// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4VAttValueFilter.hh,v 1.2 2006/12/13 15:50:04 gunter Exp $ // GEANT4 tag $Name: $ // // Abstract base class for G4AttValue filters // // Jane Tinslay, September 2006 // #ifndef G4VATTVALUEFILTER_HH #define G4VATTVALUEFILTER_HH #include "globals.hh" #include "G4String.hh" #include "G4VFilter.hh" class G4AttValue; class G4VAttValueFilter : public G4VFilter { public: // Constructor G4VAttValueFilter(const G4String& name = "G4AttValueFilter") :G4VFilter(name){} // Destructor virtual ~G4VAttValueFilter() {} // Filter methods virtual G4bool Accept(const G4AttValue&) const = 0; virtual G4bool GetValidElement(const G4AttValue&, G4String&) const = 0; // Print configuration virtual void PrintAll(std::ostream& ostr) const = 0; // Reset virtual void Reset() = 0; // Load filter data virtual void LoadIntervalElement(const G4String&) = 0; virtual void LoadSingleValueElement(const G4String&) = 0; }; #endif