source: trunk/source/visualization/modeling/include/G4PhysicalVolumeMassScene.hh @ 1140

Last change on this file since 1140 was 1140, checked in by garnier, 15 years ago

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26//
27// $Id: G4PhysicalVolumeMassScene.hh,v 1.10 2009/10/21 14:17:33 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// John Allison  12th September 2004
32
33// Class Description:
34//
35// Calculates the mass of a geometry tree taking into account daughters
36// up to the depth specified in the G4PhysicalVolumeModel.  Culling is
37// ignored so that all volumes are seen.
38//
39// Do not use this for a "parallel world" for which materials are not
40// defined.  Use only for the material world.
41//
42// The calculation is quite tricky, since it involves subtracting the
43// mass of that part of the mother that is occupied by each daughter and
44// then adding the mass of the daughter, and so on down the heirarchy.
45//
46// Usage for a given G4PhysicalVolumeModel* pvModel:
47//   G4PhysicalVolumeMassScene massScene(pvModel);
48//   pvModel->DescribeYourselfTo (massScene);
49//   G4double volume = massScene.GetVolume();
50//   G4double mass = massScene.GetMass();
51//   massScene.Reset();
52// See, for example, G4ASCIITreeSceneHandler::EndModeling().
53
54#ifndef G4PHYSICALVOLUMEMASSSCENE_HH
55#define G4PHYSICALVOLUMEMASSSCENE_HH
56
57#include "G4VGraphicsScene.hh"
58
59#include "G4Box.hh"
60#include "G4Cons.hh"
61#include "G4Tubs.hh"
62#include "G4Trd.hh"
63#include "G4Trap.hh"
64#include "G4Sphere.hh"
65#include "G4Para.hh"
66#include "G4Torus.hh"
67#include "G4Polycone.hh"
68#include "G4Polyhedra.hh"
69#include <deque>
70
71class G4VPhysicalVolume;
72class G4LogicalVolume;
73class G4PhysicalVolumeModel;
74class G4Material;
75
76class G4PhysicalVolumeMassScene: public G4VGraphicsScene {
77
78public:
79  G4PhysicalVolumeMassScene (G4PhysicalVolumeModel*);
80  virtual ~G4PhysicalVolumeMassScene ();
81
82public: // With description
83
84  G4double GetVolume () const {return fVolume;}
85  // Overall volume.
86
87  G4double GetMass () const {return fMass;}
88  // Mass of whole tree, i.e., accounting for all daughters.
89
90  void Reset ();
91  // Reset for subsequent re-use.
92
93public:
94
95  // Force execution of AccrueMass for all solids...
96  void PreAddSolid (const G4Transform3D&, const G4VisAttributes&) {}
97  void PostAddSolid () {}
98  void AddSolid (const G4Box& s) {AccrueMass (s);}
99  void AddSolid (const G4Cons & s) {AccrueMass (s);}
100  void AddSolid (const G4Tubs& s) {AccrueMass (s);}
101  void AddSolid (const G4Trd& s) {AccrueMass (s);}
102  void AddSolid (const G4Trap& s) {AccrueMass (s);}
103  void AddSolid (const G4Sphere& s) {AccrueMass (s);}
104  void AddSolid (const G4Para& s) {AccrueMass (s);}
105  void AddSolid (const G4Torus& s) {AccrueMass (s);}
106  void AddSolid (const G4Polycone& s) {AccrueMass (s);}
107  void AddSolid (const G4Polyhedra& s) {AccrueMass (s);}
108  void AddSolid (const G4VSolid& s) {AccrueMass (s);}
109  void AddCompound (const G4VTrajectory&) {}
110  void AddCompound (const G4VHit&) {}
111  void AddCompound (const G4THitsMap<G4double>&) {}
112
113  ////////////////////////////////////////////////////////////////
114  // Functions not used but required by the abstract interface.
115
116  virtual void BeginPrimitives (const G4Transform3D&) {}
117  virtual void EndPrimitives () {}
118  virtual void BeginPrimitives2D (const G4Transform3D&) {}
119  virtual void EndPrimitives2D () {}
120  virtual void AddPrimitive (const G4Polyline&)   {}
121  virtual void AddPrimitive (const G4Scale&)      {}
122  virtual void AddPrimitive (const G4Text&)       {}
123  virtual void AddPrimitive (const G4Circle&)     {}
124  virtual void AddPrimitive (const G4Square&)     {}
125  virtual void AddPrimitive (const G4Polymarker&) {}
126  virtual void AddPrimitive (const G4Polyhedron&) {}
127  virtual void AddPrimitive (const G4NURBS&)      {}
128
129private:
130  void AccrueMass (const G4VSolid&);
131  G4PhysicalVolumeModel* fpPVModel;
132  G4double fVolume;
133  G4double fMass;
134  G4VPhysicalVolume* fpLastPV;
135  G4int fPVPCount;
136  G4int fLastDepth;
137  G4double fLastDensity;
138  std::deque<G4double> fDensityStack;
139};
140
141#endif
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