Ignore:
Timestamp:
Nov 9, 2009, 6:57:11 PM (15 years ago)
Author:
garnier
Message:

mise en place de Vis dans UI

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/src/G4OpenGLXmViewer.cc

    r1125 r1160  
    636636
    637637  win = XtWindow (glxarea);
    638  
    639   /* Change once the bit gravity of the Drawing Area; default
    640      is north west and we want forget, so that resize
    641      always generates exposure events */
    642    XSetWindowAttributes attrs;
    643    attrs.bit_gravity = ForgetGravity ;
    644    XChangeWindowAttributes(XtDisplay(glxarea), win,
    645                                CWBitGravity, &attrs);
    646638
    647639  glXMakeCurrent (dpy, win, cx);
     
    649641  // This should be add AFTER glXMakeCurrent done because it will fire a resizeCallback
    650642  XtAddCallback (glxarea,
    651                  XmNresizeCallback,
    652                  resize_callback,
    653                  this);
    654  
     643                 XmNresizeCallback,
     644                 resize_callback,
     645                 this);
     646
    655647  XtAddCallback (glxarea,
    656648                 XmNexposeCallback,
    657649                 expose_callback,
    658                  this);
    659 
    660   XtAddCallback (glxarea,
    661                  XmNactivateCallback,
    662                  activate_callback,
    663650                 this);
    664651
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