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// $Id: G4NonEquilibriumEvaporator.hh,v 1.13 2010/09/14 17:51:36 mkelsey Exp $
// GEANT4 tag: $Name: hadr-casc-V09-03-85 $
//
// 20100315  M. Kelsey -- Remove "using" directive and unnecessary #includes.
// 20100413  M. Kelsey -- Pass G4CollisionOutput by ref to ::collide()
// 20100517  M. Kelsey -- Inherit from common base class
// 20100714  M. Kelsey -- Switch to new G4CascadeColliderBase class
// 20100914  M. Kelsey -- Migrate to integer A and Z

#ifndef G4NON_EQUILIBRIUM_EVAPORATOR_HH
#define G4NON_EQUILIBRIUM_EVAPORATOR_HH

#include "G4CascadeColliderBase.hh"

class G4CollisionOutput;
class G4InuclParticle;

class G4NonEquilibriumEvaporator : public G4CascadeColliderBase {
public:
  G4NonEquilibriumEvaporator();
  virtual ~G4NonEquilibriumEvaporator() {}

  void collide(G4InuclParticle* bullet, G4InuclParticle* target,
	       G4CollisionOutput& output);

private: 
  G4double getMatrixElement(G4int A) const;
  G4double getE0(G4int A) const; 
  G4double getParLev(G4int A, G4int Z) const;
};

#endif /* G4NON_EQUILIBRIUM_EVAPORATOR_HH */
