[834] | 1 | // |
---|
| 2 | // ******************************************************************** |
---|
| 3 | // * License and Disclaimer * |
---|
| 4 | // * * |
---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
---|
| 7 | // * conditions of the Geant4 Software License, included in the file * |
---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
---|
| 9 | // * include a list of copyright holders. * |
---|
| 10 | // * * |
---|
| 11 | // * Neither the authors of this software system, nor their employing * |
---|
| 12 | // * institutes,nor the agencies providing financial support for this * |
---|
| 13 | // * work make any representation or warranty, express or implied, * |
---|
| 14 | // * regarding this software system or assume any liability for its * |
---|
| 15 | // * use. Please see the license in the file LICENSE and URL above * |
---|
| 16 | // * for the full disclaimer and the limitation of liability. * |
---|
| 17 | // * * |
---|
| 18 | // * This code implementation is the result of the scientific and * |
---|
| 19 | // * technical work of the GEANT4 collaboration. * |
---|
| 20 | // * By using, copying, modifying or distributing the software (or * |
---|
| 21 | // * any work based on the software) you agree to acknowledge its * |
---|
| 22 | // * use in resulting scientific publications, and indicate your * |
---|
| 23 | // * acceptance of all terms of the Geant4 Software license. * |
---|
| 24 | // ******************************************************************** |
---|
| 25 | // |
---|
| 26 | // |
---|
[1288] | 27 | // $Id: G4BoundingSphereScene.hh,v 1.20 2010/05/30 11:23:25 allison Exp $ |
---|
[954] | 28 | // GEANT4 tag $Name: $ |
---|
[834] | 29 | // |
---|
| 30 | // |
---|
| 31 | // John Allison 7th June 1997 |
---|
| 32 | // An artificial scene to reuse G4VScene code to calculate a bounding sphere. |
---|
| 33 | |
---|
| 34 | #ifndef G4BOUNDINGSPHERESCENE_HH |
---|
| 35 | #define G4BOUNDINGSPHERESCENE_HH |
---|
| 36 | |
---|
| 37 | #include "G4VGraphicsScene.hh" |
---|
| 38 | #include "G4VisExtent.hh" |
---|
| 39 | #include "G4Box.hh" |
---|
| 40 | #include "G4Cons.hh" |
---|
| 41 | #include "G4Tubs.hh" |
---|
| 42 | #include "G4Trd.hh" |
---|
| 43 | #include "G4Trap.hh" |
---|
| 44 | #include "G4Sphere.hh" |
---|
| 45 | #include "G4Para.hh" |
---|
| 46 | #include "G4Torus.hh" |
---|
| 47 | #include "G4Polycone.hh" |
---|
| 48 | #include "G4Polyhedra.hh" |
---|
| 49 | |
---|
| 50 | class G4VModel; |
---|
| 51 | |
---|
| 52 | class G4BoundingSphereScene: public G4VGraphicsScene { |
---|
| 53 | |
---|
| 54 | public: |
---|
| 55 | G4BoundingSphereScene (G4VModel* pModel = 0); |
---|
| 56 | virtual ~G4BoundingSphereScene (); |
---|
| 57 | void PreAddSolid (const G4Transform3D& objectTransformation, |
---|
| 58 | const G4VisAttributes&); |
---|
| 59 | void PostAddSolid () {} |
---|
| 60 | void AddSolid (const G4Box& s) {Accrue (s);} |
---|
| 61 | void AddSolid (const G4Cons& s) {Accrue (s);} |
---|
| 62 | void AddSolid (const G4Tubs& s) {Accrue (s);} |
---|
| 63 | void AddSolid (const G4Trd& s) {Accrue (s);} |
---|
| 64 | void AddSolid (const G4Trap& s) {Accrue (s);} |
---|
| 65 | void AddSolid (const G4Sphere& s) {Accrue (s);} |
---|
| 66 | void AddSolid (const G4Para& s) {Accrue (s);} |
---|
| 67 | void AddSolid (const G4Torus& s) {Accrue (s);} |
---|
| 68 | void AddSolid (const G4Polycone& s) {Accrue (s);} |
---|
| 69 | void AddSolid (const G4Polyhedra& s) {Accrue (s);} |
---|
| 70 | void AddSolid (const G4VSolid& s) {Accrue (s);} |
---|
| 71 | void AddCompound (const G4VTrajectory&) {} |
---|
| 72 | void AddCompound (const G4VHit&) {} |
---|
[1288] | 73 | void AddCompound (const G4VDigi&) {} |
---|
[1140] | 74 | void AddCompound (const G4THitsMap<G4double>&) {} |
---|
[834] | 75 | G4VisExtent GetBoundingSphereExtent (); |
---|
| 76 | const G4Point3D& GetCentre() const {return fCentre;} |
---|
| 77 | G4double GetRadius() const {return fRadius;} |
---|
| 78 | |
---|
| 79 | void SetCentre(const G4Point3D& centre) {fCentre = centre;} |
---|
| 80 | |
---|
| 81 | //////////////////////////////////////////////////////////////// |
---|
| 82 | // The following 2 functions can be used by any code which wishes to |
---|
| 83 | // accrue a bounding sphere. Just instantiate a |
---|
| 84 | // G4BoundingSphereScene and use AccrueBoundingSphere. |
---|
| 85 | |
---|
| 86 | void ResetBoundingSphere (); |
---|
| 87 | void AccrueBoundingSphere (const G4Point3D& centre, |
---|
| 88 | G4double radius); |
---|
| 89 | |
---|
| 90 | //////////////////////////////////////////////////////////////// |
---|
| 91 | // Functions not used by required by the abstract interface. |
---|
| 92 | |
---|
| 93 | virtual void BeginPrimitives (const G4Transform3D&) {} |
---|
| 94 | virtual void EndPrimitives () {} |
---|
[842] | 95 | virtual void BeginPrimitives2D (const G4Transform3D&) {} |
---|
[834] | 96 | virtual void EndPrimitives2D () {} |
---|
| 97 | virtual void AddPrimitive (const G4Polyline&) {} |
---|
| 98 | virtual void AddPrimitive (const G4Scale&) {} |
---|
| 99 | virtual void AddPrimitive (const G4Text&) {} |
---|
| 100 | virtual void AddPrimitive (const G4Circle&) {} |
---|
| 101 | virtual void AddPrimitive (const G4Square&) {} |
---|
| 102 | virtual void AddPrimitive (const G4Polymarker&) {} |
---|
| 103 | virtual void AddPrimitive (const G4Polyhedron&) {} |
---|
| 104 | virtual void AddPrimitive (const G4NURBS&) {} |
---|
| 105 | |
---|
| 106 | private: |
---|
| 107 | void Accrue (const G4VSolid& solid); |
---|
| 108 | G4VModel* fpModel; // Instantiating code may optionally set this. |
---|
| 109 | G4Point3D fCentre; |
---|
| 110 | G4double fRadius; |
---|
| 111 | const G4Transform3D* fpObjectTransformation; |
---|
| 112 | }; |
---|
| 113 | |
---|
| 114 | #endif |
---|