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// $Id: A01GeneralPhysics.cc,v 1.2 2006/12/13 15:49:08 gunter Exp $
// --------------------------------------------------------------
//
// 22-Nov-2004 Construt ALL Particles by T. Koi


#include "A01GeneralPhysics.hh"

#include "globals.hh"
#include "G4ios.hh"
#include <iomanip>

A01GeneralPhysics::A01GeneralPhysics(const G4String& name)
                     :  G4VPhysicsConstructor(name)
{
}

A01GeneralPhysics::~A01GeneralPhysics()
{
}

#include "G4BaryonConstructor.hh"
#include "G4BosonConstructor.hh"
#include "G4IonConstructor.hh"
#include "G4LeptonConstructor.hh"
#include "G4MesonConstructor.hh"
#include "G4ShortLivedConstructor.hh"

void A01GeneralPhysics::ConstructParticle()
{
   // In Alphabetical Order 
   
   //  Construct all barions
   G4BaryonConstructor* baryonConstructor = new G4BaryonConstructor();
   baryonConstructor -> ConstructParticle();
   delete baryonConstructor;

   // Construct all bosons (including geantinos)
   G4BosonConstructor* bosonConstructor = new G4BosonConstructor();
   bosonConstructor -> ConstructParticle();
   delete bosonConstructor;

   // Construct all ions 
   G4IonConstructor* ionConstructor = new G4IonConstructor();
   ionConstructor -> ConstructParticle();
   delete ionConstructor;

   // Construct all leptons 
   G4LeptonConstructor* leptonConstructor = new G4LeptonConstructor();
   leptonConstructor -> ConstructParticle();
   delete leptonConstructor;

   // Construct all mesons
   G4MesonConstructor* mesonConstructor = new G4MesonConstructor();
   mesonConstructor -> ConstructParticle();
   delete mesonConstructor;

   //  Construct  resonaces and quarks
   G4ShortLivedConstructor* shortLivedConstructor = new G4ShortLivedConstructor();
   shortLivedConstructor -> ConstructParticle();
   delete shortLivedConstructor;

}

#include "G4Decay.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessManager.hh"

void A01GeneralPhysics::ConstructProcess()
{
  // Add Decay Process
   G4Decay* theDecayProcess = new G4Decay();  
  theParticleIterator->reset();
  while( (*theParticleIterator)() ){
    G4ParticleDefinition* particle = theParticleIterator->value();
    G4ProcessManager* pmanager = particle->GetProcessManager();
    if (theDecayProcess->IsApplicable(*particle)) {
      pmanager ->AddProcess(theDecayProcess);
      // set ordering for PostStepDoIt and AtRestDoIt
      pmanager ->SetProcessOrdering(theDecayProcess, idxPostStep);
      pmanager ->SetProcessOrdering(theDecayProcess, idxAtRest);
    }
  }
}


