[834] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: BuildShapes.cc,v 1.6 2006/06/29 21:34:20 gunter Exp $ |
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[850] | 28 | // GEANT4 tag $Name: HEAD $ |
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[834] | 29 | // |
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| 30 | // |
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| 31 | |
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| 32 | #include "BuildShapes.hh" |
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| 33 | |
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| 34 | #include "G4PVPlacement.hh" |
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| 35 | #include "G4LogicalVolume.hh" |
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| 36 | |
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| 37 | #include "G4Material.hh" |
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| 38 | #include "G4VisAttributes.hh" |
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| 39 | |
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| 40 | #include "G4Box.hh" |
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| 41 | #include "G4Cons.hh" |
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| 42 | #include "G4Tubs.hh" |
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| 43 | #include "G4Trd.hh" |
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| 44 | #include "G4Trap.hh" |
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| 45 | #include "G4Sphere.hh" |
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| 46 | #include "G4Para.hh" |
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| 47 | |
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| 48 | // #define USE_BREP_SOLID |
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| 49 | |
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| 50 | #if defined USE_BREP_SOLID |
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| 51 | |
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| 52 | #include"G4BREPSolidPCone.h" |
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| 53 | #include"G4BREPSolidPolyhedra.h" |
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| 54 | |
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| 55 | #endif |
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| 56 | |
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| 57 | G4VPhysicalVolume* TheWorld () |
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| 58 | { |
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| 59 | G4double a, iz, density; |
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| 60 | G4String name, symbol; |
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| 61 | G4int nel; |
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| 62 | a = 14.01*g/mole; |
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| 63 | G4Element* elN = new G4Element(name="Nitrogen", symbol="N", iz=7., a); |
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| 64 | a = 16.00*g/mole; |
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| 65 | G4Element* elO = new G4Element(name="Oxigen", symbol="O", iz=8., a); |
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| 66 | density = 1.29e-03*g/cm3; |
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| 67 | G4Material* Air = new G4Material(name="Air", density, nel=2); |
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| 68 | Air->AddElement(elN, .7); |
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| 69 | Air->AddElement(elO, .3); |
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| 70 | |
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| 71 | G4Box *myWorldBox= new G4Box("WBox",10.0, 10.0, 10.0); // Big enough! |
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| 72 | G4LogicalVolume *myWorldLog=new G4LogicalVolume(myWorldBox,Air, |
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| 73 | "WLog", 0, 0, 0); |
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| 74 | myWorldLog -> SetVisAttributes (&G4VisAttributes::Invisible); |
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| 75 | G4PVPlacement *myWorldPhys=new G4PVPlacement(0,G4ThreeVector(), |
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| 76 | "WPhys", |
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| 77 | myWorldLog, |
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| 78 | 0,false,0); |
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| 79 | return myWorldPhys; |
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| 80 | } |
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| 81 | |
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| 82 | G4VPhysicalVolume* BuildBox() |
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| 83 | { |
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| 84 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 85 | |
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| 86 | //----- material |
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| 87 | G4double z = 13.; |
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| 88 | G4double a = 26.98*g/mole; |
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| 89 | G4double density = 2.7*g/cm3; |
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| 90 | G4Material myMaterial("Aluminium", z, a, density); |
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| 91 | |
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| 92 | //----- Vis Attributes |
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| 93 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,0,0)); |
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| 94 | |
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| 95 | //----- Solid |
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| 96 | G4Box *box = new G4Box ("Box", 1 ,4, 9 ); |
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| 97 | |
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| 98 | //----- Logical Volume |
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| 99 | G4LogicalVolume *boxLog=new G4LogicalVolume( box, &myMaterial, |
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| 100 | "BoxLog",0,0,0); |
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| 101 | boxLog -> SetVisAttributes ( pVA ); |
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| 102 | |
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| 103 | //----- physical volume |
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| 104 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 105 | "BoxPhys", |
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| 106 | boxLog, |
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| 107 | theWorld, |
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| 108 | false,0); |
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| 109 | |
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| 110 | return theWorld; |
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| 111 | |
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| 112 | } // BuildBox |
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| 113 | |
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| 114 | |
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| 115 | G4VPhysicalVolume* BuildCylinder() |
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| 116 | { |
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| 117 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 118 | |
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| 119 | //----- material |
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| 120 | G4double z = 13.; |
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| 121 | G4double a = 26.98*g/mole; |
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| 122 | G4double density = 2.7*g/cm3; |
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| 123 | G4Material myMaterial("Aluminium", z, a, density); |
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| 124 | |
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| 125 | //----- Vis Attributes |
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| 126 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(0,1,0)); |
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| 127 | |
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| 128 | //----- Solid |
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| 129 | G4Tubs *tubs = new G4Tubs ("Tubs", 0. , 1.5, 2.0 , 0., twopi); |
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| 130 | |
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| 131 | //----- Logical Volume |
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| 132 | G4LogicalVolume *tubsLog=new G4LogicalVolume( tubs, &myMaterial, |
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| 133 | "tubsLog",0,0,0); |
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| 134 | tubsLog -> SetVisAttributes ( pVA ); |
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| 135 | |
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| 136 | //----- physical volume |
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| 137 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 138 | "tubsPhys", |
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| 139 | tubsLog, |
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| 140 | theWorld, |
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| 141 | false,0); |
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| 142 | |
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| 143 | return theWorld; |
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| 144 | |
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| 145 | }// BuildCyllinder |
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| 146 | |
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| 147 | |
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| 148 | |
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| 149 | G4VPhysicalVolume* BuildTubs() |
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| 150 | { |
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| 151 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 152 | |
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| 153 | //----- material |
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| 154 | G4double z = 13.; |
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| 155 | G4double a = 26.98*g/mole; |
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| 156 | G4double density = 2.7*g/cm3; |
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| 157 | G4Material myMaterial("Aluminium", z, a, density); |
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| 158 | |
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| 159 | //----- Vis Attributes |
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| 160 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(0,1,0)); |
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| 161 | |
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| 162 | //----- Solid |
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| 163 | G4Tubs *tubs = new G4Tubs ("Tubs", 1.0 , 1.5, 2.0 , 1.5, 4.5 ); |
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| 164 | |
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| 165 | //----- Logical Volume |
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| 166 | G4LogicalVolume *tubsLog=new G4LogicalVolume( tubs, &myMaterial, |
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| 167 | "tubsLog",0,0,0); |
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| 168 | tubsLog -> SetVisAttributes ( pVA ); |
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| 169 | |
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| 170 | //----- physical volume |
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| 171 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 172 | "tubsPhys", |
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| 173 | tubsLog, |
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| 174 | theWorld, |
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| 175 | false,0); |
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| 176 | |
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| 177 | return theWorld; |
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| 178 | |
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| 179 | }// BuildTubs |
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| 180 | |
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| 181 | |
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| 182 | |
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| 183 | G4VPhysicalVolume* BuildCons() |
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| 184 | { |
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| 185 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 186 | |
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| 187 | //----- material |
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| 188 | G4double z = 13.; |
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| 189 | G4double a = 26.98*g/mole; |
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| 190 | G4double density = 2.7*g/cm3; |
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| 191 | G4Material myMaterial("Aluminium", z, a, density); |
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| 192 | |
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| 193 | //----- Vis Attributes |
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| 194 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(0,0,1)); |
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| 195 | |
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| 196 | //----- Solid |
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| 197 | G4Cons *cons = new G4Cons ("Cons", 1.0 , 1.5, 0.5, 1.0 ,2.0, 1.5, 4.5 ); |
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| 198 | |
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| 199 | //----- Logical Volume |
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| 200 | G4LogicalVolume *consLog=new G4LogicalVolume( cons, &myMaterial, |
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| 201 | "consLog",0,0,0); |
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| 202 | consLog -> SetVisAttributes ( pVA ); |
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| 203 | |
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| 204 | //----- physical volume |
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| 205 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 206 | "consPhys", |
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| 207 | consLog, |
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| 208 | theWorld, |
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| 209 | false,0); |
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| 210 | |
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| 211 | return theWorld; |
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| 212 | |
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| 213 | }// BuildCons |
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| 214 | |
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| 215 | |
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| 216 | G4VPhysicalVolume* BuildTrd() |
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| 217 | { |
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| 218 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 219 | |
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| 220 | //----- material |
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| 221 | G4double z = 13.; |
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| 222 | G4double a = 26.98*g/mole; |
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| 223 | G4double density = 2.7*g/cm3; |
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| 224 | G4Material myMaterial("Aluminium", z, a, density); |
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| 225 | |
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| 226 | //----- Vis Attributes |
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| 227 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(0,1,1)); |
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| 228 | |
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| 229 | //----- Solid |
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| 230 | G4Trd *trd = new G4Trd ("Trd", 1.0 , 0.5, 1.0, 0.5, 4.0 ); |
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| 231 | |
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| 232 | //----- Logical Volume |
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| 233 | G4LogicalVolume *trdLog=new G4LogicalVolume( trd, &myMaterial, |
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| 234 | "trdLog",0,0,0); |
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| 235 | trdLog -> SetVisAttributes ( pVA ); |
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| 236 | |
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| 237 | //----- physical volume |
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| 238 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 239 | "trdPhys", |
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| 240 | trdLog, |
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| 241 | theWorld, |
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| 242 | false,0); |
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| 243 | |
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| 244 | return theWorld; |
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| 245 | |
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| 246 | }// BuildTrd |
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| 247 | |
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| 248 | |
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| 249 | |
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| 250 | G4VPhysicalVolume* BuildTrap() |
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| 251 | { |
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| 252 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 253 | |
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| 254 | //----- material |
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| 255 | G4double z = 13.; |
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| 256 | G4double a = 26.98*g/mole; |
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| 257 | G4double density = 2.7*g/cm3; |
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| 258 | G4Material myMaterial("Aluminium", z, a, density); |
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| 259 | |
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| 260 | //----- Vis Attributes |
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| 261 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,0,1)); |
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| 262 | |
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| 263 | //----- Solid |
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| 264 | G4Trap *trap = new G4Trap ("Trap", 2.0, 0.26, 0.0, 1.0, \ |
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| 265 | 0.7, 1.2, 0.0, 0.5, 0.35, 0.6, 0.0 ); |
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| 266 | |
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| 267 | //----- Logical Volume |
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| 268 | G4LogicalVolume *trapLog=new G4LogicalVolume( trap, &myMaterial, |
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| 269 | "trapLog",0,0,0); |
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| 270 | trapLog -> SetVisAttributes ( pVA ); |
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| 271 | |
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| 272 | //----- physical volume |
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| 273 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 274 | "trapPhys", |
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| 275 | trapLog, |
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| 276 | theWorld, |
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| 277 | false,0); |
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| 278 | |
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| 279 | return theWorld; |
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| 280 | |
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| 281 | }// BuildTrap |
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| 282 | |
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| 283 | |
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| 284 | G4VPhysicalVolume* BuildSphereFull() |
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| 285 | { |
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| 286 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 287 | |
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| 288 | //----- material |
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| 289 | G4double z = 13.; |
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| 290 | G4double a = 26.98*g/mole; |
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| 291 | G4double density = 2.7*g/cm3; |
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| 292 | G4Material myMaterial("Aluminium", z, a, density); |
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| 293 | |
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| 294 | //----- Vis Attributes |
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| 295 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,1,0)); |
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| 296 | |
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| 297 | //----- Solid |
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| 298 | G4Sphere *Sphere = new G4Sphere ("Sphere", 1.6, 1.8, 0.0, (twopi), 0.0, (twopi) ); |
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| 299 | |
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| 300 | //----- Logical Volume |
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| 301 | G4LogicalVolume *SphereLog=new G4LogicalVolume( Sphere, &myMaterial, |
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| 302 | "SphereLog",0,0,0); |
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| 303 | SphereLog -> SetVisAttributes ( pVA ); |
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| 304 | |
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| 305 | //----- physical volume |
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| 306 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 307 | "SpherePhys", |
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| 308 | SphereLog, |
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| 309 | theWorld, |
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| 310 | false,0); |
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| 311 | |
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| 312 | return theWorld; |
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| 313 | |
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| 314 | } // BuildSphereFull |
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| 315 | |
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| 316 | |
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| 317 | G4VPhysicalVolume* BuildSphereSeg() |
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| 318 | { |
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| 319 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 320 | |
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| 321 | //----- material |
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| 322 | G4double z = 13.; |
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| 323 | G4double a = 26.98*g/mole; |
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| 324 | G4double density = 2.7*g/cm3; |
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| 325 | G4Material myMaterial("Aluminium", z, a, density); |
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| 326 | |
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| 327 | //----- Vis Attributes |
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| 328 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,1,0)); |
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| 329 | |
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| 330 | //----- Solid |
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| 331 | G4Sphere *Sphere = new G4Sphere ("Sphere", 1.6, 1.8, 0.0, 6.0, 0.5, 2.5 ); |
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| 332 | |
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| 333 | //----- Logical Volume |
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| 334 | G4LogicalVolume *SphereLog=new G4LogicalVolume( Sphere, &myMaterial, |
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| 335 | "SphereLog",0,0,0); |
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| 336 | SphereLog -> SetVisAttributes ( pVA ); |
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| 337 | |
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| 338 | //----- physical volume |
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| 339 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 340 | "SpherePhys", |
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| 341 | SphereLog, |
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| 342 | theWorld, |
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| 343 | false,0); |
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| 344 | |
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| 345 | return theWorld; |
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| 346 | |
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| 347 | } // BuildSphereSeg |
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| 348 | |
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| 349 | |
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| 350 | |
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| 351 | G4VPhysicalVolume* BuildPara() |
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| 352 | { |
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| 353 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 354 | |
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| 355 | //----- material |
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| 356 | G4double z = 13.; |
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| 357 | G4double a = 26.98*g/mole; |
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| 358 | G4double density = 2.7*g/cm3; |
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| 359 | G4Material myMaterial("Aluminium", z, a, density); |
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| 360 | |
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| 361 | //----- Vis Attributes |
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| 362 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,0,0)); |
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| 363 | |
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| 364 | //----- Solid |
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| 365 | // G4Para *para = new G4Para ("Para", 1.0 ,1.0, 3.0, 0.0, 0.0, 0.0 ); |
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| 366 | G4Para *para = new G4Para ("Para", 1.0 ,1.0, 3.0, pi/6.0, pi/12.0, pi/12.0 ); |
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| 367 | |
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| 368 | //----- Logical Volume |
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| 369 | G4LogicalVolume *paraLog=new G4LogicalVolume( para, &myMaterial, |
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| 370 | "ParaLog",0,0,0); |
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| 371 | paraLog -> SetVisAttributes ( pVA ); |
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| 372 | |
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| 373 | //----- physical volume |
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| 374 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 375 | "ParaPhys", |
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| 376 | paraLog, |
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| 377 | theWorld, |
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| 378 | false,0); |
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| 379 | |
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| 380 | return theWorld; |
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| 381 | |
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| 382 | } // BuildPara |
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| 383 | |
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| 384 | |
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| 385 | |
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| 386 | |
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| 387 | G4VPhysicalVolume* BuildPCon() |
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| 388 | { |
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| 389 | #if defined USE_BREP_SOLID |
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| 390 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 391 | |
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| 392 | //----- material |
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| 393 | G4double z = 13.; |
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| 394 | G4double a = 26.98*g/mole; |
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| 395 | G4double density = 2.7*g/cm3; |
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| 396 | G4Material myMaterial("Aluminium", z, a, density); |
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| 397 | |
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| 398 | //----- shape |
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| 399 | G4double sphi = 1.8 ; |
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| 400 | G4double dphi = 4.71 ; |
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| 401 | G4int nz = 4 ; |
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| 402 | G4double DzArray [] = { -3.0, 1.0, 1.0, 3.0 }; |
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| 403 | G4double RminArray [] = { 1.0, 0.5, 1.5, 1.0 }; |
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| 404 | G4double RmaxArray [] = { 1.5, 1.0, 2.0, 1.5 }; |
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| 405 | |
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| 406 | //----- Vis Attributes |
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| 407 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(0,1,0)); |
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| 408 | |
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| 409 | //----- Solid |
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| 410 | G4BREPSolidPCone *pcon = new G4BREPSolidPCone ("Pcon", sphi , dphi, nz, DzArray[0], \ |
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| 411 | DzArray, RminArray, RmaxArray ); |
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| 412 | |
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| 413 | //----- Logical Volume |
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| 414 | G4LogicalVolume *pconLog=new G4LogicalVolume( pcon, &myMaterial, |
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| 415 | "PconLog",0,0,0); |
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| 416 | pconLog -> SetVisAttributes ( pVA ); |
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| 417 | |
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| 418 | //----- physical volume |
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| 419 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 420 | "PconPhys", |
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| 421 | pconLog, |
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| 422 | theWorld, |
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| 423 | false,0); |
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| 424 | |
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| 425 | return theWorld; |
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| 426 | |
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| 427 | #else |
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| 428 | return NULL ; |
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| 429 | #endif |
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| 430 | |
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| 431 | } // BuildPCon |
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| 432 | |
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| 433 | |
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| 434 | G4VPhysicalVolume* BuildPGon() |
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| 435 | { |
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| 436 | #if defined USE_BREP_SOLID |
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| 437 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 438 | |
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| 439 | //----- material |
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| 440 | G4double z = 13.; |
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| 441 | G4double a = 26.98*g/mole; |
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| 442 | G4double density = 2.7*g/cm3; |
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| 443 | G4Material myMaterial("Aluminium", z, a, density); |
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| 444 | |
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| 445 | //----- shape |
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| 446 | G4double sphi = 1.8 ; |
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| 447 | G4double dphi = 4.71 ; |
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| 448 | G4int nside = 5 ; |
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| 449 | G4int nz = 4 ; |
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| 450 | G4double DzArray [] = { -3.0, 1.0, 1.0, 3.0 }; |
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| 451 | G4double RminArray [] = { 1.0, 0.5, 1.5, 1.0 }; |
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| 452 | G4double RmaxArray [] = { 1.5, 1.0, 2.0, 1.5 }; |
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| 453 | |
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| 454 | //----- Vis Attributes |
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| 455 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,0,0)); |
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| 456 | |
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| 457 | //----- Solid |
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| 458 | G4BREPSolidPolyhedra *pgon = new G4BREPSolidPolyhedra ("Pcon", sphi , dphi, nside, nz, \ |
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| 459 | DzArray[0], \ |
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| 460 | DzArray, RminArray, RmaxArray ); |
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| 461 | |
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| 462 | //----- Logical Volume |
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| 463 | G4LogicalVolume *pgonLog=new G4LogicalVolume( pgon, &myMaterial, |
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| 464 | "PgonLog",0,0,0); |
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| 465 | pgonLog -> SetVisAttributes ( pVA ); |
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| 466 | |
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| 467 | //----- physical volume |
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| 468 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 469 | "PgonPhys", |
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| 470 | pgonLog, |
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| 471 | theWorld, |
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| 472 | false,0); |
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| 473 | |
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| 474 | return theWorld; |
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| 475 | #else |
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| 476 | return NULL ; |
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| 477 | #endif |
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| 478 | } // BuildPGon |
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| 479 | |
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| 480 | G4VPhysicalVolume* BuildForcedWireframeBox() |
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| 481 | { |
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| 482 | G4VPhysicalVolume* theWorld = TheWorld (); |
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| 483 | |
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| 484 | //----- material |
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| 485 | G4double z = 13.; |
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| 486 | G4double a = 26.98*g/mole; |
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| 487 | G4double density = 2.7*g/cm3; |
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| 488 | G4Material myMaterial("Aluminium", z, a, density); |
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| 489 | |
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| 490 | //----- Vis Attributes |
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| 491 | G4VisAttributes* pVA = new G4VisAttributes (G4Colour(1,0,0)); // for box |
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| 492 | pVA->SetForceWireframe( true ); |
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| 493 | G4VisAttributes* pVA2 = new G4VisAttributes (G4Colour(0,1,1)); // for tubs |
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| 494 | |
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| 495 | //----- Solid |
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| 496 | G4Box *box = new G4Box ("Box", 2 ,4, 6 ); |
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| 497 | G4Tubs *tubs = new G4Tubs ("Tubs", 1.0 , 1.5, 2.0 , 1.5, 4.5 ); |
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| 498 | |
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| 499 | //----- Logical Volume |
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| 500 | G4LogicalVolume *boxLog=new G4LogicalVolume( box, &myMaterial, |
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| 501 | "BoxLog",0,0,0); |
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| 502 | boxLog -> SetVisAttributes ( pVA ); |
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| 503 | G4LogicalVolume *tubsLog=new G4LogicalVolume( tubs, &myMaterial, |
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| 504 | "tubsLog",0,0,0); |
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| 505 | tubsLog -> SetVisAttributes ( pVA2 ); |
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| 506 | |
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| 507 | //----- physical volume |
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| 508 | G4PVPlacement *boxPhys=new G4PVPlacement( 0,G4ThreeVector(), |
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| 509 | "BoxPhys", |
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| 510 | boxLog, |
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| 511 | theWorld, |
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| 512 | false,0); |
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| 513 | new G4PVPlacement( 0,G4ThreeVector(), |
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| 514 | "tubsPhys", |
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| 515 | tubsLog, |
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| 516 | boxPhys ,false,0); |
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| 517 | return theWorld; |
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| 518 | |
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| 519 | } // G4VPhysicalVolume* BuidlForcedWireFrameBox() |
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