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// $Id: G4WrapperProcess.cc,v 1.1 2007/12/12 10:09:49 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// 
// ------------------------------------------------------------
//        GEANT 4 class implementation file 
//
// ------------------------------------------------------------
//   New Physics scheme           18 Dec. 1996  H.Kurahige
// ------------------------------------------------------------

#include "G4WrapperProcess.hh"

G4WrapperProcess::G4WrapperProcess(const G4String& aName,
                                         G4ProcessType   aType)
  : G4VProcess(aName,aType), pRegProcess((G4VProcess*)(0))
{
}

G4WrapperProcess::G4WrapperProcess(const G4WrapperProcess& right)
  : G4VProcess(*((G4VProcess*)(&right))), pRegProcess(right.pRegProcess)
{
}

G4WrapperProcess::~G4WrapperProcess()
{
  if (pRegProcess!=0) delete pRegProcess;
}

void G4WrapperProcess::ResetNumberOfInteractionLengthLeft()
{
  pRegProcess->ResetNumberOfInteractionLengthLeft();
}

G4double G4WrapperProcess::
AlongStepGetPhysicalInteractionLength( const G4Track& track,
                                             G4double  previousStepSize,
                                             G4double  currentMinimumStep,
                                             G4double& proposedSafety,
                                             G4GPILSelection* selection     )
{
  return pRegProcess->
         AlongStepGetPhysicalInteractionLength( track,
                                                previousStepSize,
                                                currentMinimumStep,
                                                proposedSafety,
                                                selection     );
}

G4double G4WrapperProcess::
AtRestGetPhysicalInteractionLength( const G4Track& track,
                                          G4ForceCondition* condition )
{
  return pRegProcess->AtRestGetPhysicalInteractionLength( track, condition );
}

G4double G4WrapperProcess::
PostStepGetPhysicalInteractionLength( const G4Track& track,
                                            G4double   previousStepSize,
                                            G4ForceCondition* condition )
{
   return pRegProcess->PostStepGetPhysicalInteractionLength( track,
                                                             previousStepSize,
                                                             condition );
}
      
void G4WrapperProcess::SetProcessManager(const G4ProcessManager* procMan)
{
   pRegProcess->SetProcessManager(procMan); 
}

const G4ProcessManager* G4WrapperProcess::GetProcessManager()
{
  return     pRegProcess->GetProcessManager();
}

G4VParticleChange* G4WrapperProcess::PostStepDoIt( const G4Track& track,
                                                   const G4Step&  stepData )
{
  return     pRegProcess->PostStepDoIt( track, stepData );        
}

G4VParticleChange* G4WrapperProcess::AlongStepDoIt( const G4Track& track,
                                                    const G4Step& stepData )
{
  return     pRegProcess->AlongStepDoIt( track, stepData );        
}
 
G4VParticleChange* G4WrapperProcess::AtRestDoIt( const G4Track& track,
                                                 const G4Step& stepData )
{
  return     pRegProcess->AtRestDoIt( track, stepData );        
}

G4bool G4WrapperProcess::IsApplicable(const G4ParticleDefinition& particle)
{
  return     pRegProcess->IsApplicable(particle);
}

void G4WrapperProcess::BuildPhysicsTable(const G4ParticleDefinition& particle)
{
  return     pRegProcess->BuildPhysicsTable(particle);
}

void G4WrapperProcess::PreparePhysicsTable(const G4ParticleDefinition& particle)
{
  return     pRegProcess->PreparePhysicsTable(particle);
}

G4bool G4WrapperProcess::
StorePhysicsTable(const G4ParticleDefinition* particle,
                  const G4String& directory, 
                        G4bool          ascii)
{
  return pRegProcess->StorePhysicsTable(particle,  directory,  ascii);
} 
 
G4bool G4WrapperProcess::
RetrievePhysicsTable( const G4ParticleDefinition* particle,
                      const G4String& directory, 
                            G4bool          ascii)
{
  return pRegProcess->RetrievePhysicsTable(particle,  directory,  ascii);
}  

void G4WrapperProcess::StartTracking(G4Track* track)
{
  pRegProcess->StartTracking(track);
}

void G4WrapperProcess::EndTracking()
{
  pRegProcess->EndTracking();
}

void   G4WrapperProcess::RegisterProcess(G4VProcess* process)
{
  pRegProcess=process;
  theProcessName += process->GetProcessName();
  theProcessType = process->GetProcessType();
}

const G4VProcess* G4WrapperProcess::GetRegisteredProcess() const
{
  return pRegProcess;
} 
