[834] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4BoundingSphereScene.hh,v 1.17 2006/06/29 21:30:08 gunter Exp $ |
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| 28 | // GEANT4 tag $Name: geant4-09-01-patch-02 $ |
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| 29 | // |
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| 30 | // |
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| 31 | // John Allison 7th June 1997 |
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| 32 | // An artificial scene to reuse G4VScene code to calculate a bounding sphere. |
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| 33 | |
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| 34 | #ifndef G4BOUNDINGSPHERESCENE_HH |
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| 35 | #define G4BOUNDINGSPHERESCENE_HH |
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| 36 | |
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| 37 | #include "G4VGraphicsScene.hh" |
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| 38 | #include "G4VisExtent.hh" |
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| 39 | #include "G4Box.hh" |
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| 40 | #include "G4Cons.hh" |
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| 41 | #include "G4Tubs.hh" |
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| 42 | #include "G4Trd.hh" |
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| 43 | #include "G4Trap.hh" |
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| 44 | #include "G4Sphere.hh" |
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| 45 | #include "G4Para.hh" |
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| 46 | #include "G4Torus.hh" |
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| 47 | #include "G4Polycone.hh" |
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| 48 | #include "G4Polyhedra.hh" |
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| 49 | |
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| 50 | class G4VModel; |
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| 51 | |
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| 52 | class G4BoundingSphereScene: public G4VGraphicsScene { |
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| 53 | |
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| 54 | public: |
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| 55 | G4BoundingSphereScene (G4VModel* pModel = 0); |
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| 56 | virtual ~G4BoundingSphereScene (); |
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| 57 | void PreAddSolid (const G4Transform3D& objectTransformation, |
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| 58 | const G4VisAttributes&); |
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| 59 | void PostAddSolid () {} |
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| 60 | void AddSolid (const G4Box& s) {Accrue (s);} |
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| 61 | void AddSolid (const G4Cons& s) {Accrue (s);} |
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| 62 | void AddSolid (const G4Tubs& s) {Accrue (s);} |
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| 63 | void AddSolid (const G4Trd& s) {Accrue (s);} |
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| 64 | void AddSolid (const G4Trap& s) {Accrue (s);} |
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| 65 | void AddSolid (const G4Sphere& s) {Accrue (s);} |
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| 66 | void AddSolid (const G4Para& s) {Accrue (s);} |
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| 67 | void AddSolid (const G4Torus& s) {Accrue (s);} |
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| 68 | void AddSolid (const G4Polycone& s) {Accrue (s);} |
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| 69 | void AddSolid (const G4Polyhedra& s) {Accrue (s);} |
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| 70 | void AddSolid (const G4VSolid& s) {Accrue (s);} |
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| 71 | void AddCompound (const G4VTrajectory&) {} |
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| 72 | void AddCompound (const G4VHit&) {} |
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| 73 | G4VisExtent GetBoundingSphereExtent (); |
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| 74 | const G4Point3D& GetCentre() const {return fCentre;} |
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| 75 | G4double GetRadius() const {return fRadius;} |
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| 76 | |
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| 77 | void SetCentre(const G4Point3D& centre) {fCentre = centre;} |
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| 78 | |
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| 79 | //////////////////////////////////////////////////////////////// |
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| 80 | // The following 2 functions can be used by any code which wishes to |
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| 81 | // accrue a bounding sphere. Just instantiate a |
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| 82 | // G4BoundingSphereScene and use AccrueBoundingSphere. |
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| 83 | |
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| 84 | void ResetBoundingSphere (); |
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| 85 | void AccrueBoundingSphere (const G4Point3D& centre, |
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| 86 | G4double radius); |
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| 87 | |
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| 88 | //////////////////////////////////////////////////////////////// |
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| 89 | // Functions not used by required by the abstract interface. |
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| 90 | |
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| 91 | virtual void BeginPrimitives (const G4Transform3D&) {} |
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| 92 | virtual void EndPrimitives () {} |
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| 93 | virtual void BeginPrimitives2D () {} |
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| 94 | virtual void EndPrimitives2D () {} |
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| 95 | virtual void AddPrimitive (const G4Polyline&) {} |
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| 96 | virtual void AddPrimitive (const G4Scale&) {} |
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| 97 | virtual void AddPrimitive (const G4Text&) {} |
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| 98 | virtual void AddPrimitive (const G4Circle&) {} |
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| 99 | virtual void AddPrimitive (const G4Square&) {} |
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| 100 | virtual void AddPrimitive (const G4Polymarker&) {} |
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| 101 | virtual void AddPrimitive (const G4Polyhedron&) {} |
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| 102 | virtual void AddPrimitive (const G4NURBS&) {} |
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| 103 | |
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| 104 | private: |
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| 105 | void Accrue (const G4VSolid& solid); |
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| 106 | G4VModel* fpModel; // Instantiating code may optionally set this. |
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| 107 | G4Point3D fCentre; |
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| 108 | G4double fRadius; |
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| 109 | const G4Transform3D* fpObjectTransformation; |
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| 110 | }; |
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| 111 | |
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| 112 | #endif |
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