| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4PhysicalVolumeMassScene.cc,v 1.7 2006/11/06 09:24:13 allison Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | //
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| 31 | // John Allison 10th August 1998.
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| 32 | // An artificial scene to find physical volumes.
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| 33 |
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| 34 | #include "G4PhysicalVolumeMassScene.hh"
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| 35 |
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| 36 | #include "G4VSolid.hh"
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| 37 | #include "G4Vector3D.hh"
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| 38 | #include "G4PhysicalVolumeModel.hh"
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| 39 | #include "G4LogicalVolume.hh"
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| 40 | #include "G4Polyhedron.hh"
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| 41 | #include "G4Material.hh"
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| 42 | #include "G4VPVParameterisation.hh"
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| 43 | #include "G4UnitsTable.hh"
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| 44 |
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| 45 | G4PhysicalVolumeMassScene::G4PhysicalVolumeMassScene
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| 46 | (G4PhysicalVolumeModel* pPVModel):
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| 47 | fpPVModel (pPVModel),
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| 48 | fVolume (0.),
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| 49 | fMass (0.),
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| 50 | fpLastPV (0),
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| 51 | fPVPCount (0),
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| 52 | fLastDepth (0),
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| 53 | fLastDensity (0.)
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| 54 | {}
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| 55 |
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| 56 | G4PhysicalVolumeMassScene::~G4PhysicalVolumeMassScene () {}
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| 57 |
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| 58 | void G4PhysicalVolumeMassScene::Reset ()
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| 59 | {
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| 60 | fVolume = 0.;
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| 61 | fMass = 0.;
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| 62 | fpLastPV = 0;
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| 63 | fPVPCount = 0;
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| 64 | fLastDepth = 0;
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| 65 | fLastDensity = 0.;
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| 66 | fDensityStack.clear();
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| 67 | }
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| 68 |
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| 69 | void G4PhysicalVolumeMassScene::AccrueMass (const G4VSolid& solid)
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| 70 | {
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| 71 | G4int currentDepth = fpPVModel->GetCurrentDepth();
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| 72 | G4VPhysicalVolume* pCurrentPV = fpPVModel->GetCurrentPV();
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| 73 | //G4LogicalVolume* pCurrentLV = fpPVModel->GetCurrentLV();
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| 74 | G4Material* pCurrentMaterial = fpPVModel->GetCurrentMaterial();
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| 75 |
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| 76 | if (pCurrentPV != fpLastPV) {
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| 77 | fpLastPV = pCurrentPV;
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| 78 | fPVPCount = 0;
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| 79 | }
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| 80 |
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| 81 | G4double currentVolume = ((G4VSolid&)solid).GetCubicVolume();
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| 82 | G4double currentDensity = pCurrentMaterial->GetDensity();
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| 83 | /* Using G4Polyhedron... (gives slightly different answers on Tubs, e.g.).
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| 84 | G4Polyhedron* pPolyhedron = solid.GetPolyhedron();
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| 85 | if (!pPolyhedron) {
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| 86 | G4cout <<
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| 87 | "G4PhysicalVolumeMassScene::AccrueMass: WARNING:"
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| 88 | "\n No G4Polyhedron for" << solid.GetEntityType() <<
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| 89 | ". \"" << solid.GetName() << "\" will not be accounted."
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| 90 | "\n It will be as though not there, i.e., the density as its mother."
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| 91 | "\n Its daughters will still be found and accounted."
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| 92 | << G4endl;
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| 93 | currentVolume = 0.;
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| 94 | currentDensity = 0.;
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| 95 | }
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| 96 | */
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| 97 |
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| 98 | if (currentDepth == 0) fVolume = currentVolume;
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| 99 |
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| 100 | if (currentDepth > fLastDepth) {
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| 101 | fDensityStack.push_back (fLastDensity);
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| 102 | } else if (currentDepth < fLastDepth) {
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| 103 | fDensityStack.pop_back();
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| 104 | }
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| 105 | fLastDepth = currentDepth;
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| 106 | fLastDensity = currentDensity;
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| 107 | G4double motherDensity = 0.;
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| 108 | if (currentDepth > 0) motherDensity = fDensityStack.back();
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| 109 |
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| 110 | G4double subtractedMass = currentVolume * motherDensity;
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| 111 | G4double addedMass = currentVolume * currentDensity;
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| 112 | fMass -= subtractedMass;
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| 113 | fMass += addedMass;
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| 114 | /* Debug
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| 115 | G4cout << "current vol = "
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| 116 | << G4BestUnit (currentVolume,"Volume")
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| 117 | << ", current density = "
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| 118 | << G4BestUnit (currentDensity, "Volumic Mass")
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| 119 | << ", mother density = "
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| 120 | << G4BestUnit (motherDensity, "Volumic Mass")
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| 121 | << G4endl;
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| 122 | G4cout << "Subtracted mass = " << G4BestUnit (subtractedMass, "Mass")
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| 123 | << ", added mass = " << G4BestUnit (addedMass, "Mass")
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| 124 | << ", new mass = " << G4BestUnit (fMass, "Mass")
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| 125 | << G4endl;
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| 126 | */
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| 127 | if (fMass < 0.) {
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| 128 | G4cout <<
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| 129 | "G4PhysicalVolumeMassScene::AccrueMass: WARNING:"
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| 130 | "\n Mass going negative for \""
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| 131 | << pCurrentPV->GetName() <<
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| 132 | "\", copy "
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| 133 | << pCurrentPV->GetCopyNo() <<
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| 134 | ". Larger than mother?"
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| 135 | << G4endl;
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| 136 | }
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| 137 | }
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