// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4VTrajectoryModel.cc,v 1.3 2006/06/29 21:33:26 gunter Exp $ // GEANT4 tag $Name: $ // // Jane Tinslay May 2006 // // See header for details // #include "G4VTrajectoryModel.hh" #include "G4VisTrajContext.hh" #include G4VTrajectoryModel::G4VTrajectoryModel(const G4String& name, G4VisTrajContext* context) :fName(name) ,fVerbose(false) ,fpContext(context) { // Create context object if none is provided. Model will // then use default G4VisTrajContext configuration if (0 == fpContext) fpContext = new G4VisTrajContext(); } G4VTrajectoryModel::~G4VTrajectoryModel() { delete fpContext; } const G4VisTrajContext& G4VTrajectoryModel::GetContext() const { // Expect context to exist assert (0 != fpContext); return *fpContext; } G4String G4VTrajectoryModel::Name() const { return fName; } void G4VTrajectoryModel::SetVerbose(const G4bool& verbose) { fVerbose = verbose; } G4bool G4VTrajectoryModel::GetVerbose() const { return fVerbose; }