Changeset 1113


Ignore:
Timestamp:
Oct 2, 2009, 3:45:41 PM (15 years ago)
Author:
garnier
Message:

en debug.....

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/src/G4OpenGLSceneHandler.cc

    r1049 r1113  
    4444// Also seems to be required for HP's CC and AIX xlC, at least.
    4545
     46
     47// FIXME : L.Garnier 22 Sept 09
     48// This include should be the first, because we should include
     49// qobject.h first. I don't know why, but on macOSX 10.5.8, if
     50// we do not, it says :
     51// /Library/Frameworks/QtCore.framework/Headers/qglobal.h:1895: error: redefinition of ‘class QTypeInfo<char>’
     52// /Library/Frameworks/QtCore.framework/Headers/qglobal.h:1894: error: previous definition of ‘class QTypeInfo<char>’
     53
     54#include "G4OpenGLQtViewer.hh"
    4655#include "G4OpenGLSceneHandler.hh"
    4756#include "G4OpenGLViewer.hh"
     
    252261void G4OpenGLSceneHandler::AddPrimitive (const G4Text& text) {
    253262
     263#ifdef G4DEBUG_VIS_OGL
     264  printf ("G4OpenGLSceneHandler::AddPrimitives TEXT\n");
     265#endif 
    254266  // Loads G4Atts for picking...
    255267  if (fpViewer->GetViewParameters().IsPicking()) {
     268#ifdef G4DEBUG_VIS_OGL
     269  printf ("G4OpenGLSceneHandler::AddPrimitives PICKING\n");
     270#endif 
    256271    G4AttHolder* holder = new G4AttHolder;
    257272    LoadAtts(text, holder);
     
    265280  G4String textString = text.GetText();
    266281
     282#ifdef G4DEBUG_VIS_OGL
     283  printf ("G4OpenGLSceneHandler::AddPrimitives TEXT -%s-X:%f Y:%f Z:%f- - Red:%f Green:%f Blue:%f--\n",textString.c_str(),position.x(),position.y(),position.z(),c.GetRed (), c.GetGreen (), c.GetBlue ());
     284#endif 
     285
    267286  G4int font_base = G4OpenGLFontBaseStore::GetFontBase(fpViewer,size);
     287#ifdef G4DEBUG_VIS_OGL
     288  printf ("G4OpenGLSceneHandler::AddPrimitives getFontBase ?size=%f-recu:%d-\n",size,font_base);
     289#endif 
    268290  if (font_base < 0) {
     291#ifdef G4DEBUG_VIS_OGL
     292    printf ("G4OpenGLSceneHandler::AddPrimitives NO FONT BASE--\n");
     293#endif 
     294   
     295#ifdef G4DEBUG_VIS_OGL
     296    printf ("G4OpenGLSceneHandler::AddPrimitives SPECIAL CASE\n");
     297#endif 
     298    G4OpenGLQtViewer* oGLSQtViewer = dynamic_cast<G4OpenGLQtViewer*>(fpViewer);
     299    if (oGLSQtViewer) {
     300      // FIXME : No font for the moment
     301      const char* textCString = textString.c_str();
     302      oGLSQtViewer->drawText(textCString,position.x(),position.y(),position.z(),size);
     303    }
    269304    static G4int callCount = 0;
    270305    ++callCount;
    271306    if (callCount <= 10 || callCount%100 == 0) {
     307     
     308     
     309     
    272310      G4cout <<
    273311        "G4OpenGLSceneHandler::AddPrimitive (const G4Text&) call count "
     
    287325  const char* textCString = textString.c_str();
    288326  glColor3d (c.GetRed (), c.GetGreen (), c.GetBlue ());
    289   glDisable (GL_DEPTH_TEST);
    290   glDisable (GL_LIGHTING);
     327  G4OpenGLQtViewer* oGLSQtViewer = dynamic_cast<G4OpenGLQtViewer*>(fpViewer);
     328
     329  if (oGLSQtViewer) {
     330    // FIXME : No font for the moment
     331    oGLSQtViewer->drawText(textCString,position.x(),position.y(),position.z(),size);
     332  } else {
     333    glDisable (GL_DEPTH_TEST);
     334    glDisable (GL_LIGHTING);
     335   
     336    glRasterPos3d(position.x(),position.y(),position.z());
     337    // No action on offset or layout at present.
     338    glPushAttrib(GL_LIST_BIT);
     339    glListBase(font_base);
     340    glCallLists(strlen(textCString), GL_UNSIGNED_BYTE, (GLubyte *)textCString);
     341    glPopAttrib();
     342  }
     343  //     //////////////
     344  //     makeCurrent();
     345  //     glPushAttrib(GL_LIST_BIT | GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT);
     346  //     glRasterPos3d(x, y, z);
     347  //     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
     348  //     glEnable(GL_BLEND);
     349  //     glListBase(fontDisplayListBase(fnt, listBase));
     350  //     glCallLists(str.length(), GL_UNSIGNED_BYTE, str.local8Bit());
     351  //     glPopAttrib();
     352  //     //////////////
    291353 
    292   glRasterPos3d(position.x(),position.y(),position.z());
    293   // No action on offset or layout at present.
    294    glPushAttrib(GL_LIST_BIT);
    295    glListBase(font_base);
    296    glCallLists(strlen(textCString), GL_UNSIGNED_BYTE, (GLubyte *)textCString);
    297    glPopAttrib();
     354#ifdef G4DEBUG_VIS_OGL
     355  printf ("G4OpenGLSceneHandler::AddPrimitives TEXT\n");
     356#endif 
    298357}
    299358
     
    442501  // Assume all facets are planar convex quadrilaterals.
    443502  // Draw each facet individually
    444  
     503#ifdef G4DEBUG_VIS_OGL
     504  printf ("G4OpenGLSceneHandler::AddPrimitives BEGIN poly\n");
     505#endif 
    445506  if (polyhedron.GetNoFacets() == 0) return;
     507#ifdef G4DEBUG_VIS_OGL
     508    printf ("G4OpenGLSceneHandler::AddPrimitives BEGIN 2 poly %d ++ %d\n",fpViewer,fpViewer->GetViewParameters().IsPicking());
     509#endif
    446510
    447511  // Loads G4Atts for picking...
     
    449513    G4AttHolder* holder = new G4AttHolder;
    450514    const G4Visible vis;
    451     printf ("G4OpenGLSceneHandler::AddPrimitives poly %d",&polyhedron);
    452     LoadAtts(vis, holder);
     515#ifdef G4DEBUG_VIS_OGL
     516    printf ("G4OpenGLSceneHandler::AddPrimitives poly %d\n",&polyhedron);
     517#endif
     518    LoadAtts(polyhedron, holder);
    453519    //    LoadAtts(polyhedron, holder);
    454520    fPickMap[fPickName] = holder;
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