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// $Id: G4VScoreWriter.hh,v 1.2 2007/11/06 09:41:34 akimura Exp $
// GEANT4 tag $Name: geant4-09-03 $
//

#ifndef G4VScoreWriter_h
#define G4VScoreWriter_h 1

#include "globals.hh"
class G4VScoringMesh;

// class description:
//
//  This class represents storing the scored quantity into a file.
//

class G4VScoreWriter {

public:
  G4VScoreWriter();
  virtual ~G4VScoreWriter();

public:
  // store a quantity into a file
  virtual void DumpQuantityToFile(G4String & psName, G4String & fileName, G4String & option);
  // store all quantities into a file
  virtual void DumpAllQuantitiesToFile(G4String & fileName, G4String & option);

  // set a socring mesh to retrieve its quantities
  void SetScoringMesh(G4VScoringMesh * sm); 
  // set a verbose level
  inline void SetVerboseLevel(G4int vl) {
    verboseLevel = vl;
  }

protected:
  // get an index from (x,y,z) 
  G4int GetIndex(G4int x, G4int y, G4int z) const;

protected:
  G4int fNMeshSegments[3]; // number of segments of the mesh
  G4VScoringMesh * fScoringMesh;
  G4int verboseLevel;

};

#endif

