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//
// $Id: G4LogicalSkinSurface.hh,v 1.17 2008/08/19 15:31:52 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// class G4LogicalSkinSurface
//
// Class description:
//
// A Logical Surface class for the surface surrounding a single logical
// volume.

// History:
// -------
// Created:     1997-06-16
// Author:      John Apostolakis (John.Apostolakis@cern.ch)
//
// ----------------------------------------------------------------------
#ifndef G4LogicalSkinSurface_h
#define G4LogicalSkinSurface_h 1

#include <vector>

#include "G4LogicalSurface.hh"

class G4LogicalVolume;
class G4LogicalSkinSurface;

typedef std::vector<G4LogicalSkinSurface*> G4LogicalSkinSurfaceTable;

class G4LogicalSkinSurface : public G4LogicalSurface 
{

  public:  // with description

    G4LogicalSkinSurface( const G4String& name,
                                G4LogicalVolume* vol,
                                G4SurfaceProperty* surfaceProperty );
    ~G4LogicalSkinSurface();
      // Constructor and destructor.

    static G4LogicalSkinSurface* GetSurface(const G4LogicalVolume* vol);
    inline const G4LogicalVolume* GetLogicalVolume() const;
    inline void  SetLogicalVolume(G4LogicalVolume* vol);
      // Accessors.

    static void CleanSurfaceTable();
    static const G4LogicalSkinSurfaceTable* GetSurfaceTable();
    static size_t GetNumberOfSkinSurfaces();
    static void DumpInfo(); // const 
      // To handle with the table of surfaces.

    G4int operator==(const G4LogicalSkinSurface &right) const;
    G4int operator!=(const G4LogicalSkinSurface &right) const;
      // Operators.

  private:

    G4LogicalSkinSurface(const G4LogicalSkinSurface &right);
    const G4LogicalSkinSurface& operator=(const G4LogicalSkinSurface &right);
      // Assignment and copying must be denied.

  private:

    G4LogicalVolume* LogVolume;
      // Logical Volume pointer on side 1.

    static G4LogicalSkinSurfaceTable theSkinSurfaceTable;
      // The static Table of SkinSurfaces.

};

// ********************************************************************
// Inline methods
// ********************************************************************

#include "G4LogicalSkinSurface.icc"

#endif /* G4LogicalSkinSurface_h */

