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//
// $Id: G4VPrimitiveScorer.cc,v 1.2 2006/06/29 18:06:03 gunter Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// G4VPrimitiveScorer
#include "G4VPrimitiveScorer.hh"
#include "G4MultiFunctionalDetector.hh"
#include "G4SDManager.hh"
#include "G4Step.hh"
#include "G4TouchableHistory.hh"


G4VPrimitiveScorer::G4VPrimitiveScorer(G4String name, G4int depth)
 :primitiveName(name),detector(0),filter(0),verboseLevel(0),indexDepth(depth)
{;} 

G4VPrimitiveScorer::~G4VPrimitiveScorer()
{;}

G4int G4VPrimitiveScorer::GetCollectionID(G4int)
{
  if(detector)
   return G4SDManager::GetSDMpointer()
    ->GetCollectionID(detector->GetName()+"/"+primitiveName); 
  else
   return -1;
}

void G4VPrimitiveScorer::Initialize(G4HCofThisEvent*)
{;}

void G4VPrimitiveScorer::EndOfEvent(G4HCofThisEvent*)
{;}

void G4VPrimitiveScorer::clear()
{;}

void G4VPrimitiveScorer::DrawAll()
{;}

void G4VPrimitiveScorer::PrintAll()
{;}

G4int G4VPrimitiveScorer::GetIndex(G4Step* aStep)
{
  G4StepPoint* preStep = aStep->GetPreStepPoint();
  G4TouchableHistory* th = (G4TouchableHistory*)(preStep->GetTouchable());
  return th->GetReplicaNumber(indexDepth);
}

