 | fpScene = pScene; |
---|
902 | } |
---|
903 | |
---|
904 | void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) { |
---|
905 | fpGraphicsSystem = pSystem; |
---|
906 | if (fVerbosity >= confirmations) { |
---|
907 | G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now " |
---|
908 | << pSystem -> GetName () << G4endl; |
---|
909 | } |
---|
910 | // If current scene handler is of same graphics system, leave unchanged. |
---|
911 | // Else find the most recent scene handler of same graphics system. |
---|
912 | // Or clear pointers. |
---|
913 | if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) { |
---|
914 | const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers; |
---|
915 | G4int nSH = sceneHandlerList.size (); // No. of scene handlers. |
---|
916 | G4int iSH; |
---|
917 | for (iSH = nSH - 1; iSH >= 0; iSH--) { |
---|
918 | if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break; |
---|
919 | } |
---|
920 | if (iSH >= 0) { |
---|
921 | fpSceneHandler = sceneHandlerList [iSH]; |
---|
922 | if (fVerbosity >= confirmations) { |
---|
923 | G4cout << " Scene Handler now " |
---|
924 | << fpSceneHandler -> GetName () << G4endl; |
---|
925 | } |
---|
926 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
927 | fpScene = fpSceneHandler -> GetScene (); |
---|
928 | if (fVerbosity >= confirmations) { |
---|
929 | G4cout << " Scene now \"" |
---|
930 | << fpScene -> GetName () << "\"" << G4endl; |
---|
931 | } |
---|
932 | } |
---|
933 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
934 | if (viewerList.size ()) { |
---|
935 | fpViewer = viewerList [0]; |
---|
936 | if (fVerbosity >= confirmations) { |
---|
937 | G4cout << " Viewer now " << fpViewer -> GetName () << G4endl; |
---|
938 | } |
---|
939 | } |
---|
940 | else { |
---|
941 | fpViewer = 0; |
---|
942 | } |
---|
943 | } |
---|
944 | else { |
---|
945 | fpSceneHandler = 0; |
---|
946 | fpViewer = 0; |
---|
947 | } |
---|
948 | } |
---|
949 | } |
---|
950 | |
---|
951 | void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) { |
---|
952 | fpSceneHandler = pSceneHandler; |
---|
953 | if (fVerbosity >= confirmations) { |
---|
954 | G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \"" |
---|
955 | << pSceneHandler -> GetName () << "\"" << G4endl; |
---|
956 | } |
---|
957 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
958 | fpScene = fpSceneHandler -> GetScene (); |
---|
959 | if (fVerbosity >= confirmations) { |
---|
960 | G4cout << " Scene now \"" |
---|
961 | << fpScene -> GetName () << "\"" << G4endl; |
---|
962 | } |
---|
963 | } |
---|
964 | if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) { |
---|
965 | fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem (); |
---|
966 | if (fVerbosity >= confirmations) { |
---|
967 | G4cout << " Graphics system now \"" |
---|
968 | << fpGraphicsSystem -> GetName () << "\"" << G4endl; |
---|
969 | } |
---|
970 | } |
---|
971 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
972 | G4int nViewers = viewerList.size (); |
---|
973 | if (nViewers) { |
---|
974 | G4int iViewer; |
---|
975 | for (iViewer = 0; iViewer < nViewers; iViewer++) { |
---|
976 | if (fpViewer == viewerList [iViewer]) break; |
---|
977 | } |
---|
978 | if (iViewer >= nViewers) { |
---|
979 | fpViewer = viewerList [0]; |
---|
980 | if (fVerbosity >= confirmations) { |
---|
981 | G4cout << " Viewer now \"" << fpViewer -> GetName () << "\"" |
---|
982 | << G4endl; |
---|
983 | } |
---|
984 | } |
---|
985 | IsValidView (); // Checks. |
---|
986 | } |
---|
987 | else { |
---|
988 | fpViewer = 0; |
---|
989 | if (fVerbosity >= warnings) { |
---|
990 | G4cout << |
---|
991 | "WARNING: No viewers for this scene handler - please create one." |
---|
992 | << G4endl; |
---|
993 | } |
---|
994 | } |
---|
995 | } |
---|
996 | |
---|
997 | void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) { |
---|
998 | fpViewer = pViewer; |
---|
999 | if (fVerbosity >= confirmations) { |
---|
1000 | G4cout << "G4VisManager::SetCurrentViewer: viewer now " |
---|
1001 | << pViewer -> GetName () |
---|
1002 | << G4endl; |
---|
1003 | } |
---|
1004 | fpSceneHandler = fpViewer -> GetSceneHandler (); |
---|
1005 | fpSceneHandler -> SetCurrentViewer (pViewer); |
---|
1006 | fpScene = fpSceneHandler -> GetScene (); |
---|
1007 | fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem (); |
---|
1008 | IsValidView (); // Checks. |
---|
1009 | } |
---|
1010 | |
---|
1011 | void G4VisManager::RegisterMessengers () { |
---|
1012 | |
---|
1013 | // Instantiate individual messengers/commands (often - but not |
---|
1014 | // always - one command per messenger). |
---|
1015 | |
---|
1016 | G4UIcommand* directory; |
---|
1017 | |
---|
1018 | // Top level commands... |
---|
1019 | RegisterMessenger(new G4VisCommandAbortReviewKeptEvents); |
---|
1020 | RegisterMessenger(new G4VisCommandEnable); |
---|
1021 | RegisterMessenger(new G4VisCommandList); |
---|
1022 | RegisterMessenger(new G4VisCommandReviewKeptEvents); |
---|
1023 | |
---|
1024 | // Compound commands... |
---|
1025 | RegisterMessenger(new G4VisCommandDrawTree); |
---|
1026 | RegisterMessenger(new G4VisCommandDrawView); |
---|
1027 | RegisterMessenger(new G4VisCommandDrawVolume); |
---|
1028 | RegisterMessenger(new G4VisCommandOpen); |
---|
1029 | RegisterMessenger(new G4VisCommandSpecify); |
---|
1030 | |
---|
1031 | directory = new G4UIdirectory ("/vis/geometry/"); |
---|
1032 | directory -> SetGuidance("Operations on vis attributes of Geant4 geometry."); |
---|
1033 | fDirectoryList.push_back (directory); |
---|
1034 | RegisterMessenger(new G4VisCommandGeometryList); |
---|
1035 | RegisterMessenger(new G4VisCommandGeometryRestore); |
---|
1036 | |
---|
1037 | directory = new G4UIdirectory ("/vis/geometry/set/"); |
---|
1038 | directory -> SetGuidance("Set vis attributes of Geant4 geometry."); |
---|
1039 | fDirectoryList.push_back (directory); |
---|
1040 | RegisterMessenger(new G4VisCommandGeometrySetColour); |
---|
1041 | RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible); |
---|
1042 | RegisterMessenger(new G4VisCommandGeometrySetLineStyle); |
---|
1043 | RegisterMessenger(new G4VisCommandGeometrySetLineWidth); |
---|
1044 | RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible); |
---|
1045 | RegisterMessenger(new G4VisCommandGeometrySetForceLineSegmentsPerCircle); |
---|
1046 | RegisterMessenger(new G4VisCommandGeometrySetForceSolid); |
---|
1047 | RegisterMessenger(new G4VisCommandGeometrySetForceWireframe); |
---|
1048 | RegisterMessenger(new G4VisCommandGeometrySetVisibility); |
---|
1049 | |
---|
1050 | directory = new G4UIdirectory ("/vis/scene/"); |
---|
1051 | directory -> SetGuidance ("Operations on Geant4 scenes."); |
---|
1052 | fDirectoryList.push_back (directory); |
---|
1053 | RegisterMessenger(new G4VisCommandSceneCreate); |
---|
1054 | RegisterMessenger(new G4VisCommandSceneEndOfEventAction); |
---|
1055 | RegisterMessenger(new G4VisCommandSceneEndOfRunAction); |
---|
1056 | RegisterMessenger(new G4VisCommandSceneList); |
---|
1057 | RegisterMessenger(new G4VisCommandSceneNotifyHandlers); |
---|
1058 | RegisterMessenger(new G4VisCommandSceneSelect); |
---|
1059 | |
---|
1060 | directory = new G4UIdirectory ("/vis/scene/add/"); |
---|
1061 | directory -> SetGuidance ("Add model to current scene."); |
---|
1062 | fDirectoryList.push_back (directory); |
---|
1063 | RegisterMessenger(new G4VisCommandSceneAddAxes); |
---|
1064 | RegisterMessenger(new G4VisCommandSceneAddEventID); |
---|
1065 | RegisterMessenger(new G4VisCommandSceneAddGhosts); |
---|
1066 | RegisterMessenger(new G4VisCommandSceneAddHits); |
---|
1067 | RegisterMessenger(new G4VisCommandSceneAddLogicalVolume); |
---|
1068 | RegisterMessenger(new G4VisCommandSceneAddLogo); |
---|
1069 | RegisterMessenger(new G4VisCommandSceneAddScale); |
---|
1070 | RegisterMessenger(new G4VisCommandSceneAddText); |
---|
1071 | RegisterMessenger(new G4VisCommandSceneAddTrajectories); |
---|
1072 | RegisterMessenger(new G4VisCommandSceneAddUserAction); |
---|
1073 | RegisterMessenger(new G4VisCommandSceneAddVolume); |
---|
1074 | |
---|
1075 | directory = new G4UIdirectory ("/vis/sceneHandler/"); |
---|
1076 | directory -> SetGuidance ("Operations on Geant4 scene handlers."); |
---|
1077 | fDirectoryList.push_back (directory); |
---|
1078 | RegisterMessenger(new G4VisCommandSceneHandlerAttach); |
---|
1079 | RegisterMessenger(new G4VisCommandSceneHandlerCreate); |
---|
1080 | RegisterMessenger(new G4VisCommandSceneHandlerList); |
---|
1081 | RegisterMessenger(new G4VisCommandSceneHandlerSelect); |
---|
1082 | |
---|
1083 | directory = new G4UIdirectory ("/vis/viewer/"); |
---|
1084 | directory -> SetGuidance ("Operations on Geant4 viewers."); |
---|
1085 | fDirectoryList.push_back (directory); |
---|
1086 | RegisterMessenger(new G4VisCommandViewerAddCutawayPlane); |
---|
1087 | RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane); |
---|
1088 | RegisterMessenger(new G4VisCommandViewerClear); |
---|
1089 | RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes); |
---|
1090 | RegisterMessenger(new G4VisCommandViewerClearTransients); |
---|
1091 | RegisterMessenger(new G4VisCommandViewerClone); |
---|
1092 | RegisterMessenger(new G4VisCommandViewerCreate); |
---|
1093 | RegisterMessenger(new G4VisCommandViewerDolly); |
---|
1094 | RegisterMessenger(new G4VisCommandViewerFlush); |
---|
1095 | RegisterMessenger(new G4VisCommandViewerList); |
---|
1096 | RegisterMessenger(new G4VisCommandViewerPan); |
---|
1097 | RegisterMessenger(new G4VisCommandViewerRebuild); |
---|
1098 | RegisterMessenger(new G4VisCommandViewerRefresh); |
---|
1099 | RegisterMessenger(new G4VisCommandViewerReset); |
---|
1100 | RegisterMessenger(new G4VisCommandViewerScale); |
---|
1101 | RegisterMessenger(new G4VisCommandViewerSelect); |
---|
1102 | RegisterMessenger(new G4VisCommandViewerUpdate); |
---|
1103 | RegisterMessenger(new G4VisCommandViewerZoom); |
---|
1104 | |
---|
1105 | directory = new G4UIdirectory ("/vis/viewer/set/"); |
---|
1106 | directory -> SetGuidance ("Set view parameters of current viewer."); |
---|
1107 | fDirectoryList.push_back (directory); |
---|
1108 | RegisterMessenger(new G4VisCommandsViewerSet); |
---|
1109 | |
---|
1110 | // List manager commands |
---|
1111 | RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> > |
---|
1112 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement())); |
---|
1113 | RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> > |
---|
1114 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement())); |
---|
1115 | |
---|
1116 | // Trajectory filter manager commands |
---|
1117 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> > |
---|
1118 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement())); |
---|
1119 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> > |
---|
1120 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement())); |
---|
1121 | |
---|
1122 | // Hit filter manager commands |
---|
1123 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> > |
---|
1124 | (fpHitFilterMgr, fpHitFilterMgr->Placement())); |
---|
1125 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> > |
---|
1126 | (fpHitFilterMgr, fpHitFilterMgr->Placement())); |
---|
1127 | } |
---|
1128 | |
---|
1129 | void G4VisManager::PrintAvailableGraphicsSystems () const { |
---|
1130 | G4int nSystems = fAvailableGraphicsSystems.size (); |
---|
1131 | G4cout << "Current available graphics systems are:"; |
---|
1132 | if (nSystems) { |
---|
1133 | for (int i = 0; i < nSystems; i++) { |
---|
1134 | const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i]; |
---|
1135 | G4cout << "\n " << pSystem -> GetName (); |
---|
1136 | if (pSystem -> GetNickname () != "") { |
---|
1137 | G4cout << " (" << pSystem -> GetNickname () << ")"; |
---|
1138 | } |
---|
1139 | } |
---|
1140 | } |
---|
1141 | else { |
---|
1142 | G4cout << "\n NONE!!! None registered - yet! Mmmmm!"; |
---|
1143 | } |
---|
1144 | G4cout << G4endl; |
---|
1145 | } |
---|
1146 | |
---|
1147 | void G4VisManager::PrintAvailableModels (Verbosity verbosity) const |
---|
1148 | { |
---|
1149 | { |
---|
1150 | //fpTrajDrawModelMgr->Print(G4cout); |
---|
1151 | G4cout << "Registered model factories:" << G4endl; |
---|
1152 | const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList = |
---|
1153 | fpTrajDrawModelMgr->FactoryList(); |
---|
1154 | if (factoryList.empty()) G4cout << " None" << G4endl; |
---|
1155 | else { |
---|
1156 | std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i; |
---|
1157 | for (i = factoryList.begin(); i != factoryList.end(); ++i) |
---|
1158 | (*i)->Print(G4cout); |
---|
1159 | } |
---|
1160 | const G4VisListManager<G4VTrajectoryModel>* listManager = |
---|
1161 | fpTrajDrawModelMgr->ListManager(); |
---|
1162 | const std::map<G4String, G4VTrajectoryModel*>& modelMap = |
---|
1163 | listManager->Map(); |
---|
1164 | if (!modelMap.empty()) { |
---|
1165 | G4cout << "\nRegistered models:" << G4endl; |
---|
1166 | std::map<G4String, G4VTrajectoryModel*>::const_iterator i; |
---|
1167 | for (i = modelMap.begin(); i != modelMap.end(); ++i) { |
---|
1168 | G4cout << " " << i->second->Name(); |
---|
1169 | if (i->second == listManager->Current()) G4cout << " (Current)"; |
---|
1170 | G4cout << G4endl; |
---|
1171 | if (verbosity >= parameters) i->second->Print(G4cout); |
---|
1172 | } |
---|
1173 | } |
---|
1174 | } |
---|
1175 | |
---|
1176 | G4cout << G4endl; |
---|
1177 | |
---|
1178 | { |
---|
1179 | //fpTrajFilterMgr->Print(G4cout); |
---|
1180 | G4cout << "Registered filter factories:" << G4endl; |
---|
1181 | const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>& |
---|
1182 | factoryList = fpTrajFilterMgr->FactoryList(); |
---|
1183 | if (factoryList.empty()) G4cout << " None" << G4endl; |
---|
1184 | else { |
---|
1185 | std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i; |
---|
1186 | for (i = factoryList.begin(); i != factoryList.end(); ++i) |
---|
1187 | (*i)->Print(G4cout); |
---|
1188 | } |
---|
1189 | const std::vector<G4VFilter<G4VTrajectory>*>& |
---|
1190 | filterList = fpTrajFilterMgr->FilterList(); |
---|
1191 | if (!filterList.empty()) { |
---|
1192 | G4cout << "\nRegistered filters:" << G4endl; |
---|
1193 | std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i; |
---|
1194 | for (i = filterList.begin(); i != filterList.end(); ++i) { |
---|
1195 | G4cout << " " << (*i)->GetName() << G4endl; |
---|
1196 | if (verbosity >= parameters) (*i)->PrintAll(G4cout); |
---|
1197 | } |
---|
1198 | } |
---|
1199 | } |
---|
1200 | } |
---|
1201 | |
---|
1202 | void G4VisManager::PrintInvalidPointers () const { |
---|
1203 | if (fVerbosity >= errors) { |
---|
1204 | G4cout << "ERROR: G4VisManager::PrintInvalidPointers:"; |
---|
1205 | if (!fpGraphicsSystem) { |
---|
1206 | G4cout << "\n null graphics system pointer."; |
---|
1207 | } |
---|
1208 | else { |
---|
1209 | G4cout << "\n Graphics system is " << fpGraphicsSystem -> GetName () |
---|
1210 | << " but:"; |
---|
1211 | if (!fpScene) |
---|
1212 | G4cout << |
---|
1213 | "\n Null scene pointer. Use \"/vis/drawVolume\" or" |
---|
1214 | " \"/vis/scene/create\"."; |
---|
1215 | if (!fpSceneHandler) |
---|
1216 | G4cout << |
---|
1217 | "\n Null scene handler pointer. Use \"/vis/open\" or" |
---|
1218 | " \"/vis/sceneHandler/create\"."; |
---|
1219 | if (!fpViewer ) |
---|
1220 | G4cout << |
---|
1221 | "\n Null viewer pointer. Use \"/vis/viewer/create\"."; |
---|
1222 | } |
---|
1223 | G4cout << G4endl; |
---|
1224 | } |
---|
1225 | } |
---|
1226 | |
---|
1227 | void G4VisManager::BeginOfRun () |
---|
1228 | { |
---|
1229 | //G4cout << "G4VisManager::BeginOfRun" << G4endl; |
---|
1230 | fKeptLastEvent = false; |
---|
1231 | fEventKeepingSuspended = false; |
---|
1232 | fTransientsDrawnThisRun = false; |
---|
1233 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false); |
---|
1234 | } |
---|
1235 | |
---|
1236 | void G4VisManager::BeginOfEvent () |
---|
1237 | { |
---|
1238 | //G4cout << "G4VisManager::BeginOfEvent" << G4endl; |
---|
1239 | fTransientsDrawnThisEvent = false; |
---|
1240 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false); |
---|
1241 | } |
---|
1242 | |
---|
1243 | void G4VisManager::EndOfEvent () |
---|
1244 | { |
---|
1245 | printf("G4VisManager::EndOfEvent \n"); |
---|
1246 | |
---|
1247 | //G4cout << "G4VisManager::EndOfEvent" << G4endl; |
---|
1248 | |
---|
1249 | // Don't call IsValidView unless there is a scene handler. This |
---|
1250 | // avoids WARNING message at end of event and run when the user has |
---|
1251 | // not instantiated a scene handler, e.g., in batch mode. |
---|
1252 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView(); |
---|
1253 | if (!valid) return; |
---|
1254 | |
---|
1255 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
---|
1256 | const G4Run* currentRun = runManager->GetCurrentRun(); |
---|
1257 | |
---|
1258 | G4EventManager* eventManager = G4EventManager::GetEventManager(); |
---|
1259 | const G4Event* currentEvent = eventManager->GetConstCurrentEvent(); |
---|
1260 | if (!currentEvent) return; |
---|
1261 | |
---|
1262 | // FIXME : OK |
---|
1263 | printf("G4VisManager::EndOfEvent 0\n"); |
---|
1264 | ClearTransientStoreIfMarked(); |
---|
1265 | printf("G4VisManager::EndOfEvent 1\n"); |
---|
1266 | // FIXME : OK |
---|
1267 | fpSceneHandler->DrawEvent(currentEvent); |
---|
1268 | |
---|
1269 | G4int nEventsToBeProcessed = 0; |
---|
1270 | G4int nKeptEvents = 0; |
---|
1271 | G4int eventID = -2; // (If no run manager, triggers ShowView as normal.) |
---|
1272 | printf("G4VisManager::EndOfEvent 2\n"); |
---|
1273 | if (currentRun) { |
---|
1274 | printf("G4VisManager::EndOfEvent currentRun?\n"); |
---|
1275 | nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed(); |
---|
1276 | eventID = currentEvent->GetEventID(); |
---|
1277 | const std::vector<const G4Event*>* events = |
---|
1278 | currentRun->GetEventVector(); |
---|
1279 | if (events) nKeptEvents = events->size(); |
---|
1280 | } |
---|
1281 | |
---|
1282 | if (fpScene->GetRefreshAtEndOfEvent()) { |
---|
1283 | printf("G4VisManager::EndOfEvent GetRefreshAtEndOfEvent()\n"); |
---|
1284 | |
---|
1285 | // Unless last event (in which case wait end of run)... |
---|
1286 | if (eventID < nEventsToBeProcessed - 1) { |
---|
1287 | printf("G4VisManager::EndOfEvent 3 \n"); |
---|
1288 | fpViewer->ShowView(); |
---|
1289 | fpSceneHandler->SetMarkForClearingTransientStore(true); |
---|
1290 | } else { // Last event... |
---|
1291 | printf("G4VisManager::EndOfEvent 4 \n"); |
---|
1292 | // Keep, but only if user has not kept any... |
---|
1293 | if (!nKeptEvents) { |
---|
1294 | eventManager->KeepTheCurrentEvent(); |
---|
1295 | fKeptLastEvent = true; |
---|
1296 | } |
---|
1297 | } |
---|
1298 | |
---|
1299 | } else { // Accumulating events... |
---|
1300 | printf("G4VisManager::EndOfEvent NOT GetRefreshAtEndOfEvent()\n"); |
---|
1301 | |
---|
1302 | G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents(); |
---|
1303 | if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) { |
---|
1304 | printf("G4VisManager::EndOfEvent 5 \n"); |
---|
1305 | fEventKeepingSuspended = true; |
---|
1306 | static G4bool warned = false; |
---|
1307 | if (!warned) { |
---|
1308 | printf("G4VisManager::EndOfEvent 6 \n"); |
---|
1309 | if (fVerbosity >= warnings) { |
---|
1310 | printf("G4VisManager::EndOfEvent 7 \n"); |
---|
1311 | G4cout << |
---|
1312 | "WARNING: G4VisManager::EndOfEvent: Event keeping suspended." |
---|
1313 | "\n The number of events exceeds the maximum that may be kept, " |
---|
1314 | << maxNumberOfKeptEvents << '.' |
---|
1315 | << G4endl; |
---|
1316 | } |
---|
1317 | warned = true; |
---|
1318 | } |
---|
1319 | } else if (maxNumberOfKeptEvents != 0) { |
---|
1320 | printf("G4VisManager::EndOfEvent 8 \n"); |
---|
1321 | eventManager->KeepTheCurrentEvent(); |
---|
1322 | } |
---|
1323 | } |
---|
1324 | printf("G4VisManager::EndOfEvent 9 \n"); |
---|
1325 | } |
---|
1326 | |
---|
1327 | void G4VisManager::EndOfRun () |
---|
1328 | { |
---|
1329 | //G4cout << "G4VisManager::EndOfRun" << G4endl; |
---|
1330 | printf("G4VisManager::EndOfRun 1\n"); |
---|
1331 | // Don't call IsValidView unless there is a scene handler. This |
---|
1332 | // avoids WARNING message at end of event and run when the user has |
---|
1333 | // not instantiated a scene handler, e.g., in batch mode. |
---|
1334 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView(); |
---|
1335 | printf("G4VisManager::EndOfRun 2\n"); |
---|
1336 | if (valid) { |
---|
1337 | printf("G4VisManager::EndOfRun 3\n"); |
---|
1338 | if (!fpSceneHandler->GetMarkForClearingTransientStore()) { |
---|
1339 | printf("G4VisManager::EndOfRun 4\n"); |
---|
1340 | if (fpScene->GetRefreshAtEndOfRun()) { |
---|
1341 | printf("G4VisManager::EndOfRun 5\n"); |
---|
1342 | fpViewer->ShowView(); |
---|
1343 | printf("G4VisManager::EndOfRun 6\n"); |
---|
1344 | fpSceneHandler->SetMarkForClearingTransientStore(true); |
---|
1345 | printf("G4VisManager::EndOfRun 7\n"); |
---|
1346 | } |
---|
1347 | } |
---|
1348 | |
---|
1349 | printf("G4VisManager::EndOfRun 8\n"); |
---|
1350 | if (fEventKeepingSuspended && fVerbosity >= warnings) { |
---|
1351 | G4cout << |
---|
1352 | "WARNING: G4VisManager::EndOfRun: Event keeping was suspended." |
---|
1353 | "\n The number of events in the run exceeded the maximum to be kept, " |
---|
1354 | << fpScene->GetMaxNumberOfKeptEvents() << '.' << |
---|
1355 | "\n The number of events to be kept can be changed with" |
---|
1356 | "\n \"/vis/scene/endOfEventAction accumulate <N>\", where N is the" |
---|
1357 | "\n maximum number you wish to allow. N < 0 means \"unlimited\"." |
---|
1358 | << G4endl; |
---|
1359 | } |
---|
1360 | } |
---|
1361 | fEventRefreshing = false; |
---|
1362 | |
---|
1363 | printf("++++++++++++++++++++++++++++++++++++++++++++++++++++++++\n"); |
---|
1364 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
---|
1365 | const G4Run* currentRun = runManager->GetCurrentRun(); |
---|
1366 | |
---|
1367 | G4int nKeptEvents = 0; |
---|
1368 | const std::vector<const G4Event*>* events = |
---|
1369 | currentRun? currentRun->GetEventVector(): 0; |
---|
1370 | if (events) nKeptEvents = events->size(); |
---|
1371 | |
---|
1372 | if (nKeptEvents && !fKeptLastEvent) { |
---|
1373 | if (!valid && fVerbosity >= warnings) G4cout << "WARNING: "; |
---|
1374 | if (fVerbosity >= warnings) { |
---|
1375 | G4cout << nKeptEvents; |
---|
1376 | if (nKeptEvents == 1) G4cout << " event has"; |
---|
1377 | else G4cout << " events have"; |
---|
1378 | G4cout << " been kept for refreshing and/or reviewing." << G4endl; |
---|
1379 | } |
---|
1380 | static G4bool warned = false; |
---|
1381 | if (!valid && fVerbosity >= warnings && !warned) { |
---|
1382 | G4cout << |
---|
1383 | " Only useful if before starting the run:" |
---|
1384 | "\n a) trajectories are stored (\"/vis/scene/add/trajectories [smooth|rich]\"), or" |
---|
1385 | "\n b) the Draw method of any hits is implemented." |
---|
1386 | "\n To view trajectories and hits:" |
---|
1387 | "\n open a viewer, draw a volume, \"/vis/scene/add/trajectories\"" |
---|
1388 | "\n \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"." |
---|
1389 | "\n To see all events: \"/vis/scene/endOfEventAction accumulate\"." |
---|
1390 | "\n To see events individually: \"/vis/reviewKeptEvents\"." |
---|
1391 | << G4endl; |
---|
1392 | warned = true; |
---|
1393 | } |
---|
1394 | } |
---|
1395 | } |
---|
1396 | |
---|
1397 | void G4VisManager::ClearTransientStoreIfMarked(){ |
---|
1398 | // Assumes valid view. |
---|
1399 | if (fpSceneHandler->GetMarkForClearingTransientStore()) { |
---|
1400 | fpSceneHandler->SetMarkForClearingTransientStore(false); |
---|
1401 | fpSceneHandler->ClearTransientStore(); |
---|
1402 | } |
---|
1403 | // Record if transients drawn. These local flags are only set |
---|
1404 | // *after* ClearTransientStore. In the code in G4VSceneHandler |
---|
1405 | // triggered by ClearTransientStore, use these flags so that |
---|
1406 | // event refreshing is not done too early. |
---|
1407 | fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent(); |
---|
1408 | fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun(); |
---|
1409 | } |
---|
1410 | |
---|
1411 | void G4VisManager::ResetTransientsDrawnFlags() |
---|
1412 | { |
---|
1413 | fTransientsDrawnThisRun = false; |
---|
1414 | fTransientsDrawnThisEvent = false; |
---|
1415 | G4SceneHandlerListConstIterator i; |
---|
1416 | for (i = fAvailableSceneHandlers.begin(); |
---|
1417 | i != fAvailableSceneHandlers.end(); ++i) { |
---|
1418 | (*i)->SetTransientsDrawnThisEvent(false); |
---|
1419 | (*i)->SetTransientsDrawnThisRun(false); |
---|
1420 | } |
---|
1421 | } |
---|
1422 | |
---|
1423 | G4String G4VisManager::ViewerShortName (const G4String& viewerName) const { |
---|
1424 | G4String viewerShortName (viewerName); |
---|
1425 | viewerShortName = viewerShortName (0, viewerShortName.find (' ')); |
---|
1426 | return viewerShortName.strip (); |
---|
1427 | } |
---|
1428 | |
---|
1429 | G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const { |
---|
1430 | G4String viewerShortName = ViewerShortName (viewerName); |
---|
1431 | size_t nHandlers = fAvailableSceneHandlers.size (); |
---|
1432 | size_t iHandler, iViewer; |
---|
1433 | G4VViewer* viewer = 0; |
---|
1434 | G4bool found = false; |
---|
1435 | for (iHandler = 0; iHandler < nHandlers; iHandler++) { |
---|
1436 | G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler]; |
---|
1437 | const G4ViewerList& viewerList = sceneHandler -> GetViewerList (); |
---|
1438 | for (iViewer = 0; iViewer < viewerList.size (); iViewer++) { |
---|
1439 | viewer = viewerList [iViewer]; |
---|
1440 | if (viewerShortName == viewer -> GetShortName ()) { |
---|
1441 | found = true; |
---|
1442 | break; |
---|
1443 | } |
---|
1444 | } |
---|
1445 | if (found) break; |
---|
1446 | } |
---|
1447 | if (found) return viewer; |
---|
1448 | else return 0; |
---|
1449 | } |
---|
1450 | |
---|
1451 | std::vector<G4String> G4VisManager::VerbosityGuidanceStrings; |
---|
1452 | |
---|
1453 | G4String G4VisManager::VerbosityString(Verbosity verbosity) { |
---|
1454 | G4String s; |
---|
1455 | switch (verbosity) { |
---|
1456 | case quiet: s = "quiet (0)"; break; |
---|
1457 | case startup: s = "startup (1)"; break; |
---|
1458 | case errors: s = "errors (2)"; break; |
---|
1459 | case warnings: s = "warnings (3)"; break; |
---|
1460 | case confirmations: s = "confirmations (4)"; break; |
---|
1461 | case parameters: s = "parameters (5)"; break; |
---|
1462 | case all: s = "all (6)"; break; |
---|
1463 | } |
---|
1464 | return s; |
---|
1465 | } |
---|
1466 | |
---|
1467 | G4VisManager::Verbosity |
---|
1468 | G4VisManager::GetVerbosityValue(const G4String& verbosityString) { |
---|
1469 | G4String s(verbosityString); s.toLower(); |
---|
1470 | Verbosity verbosity; |
---|
1471 | if (s(0) == 'q') verbosity = quiet; |
---|
1472 | else if (s(0) == 's') verbosity = startup; |
---|
1473 | else if (s(0) == 'e') verbosity = errors; |
---|
1474 | else if (s(0) == 'w') verbosity = warnings; |
---|
1475 | else if (s(0) == 'c') verbosity = confirmations; |
---|
1476 | else if (s(0) == 'p') verbosity = parameters; |
---|
1477 | else if (s(0) == 'a') verbosity = all; |
---|
1478 | else { |
---|
1479 | G4int intVerbosity; |
---|
1480 | std::istringstream is(s); |
---|
1481 | is >> intVerbosity; |
---|
1482 | if (!is) { |
---|
1483 | G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \"" |
---|
1484 | << verbosityString << "\""; |
---|
1485 | for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) { |
---|
1486 | G4cout << '\n' << VerbosityGuidanceStrings[i]; |
---|
1487 | } |
---|
1488 | verbosity = warnings; |
---|
1489 | G4cout << "\n Returning " << VerbosityString(verbosity) |
---|
1490 | << G4endl; |
---|
1491 | } |
---|
1492 | else { |
---|
1493 | verbosity = GetVerbosityValue(intVerbosity); |
---|
1494 | } |
---|
1495 | } |
---|
1496 | return verbosity; |
---|
1497 | } |
---|
1498 | |
---|
1499 | G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) { |
---|
1500 | Verbosity verbosity; |
---|
1501 | if (intVerbosity < quiet) verbosity = quiet; |
---|
1502 | else if (intVerbosity > all) verbosity = all; |
---|
1503 | else verbosity = Verbosity(intVerbosity); |
---|
1504 | return verbosity; |
---|
1505 | } |
---|
1506 | |
---|
1507 | void G4VisManager::SetVerboseLevel (G4int intVerbosity) { |
---|
1508 | fVerbosity = GetVerbosityValue(intVerbosity); |
---|
1509 | } |
---|
1510 | |
---|
1511 | void G4VisManager::SetVerboseLevel (const G4String& verbosityString) { |
---|
1512 | fVerbosity = GetVerbosityValue(verbosityString); |
---|
1513 | } |
---|
1514 | |
---|
1515 | G4bool G4VisManager::IsValidView () { |
---|
1516 | |
---|
1517 | if (!fInitialised) Initialise (); |
---|
1518 | |
---|
1519 | static G4bool noGSPrinting = true; |
---|
1520 | if (!fpGraphicsSystem) { |
---|
1521 | // Limit printing - we do not want printing if the user simply does |
---|
1522 | // not want to use graphics, e.g., in batch mode. |
---|
1523 | if (noGSPrinting) { |
---|
1524 | noGSPrinting = false; |
---|
1525 | if (fVerbosity >= warnings) { |
---|
1526 | G4cout << |
---|
1527 | "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system" |
---|
1528 | "\n has been instantiated. Use \"/vis/open\" or \"/vis/sceneHandler/create\"." |
---|
1529 | "\n Alternatively, to avoid this message, suppress instantiation of vis" |
---|
1530 | "\n manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure" |
---|
1531 | "\n drawing code is executed only if G4VVisManager::GetConcreteInstance()" |
---|
1532 | "\n is non-zero." |
---|
1533 | << G4endl; |
---|
1534 | } |
---|
1535 | } |
---|
1536 | return false; |
---|
1537 | } |
---|
1538 | |
---|
1539 | if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) { |
---|
1540 | if (fVerbosity >= errors) { |
---|
1541 | G4cout << |
---|
1542 | "ERROR: G4VisManager::IsValidView(): Current view is not valid." |
---|
1543 | << G4endl; |
---|
1544 | PrintInvalidPointers (); |
---|
1545 | } |
---|
1546 | return false; |
---|
1547 | } |
---|
1548 | |
---|
1549 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
1550 | if (fVerbosity >= errors) { |
---|
1551 | G4cout << "ERROR: G4VisManager::IsValidView ():"; |
---|
1552 | if (fpSceneHandler -> GetScene ()) { |
---|
1553 | G4cout << |
---|
1554 | "\n The current scene \"" |
---|
1555 | << fpScene -> GetName () |
---|
1556 | << "\" is not handled by" |
---|
1557 | "\n the current scene handler \"" |
---|
1558 | << fpSceneHandler -> GetName () |
---|
1559 | << "\"" |
---|
1560 | "\n (it currently handles scene \"" |
---|
1561 | << fpSceneHandler -> GetScene () -> GetName () |
---|
1562 | << "\")." |
---|
1563 | "\n Either:" |
---|
1564 | "\n (a) attach it to the scene handler with" |
---|
1565 | "\n /vis/sceneHandler/attach " |
---|
1566 | << fpScene -> GetName () |
---|
1567 | << ", or" |
---|
1568 | "\n (b) create a new scene handler with " |
---|
1569 | "\n /vis/sceneHandler/create <graphics-system>," |
---|
1570 | "\n in which case it should pick up the the new scene." |
---|
1571 | << G4endl; |
---|
1572 | } |
---|
1573 | else { |
---|
1574 | G4cout << "\n Scene handler \"" |
---|
1575 | << fpSceneHandler -> GetName () |
---|
1576 | << "\" has null scene pointer." |
---|
1577 | "\n Attach a scene with /vis/sceneHandler/attach [<scene-name>]" |
---|
1578 | << G4endl; |
---|
1579 | } |
---|
1580 | } |
---|
1581 | return false; |
---|
1582 | } |
---|
1583 | |
---|
1584 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
1585 | if (viewerList.size () == 0) { |
---|
1586 | if (fVerbosity >= errors) { |
---|
1587 | G4cout << |
---|
1588 | "ERROR: G4VisManager::IsValidView (): the current scene handler\n \"" |
---|
1589 | << fpSceneHandler -> GetName () |
---|
1590 | << "\" has no viewers. Do /vis/viewer/create." |
---|
1591 | << G4endl; |
---|
1592 | } |
---|
1593 | return false; |
---|
1594 | } |
---|
1595 | |
---|
1596 | G4bool isValid = true; |
---|
1597 | if (fpScene -> IsEmpty ()) { // Add world by default if possible... |
---|
1598 | G4bool warn(fVerbosity >= warnings); |
---|
1599 | G4bool successful = fpScene -> AddWorldIfEmpty (warn); |
---|
1600 | if (!successful || fpScene -> IsEmpty ()) { // If still empty... |
---|
1601 | if (fVerbosity >= errors) { |
---|
1602 | G4cout << "ERROR: G4VisManager::IsViewValid ():"; |
---|
1603 | G4cout << |
---|
1604 | "\n Attempt at some drawing operation when scene is empty." |
---|
1605 | "\n Maybe the geometry has not yet been defined." |
---|
1606 | " Try /run/initialize." |
---|
1607 | << G4endl; |
---|
1608 | } |
---|
1609 | isValid = false; |
---|
1610 | } |
---|
1611 | else { |
---|
1612 | G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers"); |
---|
1613 | if (fVerbosity >= warnings) { |
---|
1614 | G4cout << |
---|
1615 | "WARNING: G4VisManager: the scene was empty, \"world\" has been" |
---|
1616 | "\n added and the scene handlers notified."; |
---|
1617 | G4cout << G4endl; |
---|
1618 | } |
---|
1619 | } |
---|
1620 | } |
---|
1621 | if (isValid) SetConcreteInstance(this); |
---|
1622 | return isValid; |
---|
1623 | } |
---|
1624 | |
---|
1625 | void |
---|
1626 | G4VisManager::RegisterModelFactories() |
---|
1627 | { |
---|
1628 | if (fVerbosity >= warnings) { |
---|
1629 | G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl; |
---|
1630 | G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl; |
---|
1631 | G4cout<<"class. See G4VisExecutive for an example."<<G4endl; |
---|
1632 | } |
---|
1633 | } |
---|