| Rev | Line | |
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| [834] | 1 | # Use this macro file to open a view and draw detector.
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| 2 | # In test19, this is executed, then a normal prompt appears.
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| 3 | #
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| 4 | # Reflect commands to output.
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| 5 | /control/verbose 2
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| 6 | #
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| 7 | # Set gun for demo (detector 1)
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| 8 | #/gun/particle e+
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| 9 | #/gun/position 0 -100 0 cm
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| 10 | #/gun/direction 0 1 0
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| 11 | #
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| 12 | # Initialise physics and geometry.
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| 13 | /init/all
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| 14 | #
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| 15 | # John's personal preferences
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| 16 | /vis~/lights/move_with_camera true
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| 17 | /vis~/set/marker_choices 1
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| 18 | #
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| 19 | # See list of graphics systems possibilities.
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| 20 | /vis~/create_view/new_graphics_system
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| 21 | #
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| 22 | # Select view and draw.
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| 23 | #/vis~/create_view/new_graphics_system DAWN
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| 24 | #/vis~/create_view/new_graphics_system RayX
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| 25 | #/vis~/create_view/new_graphics_system OGLIX
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| 26 | /vis~/create_view/new_graphics_system OGLSX
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| 27 | #/vis~/create_view/new_graphics_system VRML1
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| 28 | #/vis~/create_view/new_graphics_system VRML1File
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| 29 | #/vis~/create_view/new_graphics_system Xo
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| 30 | #/vis~/create_view/new_graphics_system Wo
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| 31 | #
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| 32 | # G4Ray demo
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| 33 | #/vis~/camera/zoom 2
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| 34 | #/vis~/camera/viewpoint 20 20
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| 35 | #/vis~/set/drawing_style 2
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| 36 | #/vis~/create_view/new_graphics_system RayX
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| 37 | #/vis~/ray/resolution 1
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| 38 | #/vis~/draw/current
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| 39 | #
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| 40 | # Draw current scene
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| 41 | /vis~/draw/current
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| 42 | /vis~/show/view
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| 43 | #
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| 44 | # Switch off the reflecting of commands.
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| 45 | /control/verbose 0
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| 46 |
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