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//
// $Id: G4GRSVolume.cc,v 1.8 2006/06/29 18:57:55 gunter Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// 
// class G4GRSVolume Implementation
//
// ----------------------------------------------------------------------

#include "G4GRSVolume.hh"

G4GRSVolume::~G4GRSVolume()
{
  delete frot;             // safe if null
}

G4GRSVolume::G4GRSVolume(const G4GRSVolume& right)
  : G4VTouchable()
{
  if ((&right) && (&right != this))
  {
    fvol = right.fvol;
    ftlate = right.ftlate;
    if (frot)
    {
      delete frot;
      frot = 0;
    }
    if (right.frot)
      frot = new G4RotationMatrix(*(right.frot));
  }
}

G4GRSVolume& G4GRSVolume::operator=(const G4GRSVolume& right)
{
  if (&right == this) return *this;
  if (&right)
  {
    fvol = right.fvol;
    ftlate = right.ftlate;
    if (frot)
    {
      delete frot;
      frot = 0;
    }
    if (right.frot)
      frot = new G4RotationMatrix(*(right.frot));
  }
  return *this;
}
