Changeset 1327 for trunk/source/visualization
- Timestamp:
- Jul 28, 2010, 3:13:24 PM (14 years ago)
- Location:
- trunk/source/visualization/OpenGL/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc
r1324 r1327 48 48 { 49 49 50 #ifdef G4DEBUG_VIS_OGL 51 printf("G4OpenGLStoredQtViewer::constructor VVVVVVVVVVVV\n"); 52 #endif 50 53 #if QT_VERSION < 0x040000 51 54 setFocusPolicy(QWidget::StrongFocus); // enable keybord events … … 56 59 fIsRepainting = false; 57 60 61 #ifdef G4DEBUG_VIS_OGL 62 printf("G4OpenGLStoredQtViewer::constructor ^^^^^^^^^^^^\n"); 63 #endif 58 64 if (fViewId < 0) return; // In case error in base class instantiation. 59 65 } … … 68 74 void G4OpenGLStoredQtViewer::Initialise() { 69 75 #ifdef G4DEBUG_VIS_OGL 70 printf("G4OpenGLStoredQtViewer::Initialise 1\n");76 printf("G4OpenGLStoredQtViewer::Initialise VVVVVVVVVVVV\n"); 71 77 #endif 72 78 fReadyToPaint = false; 79 initializeGL (); 73 80 CreateMainWindow (this,QString(GetName())); 74 81 CreateFontLists (); 75 82 76 83 fReadyToPaint = true; 84 #ifdef G4DEBUG_VIS_OGL 85 printf("G4OpenGLStoredQtViewer::Initialise ^^^^^^^^^^^^\n"); 86 #endif 77 87 } 78 88 79 89 void G4OpenGLStoredQtViewer::initializeGL () { 80 90 81 InitializeGLView (); 91 QGLWidget::initializeGL(); 92 #ifdef G4DEBUG_VIS_OGL 93 printf("G4OpenGLStoredQtViewer::InitialiseGL () 0\n"); 94 #endif 95 // return; 96 // InitializeGLView (); 82 97 83 98 #ifdef G4DEBUG_VIS_OGL -
trunk/source/visualization/OpenGL/src/G4OpenGLViewer.cc
r1315 r1327 101 101 // glDisable (GL_POLYGON_SMOOTH); 102 102 103 #ifdef G4DEBUG_VIS_OGL 104 printf("G4OpenGLViewer::Creation !!\n"); 105 #endif 103 106 } 104 107 … … 107 110 void G4OpenGLViewer::InitializeGLView () 108 111 { 112 #ifdef G4DEBUG_VIS_OGL 113 printf("G4OpenGLViewer::InitializeGLView VVVVV\n"); 114 #endif 109 115 glClearColor (0.0, 0.0, 0.0, 0.0); 116 #ifdef G4DEBUG_VIS_OGL 117 printf("G4OpenGLViewer::InitializeGLView ---1---\n"); 118 #endif 110 119 glClearDepth (1.0); 120 #ifdef G4DEBUG_VIS_OGL 121 printf("G4OpenGLViewer::InitializeGLView ---2---\n"); 122 #endif 111 123 glDisable (GL_BLEND); 124 #ifdef G4DEBUG_VIS_OGL 125 printf("G4OpenGLViewer::InitializeGLView ---3---\n"); 126 #endif 112 127 glDisable (GL_LINE_SMOOTH); 128 #ifdef G4DEBUG_VIS_OGL 129 printf("G4OpenGLViewer::InitializeGLView ---4---\n"); 130 #endif 113 131 glDisable (GL_POLYGON_SMOOTH); 132 #ifdef G4DEBUG_VIS_OGL 133 printf("G4OpenGLViewer::InitializeGLView ---5---\n"); 134 #endif 114 135 115 136 // if (fVP != NULL) { 116 fWinSize_x = fVP.GetWindowSizeHintX(); 117 fWinSize_y = fVP.GetWindowSizeHintY(); 118 // } 137 fWinSize_x = fVP.GetWindowSizeHintX(); 138 fWinSize_y = fVP.GetWindowSizeHintY(); 139 #ifdef G4DEBUG_VIS_OGL 140 printf("G4OpenGLViewer::InitializeGLView ^^^^^^\n"); 141 #endif 142 // } 119 143 } 120 144
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