| [834] | 1 | //
|
|---|
| 2 | // ********************************************************************
|
|---|
| 3 | // * License and Disclaimer *
|
|---|
| 4 | // * *
|
|---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
|
|---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
|
|---|
| 7 | // * conditions of the Geant4 Software License, included in the file *
|
|---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
|
|---|
| 9 | // * include a list of copyright holders. *
|
|---|
| 10 | // * *
|
|---|
| 11 | // * Neither the authors of this software system, nor their employing *
|
|---|
| 12 | // * institutes,nor the agencies providing financial support for this *
|
|---|
| 13 | // * work make any representation or warranty, express or implied, *
|
|---|
| 14 | // * regarding this software system or assume any liability for its *
|
|---|
| 15 | // * use. Please see the license in the file LICENSE and URL above *
|
|---|
| 16 | // * for the full disclaimer and the limitation of liability. *
|
|---|
| 17 | // * *
|
|---|
| 18 | // * This code implementation is the result of the scientific and *
|
|---|
| 19 | // * technical work of the GEANT4 collaboration. *
|
|---|
| 20 | // * By using, copying, modifying or distributing the software (or *
|
|---|
| 21 | // * any work based on the software) you agree to acknowledge its *
|
|---|
| 22 | // * use in resulting scientific publications, and indicate your *
|
|---|
| 23 | // * acceptance of all terms of the Geant4 Software license. *
|
|---|
| 24 | // ********************************************************************
|
|---|
| 25 | //
|
|---|
| 26 | //
|
|---|
| [1258] | 27 | // $Id: G4PhysicalVolumeModel.hh,v 1.36 2010/05/11 11:16:51 allison Exp $
|
|---|
| [954] | 28 | // GEANT4 tag $Name: $
|
|---|
| [834] | 29 | //
|
|---|
| 30 | //
|
|---|
| 31 | // John Allison 31st December 1997.
|
|---|
| 32 | //
|
|---|
| 33 | // Class Description:
|
|---|
| 34 | //
|
|---|
| 35 | // Model for physical volumes. It describes a physical volume and its
|
|---|
| 36 | // daughters to any desired depth. Note: the "requested depth" is
|
|---|
| 37 | // specified in the modeling parameters; enum {UNLIMITED = -1}.
|
|---|
| 38 | //
|
|---|
| 39 | // For access to base class information, e.g., modeling parameters,
|
|---|
| 40 | // use GetModelingParameters() inherited from G4VModel. See Class
|
|---|
| 41 | // Description of the base class G4VModel.
|
|---|
| 42 | //
|
|---|
| 43 | // G4PhysicalVolumeModel assumes the modeling parameters have been set
|
|---|
| 44 | // up with meaningful information - default vis attributes and culling
|
|---|
| 45 | // policy in particular.
|
|---|
| 46 |
|
|---|
| 47 | #ifndef G4PHYSICALVOLUMEMODEL_HH
|
|---|
| 48 | #define G4PHYSICALVOLUMEMODEL_HH
|
|---|
| 49 |
|
|---|
| 50 | #include "G4VModel.hh"
|
|---|
| [1140] | 51 | #include "G4VTouchable.hh"
|
|---|
| [834] | 52 |
|
|---|
| 53 | #include "G4Transform3D.hh"
|
|---|
| 54 | #include "G4Plane3D.hh"
|
|---|
| 55 | #include <iostream>
|
|---|
| 56 | #include <vector>
|
|---|
| 57 | #include <map>
|
|---|
| 58 |
|
|---|
| 59 | class G4VPhysicalVolume;
|
|---|
| 60 | class G4LogicalVolume;
|
|---|
| 61 | class G4VSolid;
|
|---|
| 62 | class G4Material;
|
|---|
| 63 | class G4VisAttributes;
|
|---|
| 64 | class G4AttDef;
|
|---|
| 65 | class G4AttValue;
|
|---|
| 66 |
|
|---|
| 67 | class G4PhysicalVolumeModel: public G4VModel {
|
|---|
| 68 |
|
|---|
| 69 | public: // With description
|
|---|
| 70 |
|
|---|
| 71 | enum {UNLIMITED = -1};
|
|---|
| 72 |
|
|---|
| 73 | enum ClippingMode {subtraction, intersection};
|
|---|
| 74 |
|
|---|
| 75 | class G4PhysicalVolumeNodeID {
|
|---|
| 76 | public:
|
|---|
| 77 | G4PhysicalVolumeNodeID
|
|---|
| [1140] | 78 | (G4VPhysicalVolume* pPV = 0,
|
|---|
| 79 | G4int iCopyNo = 0,
|
|---|
| 80 | G4int depth = 0,
|
|---|
| 81 | const G4Transform3D& transform = G4Transform3D()):
|
|---|
| 82 | fpPV(pPV),
|
|---|
| 83 | fCopyNo(iCopyNo),
|
|---|
| 84 | fNonCulledDepth(depth),
|
|---|
| 85 | fTransform(transform) {}
|
|---|
| [834] | 86 | G4VPhysicalVolume* GetPhysicalVolume() const {return fpPV;}
|
|---|
| 87 | G4int GetCopyNo() const {return fCopyNo;}
|
|---|
| 88 | G4int GetNonCulledDepth() const {return fNonCulledDepth;}
|
|---|
| [1140] | 89 | const G4Transform3D& GetTransform() const {return fTransform;}
|
|---|
| [834] | 90 | G4bool operator< (const G4PhysicalVolumeNodeID& right) const;
|
|---|
| 91 | private:
|
|---|
| 92 | G4VPhysicalVolume* fpPV;
|
|---|
| 93 | G4int fCopyNo;
|
|---|
| 94 | G4int fNonCulledDepth;
|
|---|
| [1140] | 95 | G4Transform3D fTransform;
|
|---|
| [834] | 96 | };
|
|---|
| 97 | // Nested class for identifying physical volume nodes.
|
|---|
| 98 |
|
|---|
| [1140] | 99 | class G4PhysicalVolumeModelTouchable: public G4VTouchable {
|
|---|
| 100 | public:
|
|---|
| 101 | G4PhysicalVolumeModelTouchable
|
|---|
| 102 | (const std::vector<G4PhysicalVolumeNodeID>& fullPVPath);
|
|---|
| 103 | const G4ThreeVector& GetTranslation(G4int depth) const;
|
|---|
| 104 | const G4RotationMatrix* GetRotation(G4int depth) const;
|
|---|
| 105 | G4VPhysicalVolume* GetVolume(G4int depth) const;
|
|---|
| 106 | G4VSolid* GetSolid(G4int depth) const;
|
|---|
| 107 | G4int GetReplicaNumber(G4int depth) const;
|
|---|
| 108 | G4int GetHistoryDepth() const {return fFullPVPath.size();}
|
|---|
| 109 | private:
|
|---|
| 110 | const std::vector<G4PhysicalVolumeNodeID>& fFullPVPath;
|
|---|
| 111 | };
|
|---|
| 112 | // Nested class for handling nested parameterisations.
|
|---|
| 113 |
|
|---|
| [834] | 114 | G4PhysicalVolumeModel
|
|---|
| 115 | (G4VPhysicalVolume*,
|
|---|
| 116 | G4int requestedDepth = UNLIMITED,
|
|---|
| 117 | const G4Transform3D& modelTransformation = G4Transform3D(),
|
|---|
| 118 | const G4ModelingParameters* = 0,
|
|---|
| 119 | G4bool useFullExtent = false);
|
|---|
| 120 |
|
|---|
| 121 | virtual ~G4PhysicalVolumeModel ();
|
|---|
| 122 |
|
|---|
| 123 | void DescribeYourselfTo (G4VGraphicsScene&);
|
|---|
| 124 | // The main task of a model is to describe itself to the graphics scene
|
|---|
| 125 | // handler (a object which inherits G4VSceneHandler, which inherits
|
|---|
| 126 | // G4VGraphicsScene).
|
|---|
| 127 |
|
|---|
| 128 | G4String GetCurrentDescription () const;
|
|---|
| 129 | // A description which depends on the current state of the model.
|
|---|
| 130 |
|
|---|
| 131 | G4String GetCurrentTag () const;
|
|---|
| 132 | // A tag which depends on the current state of the model.
|
|---|
| 133 |
|
|---|
| 134 | G4VPhysicalVolume* GetTopPhysicalVolume () const {return fpTopPV;}
|
|---|
| 135 |
|
|---|
| 136 | G4int GetRequestedDepth () const {return fRequestedDepth;}
|
|---|
| 137 |
|
|---|
| [1258] | 138 | const G4VSolid* GetClippingSolid () const
|
|---|
| 139 | {return fpClippingSolid;}
|
|---|
| [834] | 140 |
|
|---|
| 141 | G4int GetCurrentDepth() const {return fCurrentDepth;}
|
|---|
| 142 | // Current depth of geom. hierarchy.
|
|---|
| 143 |
|
|---|
| 144 | G4VPhysicalVolume* GetCurrentPV() const {return fpCurrentPV;}
|
|---|
| 145 | // Current physical volume.
|
|---|
| 146 |
|
|---|
| 147 | G4LogicalVolume* GetCurrentLV() const {return fpCurrentLV;}
|
|---|
| 148 | // Current logical volume.
|
|---|
| 149 |
|
|---|
| 150 | G4Material* GetCurrentMaterial() const {return fpCurrentMaterial;}
|
|---|
| 151 | // Current material.
|
|---|
| 152 |
|
|---|
| 153 | const std::vector<G4PhysicalVolumeNodeID>& GetDrawnPVPath() const
|
|---|
| 154 | {return fDrawnPVPath;}
|
|---|
| 155 | // Path of the current drawn (non-culled) volume in terms of drawn
|
|---|
| 156 | // (non-culled) ancesters. It is a vector of physical volume node
|
|---|
| 157 | // identifiers corresponding to the geometry hierarchy actually
|
|---|
| 158 | // selected, i.e., not culled. It is guaranteed that volumes are
|
|---|
| 159 | // presented to the scene handlers in top-down hierarchy order,
|
|---|
| 160 | // i.e., ancesters first, mothers before daughters, so the scene
|
|---|
| 161 | // handler can be assured that, if it is building its own scene
|
|---|
| 162 | // graph tree, a mother, if any, will have already been encountered
|
|---|
| 163 | // and there will already be a node in place on which to hang the
|
|---|
| 164 | // current volume.
|
|---|
| 165 |
|
|---|
| 166 | const std::map<G4String,G4AttDef>* GetAttDefs() const;
|
|---|
| 167 | // Attribute definitions for current solid.
|
|---|
| 168 |
|
|---|
| 169 | std::vector<G4AttValue>* CreateCurrentAttValues() const;
|
|---|
| 170 | // Attribute values for current solid. Each must refer to an
|
|---|
| 171 | // attribute definition in the above map; its name is the key. The
|
|---|
| 172 | // user must test the validity of this pointer (it must be non-zero
|
|---|
| 173 | // and conform to the G4AttDefs, which may be checked with
|
|---|
| 174 | // G4AttCheck) and delete the list after use. See
|
|---|
| 175 | // G4XXXStoredSceneHandler::PreAddSolid for how to access and
|
|---|
| 176 | // G4VTrajectory::ShowTrajectory for an example of the use of
|
|---|
| 177 | // G4Atts.
|
|---|
| 178 |
|
|---|
| 179 | void SetRequestedDepth (G4int requestedDepth) {
|
|---|
| 180 | fRequestedDepth = requestedDepth;
|
|---|
| 181 | }
|
|---|
| 182 |
|
|---|
| [1258] | 183 | void SetClippingSolid (G4VSolid* pClippingSolid) {
|
|---|
| 184 | fpClippingSolid = pClippingSolid;
|
|---|
| [834] | 185 | }
|
|---|
| 186 |
|
|---|
| 187 | void SetClippingMode (ClippingMode mode) {
|
|---|
| 188 | fClippingMode = mode;
|
|---|
| 189 | }
|
|---|
| 190 |
|
|---|
| 191 | G4bool Validate (G4bool warn);
|
|---|
| 192 | // Validate, but allow internal changes (hence non-const function).
|
|---|
| 193 |
|
|---|
| 194 | void CurtailDescent() {fCurtailDescent = true;}
|
|---|
| 195 |
|
|---|
| 196 | protected:
|
|---|
| 197 |
|
|---|
| 198 | void VisitGeometryAndGetVisReps (G4VPhysicalVolume*,
|
|---|
| 199 | G4int requestedDepth,
|
|---|
| 200 | const G4Transform3D&,
|
|---|
| 201 | G4VGraphicsScene&);
|
|---|
| 202 |
|
|---|
| 203 | void DescribeAndDescend (G4VPhysicalVolume*,
|
|---|
| 204 | G4int requestedDepth,
|
|---|
| 205 | G4LogicalVolume*,
|
|---|
| 206 | G4VSolid*,
|
|---|
| 207 | G4Material*,
|
|---|
| 208 | const G4Transform3D&,
|
|---|
| 209 | G4VGraphicsScene&);
|
|---|
| 210 |
|
|---|
| 211 | virtual void DescribeSolid (const G4Transform3D& theAT,
|
|---|
| 212 | G4VSolid* pSol,
|
|---|
| 213 | const G4VisAttributes* pVisAttribs,
|
|---|
| 214 | G4VGraphicsScene& sceneHandler);
|
|---|
| 215 |
|
|---|
| 216 | void CalculateExtent ();
|
|---|
| 217 |
|
|---|
| 218 | /////////////////////////////////////////////////////////
|
|---|
| 219 | // Data members...
|
|---|
| 220 |
|
|---|
| 221 | G4VPhysicalVolume* fpTopPV; // The physical volume.
|
|---|
| 222 | G4String fTopPVName; // ...of the physical volume.
|
|---|
| 223 | G4int fTopPVCopyNo; // ...of the physical volume.
|
|---|
| 224 | G4int fRequestedDepth;
|
|---|
| 225 | // Requested depth of geom. hierarchy search.
|
|---|
| 226 | G4bool fUseFullExtent; // ...if requested.
|
|---|
| 227 | G4int fCurrentDepth; // Current depth of geom. hierarchy.
|
|---|
| 228 | G4VPhysicalVolume* fpCurrentPV; // Current physical volume.
|
|---|
| 229 | G4LogicalVolume* fpCurrentLV; // Current logical volume.
|
|---|
| 230 | G4Material* fpCurrentMaterial; // Current material.
|
|---|
| 231 | G4Transform3D* fpCurrentTransform; // Current transform.
|
|---|
| 232 | std::vector<G4PhysicalVolumeNodeID> fFullPVPath;
|
|---|
| 233 | std::vector<G4PhysicalVolumeNodeID> fDrawnPVPath;
|
|---|
| 234 | G4bool fCurtailDescent;// Can be set to curtail descent.
|
|---|
| [1258] | 235 | G4VSolid* fpClippingSolid;
|
|---|
| [834] | 236 | ClippingMode fClippingMode;
|
|---|
| 237 |
|
|---|
| 238 | private:
|
|---|
| 239 |
|
|---|
| 240 | // Private copy constructor and assigment operator - copying and
|
|---|
| 241 | // assignment not allowed. Keeps CodeWizard happy.
|
|---|
| 242 | G4PhysicalVolumeModel (const G4PhysicalVolumeModel&);
|
|---|
| 243 | G4PhysicalVolumeModel& operator = (const G4PhysicalVolumeModel&);
|
|---|
| 244 | };
|
|---|
| 245 |
|
|---|
| 246 | std::ostream& operator<<
|
|---|
| 247 | (std::ostream& os, const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID);
|
|---|
| 248 |
|
|---|
| 249 | #endif
|
|---|