Ignore:
Timestamp:
Feb 18, 2009, 10:59:48 AM (15 years ago)
Author:
garnier
Message:

rien de special, juste un backup avant de commiter sur cvs

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/src/G4OpenGLSceneHandler.cc

    r929 r930  
    368368  // Draw...
    369369///   if (sizeType == world) {  // Size specified in world coordinates.
    370     printf("G4OpenGLSceneHandler::AddCircleSquare  world\n");
    371     DrawXYPolygon (shape, size, centre, pVA);
     370    //    printf("G4OpenGLSceneHandler::AddCircleSquare  world\n");
     371    //    DrawXYPolygon (shape, size, centre, pVA);
    372372
    373373//   } else { // Size specified in screen (window) coordinates.
    374374//     printf("G4OpenGLSceneHandler::AddCircleSquare  bitmap\n");
    375375
    376 //     glRasterPos3d(centre.x(),centre.y(),centre.z());
    377 //     const GLubyte* marker =
    378 //       G4OpenGLBitMapStore::GetBitMap(shape, size, filled);
    379 //     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
    380 //     glBitmap(GLsizei(size), GLsizei(size), size/2., size/2., 0., 0., marker);
     376     glRasterPos3d(centre.x(),centre.y(),centre.z());
     377     const GLubyte* marker =
     378       G4OpenGLBitMapStore::GetBitMap(shape, size, filled);
     379     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
     380     glBitmap(GLsizei(size), GLsizei(size), size/2., size/2., 0., 0., marker);
    381381//   }
    382382}
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