source: trunk/source/visualization/modeling/src/G4LogicalVolumeModel.cc@ 1261

Last change on this file since 1261 was 1171, checked in by garnier, 16 years ago

update contre CVS

File size: 5.9 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4LogicalVolumeModel.cc,v 1.14 2006/11/01 10:28:42 allison Exp $
28// GEANT4 tag $Name: $
29//
30//
31// John Allison 26th July 1999.
32// Model for logical volumes.
33
34#include "G4LogicalVolumeModel.hh"
35
36#include "G4VSolid.hh"
37#include "G4LogicalVolume.hh"
38#include "G4PVPlacement.hh"
39#include "G4ModelingParameters.hh"
40#include "G4VGraphicsScene.hh"
41#include "G4DrawVoxels.hh"
42#include "G4VSensitiveDetector.hh"
43#include "G4VReadOutGeometry.hh"
44
45G4LogicalVolumeModel::G4LogicalVolumeModel
46(G4LogicalVolume* pLV,
47 G4int soughtDepth,
48 G4bool booleans,
49 G4bool voxels,
50 G4bool readout,
51 const G4Transform3D& modelTransformation,
52 const G4ModelingParameters* pMP):
53 // Instantiate a G4PhysicalVolumeModel with a G4PVPlacement to
54 // represent this logical volume. It has no rotation and a null
55 // translation so that the logical volume will be seen in its own
56 // reference system. It will be added to the physical volume store
57 // but it will not be part of the normal geometry heirarchy so it
58 // has no mother.
59 G4PhysicalVolumeModel
60(new G4PVPlacement (0, // No rotation.
61 G4ThreeVector(), // Null traslation.
62 "PhysVol representaion of LogVol " + pLV -> GetName (),
63 pLV,
64 0, // No mother.
65 false, // Not "MANY".
66 0), // Copy number.
67 soughtDepth,
68 modelTransformation,
69 pMP,
70 true), // Use full extent.
71 fpLV (pLV),
72 fBooleans (booleans),
73 fVoxels (voxels),
74 fReadout (readout)
75{
76 fGlobalTag = fpLV -> GetName ();
77 fGlobalDescription = "G4LogicalVolumeModel " + fGlobalTag;
78}
79
80G4LogicalVolumeModel::~G4LogicalVolumeModel () {}
81
82void G4LogicalVolumeModel::DescribeYourselfTo
83(G4VGraphicsScene& sceneHandler) {
84
85 // Store current modeling parameters and ensure nothing is culled.
86 const G4ModelingParameters* tmpMP = fpMP;
87 G4ModelingParameters nonCulledMP;
88 if (fpMP) nonCulledMP = *fpMP;
89 nonCulledMP.SetCulling (false);
90 fpMP = &nonCulledMP;
91 G4PhysicalVolumeModel::DescribeYourselfTo (sceneHandler);
92 fpMP = tmpMP;
93
94 if (fVoxels) {
95 if (fpTopPV->GetLogicalVolume()->GetVoxelHeader()) {
96 // Add Voxels.
97 G4DrawVoxels dv;
98 G4PlacedPolyhedronList* pPPL =
99 dv.CreatePlacedPolyhedra (fpTopPV -> GetLogicalVolume ());
100 for (size_t i = 0; i < pPPL -> size (); i++) {
101 const G4Transform3D& transform = (*pPPL)[i].GetTransform ();
102 const G4Polyhedron& polyhedron = (*pPPL)[i].GetPolyhedron ();
103 sceneHandler.BeginPrimitives (transform);
104 sceneHandler.AddPrimitive (polyhedron);
105 sceneHandler.EndPrimitives ();
106 }
107 delete pPPL;
108 }
109 }
110
111 if (fReadout) {
112 // Draw readout geometry...
113 G4VSensitiveDetector* sd = fpLV->GetSensitiveDetector();
114 if (sd) {
115 G4VReadOutGeometry* roGeom = sd->GetROgeometry();
116 if (roGeom) {
117 G4VPhysicalVolume* roWorld = roGeom->GetROWorld();
118 G4cout << "Readout geometry \"" << roGeom->GetName()
119 << "\" with top physical volume \""
120 << roWorld->GetName()
121 << "\"" << G4endl;
122 G4PhysicalVolumeModel pvModel(roWorld);
123 pvModel.SetModelingParameters(fpMP);
124 pvModel.DescribeYourselfTo(sceneHandler);
125 }
126 }
127 }
128}
129
130// This called from G4PhysicalVolumeModel::DescribeAndDescend by the
131// virtual function mechanism.
132void G4LogicalVolumeModel::DescribeSolid
133(const G4Transform3D& theAT,
134 G4VSolid* pSol,
135 const G4VisAttributes* pVisAttribs,
136 G4VGraphicsScene& sceneHandler) {
137
138 if (fBooleans) {
139 // Look for "constituents". Could be a Boolean solid.
140 G4VSolid* pSol0 = pSol -> GetConstituentSolid (0);
141 if (pSol0) { // Composite solid...
142 G4VSolid* pSol1 = pSol -> GetConstituentSolid (1);
143 if (!pSol1) {
144 G4Exception
145 ("G4PhysicalVolumeModel::DescribeSolid:"
146 " 2nd component solid is missing.");
147 }
148 // Draw these constituents white and "forced wireframe"...
149 G4VisAttributes constituentAttributes;
150 constituentAttributes.SetForceWireframe(true);
151 DescribeSolid (theAT, pSol0, &constituentAttributes, sceneHandler);
152 DescribeSolid (theAT, pSol1, &constituentAttributes, sceneHandler);
153 }
154 }
155
156 // In any case draw the original/resultant solid...
157 sceneHandler.PreAddSolid (theAT, *pVisAttribs);
158 pSol -> DescribeYourselfTo (sceneHandler);
159 sceneHandler.PostAddSolid ();
160}
Note: See TracBrowser for help on using the repository browser.