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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4PhysicalVolumeSearchScene.cc,v 1.13 2006/11/05 20:38:08 allison Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // |
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31 | // John Allison 10th August 1998. |
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32 | // An artificial scene to find physical volumes. |
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33 | |
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34 | #include "G4PhysicalVolumeSearchScene.hh" |
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35 | |
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36 | #include "G4VSolid.hh" |
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37 | #include "G4Vector3D.hh" |
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38 | #include "G4PhysicalVolumeModel.hh" |
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39 | |
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40 | G4PhysicalVolumeSearchScene::G4PhysicalVolumeSearchScene |
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41 | (G4PhysicalVolumeModel* pPVModel, |
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42 | const G4String& requiredPhysicalVolumeName, |
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43 | G4int requiredCopyNo): |
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44 | fpPVModel (pPVModel), |
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45 | fRequiredPhysicalVolumeName (requiredPhysicalVolumeName), |
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46 | fRequiredCopyNo (requiredCopyNo), |
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47 | fpCurrentObjectTransformation (0), |
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48 | fFoundDepth (0), |
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49 | fpFoundPV (0), |
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50 | fpFoundLV (0), |
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51 | fMultipleOccurrence (false) |
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52 | {} |
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53 | |
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54 | G4PhysicalVolumeSearchScene::~G4PhysicalVolumeSearchScene () {} |
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55 | |
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56 | void G4PhysicalVolumeSearchScene::FindVolume (const G4VSolid&) { |
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57 | |
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58 | G4int currentDepth = fpPVModel->GetCurrentDepth(); |
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59 | G4VPhysicalVolume* pCurrentPV = fpPVModel->GetCurrentPV(); |
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60 | G4LogicalVolume* pCurrentLV = fpPVModel->GetCurrentLV(); |
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61 | //G4Material* pCurrentMaterial = fpPVModel->GetCurrentMaterial(); |
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62 | // Note: pCurrentMaterial may be zero (parallel world). |
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63 | |
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64 | /************************************************** |
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65 | G4cout << "Required volume: \"" << fRequiredPhysicalVolumeName |
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66 | << "\", copy no. " << fRequiredCopyNo << G4endl; |
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67 | G4cout << "PhysicalVolume: \"" << pCurrentPV -> GetName () |
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68 | << "\", copy no. " << pCurrentPV -> GetCopyNo () << G4endl; |
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69 | *******************************************/ |
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70 | |
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71 | if (fRequiredPhysicalVolumeName == pCurrentPV -> GetName () && |
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72 | (fRequiredCopyNo < 0 || // I.e., ignore negative request. |
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73 | fRequiredCopyNo == pCurrentPV -> GetCopyNo ())) { |
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74 | // Current policy - take first one found!! |
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75 | if (!fpFoundPV) { // i.e., if not already found. |
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76 | fFoundDepth = currentDepth; |
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77 | fpFoundPV = pCurrentPV; |
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78 | fpFoundLV = pCurrentLV; |
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79 | fFoundObjectTransformation = *fpCurrentObjectTransformation; |
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80 | } |
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81 | else { |
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82 | if (!fMultipleOccurrence) { |
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83 | fMultipleOccurrence = true; |
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84 | G4cout << "G4PhysicalVolumeSearchScene::FindVolume:" |
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85 | << "\n Required volume: \"" |
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86 | << fRequiredPhysicalVolumeName |
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87 | << "\""; |
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88 | if (fRequiredCopyNo >= 0) { |
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89 | G4cout << ", copy no. " << fRequiredCopyNo << ","; |
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90 | } |
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91 | G4cout << " found more than once." |
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92 | "\n This function is not smart enough to distinguish identical" |
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93 | "\n physical volumes which have different parentage. It is" |
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94 | "\n tricky to specify in general. This function gives you access" |
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95 | "\n to the first occurrence only." |
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96 | << G4endl; |
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97 | } |
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98 | } |
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99 | } |
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100 | } |
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