//
// ********************************************************************
// * License and Disclaimer                                           *
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//
// $Id: G4OpenGLStoredWin32Viewer.hh,v 1.7 2006/06/29 21:18:06 gunter Exp $
// GEANT4 tag $Name:  $
//
// 
// Class G4OpenGLStoredWin32Viewer : a class derived from
//   G4OpenGLWin32Viewer and G4OpenGLStoredViewer.

#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER

#ifndef G4OPENGLSTOREDWIN32VIEWER_HH
#define G4OPENGLSTOREDWIN32VIEWER_HH

#include "G4VViewer.hh"
#include "G4OpenGLStoredViewer.hh"
#include "G4OpenGLWin32Viewer.hh"

class G4OpenGLStoredSceneHandler;

class G4OpenGLStoredWin32Viewer:
public G4OpenGLWin32Viewer, public G4OpenGLStoredViewer{
  
public:
  G4OpenGLStoredWin32Viewer (G4OpenGLStoredSceneHandler& scene,
			     const G4String& name = "");
  void Initialise ();
  void DrawView ();
  void FinishView ();
};

#endif

#endif

