- Timestamp:
- Oct 2, 2009, 3:29:38 PM (15 years ago)
- File:
-
- 1 edited
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trunk/source/visualization/OpenGL/src/G4OpenGLViewer.cc
r1095 r1105 107 107 void G4OpenGLViewer::InitializeGLView () 108 108 { 109 #ifdef G4DEBUG_VIS_OGL 110 printf("G4OpenGLViewer::InitializeGLView\n"); 111 #endif 109 112 glClearColor (0.0, 0.0, 0.0, 0.0); 110 113 glClearDepth (1.0); … … 115 118 fWinSize_x = fVP.GetWindowSizeHintX(); 116 119 fWinSize_y = fVP.GetWindowSizeHintY(); 120 #ifdef G4DEBUG_VIS_OGL 121 printf("G4OpenGLViewer::InitializeGLView END\n"); 122 #endif 117 123 } 118 124
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