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// $Id: G3MatTable.cc,v 1.16 2006/06/29 18:12:57 gunter Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// by I.Hrivnacova, 27 Sep 99

#include "G3MatTable.hh"

G3MatTable::G3MatTable()
{
  fMatVector = new G3MaterialVector();
}

G3MatTable::~G3MatTable()
{
  Clear();
  delete fMatVector;
}

G4Material* G3MatTable::get(G4int id) const
{
  for (size_t i=0; i< fMatVector->size(); i++) {
    G3MatTableEntry* mte = (*fMatVector)[i];
    if (id == mte->GetID()) return mte->GetMaterial();
  }
  return 0;
}    

void G3MatTable::put(G4int id, G4Material* material)
{
  G3MatTableEntry* mte = new G3MatTableEntry(id, material);
  fMatVector->push_back(mte);
}

void G3MatTable::Clear()
{
  G3MatTableEntry* a;
  while (fMatVector->size()>0) {
    a = fMatVector->back();
    fMatVector->pop_back();
    for (G3MaterialVector::iterator i=fMatVector->begin();
                                    i!=fMatVector->end(); i++){
      if (*i==a) {
	fMatVector->erase(i);
	i--;
      }
    } 
    if ( a )  delete a;    
  } 
}
