Changeset 688 for trunk/geant4/visualization/management/include
- Timestamp:
- Jan 15, 2008, 2:19:33 PM (18 years ago)
- Location:
- trunk/geant4/visualization/management/include
- Files:
-
- 2 edited
-
G4VSceneHandler.hh (modified) (2 diffs)
-
G4VisManager.hh (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/geant4/visualization/management/include/G4VSceneHandler.hh
r593 r688 25 25 // 26 26 // 27 // $Id: G4VSceneHandler.hh,v 1. 39 2007/01/11 16:38:14allison Exp $28 // GEANT4 tag $Name: geant4-09-00-ref-01$27 // $Id: G4VSceneHandler.hh,v 1.40 2008/01/04 22:03:45 allison Exp $ 28 // GEANT4 tag $Name: $ 29 29 // 30 30 // … … 164 164 // } 165 165 166 virtual void BeginPrimitives2D (); 166 virtual void BeginPrimitives2D 167 (const G4Transform3D& objectTransformation); 167 168 // The x,y coordinates of the primitives passed to AddPrimitive are 168 169 // intrepreted as screen coordinates, -1 < x,y < 1. The -
trunk/geant4/visualization/management/include/G4VisManager.hh
r593 r688 25 25 // 26 26 // 27 // $Id: G4VisManager.hh,v 1.6 7 2007/07/10 17:49:27allison Exp $28 // GEANT4 tag $Name: geant4-09-00-ref-01$27 // $Id: G4VisManager.hh,v 1.68 2008/01/04 22:03:46 allison Exp $ 28 // GEANT4 tag $Name: $ 29 29 // 30 30 // … … 250 250 const G4Transform3D& objectTransformation = G4Transform3D()); 251 251 252 void Draw2D (const G4Text&); 252 virtual void Draw2D (const G4Circle&, 253 const G4Transform3D& objectTransformation = G4Transform3D()); 254 255 virtual void Draw2D (const G4NURBS&, 256 const G4Transform3D& objectTransformation = G4Transform3D()); 257 258 virtual void Draw2D (const G4Polyhedron&, 259 const G4Transform3D& objectTransformation = G4Transform3D()); 260 261 virtual void Draw2D (const G4Polyline&, 262 const G4Transform3D& objectTransformation = G4Transform3D()); 263 264 virtual void Draw2D (const G4Polymarker&, 265 const G4Transform3D& objectTransformation = G4Transform3D()); 266 267 virtual void Draw2D (const G4Square&, 268 const G4Transform3D& objectTransformation = G4Transform3D()); 269 270 virtual void Draw2D (const G4Text&, 271 const G4Transform3D& objectTransformation = G4Transform3D()); 253 272 254 273 ////////////////////////////////////////////////////////////////////
Note:
See TracChangeset
for help on using the changeset viewer.
