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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4PhysicalVolumeModel.hh,v 1.34 2007/04/03 13:46:49 allison Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | // John Allison 31st December 1997. |
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32 | // |
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33 | // Class Description: |
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34 | // |
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35 | // Model for physical volumes. It describes a physical volume and its |
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36 | // daughters to any desired depth. Note: the "requested depth" is |
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37 | // specified in the modeling parameters; enum {UNLIMITED = -1}. |
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38 | // |
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39 | // For access to base class information, e.g., modeling parameters, |
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40 | // use GetModelingParameters() inherited from G4VModel. See Class |
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41 | // Description of the base class G4VModel. |
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42 | // |
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43 | // G4PhysicalVolumeModel assumes the modeling parameters have been set |
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44 | // up with meaningful information - default vis attributes and culling |
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45 | // policy in particular. |
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46 | |
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47 | #ifndef G4PHYSICALVOLUMEMODEL_HH |
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48 | #define G4PHYSICALVOLUMEMODEL_HH |
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49 | |
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50 | #include "G4VModel.hh" |
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51 | |
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52 | #include "G4Transform3D.hh" |
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53 | #include "G4Plane3D.hh" |
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54 | #include <iostream> |
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55 | #include <vector> |
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56 | #include <map> |
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57 | |
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58 | class G4VPhysicalVolume; |
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59 | class G4LogicalVolume; |
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60 | class G4VSolid; |
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61 | class G4Material; |
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62 | class G4VisAttributes; |
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63 | class G4Polyhedron; |
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64 | class G4AttDef; |
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65 | class G4AttValue; |
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66 | |
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67 | class G4PhysicalVolumeModel: public G4VModel { |
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68 | |
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69 | public: // With description |
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70 | |
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71 | enum {UNLIMITED = -1}; |
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72 | |
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73 | enum ClippingMode {subtraction, intersection}; |
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74 | |
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75 | class G4PhysicalVolumeNodeID { |
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76 | public: |
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77 | G4PhysicalVolumeNodeID |
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78 | (G4VPhysicalVolume* pPV = 0, G4int iCopyNo = 0, G4int depth = 0): |
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79 | fpPV(pPV), fCopyNo(iCopyNo), fNonCulledDepth(depth) {} |
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80 | G4VPhysicalVolume* GetPhysicalVolume() const {return fpPV;} |
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81 | G4int GetCopyNo() const {return fCopyNo;} |
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82 | G4int GetNonCulledDepth() const {return fNonCulledDepth;} |
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83 | G4bool operator< (const G4PhysicalVolumeNodeID& right) const; |
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84 | private: |
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85 | G4VPhysicalVolume* fpPV; |
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86 | G4int fCopyNo; |
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87 | G4int fNonCulledDepth; |
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88 | }; |
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89 | // Nested class for identifying physical volume nodes. |
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90 | |
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91 | G4PhysicalVolumeModel |
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92 | (G4VPhysicalVolume*, |
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93 | G4int requestedDepth = UNLIMITED, |
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94 | const G4Transform3D& modelTransformation = G4Transform3D(), |
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95 | const G4ModelingParameters* = 0, |
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96 | G4bool useFullExtent = false); |
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97 | |
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98 | virtual ~G4PhysicalVolumeModel (); |
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99 | |
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100 | void DescribeYourselfTo (G4VGraphicsScene&); |
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101 | // The main task of a model is to describe itself to the graphics scene |
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102 | // handler (a object which inherits G4VSceneHandler, which inherits |
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103 | // G4VGraphicsScene). |
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104 | |
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105 | G4String GetCurrentDescription () const; |
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106 | // A description which depends on the current state of the model. |
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107 | |
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108 | G4String GetCurrentTag () const; |
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109 | // A tag which depends on the current state of the model. |
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110 | |
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111 | G4VPhysicalVolume* GetTopPhysicalVolume () const {return fpTopPV;} |
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112 | |
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113 | G4int GetRequestedDepth () const {return fRequestedDepth;} |
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114 | |
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115 | const G4Polyhedron* GetClippingPolyhedron () const |
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116 | {return fpClippingPolyhedron;} |
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117 | |
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118 | G4int GetCurrentDepth() const {return fCurrentDepth;} |
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119 | // Current depth of geom. hierarchy. |
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120 | |
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121 | G4VPhysicalVolume* GetCurrentPV() const {return fpCurrentPV;} |
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122 | // Current physical volume. |
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123 | |
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124 | G4LogicalVolume* GetCurrentLV() const {return fpCurrentLV;} |
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125 | // Current logical volume. |
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126 | |
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127 | G4Material* GetCurrentMaterial() const {return fpCurrentMaterial;} |
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128 | // Current material. |
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129 | |
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130 | const std::vector<G4PhysicalVolumeNodeID>& GetDrawnPVPath() const |
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131 | {return fDrawnPVPath;} |
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132 | // Path of the current drawn (non-culled) volume in terms of drawn |
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133 | // (non-culled) ancesters. It is a vector of physical volume node |
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134 | // identifiers corresponding to the geometry hierarchy actually |
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135 | // selected, i.e., not culled. It is guaranteed that volumes are |
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136 | // presented to the scene handlers in top-down hierarchy order, |
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137 | // i.e., ancesters first, mothers before daughters, so the scene |
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138 | // handler can be assured that, if it is building its own scene |
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139 | // graph tree, a mother, if any, will have already been encountered |
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140 | // and there will already be a node in place on which to hang the |
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141 | // current volume. |
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142 | |
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143 | const std::map<G4String,G4AttDef>* GetAttDefs() const; |
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144 | // Attribute definitions for current solid. |
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145 | |
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146 | std::vector<G4AttValue>* CreateCurrentAttValues() const; |
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147 | // Attribute values for current solid. Each must refer to an |
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148 | // attribute definition in the above map; its name is the key. The |
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149 | // user must test the validity of this pointer (it must be non-zero |
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150 | // and conform to the G4AttDefs, which may be checked with |
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151 | // G4AttCheck) and delete the list after use. See |
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152 | // G4XXXStoredSceneHandler::PreAddSolid for how to access and |
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153 | // G4VTrajectory::ShowTrajectory for an example of the use of |
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154 | // G4Atts. |
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155 | |
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156 | void SetRequestedDepth (G4int requestedDepth) { |
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157 | fRequestedDepth = requestedDepth; |
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158 | } |
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159 | |
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160 | void SetClippingPolyhedron (const G4Polyhedron* pClippingPolyhedron) { |
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161 | fpClippingPolyhedron = pClippingPolyhedron; |
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162 | } |
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163 | |
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164 | void SetClippingMode (ClippingMode mode) { |
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165 | fClippingMode = mode; |
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166 | } |
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167 | |
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168 | G4bool Validate (G4bool warn); |
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169 | // Validate, but allow internal changes (hence non-const function). |
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170 | |
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171 | void CurtailDescent() {fCurtailDescent = true;} |
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172 | |
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173 | protected: |
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174 | |
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175 | void VisitGeometryAndGetVisReps (G4VPhysicalVolume*, |
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176 | G4int requestedDepth, |
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177 | const G4Transform3D&, |
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178 | G4VGraphicsScene&); |
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179 | |
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180 | void DescribeAndDescend (G4VPhysicalVolume*, |
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181 | G4int requestedDepth, |
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182 | G4LogicalVolume*, |
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183 | G4VSolid*, |
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184 | G4Material*, |
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185 | const G4Transform3D&, |
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186 | G4VGraphicsScene&); |
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187 | |
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188 | virtual void DescribeSolid (const G4Transform3D& theAT, |
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189 | G4VSolid* pSol, |
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190 | const G4VisAttributes* pVisAttribs, |
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191 | G4VGraphicsScene& sceneHandler); |
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192 | |
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193 | void CalculateExtent (); |
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194 | |
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195 | ///////////////////////////////////////////////////////// |
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196 | // Data members... |
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197 | |
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198 | G4VPhysicalVolume* fpTopPV; // The physical volume. |
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199 | G4String fTopPVName; // ...of the physical volume. |
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200 | G4int fTopPVCopyNo; // ...of the physical volume. |
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201 | G4int fRequestedDepth; |
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202 | // Requested depth of geom. hierarchy search. |
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203 | G4bool fUseFullExtent; // ...if requested. |
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204 | G4int fCurrentDepth; // Current depth of geom. hierarchy. |
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205 | G4VPhysicalVolume* fpCurrentPV; // Current physical volume. |
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206 | G4LogicalVolume* fpCurrentLV; // Current logical volume. |
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207 | G4Material* fpCurrentMaterial; // Current material. |
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208 | G4Transform3D* fpCurrentTransform; // Current transform. |
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209 | std::vector<G4PhysicalVolumeNodeID> fFullPVPath; |
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210 | std::vector<G4PhysicalVolumeNodeID> fDrawnPVPath; |
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211 | G4bool fCurtailDescent;// Can be set to curtail descent. |
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212 | const G4Polyhedron*fpClippingPolyhedron; |
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213 | ClippingMode fClippingMode; |
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214 | |
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215 | private: |
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216 | |
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217 | // Private copy constructor and assigment operator - copying and |
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218 | // assignment not allowed. Keeps CodeWizard happy. |
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219 | G4PhysicalVolumeModel (const G4PhysicalVolumeModel&); |
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220 | G4PhysicalVolumeModel& operator = (const G4PhysicalVolumeModel&); |
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221 | }; |
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222 | |
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223 | std::ostream& operator<< |
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224 | (std::ostream& os, const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID); |
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225 | |
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226 | #endif |
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