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// $Id: G4LowEIonFragmentation.hh,v 1.6 2010/08/20 07:42:19 vnivanch Exp $
// GEANT4 tag $Name: geant4-09-03-ref-09 $
//
//---------------------------------------------------------------------------
//
// $Id: G4LowEIonFragmentation.hh,v 1.6 2010/08/20 07:42:19 vnivanch Exp $
// GEANT4 tag $Name: geant4-09-03-ref-09 $
//
// ClassName:   G4LowEIonFragmentation
//
// Author:  H.P. Wellisch
//
// Modified:
// 01.06.2010 V.Ivanchenko moved constructor and destructor to the source
// 

#ifndef G4LowEIonFragmentation_h
#define G4LowEIonFragmentation_h 1


#include "G4PreCompoundModel.hh"
#include "G4HadronicInteraction.hh"
#include "G4ExcitationHandler.hh"
#include "G4Fancy3DNucleus.hh"

class G4LowEIonFragmentation : public G4HadronicInteraction
{
public:
  
  G4LowEIonFragmentation(G4ExcitationHandler * const value);

  G4LowEIonFragmentation();

  virtual ~G4LowEIonFragmentation();

  virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & thePrimary, 
					  G4Nucleus & theNucleus);

  static G4double GetCrossSection() 
  {
    //    clog << "area/millibarn = "<<area/millibarn<<G4endl;
    //    clog << "hits = "<<hits<<G4endl;
    //    clog << "totalTries = "<<totalTries<<G4endl;
    return area*static_cast<G4double>(hits)/static_cast<G4double>(totalTries)/millibarn;
  }

private:  

  G4LowEIonFragmentation(const G4LowEIonFragmentation &);  
  const G4LowEIonFragmentation& operator=(const G4LowEIonFragmentation &right);
  G4bool operator==(const G4LowEIonFragmentation &right) const;
  G4bool operator!=(const G4LowEIonFragmentation &right) const;

  // Members
  
  G4HadFinalState theResult;
   
  G4PreCompoundModel * theModel;
  G4ExcitationHandler * theHandler;
  
private:

  static G4int hits;
  static G4int totalTries;
  static G4double area;

};


#endif


