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// $Id: G4VVisCommand.hh,v 1.18 2006/06/29 21:28:18 gunter Exp $
// GEANT4 tag $Name:  $

// Base class for visualization commands - John Allison  9th August 1998
// It is really a messenger - we have one command per messenger.

#ifndef G4VVISCOMMAND_HH
#define G4VVISCOMMAND_HH

#include "G4VisManager.hh"
#include "G4UImessenger.hh"
#include "G4ThreeVector.hh"
#include <vector>

class G4UIcommand;
class G4UIcmdWithAString;

class G4VVisCommand: public G4UImessenger {
public:
  // Uses compiler defaults for copy constructor and assignment.
  G4VVisCommand ();
  virtual ~G4VVisCommand ();
  static void SetVisManager (G4VisManager*);

protected:

  // Conversion routines augmenting those in G4UIcommand.
  static G4String ConvertToString(G4double x, G4double y,
				  const char * unitName);
  static void  ConvertToDoublePair(const G4String& paramString,
				   G4double& xval,
				   G4double& yval);

  // Other utilities.
  void UpdateVisManagerScene (const G4String& sceneName = "");

  // Data members.
  static G4VisManager* fpVisManager;
};

#include "G4VVisCommand.icc"

#endif
