Changeset 1313 for trunk/examples/advanced/human_phantom
- Timestamp:
- Jun 14, 2010, 3:54:58 PM (14 years ago)
- Location:
- trunk/examples/advanced/human_phantom
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/examples/advanced/human_phantom/GNUmakefile
r1230 r1313 1 # $Id: GNUmakefile,v 1.7 2010/01/11 14:33:30 gcosmo Exp $ 1 2 # -------------------------------------------------------------- 2 3 # GNUmakefile for examples module. 3 # Author: Giorgio Guerrieri4 # Date: 14/06/2005.5 4 # -------------------------------------------------------------- 6 5 … … 10 9 11 10 ifndef G4INSTALL 12 G4INSTALL = ../.. /..11 G4INSTALL = ../.. 13 12 endif 14 13 -
trunk/examples/advanced/human_phantom/History
r1230 r1313 1 $Id: History,v 1.2 5 2009/04/06 06:24:37 cirroneExp $1 $Id: History,v 1.28 2010/06/06 06:20:14 perl Exp $ 2 2 ------------------------------------------------------------------- 3 3 … … 18 18 * Reverse chronological order (last date on top), please * 19 19 ---------------------------------------------------------- 20 21 June 4, 2010, J.Perl, tag: human_phantom-V09-03-02 22 - Updated vis usage 23 24 June 4, 2010, S. Guatelli, tag: human_phantom-V09-03-01 25 - Migration of Physics List 26 27 April 29, 2010, G.Cosmo, tag: human_phantom-V09-03-00 28 - Added missing includes of G4PVPlacement, causing compilation error. 29 - Migrated multiple-scattering process in physics-list to particle-based 30 (e+/e-) multiple-scattering. 31 - Corrected commands in some macros... 20 32 21 33 April 6, 2009, G.A.P.Cirrone, tag: human_phantom-V09-02-02 -
trunk/examples/advanced/human_phantom/README
r1230 r1313 1 $Id: README,v 1.1 4 2009/02/19 14:05:06 gcosmoExp $1 $Id: README,v 1.16 2010/06/03 23:42:16 cirrone Exp $ 2 2 ------------------------------------------------------------------- 3 3 … … 9 9 ----------------------- 10 10 11 Authors: S. Guatelli (guatelli@ge.infn.it) and M. G. Pia (pia@ge.infn.it), 12 INFN Genova, Italy. 11 Authors: S. Guatelli (susanna.guatelli@uow.edu.au), G. Guerrieri 12 and M. G. Pia (pia@ge.infn.it) 13 14 Maintained by: S. Guatelli (susanna.guatelli@uow.edu.au) 13 15 14 16 ------> Introduction -
trunk/examples/advanced/human_phantom/adultHead.mac
r807 r1313 69 69 # Run Particles 70 70 # 71 #/control/execute run.mac71 /control/execute run.mac -
trunk/examples/advanced/human_phantom/adultMIRDFemale.mac
r807 r1313 80 80 # 81 81 # Visualize Phantom with OPENGL 82 #/control/execute openGLVis.mac82 /control/execute openGLVis.mac 83 83 # 84 84 # Visualize Phantom with DAWN 85 /control/execute dawnVis.mac85 #/control/execute dawnVis.mac 86 86 # 87 87 # Run Particles 88 88 # 89 #/control/execute run.mac89 /control/execute run.mac 90 90 -
trunk/examples/advanced/human_phantom/adultMIXFemale.mac
r807 r1313 80 80 # 81 81 # Visualize Phantom with OPENGL 82 #/control/execute openGLVis.mac82 /control/execute openGLVis.mac 83 83 # 84 84 # Visualize Phantom with DAWN 85 /control/execute dawnVis.mac85 #/control/execute dawnVis.mac 86 86 # 87 87 # Run Particles 88 88 # 89 #/control/execute run.mac89 /control/execute run.mac 90 90 -
trunk/examples/advanced/human_phantom/adultORNLFemale.mac
r807 r1313 8 8 # Choose model: ORNLFemale, ORNLMale, MIRD, MIX, MIRDHead, ORNLHead 9 9 # 10 11 10 /phantom/setPhantomModel ORNLFemale 12 11 # -
trunk/examples/advanced/human_phantom/dawnVis.mac
r807 r1313 9 9 /event/verbose 0 10 10 /tracking/verbose 0 11 /vis/scene/create 11 # 12 # Use this open statement to create an OpenGL view: 13 #/vis/open OGL 600x600-0+0 14 # 15 # Use this open statement to create a .prim file suitable for 16 # viewing in DAWN: 12 17 /vis/open DAWNFILE 18 # 19 # Use this open statement to create a .heprep file suitable for 20 # viewing in HepRApp: 21 #/vis/open HepRepFile 22 # 23 # Use this open statement to create a .wrl file suitable for 24 # viewing in a VRML viewer: 25 #/vis/open VRML2FILE 26 # 27 # Disable auto refresh and quieten vis messages whilst scene and 28 # trajectories are established: 29 /vis/viewer/set/autoRefresh false 30 /vis/verbose errors 31 # 32 # Draw geometry: 13 33 /vis/drawVolume 14 #/vis/specify15 /vis/viewer/flush16 34 # 35 # Specify view angle: 36 #/vis/viewer/set/viewpointThetaPhi 90. 0. 37 # 38 # Specify zoom value: 39 #/vis/viewer/zoom 2. 40 # 41 # Specify style (surface or wireframe): 42 #/vis/viewer/set/style wireframe 43 # 44 # Draw coordinate axes: 45 #/vis/scene/add/axes 0 0 0 1 m 46 # 47 # Draw smooth trajectories at end of event, showing trajectory points 48 # as markers 2 pixels wide: 49 /vis/scene/add/trajectories smooth 50 /vis/modeling/trajectories/create/drawByCharge 51 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 52 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 53 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 54 # 55 # Draw hits at end of event: 56 #/vis/scene/add/hits 57 # 58 # To draw only gammas: 59 #/vis/filtering/trajectories/create/particleFilter 60 #/vis/filtering/trajectories/particleFilter-0/add gamma 61 # 62 # To invert the above, drawing all particles except gammas, 63 # keep the above two lines but also add: 64 #/vis/filtering/trajectories/particleFilter-0/invert true 65 # 66 # Many other options are available with /vis/modeling and /vis/filtering. 67 # For example, to select colour by particle ID: 68 #/vis/modeling/trajectories/create/drawByParticleID 69 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 70 # 71 # To superimpose all of the events from a given run: 72 #/vis/scene/endOfEventAction accumulate 73 # 74 # Re-establish auto refreshing and verbosity: 75 /vis/viewer/set/autoRefresh true 76 /vis/verbose warnings 77 # 78 # For file-based drivers, use this to create an empty detector view: 79 #/vis/viewer/flush -
trunk/examples/advanced/human_phantom/openGLVis.mac
r807 r1313 1 # Use this open statement to create an OpenGL view: 2 /vis/open OGL 600x600-0+0 1 3 # 2 # Macro file for the visualization 3 # when runing in interactive mode 4 # Use this open statement to create a .prim file suitable for 5 # viewing in DAWN: 6 #/vis/open DAWNFILE 4 7 # 5 # create empty scene 8 # Use this open statement to create a .heprep file suitable for 9 # viewing in HepRApp: 10 #/vis/open HepRepFile 6 11 # 7 /vis/scene/create 8 /vis/open OGLIX 12 # Use this open statement to create a .wrl file suitable for 13 # viewing in a VRML viewer: 14 #/vis/open VRML2FILE 9 15 # 10 # Create a scene handler for a specific graphics system 11 # (Edit the next line(s) to choose another graphic system) 16 # Disable auto refresh and quieten vis messages whilst scene and 17 # trajectories are established: 18 /vis/viewer/set/autoRefresh false 19 /vis/verbose errors 12 20 # 13 #/vis/viewer/set/viewpointThetaPhi 90 90 deg 21 # Draw geometry: 22 /vis/drawVolume 23 # 24 # Specify view angle: 25 #/vis/viewer/set/viewpointThetaPhi 90. 0. 26 # 27 # Specify zoom value: 14 28 #/vis/viewer/zoom 2. 15 # (if too many tracks cause core dump => storeTrajectory 0) 16 /tracking/storeTrajectory 1 17 /vis/scene/add/trajectories 18 # (if you prefer refreshing each event, comment out next line) 29 # 30 # Specify style (surface or wireframe): 31 #/vis/viewer/set/style wireframe 32 # 33 # Draw coordinate axes: 34 #/vis/scene/add/axes 0 0 0 1 m 35 # 36 # Draw smooth trajectories at end of event, showing trajectory points 37 # as markers 2 pixels wide: 38 /vis/scene/add/trajectories smooth 39 /vis/modeling/trajectories/create/drawByCharge 40 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 41 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 42 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 43 # 44 # Draw hits at end of event: 45 #/vis/scene/add/hits 46 # 47 # To draw only gammas: 48 #/vis/filtering/trajectories/create/particleFilter 49 #/vis/filtering/trajectories/particleFilter-0/add gamma 50 # 51 # To invert the above, drawing all particles except gammas, 52 # keep the above two lines but also add: 53 #/vis/filtering/trajectories/particleFilter-0/invert true 54 # 55 # Many other options are available with /vis/modeling and /vis/filtering. 56 # For example, to select colour by particle ID: 57 #/vis/modeling/trajectories/create/drawByParticleID 58 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 59 # 60 # To superimpose all of the events from a given run: 19 61 /vis/scene/endOfEventAction accumulate 20 62 # 63 # Re-establish auto refreshing and verbosity: 64 /vis/viewer/set/autoRefresh true 65 /vis/verbose warnings 66 # 67 # For file-based drivers, use this to create an empty detector view: 68 #/vis/viewer/flush -
trunk/examples/advanced/human_phantom/vrmlVis.mac
r807 r1313 1 # Use this open statement to create an OpenGL view: 2 #/vis/open OGL 600x600-0+0 1 3 # 2 # Macro file for the initialization phase 3 # when runing in interactive mode 4 # Use this open statement to create a .prim file suitable for 5 # viewing in DAWN: 6 #/vis/open DAWNFILE 4 7 # 5 # Sets some default verbose 8 # Use this open statement to create a .heprep file suitable for 9 # viewing in HepRApp: 10 #/vis/open HepRepFile 6 11 # 12 # Use this open statement to create a .wrl file suitable for 13 # viewing in a VRML viewer: 7 14 /vis/open VRML2FILE 15 # 16 # Disable auto refresh and quieten vis messages whilst scene and 17 # trajectories are established: 18 /vis/viewer/set/autoRefresh false 19 /vis/verbose errors 20 # 21 # Draw geometry: 8 22 /vis/drawVolume 9 /vis/scene/create10 # Attack the current scene handler to the current scene11 /vis/sceneHandler/attach12 /vis/viewer/flush13 23 # 24 # Specify view angle: 25 #/vis/viewer/set/viewpointThetaPhi 90. 0. 26 # 27 # Specify zoom value: 28 #/vis/viewer/zoom 2. 29 # 30 # Specify style (surface or wireframe): 31 #/vis/viewer/set/style wireframe 32 # 33 # Draw coordinate axes: 34 #/vis/scene/add/axes 0 0 0 1 m 35 # 36 # Draw smooth trajectories at end of event, showing trajectory points 37 # as markers 2 pixels wide: 38 /vis/scene/add/trajectories smooth 39 /vis/modeling/trajectories/create/drawByCharge 40 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 41 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 42 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 43 # 44 # Draw hits at end of event: 45 #/vis/scene/add/hits 46 # 47 # To draw only gammas: 48 #/vis/filtering/trajectories/create/particleFilter 49 #/vis/filtering/trajectories/particleFilter-0/add gamma 50 # 51 # To invert the above, drawing all particles except gammas, 52 # keep the above two lines but also add: 53 #/vis/filtering/trajectories/particleFilter-0/invert true 54 # 55 # Many other options are available with /vis/modeling and /vis/filtering. 56 # For example, to select colour by particle ID: 57 #/vis/modeling/trajectories/create/drawByParticleID 58 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 59 # 60 # To superimpose all of the events from a given run: 61 #/vis/scene/endOfEventAction accumulate 62 # 63 # Re-establish auto refreshing and verbosity: 64 /vis/viewer/set/autoRefresh true 65 /vis/verbose warnings 66 # 67 # For file-based drivers, use this to create an empty detector view: 68 #/vis/viewer/flush
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