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// $Id: F02StepCut.hh,v 1.2 2006/06/29 18:27:34 gunter Exp $
// GEANT4 tag $Name: HEAD $
//
// 

#ifndef F02StepCut_h
#define F02StepCut_h 1

#include "G4ios.hh"
#include "globals.hh"
#include "G4VDiscreteProcess.hh"
#include "G4Step.hh"

class F02StepCut : public G4VDiscreteProcess
{
  public:     

     F02StepCut(const G4String& processName ="UserStepCut" );
     F02StepCut(F02StepCut &);

     ~F02StepCut();

     G4double PostStepGetPhysicalInteractionLength(
                             const G4Track& track,
			     G4double   previousStepSize,
			     G4ForceCondition* condition
			    );

     G4VParticleChange* PostStepDoIt(
			     const G4Track& ,
			     const G4Step& 
			    );

    void SetMaxStep(G4double);

  protected:

     // it is not needed here !
     G4double GetMeanFreePath(const G4Track& aTrack,
                             G4double   previousStepSize,
                             G4ForceCondition* condition
                            );

			    
  private:
  
  // hide assignment operator as private 
      F02StepCut & operator=(const F02StepCut &right);

  private:

     G4double MaxChargedStep ;
};

// inlined function members implementation

#include "G4Step.hh"
#include "G4Track.hh"
#include "G4UserLimits.hh"
#include "G4VParticleChange.hh"
#include "G4EnergyLossTables.hh"

inline G4double F02StepCut::PostStepGetPhysicalInteractionLength(
                             const G4Track& aTrack,
                             G4double   previousStepSize,
                             G4ForceCondition* condition
                            )
{
  // condition is set to "Not Forced"
  *condition = NotForced;

   G4double ProposedStep = DBL_MAX;

   if((MaxChargedStep > 0.) &&
      (aTrack.GetVolume() != NULL) &&
      (aTrack.GetVolume()->GetName() == "Absorber") &&
      (aTrack.GetDynamicParticle()->GetDefinition()->GetPDGCharge() != 0.))
        ProposedStep = MaxChargedStep ;

   return ProposedStep;
}

inline G4VParticleChange* F02StepCut::PostStepDoIt(
                             const G4Track& aTrack,
                             const G4Step&
                            )
{
   // do nothing
   aParticleChange.Initialize(aTrack);
   return &aParticleChange;
}

inline G4double F02StepCut::GetMeanFreePath(const G4Track& aTrack,
                             G4double   previousStepSize,
                             G4ForceCondition* condition
                            )
{
  return 0.;
}

#endif

