Changeset 1288 for trunk/source/visualization/management/include
- Timestamp:
- Jun 1, 2010, 6:36:22 PM (14 years ago)
- Location:
- trunk/source/visualization/management/include
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/source/visualization/management/include/G4VSceneHandler.hh
r1258 r1288 25 25 // 26 26 // 27 // $Id: G4VSceneHandler.hh,v 1.4 3 2010/05/11 10:50:57allison Exp $27 // $Id: G4VSceneHandler.hh,v 1.44 2010/05/30 11:30:49 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 59 59 class G4Event; 60 60 class G4AttHolder; 61 class G4VDigi; 61 62 62 63 class G4VSceneHandler: public G4VGraphicsScene { … … 129 130 virtual void AddCompound (const G4VTrajectory&); 130 131 virtual void AddCompound (const G4VHit&); 132 virtual void AddCompound (const G4VDigi&); 131 133 virtual void AddCompound (const G4THitsMap<G4double>&); 132 134 … … 319 321 // object onto the G4AttHolder object. It checks fpModel, and also 320 322 // loads the G4AttValues and G4AttDefs from G4PhysicalVolumeModel, 321 // G4VTrajectory, G4VTrajectoryPoint, or G4VHits, as appropriate.322 // The G4AttHolder object is an object of a class that publicly323 // inherits G4AttHolder - see, e.g., SoG4Polyhedron in the Open324 // Inventor driver. G4AttHolder deletes G4AttValues in its323 // G4VTrajectory, G4VTrajectoryPoint, G4VHit or G4VDigi, as 324 // appropriate. The G4AttHolder object is an object of a class that 325 // publicly inherits G4AttHolder - see, e.g., SoG4Polyhedron in the 326 // Open Inventor driver. G4AttHolder deletes G4AttValues in its 325 327 // destructor to ensure proper clean-up of G4AttValues. 326 328 -
trunk/source/visualization/management/include/G4VisCommandsSceneAdd.hh
r1170 r1288 25 25 // 26 26 // 27 // $Id: G4VisCommandsSceneAdd.hh,v 1. 19 2009/11/04 13:15:02allison Exp $27 // $Id: G4VisCommandsSceneAdd.hh,v 1.20 2010/05/30 11:30:49 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 … … 51 51 G4VisCommandSceneAddAxes& operator = (const G4VisCommandSceneAddAxes&); 52 52 G4UIcommand* fpCommand; 53 }; 54 55 class G4VisCommandSceneAddDigis: public G4VVisCommandScene { 56 public: 57 G4VisCommandSceneAddDigis (); 58 virtual ~G4VisCommandSceneAddDigis (); 59 G4String GetCurrentValue (G4UIcommand* command); 60 void SetNewValue (G4UIcommand* command, G4String newValue); 61 private: 62 G4VisCommandSceneAddDigis (const G4VisCommandSceneAddDigis&); 63 G4VisCommandSceneAddDigis& operator = (const G4VisCommandSceneAddDigis&); 64 G4UIcmdWithoutParameter* fpCommand; 65 G4UIcmdWithoutParameter* fpCommandUS; 53 66 }; 54 67 -
trunk/source/visualization/management/include/G4VisExecutive.hh
r1228 r1288 25 25 // 26 26 // 27 // $Id: G4VisExecutive.hh,v 1. 9 2009/11/17 15:34:06allison Exp $27 // $Id: G4VisExecutive.hh,v 1.10 2010/05/28 16:48:03 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 56 56 // #ifdef G4VIS_USE 57 57 // // Instantiate and initialise Visualization Manager. 58 // G4VisManager* visManager = new G4VisExecutive; // See No re (a).58 // G4VisManager* visManager = new G4VisExecutive; // See Note (a). 59 59 // visManager -> SetVerboseLevel (verbosityString); // See Note (b). 60 60 // visManager -> RegisterGraphicsSystem (new myGS); // See Note (c). … … 77 77 // (b) The verbosityString ("quiet", "errors", "warnings", 78 78 // "confirmations", etc. - "help /vis/verbose" to see options) can be 79 // set here or with /vis/verbose. 79 // set here or with /vis/verbose. Alternatively, you can instantiate 80 // with a verbosity string. e.g: 81 // G4VisManager* visManager = new G4VisExecutive("quiet"); 80 82 // (c) You can register your own graphics system like this. 81 83 // (d) Your can intialise like this with C++ code or use /vis/initialize. … … 121 123 public: // With description 122 124 123 G4VisExecutive ( ) {}125 G4VisExecutive (const G4String& verbosityString = "warnings"); 124 126 125 127 private: -
trunk/source/visualization/management/include/G4VisExecutive.icc
r1140 r1288 25 25 // 26 26 // 27 // $Id: G4VisExecutive.icc,v 1.2 2 2009/10/12 11:54:50 akimuraExp $27 // $Id: G4VisExecutive.icc,v 1.26 2010/05/30 11:30:49 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 43 43 #include "G4RayTracer.hh" 44 44 #include "G4HitFilterFactories.hh" 45 #include "G4DigiFilterFactories.hh" 45 46 #include "G4TrajectoryFilterFactories.hh" 46 47 #include "G4TrajectoryModelFactories.hh" … … 91 92 #include "G4VRML2.hh" 92 93 #endif 94 95 G4VisExecutive::G4VisExecutive (const G4String& verbosityString): 96 G4VisManager(verbosityString) 97 {} 93 98 94 99 // The inline keyword prevents the compiler making an external … … 118 123 #endif 119 124 125 // Register OGL graphics system with generic nicknames 126 #ifdef G4VIS_USE_OPENGL 127 G4VGraphicsSystem* ogl = 0; 128 G4VGraphicsSystem* ogli = 0; 129 G4VGraphicsSystem* ogls = 0; 130 // Follow G4UIExecutive 131 #if defined(G4UI_USE_QT) 132 #ifdef G4VIS_USE_OPENGLQT 133 ogl = new G4OpenGLStoredQt; 134 ogli = new G4OpenGLImmediateQt; 135 ogls = new G4OpenGLStoredQt; 136 #endif 137 #elif defined(G4UI_USE_XM) 138 #ifdef G4VIS_USE_OPENGLXM 139 ogl = new G4OpenGLStoredXm; 140 ogli = new G4OpenGLImmediateXm; 141 ogls = new G4OpenGLStoredXm; 142 #endif 143 #elif defined(G4UI_USE_WIN32) 144 #ifdef G4VIS_USE_OPENGLWIN32 145 ogl = new G4OpenGLStoredWin32; 146 ogli = new G4OpenGLImmediateWin32; 147 ogls = new G4OpenGLStoredWin32; 148 #endif 149 #elif defined(G4UI_USE_TCSH) 150 #if defined (G4VIS_USE_OPENGLX) 151 ogl = new G4OpenGLStoredX; 152 ogli = new G4OpenGLImmediateX; 153 ogls = new G4OpenGLStoredX; 154 #elif defined (G4VIS_USE_OPENGLWIN32) 155 ogl = new G4OpenGLStoredWin32; 156 ogli = new G4OpenGLImmediateWin32; 157 ogls = new G4OpenGLStoredWin32; 158 #endif 159 #else 160 #if defined (G4VIS_USE_OPENGLX) 161 ogl = new G4OpenGLStoredX; 162 ogli = new G4OpenGLImmediateX; 163 ogls = new G4OpenGLStoredX; 164 #elif defined (G4VIS_USE_OPENGLWIN32) 165 ogl = new G4OpenGLStoredWin32; 166 ogli = new G4OpenGLImmediateWin32; 167 ogls = new G4OpenGLStoredWin32; 168 #endif 169 #endif 170 if (ogl) { 171 ogl->SetNickName("OGL"); 172 RegisterGraphicsSystem (ogl); 173 } 174 if (ogli) { 175 ogli->SetNickName("OGLI"); 176 RegisterGraphicsSystem (ogli); 177 } 178 if (ogls) { 179 ogls->SetNickName("OGLS"); 180 RegisterGraphicsSystem (ogls); 181 } 182 #endif 183 120 184 #ifdef G4VIS_USE_OPENGLX 121 185 RegisterGraphicsSystem (new G4OpenGLImmediateX); … … 136 200 RegisterGraphicsSystem (new G4OpenGLImmediateQt); 137 201 RegisterGraphicsSystem (new G4OpenGLStoredQt); 202 #endif 203 204 // Register OI graphics system with generic nickname 205 #ifdef G4VIS_USE_OI 206 G4VGraphicsSystem* oi = 0; 207 #ifdef G4VIS_USE_OIX 208 oi = new G4OpenInventorX; 209 #endif 210 #ifdef G4VIS_USE_OIWIN32 211 oi = new G4OpenInventorWin32; 212 #endif 213 if (oi) { 214 oi->SetNickName("OI"); 215 RegisterGraphicsSystem (oi); 216 } 138 217 #endif 139 218 … … 176 255 // Hit filter models 177 256 RegisterModelFactory(new G4HitAttributeFilterFactory()); 257 258 // Digi filter models 259 RegisterModelFactory(new G4DigiAttributeFilterFactory()); 178 260 } 179 261 -
trunk/source/visualization/management/include/G4VisManager.hh
r1274 r1288 25 25 // 26 26 // 27 // $Id: G4VisManager.hh,v 1.7 1 2010/05/20 07:54:31allison Exp $27 // $Id: G4VisManager.hh,v 1.75 2010/06/01 16:08:15 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 66 66 // 67 67 // Each scene comprises drawable objects such as detector components 68 // and hits when appropriate. A scene handler translates a scene into 69 // graphics-system-specific function calls and, possibly, a 70 // graphics-system-dependent database - display lists, scene graphs, 71 // etc. Each viewer has its "view parameters" (see class description 72 // of G4ViewParameters for available parameters and also for a 73 // description of the concept of a "standard view" and all that). 68 // and trajectories, hits and digis when appropriate. A scene handler 69 // translates a scene into graphics-system-specific function calls 70 // and, possibly, a graphics-system-dependent database - display 71 // lists, scene graphs, etc. Each viewer has its "view parameters" 72 // (see class description of G4ViewParameters for available parameters 73 // and also for a description of the concept of a "standard view" and 74 // all that). 74 75 // 75 76 // A friend class G4VisStateDependent is "state dependent", i.e., it 76 77 // is notified on change of state (G4ApplicationState). This is used 77 // to message the G4VisManager to draw hits and trajectories in the78 // current scene at the end of event, as required.78 // to message the G4VisManager to draw hits, digis and trajectories in 79 // the current scene at the end of event, as required. 79 80 80 81 #ifndef G4VISMANAGER_HH … … 113 114 typedef G4VModelFactory< G4VFilter<G4VTrajectory> > G4TrajFilterFactory; 114 115 typedef G4VModelFactory< G4VFilter<G4VHit> > G4HitFilterFactory; 116 typedef G4VModelFactory< G4VFilter<G4VDigi> > G4DigiFilterFactory; 115 117 } 116 118 … … 129 131 friend class G4RayTracerSceneHandler; 130 132 friend class G4RTMessenger; 131 friend class G4OpenGLStoredSceneHandler;132 133 friend class G4OpenGLViewerMessenger; 133 friend class G4OpenGLXViewerMessenger;134 134 friend class G4OpenGLXmViewerMessenger; 135 friend class G4XXXSceneHandler;136 135 friend class G4HepRepFileSceneHandler; 137 136 … … 139 138 friend class G4VSceneHandler; 140 139 friend class G4VViewer; 141 142 friend std::ostream & operator <<143 (std::ostream &, const G4VGraphicsSystem &);144 145 friend std::ostream & operator <<146 (std::ostream &, const G4VSceneHandler &);147 148 140 friend class G4VisStateDependent; 149 150 141 friend class G4VisCommandList; 142 143 // operator << friends... 144 friend std::ostream& operator << (std::ostream&, const G4VGraphicsSystem&); 145 friend std::ostream& operator << (std::ostream&, const G4VSceneHandler&); 151 146 152 147 public: // With description … … 165 160 protected: // With description 166 161 167 G4VisManager ( );162 G4VisManager (const G4String& verbosityString = "warnings"); 168 163 // The constructor is protected so that an object of the derived 169 164 // class may be constructed. … … 214 209 void RegisterModel(G4VFilter<G4VHit>* filter); 215 210 // Register trajectory hit model. Assumes ownership of model. 211 212 void RegisterModelFactory(G4DigiFilterFactory* factory); 213 // Register trajectory digi model factory. Assumes ownership of factory. 214 215 void RegisterModel(G4VFilter<G4VDigi>* filter); 216 // Register trajectory digi model. Assumes ownership of model. 216 217 217 218 void SelectTrajectoryModel(const G4String& model); … … 281 282 void Draw (const G4VHit&); 282 283 284 void Draw (const G4VDigi&); 285 283 286 void Draw (const G4VTrajectory&, G4int i_mode); 284 287 // i_mode is a parameter that can be used to control the drawing of … … 306 309 // any, and redraw all views. 307 310 311 void DispatchToModel(const G4VTrajectory&); 308 312 void DispatchToModel(const G4VTrajectory&, G4int i_mode); 309 313 // Draw the trajectory. … … 311 315 G4bool FilterTrajectory(const G4VTrajectory&); 312 316 G4bool FilterHit(const G4VHit&); 317 G4bool FilterDigi(const G4VDigi&); 313 318 314 319 //////////////////////////////////////////////////////////////////////// … … 329 334 void EndOfEvent (); 330 335 // This is called on change of state (G4ApplicationState). It is 331 // used to draw hits and trajectories if included in the current332 // scene at the end of event, as required.336 // used to draw hits, digis and trajectories if included in the 337 // current scene at the end of event, as required. 333 338 334 339 void EndOfRun (); … … 357 362 const G4SceneHandlerList& GetAvailableSceneHandlers () const; 358 363 const G4SceneList& GetSceneList () const; 359 Verbosity GetVerbosity () const;364 static Verbosity GetVerbosity (); 360 365 G4bool GetTransientsDrawnThisRun () const; 361 366 G4bool GetTransientsDrawnThisEvent () const; … … 445 450 G4SceneList fSceneList; 446 451 G4SceneHandlerList fAvailableSceneHandlers; 447 Verbosity fVerbosity;452 static Verbosity fVerbosity; 448 453 std::vector<G4UImessenger*> fMessengerList; 449 454 std::vector<G4UIcommand*> fDirectoryList; … … 467 472 G4VisFilterManager<G4VHit>* fpHitFilterMgr; 468 473 474 // Digi filter model manager 475 G4VisFilterManager<G4VDigi>* fpDigiFilterMgr; 476 469 477 }; 470 478 -
trunk/source/visualization/management/include/G4VisManager.icc
r954 r1288 25 25 // 26 26 // 27 // $Id: G4VisManager.icc,v 1.2 1 2009/01/13 09:55:15 lgarnierExp $27 // $Id: G4VisManager.icc,v 1.22 2010/06/01 16:08:15 allison Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 69 69 } 70 70 71 inline G4VisManager::Verbosity G4VisManager::GetVerbosity () const{71 inline G4VisManager::Verbosity G4VisManager::GetVerbosity () { 72 72 return fVerbosity; 73 73 } 74 75 74 76 75 inline G4bool G4VisManager::GetTransientsDrawnThisEvent() const {
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