source: trunk/source/visualization/modeling/src/G4TrajectoryDrawByParticleID.cc @ 1171

Last change on this file since 1171 was 954, checked in by garnier, 15 years ago

remise a jour

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26// $Id: G4TrajectoryDrawByParticleID.cc,v 1.8 2006/06/29 21:33:10 gunter Exp $
27// GEANT4 tag $Name:  $
28//
29// Jane Tinslay, John Allison, Joseph Perl November 2005
30
31#include "G4TrajectoryDrawByParticleID.hh"
32#include "G4TrajectoryDrawerUtils.hh"
33#include "G4VisTrajContext.hh"
34#include "G4VTrajectory.hh"
35#include <sstream>
36
37G4TrajectoryDrawByParticleID::G4TrajectoryDrawByParticleID(const G4String& name, G4VisTrajContext* context)
38  :G4VTrajectoryModel(name, context)
39  ,fDefault(G4Colour::Grey())
40{}
41
42G4TrajectoryDrawByParticleID::~G4TrajectoryDrawByParticleID() {}
43
44void
45G4TrajectoryDrawByParticleID::Draw(const G4VTrajectory& traj, const G4int& i_mode, const G4bool& visible) const
46{
47  G4Colour colour(fDefault);
48  G4String particle = traj.GetParticleName();
49
50  fMap.GetColour(particle, colour);
51
52  G4VisTrajContext myContext(GetContext());
53 
54  myContext.SetLineColour(colour);
55  myContext.SetVisible(visible);
56 
57  if (GetVerbose()) {
58    G4cout<<"G4TrajectoryDrawByParticleID drawer named "<<Name();
59    G4cout<<", drawing trajectory with particle type, "<<particle<<G4endl;
60    G4cout<<", with configuration:"<<G4endl;
61    myContext.Print(G4cout);
62  }
63
64  G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext, i_mode);
65}
66
67void
68G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)
69{
70  G4Colour myColour(G4Colour::White());     
71
72  // Will not modify myColour if colour key does not exist 
73  if (!G4Colour::GetColour(colour, myColour)) {
74    std::ostringstream o;
75    o << "G4Colour with key "<<colour<<" does not exist ";
76    G4Exception
77      ("G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)",
78       "NonExistentColour", JustWarning, o.str().c_str());
79  }
80
81  SetDefault(myColour);
82}
83
84void
85G4TrajectoryDrawByParticleID::SetDefault(const G4Colour& colour)
86{
87  fDefault = colour;
88}
89
90void
91G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4String& colour)
92{
93  fMap.Set(particle, colour);
94}
95
96void
97G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4Colour& colour)
98{
99  fMap[particle] = colour;
100}
101
102void
103G4TrajectoryDrawByParticleID::Print(std::ostream& ostr) const
104{
105  ostr<<"G4TrajectoryDrawByParticleID model "<< Name() <<" colour scheme: "<<std::endl;
106 
107  ostr<<"Default colour: "<<fDefault<<G4endl;
108
109  fMap.Print(ostr);
110
111  ostr<<"Default configuration:"<<G4endl;
112  GetContext().Print(G4cout);
113}
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